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[appel] : s'excuser d'avoir enfreint les règles
[appel] : s'excuser d'avoir enfreint les règles
[appeal]: apologizing for breaking the rules

i got into the interrogation 4 times in an row i was new on the server and i didn't know that i should not replace the block myself and i will really apologize for my rule breaking im really apologizing because i was new to the server

1 upvote 1 comment

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一部シャーク マネーカードでボーナスGTAマネー40%を獲得しましょう。7月22日までにロックスター・ゲームスアカウントをリンクし、受け取ってください。
一部シャーク マネーカードでボーナスGTAマネー40%を獲得しましょう。7月22日までにロックスター・ゲームスアカウントをリンクし、受け取ってください。




[Academic] Player Motivation and Mechanics Preferences in Minecraft Multiplayer Servers (Minecraft Players, Europe, English-speaking)
[Academic] Player Motivation and Mechanics Preferences in Minecraft Multiplayer Servers (Minecraft Players, Europe, English-speaking)
[Academic] Player Motivation and Mechanics Preferences in Minecraft Multiplayer Servers (Minecraft Players, Europe, English-speaking)

We're a small internation groupe, conducting a research study on player behavior, engagement, and game design preferences within specialized Minecraft multiplayer environments (specifically focusing on the "Prison" game mode).

The purpose of this study is to understand what specific gameplay mechanics drive player retention, what aspects lead to frustration or burnout, and how community expectations are evolving in modern multiplayer server design.

Who can participate?

  • Anyone who currently plays or has previously played Minecraft.

  • Familiarity with "Prison" servers is highly preferred, but general multiplayer experience is also valuable.

  • English-speaking players (preferably based in Europe, for regional gaming trend analysis).

About the survey:

  • It is hosted on Google Forms.

  • It takes approximately 2 to 5 minutes to complete.

  • All responses are completely anonymous and will be used strictly for research and game design analysis.

Link to the survey: here

Your insights will greatly contribute to understanding how to build better, more engaging, and balanced multiplayer experiences.

Thank you very much for your time and contribution to this research! If you have any questions or would like to discuss the topic further, feel free to leave a comment below.

1 upvote 1 comment




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For an undergraduate research project, I’m doing a pilot study on the concept of virtual archaeology. Do you guys know of any long-abandoned builds in this server that would be good to study?
For an undergraduate research project, I’m doing a pilot study on the concept of virtual archaeology. Do you guys know of any long-abandoned builds in this server that would be good to study?

I‘m majoring in archaeology, and recognize that this is kind of a strange concept, but I’m very interested in looking at virtual worlds and seeing how player behavior is or is not analaogous to real-life cultural development, and my mentor wants me to see how real-world archaeological survey procedures can be applied to virtual spaces (don’t worry, I won’t be digging up or destroying anything). So I need to find a few sites within a long-running Minecraft server that has never reset and try to determine things like how old they are, what they were used for, how long they were occupied, etc.. Abandoned sites would be good for this, but if there are any major city hubs or anything like that that have been used for years, I’m also very interested in checking those out. If anybody knows any cool old builds (or other things like the remnants of mines, farms, etc.), I’d really appreciate if you could tell me what their coordinates are and any history you know about them! Thank you!








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I was the lead engineer at ExpressVPN, so I know more than most about what happens to data in transit and at rest. And I still caught myself dumping my kids’ health stuff, business strategy, and personal financial info into ChatGPT because it’s genuinely useful for thinking out loud.

That bothered me, because the risk isn’t theoretical. Conversations are stored, employees can pull them up, they're used for training and subject to legal requests... I knew all of this and kept doing it anyway.

The answer is always “just run it local.” But local still falls short of frontier models, and realistically, most people aren’t going to set it up. I wasn’t going to either.

So we built the other option. Fidaro routes your prompts through confidential compute, a Trusted Execution Environment (TEE) where what you type is processed in a hardware-isolated enclave. Nobody can access it. Not us. Not the model provider.

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Ban Appeal
Ban Appeal

Ban Appeal for Griefing (Username: Alemprator)

Hello,

I’m requesting an appeal for my ban on the server. My username is Alemprator. I understand I was banned for griefing, and I take responsibility for what happened. I didn’t think about how my actions affected other players, and I realize now that it was unfair to the community.

I’m sorry for the trouble I caused. I’m ready to follow all server rules carefully, and I’d appreciate the chance to prove I can play responsibly.

If possible, please consider lifting the ban or letting me know what I can do to make things right.

Thank you for your time.


Ban Appeal
Ban Appeal
Ban Appeal

Ban Appeal for Griefing (Username: Alemprator)

Hello,

I’m requesting an appeal for my ban on the server. My username is Alemprator. I understand I was banned for griefing, and I take responsibility for what happened. I didn’t think about how my actions affected other players, and I realize now that it was unfair to the community.

I’m sorry for the trouble I caused. I’m ready to follow all server rules carefully, and I’d appreciate the chance to prove I can play responsibly.

If possible, please consider lifting the ban or letting me know what I can do to make things right.

Thank you for your time.

3 upvotes 6 comments


Mojang is trying to shut down the oldest server (MinecraftOnline)
Mojang is trying to shut down the oldest server (MinecraftOnline)
Mojang is trying to shut down the oldest server (MinecraftOnline)

Our posts got deleted off the official minecraft subreddit so we hope you guys can help. Today we received an email from Mojang saying that we have 7 days to start moderating chat 24/7, moderate our discord according to their standards (which were not even stated in the email), and abandon our free speech policy or face being delisted. We are a small Minecraft community with an even smaller staff team and simply cannot keep up with these demands. We are at risk of dying after 15 years because of Mojang's decision. Please spread the word and help save MCO

Update: I thank you all for your support however we ultimately had to comply with Mojang in the end. If you would still like to spread the word to hopefully make it so this won’t happen to other servers in the future I would be greatly thankful, if you are interested in learning more about this the YouTubers MCBYT and TheMisterEpic have recently picked up the story, go show them some love.

1K upvotes 160 comments


Advertisement: The 8 Structural Requirements for Government Survival
The 8 Structural Requirements for Government Survival

Most conversations about governance focus on who should be in charge. This focuses on what structural properties a government needs to survive regardless of who's in charge.

These aren't ideological positions. They're engineering requirements. A government missing any one of these has a specific, exploitable vulnerability.


1. Continuous proof of operation

The government must continuously demonstrate that it's functioning. Not periodic elections. Not annual reports. Continuous, visible, verifiable operation. If the proof stops, that itself is the alarm.

If missing: The government can be silently captured between verification points. Nobody notices until the next election, review, or crisis.

2. Shared fate with citizens

The enforcement mechanism must depend on the same infrastructure as the people it protects. If the enforcer can survive the collapse of everything else, it has no structural incentive to prevent that collapse.

If missing: The enforcement class becomes insulated from consequences. They can allow degradation of public systems because it doesn't affect them.

3. Continuous verification against founding principles

The government must constantly check its current state against its defined correct state. Not just during crises. Not just when someone files a complaint. Continuously. Automatically.

If missing: The government doesn't know what "normal" looks like anymore. Slow drift goes undetected. Norms erode. Principles are violated incrementally. Each step is too small to trigger response, but the cumulative result is total departure from the original design.

4. Detection by one triggers response by all

When any branch or institution detects a violation, the detection must propagate to all other branches immediately and automatically. Detection cannot be contained or suppressed within the branch that found it.

If missing: Violations are discovered locally and buried locally. Corruption in one branch is invisible to the others. Sequential capture proceeds unchecked because each branch only sees its own compromise.

5. Multiple independent mechanisms prevent removal of checks

No single action, no single actor, no single branch can remove a check on power. Removing protections must require coordination across multiple independent trust boundaries that have no structural incentive to cooperate on removal.

If missing: The checks are a single point of failure. One sufficiently powerful actor removes the check and then operates freely. The protection existed only as long as nobody tried to remove it.

6. Capture is automatically visible

If any institution is captured (i.e., begins operating against its stated purpose), that capture must produce visible signals that cross into independent institutions automatically. Silent capture must be structurally impossible.

If missing: Institutions fail silently. The public doesn't know a branch has been captured until the damage is irreversible. Evidence of capture stays within the captured institution.

7. New rights integrate naturally

Adding new rights, new protections, or new checks must not require shutting down or reconfiguring the entire government. New protections must be adoptable without coordination from a central authority.

If missing: The government can't adapt to new threats. Every new protection requires supermajority consensus, which means it only evolves when there's overwhelming agreement, which means it's always behind the threat curve.

8. Constitutional violations trigger automatic response

Response to violations must be pre-committed and automatic. Not "we'll deliberate." Not "we'll investigate." The violation triggers the response. No evaluation gate. No committee. The response is structural, not political.

If missing: The response window is exploitable. The violator acts during the deliberation period. The committee debates while the damage propagates. Sequential evaluation cannot keep pace with exponential violation.


The diagnostic

Governments don't fail because of bad people. They fail because of missing properties. Bad people are always present. The question is whether the architecture handles them or not.

For each requirement your government is missing, there is a specific vulnerability that will eventually be exploited. Not theoretically. Predictably.

Count how many your government satisfies. Then look at what's missing. Then ask yourself if you've seen that exact vulnerability exploited recently.


The "Mojang Enforcement" email
The "Mojang Enforcement" email

For those who may be coming from the now closed thread, or likely YouTubers who'll see this later, I'd just like to share some thoughts.

As a long-time player of MCO, I do have to agree with some aspects of this, but the majority I do not agree with.

Some of the players may remember the Harassment Petition we tried pushing through in 2022. For those of you who want to see what kind of messages Microsoft might be talking about, you'll find some on that page. It's worth noting, in-game hate symbolism is a bannable offence on the server, and has been for a long time.

To give some more context as to what the server is, it's essentially a museum of sorts. If you built something 15 years ago, it's still there today, untouched. The most aggressively enforced rule is griefing. This server is NOT 2b2t, MCO is currently sitting at 52,891 bans. The thought that over 15 years of player history, the build styles through the years changing update by update, memorials to players who have passed away, all these shared experiences just going away, it's a horrible thought.

From an outsider looking in, I can absolutely see how this email would make us look like a bunch of hate speech loving edglords, but that's absolutely not the case. There are years of cached messages. Yes edglords get banned, they come back with an alt account and start spamming racial slurs, then they get banned again. If you look for that, you will find it. These people are not a part of the core community.

Please share your thoughts below.











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MinecraftOnline Server Doesn't Load
MinecraftOnline Server Doesn't Load

Last year, it loads. This year, only other servers (like Hypixel) loads except for MCO server. Upon logging in, I am greeted with the void. Minimap (xaero's minimap) loads and shows I'm at spawn but the game itself is just the void. Then, I am greeted either with a java exception error where connection is closed forcefully, or a timeout. It happened many days. It's weird because other players can Join MCO except for me and that I can Join other servers except this.