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File (hide): 1782297567952r.png 📥︎ (421.27 KB, 960x540) ImgOps

File (hide): 1784360881953t.mp4 📥︎ (21.11 MB, 960x540) ImgOps [play once] [loop]

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 16829628[Quote] [Voice Chat]>>16829668

I'm making a mod about this shit dying website for some smash snca clone infested with troon troon sahurs and literal who normalniggers. However, I need ideas for strong attacks, dash attack, specials, taunts, aerial attacks, block, etc
The attacks that I've already implemented is the jab (as seen in the video), dtilt which will be this nigger rolling and nspecial where he will throw a squirrel that will roam around the stage
I could also make a stage about the shitty, but same issue as before, I have no idea on what this stage could be
>When will this release
Not soon but not too soon, college is obsessed with mi

 16829636[Quote]

File (hide): 1782966164080z.gif 📥︎ (164.36 KB, 400x400) ImgOps

Also the original idle sprites comes from this idk who made this
>

 16829640[Quote]>>16829643

Give up

 16829643[Quote]

>>16829640
I’m trans btw

 16829668[Quote]>>16829694

>>16829628 (OP)
GEM. In my experience making mods on here, once the thread is dying you should make a thread on /v/ and summarize the most important excerpts along with a 'chive link and then occasionally make a /soy/ thread when it makes sense to do so. I'd love to help but I'm atrocious at fighting games and thus know close to nothing about them.

 16829686[Quote]>>16829700>>16829703>>16829714

Holy shit what a waste of time. Delete the whole project and forget about it, you'll thank me later

 16829694[Quote]>>16829791

>>16829668
I'll do thise in case the thread becomes a dnb
>I'd love to help but I'm atrocious at fighting games and thus know close to nothing about them.
This game in particular is pretty simple compared to other fighting games but yeah I see where you're going

 16829700[Quote]>>16829701

>>16829686
I'm a trans 'corder offsiter trying to kill the party btw!

 16829701[Quote]>>16829714

>>16829700
Fuck I forgot the colorjak

 16829703[Quote]

>>16829686
And I’m trans btw if that matters

 16829714[Quote]

>>16829701
Falseflag fail award
>>16829686
Samefag btw I’m still trans btw

 16829750[Quote]>>16829776

Brim go down

 16829757[Quote]>>16830027

Forgot to mention, most workshop characters in this game have some sort of gimmick (examples; Walter White and his chemical thingy that does things, DIO having a combo meter which enables time stop, A gigger where he does some push-ups and becomes stronger). I've been thinking of adding some sort of rage meter where the more you recieve damage, the stronger the attacks will become doe some troonslop character already has that gimmick and the author will most likely have a clitty leak for having a similar gimmick

 16829776[Quote]>>16829881

>>16829750
Sorry guys I’m in a hurry to see my wife get fucked by my bull im trans btw

 16829778[Quote]

Holy gemerald, I genuinely love when people work and spend time to make their ideas come true

 16829791[Quote]>>16829797>>16829865

>>16829694
>However, I need ideas for strong attacks, dash attack, specials, taunts, aerial attacks, block, etc
I think you should keep it simple for now. Block should just be a block, dash attack should be an exaggerated leap forward. For his special maybe he could transform into the seething red feralrage subvariant? The taunt could be him taking meds and twitching while smiling afterwards.
>I could also make a stage about the shitty, but same issue as before, I have no idea on what this stage could be
That'd be really gemmy but you should save it for after this mod is done to avoid scope creep. It's always better to have a smaller released project than a larger cancelled/unreleased project.

 16829797[Quote]>>16829806

>>16829791
Actually no the taunt should absolutely be eating bugs if you can't have multiple

 16829805[Quote]>>16829811

troonslop game

 16829806[Quote]

>>16829797
There can be multiple taunts, maximum of 3

 16829811[Quote]

>>16829805
>troonslop game
That's what gemming it up is for, also troonslop games give extra seetheralds

 16829865[Quote]>>16829983

>>16829791
>Exaggerated leap foward
Something like how the l4d2 hunter pounces?
>For his special maybe he could transform into the seething red feralrage subvariant?
I think I'll have that as his down special, once the meter fills up whenever he headbutts somebaldi, pressing down special will transform him
>The taunt could be him taking meds and twitching while smiling afterwards.
Noted
Anyways, I'll let this thread stay on the 'log for a couple of hours
I will give updates about the mod once I made progress with other stuff

 16829881[Quote]

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 16829983[Quote]

>>16829865
>Something like how the l4d2 hunter pounces?
EXACTLY!
>>The taunt could be him taking meds and twitching while smiling afterwards.
"while smiling afterwards" refers specifically to how stableferal looks, I forgot the name of it for a second.
<
I'm looking for references that might be useful from high-quality feral media and I think how feral is portrayed in https://www.youtube.com/watch?v=hSOI5lW_TEM at 13:59 is pretty good. Btw if you haven't watched that video yet I recommend starting from the beginning and watching through, it's one of Rot's best animations/stories imo. Han's Feral in Save The Bull is also really good: https://hansamsler.com/stb/stb85/. I think the main thing from those is that he should have one (or multiple) extremely spastic animations like he does there where he completely spergs out. If there's some kind of stunned animation or status maybe that could be where that happens.

 16830027[Quote]

>>16829757
Maybe have more than one way to charge the rage meter? Like missing attacks or taking a lot of damage in a short amount of time. Or, perhaps the meter is instead a 'wanted' meter that summons or transforms you into Dr. soystien (or whatever his name is I forgot) while feral gets placed into a straight jacket in the background.

 16830047[Quote]>>16830057

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 16830057[Quote]

>>16830047
Why is this fag so obsessed GEG



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