2026.06.26 11:08:29 Error - [LOCALIZATION] Keys file has more lines than en file, must have the same amount of lines.
2026.06.26 11:08:29 Debug - Odin Serializer ArchitectureInfo initialization with defaults (all unaligned read/writes disabled).
2026.06.26 11:08:29 Debug - Odin Serializer detected whitelisted runtime platform WindowsPlayer and memory read test succeeded; enabling all unaligned memory read/writes.
2026.06.26 11:08:29 Debug - [SteamManager] Initializing Steam API for AppID [SteamManager] Failed to override AppId from text because: steam_appid.txt not found at path: C:/Program Files (x86)/Steam/steamapps/common/VRChat/VRChat_Data\..\steam_appid.txt
2026.06.26 11:08:29 Debug - 438100...
2026.06.26 11:08:29 Debug - initialized Steam connection - AppID: 438100
2026.06.26 11:08:29 Debug - Using server environment: Release, bf0942f7
2026.06.26 11:08:29 Debug - Launching with args: 6
2026.06.26 11:08:29 Debug - Arg: C:\Program Files (x86)\Steam\steamapps\common\VRChat\VRChat.exe
2026.06.26 11:08:29 Debug - Arg: --url=create?roomId=4298273883&hidden=true&name=BuildAndRun&url=file:///C%3a%5cUsers%5cuser%5cAppData%5cLocalLow%5cVRChat%5cVRChat%5cWorlds%5cscene-standalonewindows64-squirrel%20sounds%20(slice)-1eee5bc8-1ed8-4933-a765-63ba7ef106f0.vrcw
2026.06.26 11:08:29 Debug - Arg: --enable-debug-gui
2026.06.26 11:08:29 Debug - Arg: --enable-sdk-log-levels
2026.06.26 11:08:29 Debug - Arg: --enable-udon-debug-logging
2026.06.26 11:08:29 Debug - Arg: --no-vr
2026.06.26 11:08:29 Debug - VR Disabled
2026.06.26 11:08:29 Warning - OvrLipSync Awake: Queried SampleRate: 48000 BufferSize: 1024
2026.06.26 11:08:30 Warning - NativeAppAPI.GetAnalyticsSessionId() called but no native app API implementation is available
2026.06.26 11:08:30 Debug - VRC Analytics Initialized
2026.06.26 11:08:30 Debug - [NetworkTransport] Not using threading for realtime networking
2026.06.26 11:08:30 Debug - Found 141 time zones, default: 'GMT Standard Time', 24-hour clock: True
2026.06.26 11:08:30 Debug - Loaded HRTF: default.
2026.06.26 11:08:30 Debug - [AssetBundleDownloadManager] Using default cache directory.
2026.06.26 11:08:30 Debug - [AssetBundleDownloadManager] Using default cache size: 30.00GB
2026.06.26 11:08:30 Debug - [Behaviour] RPCManager initialized with '124' in 13ms.
2026.06.26 11:08:30 Warning - ObservableCast received value of type null, expected IList`1
2026.06.26 11:08:30 Warning - ObservableCast received value of type null, expected IList`1
2026.06.26 11:08:30 Warning - ObservableCast received value of type null, expected IList`1
2026.06.26 11:08:30 Warning - ObservableCast received value of type null, expected IList`1
2026.06.26 11:08:30 Warning - ObservableCast received value of type null, expected IList`1
2026.06.26 11:08:30 Warning - ObservableCast received value of type null, expected IList`1
2026.06.26 11:08:30 Warning - ObservableCast received value of type null, expected IList`1
2026.06.26 11:08:30 Warning - ObservableCast received value of type null, expected IList`1
2026.06.26 11:08:30 Warning - ObservableCast received value of type null, expected IList`1
2026.06.26 11:08:30 Warning - ObservableCast received value of type null, expected IList`1
2026.06.26 11:08:30 Warning - ObservableCast received value of type null, expected IList`1
2026.06.26 11:08:30 Warning - ObservableCast received value of type null, expected IList`1
2026.06.26 11:08:30 Debug - [LOADER] Watching directory C:\Users\user\AppData\LocalLow\VRChat\VRChat\Avatars
2026.06.26 11:08:30 Debug - [LOADER] Watching directory C:\Users\user\AppData\LocalLow\VRChat\VRChat\AvatarParts
2026.06.26 11:08:30 Debug - [Behaviour] Registering Avatar Interaction
2026.06.26 11:08:30 Debug - VRCNP: Server started
2026.06.26 11:08:30 Debug - Subscription Set Up Transaction Callbacks for Steam AppID: 438100
2026.06.26 11:08:30 Warning - [SteamVR] Not Initialized (109)
2026.06.26 11:08:30 Warning - [SteamVR] Initialization failed. Please verify that you have SteamVR installed, your hmd is functioning, and OpenVR Loader is checked in the XR Plugin Management section of Project Settings.
2026.06.26 11:08:30 Warning - [SteamVR] Not Initialized (109)
2026.06.26 11:08:30 Warning - [SteamVR] Initialization failed. Please verify that you have SteamVR installed, your hmd is functioning, and OpenVR Loader is checked in the XR Plugin Management section of Project Settings.
2026.06.26 11:08:30 Warning - [SteamVR] Not Initialized (109)
2026.06.26 11:08:30 Warning - [SteamVR] Initialization failed. Please verify that you have SteamVR installed, your hmd is functioning, and OpenVR Loader is checked in the XR Plugin Management section of Project Settings.
2026.06.26 11:08:30 Error - SteamVR instance or camera is null. Disabling culling fix.
2026.06.26 11:08:30 Debug - [VRCTrackingManager] [IK Debug Log] Set Graceful Quit: False
2026.06.26 11:08:30 Debug - [VRCTrackingManager] [IK Debug Log] Set Selfie Face Tracking Quality Level: 2
2026.06.26 11:08:30 Warning - 'R8_SRGB' is not supported. RenderTexture::GetTemporary fallbacks to R8G8B8A8_SRGB format on this platform. Use 'SystemInfo.IsFormatSupported' C# API to check format support.
2026.06.26 11:08:30 Debug - [VRCTrackingOSC] [IK Debug Log] [OSC] Refreshing tracker info...
2026.06.26 11:08:30 Debug - [VRCTrackingOSC] [IK Debug Log] [OSC] Tracker info for OSCTracker1 was created
2026.06.26 11:08:30 Debug - [VRCTrackingOSC] [IK Debug Log] [OSC] Tracker info for OSCTracker2 was created
2026.06.26 11:08:30 Debug - [VRCTrackingOSC] [IK Debug Log] [OSC] Tracker info for OSCTracker3 was created
2026.06.26 11:08:30 Debug - [VRCTrackingOSC] [IK Debug Log] [OSC] Tracker info for OSCTracker4 was created
2026.06.26 11:08:30 Debug - [VRCTrackingOSC] [IK Debug Log] [OSC] Tracker info for OSCTracker5 was created
2026.06.26 11:08:30 Debug - [VRCTrackingOSC] [IK Debug Log] [OSC] Tracker info for OSCTracker6 was created
2026.06.26 11:08:30 Debug - [VRCTrackingOSC] [IK Debug Log] [OSC] Tracker info for OSCTracker7 was created
2026.06.26 11:08:30 Debug - [VRCTrackingOSC] [IK Debug Log] [OSC] Tracker info for OSCTracker8 was created
2026.06.26 11:08:30 Debug - [Behaviour] skipping analytic experiment fetch, not logged in yet
2026.06.26 11:08:30 Debug - [Behaviour] waiting for UI Manager
2026.06.26 11:08:30 Debug - [VRCTrackingSteam] [IK Debug Log] Selfie Expression --- DISABLED - FPS: 6.644354 Quality: 2 Auto Quality: True
2026.06.26 11:08:30 Debug - [UserInfoLogger] Environment Info:
VRChat Build: 2026.2.3p1-1865-f71d38272d-Release
Unity Version: 6000.0.60f1-DWR
Store: Steam
Steam Beta Branch: unity-6
Platform: standalonewindows
Device Model: MS-7E59 (Micro-Star International Co., Ltd.)
Processor Type: AMD Ryzen 9 9950X3D 16-Core Processor
System Memory Size: 97700MB
Operating System: Windows 11 (10.0.26200) 64bit
Graphics Device Name: NVIDIA GeForce RTX 4090
Graphics Device Version: Direct3D 11.0 [level 11.1]
Graphics Memory Size: 24138MB
Supports Audio: True
Default LDR Format: R8G8B8A8_SRGB
Default HDR Format: R16G16B16A16_SFloat
XR Device: None
HW Video Decoding: True
API Status: Available: ("pong")
CDN Status: Available: (pong)
2026.06.26 11:08:30 Debug - [UserInfoLogger] User Settings Info:
General Settings:
Clear cache on start: False
Show go button on load: False
Show community labs: True
Show community worlds in search: False
Hide notification photos: False
Selected network region: Europe
OSC enabled: False
AFK enabled: False
Graphics Settings:
Quality: High
Antialiasing: x2
Near Clip Override: Off
Input Settings:
Mouse sensitivity: 1
Inverted mouse: False
UI Haptics enabled: True
Invert Controller Vertical Look: False
Audio Settings:
Legacy Talk toggle: True
Legacy Talk default on: True
Legacy Disable mic button: False
Mic Mode: Toggle
Mic Behavior On Join: DefaultOff
Mic level (VR): 1
Mic level (Desktop): 1
Noise suppression: False
Noise gate: 0.006
UI Settings:
Show tooltips: True
Desktop reticle: False
Show social rank: True
Main Menu free placement: False
Nameplate display: Hidden
QM Info: on
Fallback Icon: visible
Status mode: ShowOnMenu
Nameplate scale: 100%
Nameplate opacity: 80%
Avatar Settings:
Fallback hidden: False
Maximum download size: 200 MB
Performance rating minimum to display: Poor
Allow avatar copying: False
Disable avatar cloning on enter world: True
Avatar interaction level: Friends
Avatar self-interaction: True
Accessibility Settings:
Gesture bar enabled: True
Earmuff mode: False
Earmuff mode (avatars): True
Earmuff mode, Always show visual aid: False
Earmuff mode radius: 2.966667
Earmuff mode falloff: 1.5
Earmuff mode reduced volume: 0.05
Chat bubble visibility: Everyone
Chat bubble scale: 1
Chat bubble opacity: 1
Chat bubble timeout: 9.95
Comfort & Safety Settings:
Personal space: False
Third person rotation: False
Comfort turning: False
Locomotion method: Gamelike
Vive advanced: False
Streamer mode enabled: False
Limit particle systems: True
Safety level: None
Allow untrusted URLs: True
Ask to portal: False
Mirror resolution: Full
Portal Mode: PlaceManually
2026.06.26 11:08:31 Debug - Including StyleResource:Design
2026.06.26 11:08:31 Error - StyleEngine: Missing resource reference:Atlas
2026.06.26 11:08:31 Error - StyleEngine: Missing resource reference:Atlas
2026.06.26 11:08:31 Debug - Including StyleResource:DefaultStyle
2026.06.26 11:08:31 Error - StyleEngine: Missing resource reference:Atlas
2026.06.26 11:08:31 Error - StyleEngine: Missing resource reference:Atlas
2026.06.26 11:08:31 Debug - Texture Direct Copy is enabled. IsAvailable:[TextureDirectCopy] Native plugin initialized successfully (renderer: Direct3D11)
2026.06.26 11:08:31 Debug - True
2026.06.26 11:08:31 Debug - [DebugUI] Registered 7 debug UI pages from Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null: AssetBundleMemory, Audio, DrawHMD, Log, PlayerInfo, NetworkObjectInfo, PerformanceGraphs
2026.06.26 11:08:31 Warning - StyleEngine, Unable to find resource: images/background_layer_02_lines
2026.06.26 11:08:31 Warning - StyleEngine, Unable to find resource: images/background_layer_03_dots
2026.06.26 11:08:31 Warning - StyleEngine, Unable to find resource: images/icons/notification_friendrequest
2026.06.26 11:08:31 Debug - [SettingsManager] Graphics Quality set to: High
2026.06.26 11:08:31 Debug - [SettingsManager] Lod Quality set to: High
2026.06.26 11:08:31 Debug - [SettingsManager] Antialiasing set to: x2
2026.06.26 11:08:31 Debug - [SettingsManager] Particle Physics Quality set to: High
2026.06.26 11:08:31 Debug - [SettingsManager] Nameplate fallback icon visible set to: True
2026.06.26 11:08:31 Debug - Advertising Service VRChat-Client-109A8A of type OSCQuery on 36683
2026.06.26 11:08:31 Debug - Advertising Service VRChat-Client-109A8A of type OSC on 9000
2026.06.26 11:08:31 Debug - [SettingsManager] Finger walk mode (#axes) set to: 3
2026.06.26 11:08:31 Debug - [LoadingScreenManager] Read saved startup loading screen: '{"id":"aabF_a8130296-6789-4e03-9ca3-c85486fca950","assetUrl":"https://assets.vrchat.com/adminfiles/adfl_7fcf70ea-38c3-4892-9ce5-f88920efe188ie_classic_v2_standalonewindows64","unityVersion":"2022.3.22f1","platform":"standalonewindows","assetVersion":1}'
2026.06.26 11:08:31 Debug - [LoadingScreenManager] Activating login loading screen: id=aabF_a8130296-6789-4e03-9ca3-c85486fca950, assetUrl=https://assets.vrchat.com/adminfiles/adfl_7fcf70ea-38c3-4892-9ce5-f88920efe188ie_classic_v2_standalonewindows64, unityVersion=2022.3.22f1, platform=standalonewindows, assetVersion=1
2026.06.26 11:08:31 Debug - [Behaviour] showing disconnect reason
2026.06.26 11:08:31 Debug - [VRC Stacked Camera System] Created Stacked Camera : Cam_InternalUI
2026.06.26 11:08:31 Debug - [VRC Stacked Camera System] Camera Stack has been initialized.
2026.06.26 11:08:31 Debug - Nameplate StructuredBuffer support: True
2026.06.26 11:08:31 Debug - Resized nameplate material buffer to 32 entries
2026.06.26 11:08:31 Debug - VRCInputProcessorTouch: can use Oculus Touch controller = False
2026.06.26 11:08:31 Debug - Loading Preset TypeA
2026.06.26 11:08:31 Debug - VRCInputProcessorOpenXR: can use OpenXR controller
2026.06.26 11:08:31 Debug - Loading Preset TypeA
2026.06.26 11:08:31 Debug - Loaded Input Binding[_OPENXR_GENERIC]: Custom
2026.06.26 11:08:31 Warning - StyleEngine, Unable to find resource:
2026.06.26 11:08:31 Warning - StyleEngine, Unable to find resource:
2026.06.26 11:08:31 Debug - Finished preloading styles
2026.06.26 11:08:31 Debug - [Behaviour] Microphone device changing to 'System Default'
2026.06.26 11:08:31 Debug - uSpeak: SetInputDevice 0 (2 total) 'Hollyland LARK M2 (Wireless microphone)'
2026.06.26 11:08:31 Debug - [AssetBundleDownloadManager] Starting download of Effect @ unknown MB, 0 still queued.
2026.06.26 11:08:31 Warning - [API] Attempted to authenticate non-API URI. No auth data was provided.
2026.06.26 11:08:31 Debug - [Behaviour] Refreshing RemoteConfig
2026.06.26 11:08:31 Debug - [API] Requesting Get config {{}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] [0] Sending Get request to https://api.vrchat.cloud/api/1/config
2026.06.26 11:08:31 Debug - [VRCTrackingManager] [IK Debug Log] Setting controller (ignoreTrackers: False) visibility: True
2026.06.26 11:08:31 Debug - [Behaviour] showing alert
2026.06.26 11:08:31 Debug - [Behaviour] RemoteConfig refresh succeeded
2026.06.26 11:08:31 Debug - [Behaviour] configuring network options
2026.06.26 11:08:31 Debug - [NetworkTransport] Using threading for realtime networking
2026.06.26 11:08:31 Debug - [Behaviour] Thread State: Dispatch=True/True
2026.06.26 11:08:31 Debug - [SettingsManager] Current Language set to: en
2026.06.26 11:08:31 Warning - Path already exists, skipping: /usercamera/Pose
2026.06.26 11:08:31 Debug - [EOSManager] EOS Initialized Successfully
2026.06.26 11:08:31 Debug - [EOSManager] [Info][LogEOS] [Boot] EOSSDK Version 1.17.1.3-44532354 booting at 2026-06-26T10:08:31.498Z using CSharp
2026.06.26 11:08:31 Debug - [EOSManager] [Info][LogEOS] [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.8328.64bit, ClientId=xyza78910ITit2HAPSDOzpe9gf8y9lAY, ProductId=a4a57ff548934dbeba0cc7c62cdf9f34, SandboxId=198988a88fe34e3e91ed15f7c91a15b1, DeploymentId=76151011566a4757ae955b380b05c378, ProductName=VRChat, ProductVersion=w_2026.2.3p1-f71d38272d, IsServer=false, Flags=DisableOverlay]
2026.06.26 11:08:31 Debug - [EOSManager] [Info][LogEOSAnalytics] Start Session (User: ...)
2026.06.26 11:08:31 Debug - [EOSManager] [Info][LogEOSOverlay] Overlay will not load, because it was explicitly disabled when creating the platform
2026.06.26 11:08:31 Debug - [EOSManager] [Info][LogEOSAntiCheat] [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
2026.06.26 11:08:31 Debug - [EOSManager] [Info][LogEOS] SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
2026.06.26 11:08:31 Debug - [EOSManager] [Info][LogEOS] Updating Platform SDK Config, Time: 0.003205
2026.06.26 11:08:31 Debug - [Behaviour] checking min client version
2026.06.26 11:08:31 Debug - [Behaviour] authenticating
2026.06.26 11:08:31 Debug - [Behaviour] Trying to login with vrchat...
2026.06.26 11:08:31 Debug - [API] Fetching user
2026.06.26 11:08:31 Debug - [API] Requesting Get auth/user {{}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] [1] Sending Get request to https://api.vrchat.cloud/api/1/auth/user
2026.06.26 11:08:31 Debug - Current UTC Time is: 06/26/2026 10:08:31, sync took 0.2026847s
2026.06.26 11:08:31 Debug - User Authenticated: Enverex (usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760)
- hasEmail: True
- hasBirthday: True
- tos: 12
- avatar: avtr_70aa278f-8fe9-4046-a5d7-c3bf1510ca2e
2026.06.26 11:08:31 Debug - [VRCTrackingManager] [IK Debug Log] Setting controller (ignoreTrackers: False) visibility: False
2026.06.26 11:08:31 Debug - [Purchasing] Initializing PurchasingManager
2026.06.26 11:08:31 Error - [Purchasing] Failed to initialize PurchasingManager. Reason: 2 | Message: No builder or store found for the platform!
2026.06.26 11:08:31 Debug - Checking For Active VRChat+ Subscription
2026.06.26 11:08:31 Debug - [API] Requesting Get auth/user/subscription {{}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get subscriptions?bulkGifts=true {{}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get user/bulk/gift/purchases?mostRecent=true {{}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get favorite/groups {{"ownerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "n":32}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get account/upgrade {{}} retryCount: 2
2026.06.26 11:08:31 Debug - Updating avatar cloning to 'False'
2026.06.26 11:08:31 Debug - [API] Requesting Put users/usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760 {{"id":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "allowAvatarCopying":false}} retryCount: 2
2026.06.26 11:08:31 Debug - [SettingsManager] Allow Discord Friends set to: True
2026.06.26 11:08:31 Debug - [API] Requesting Put users/usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760 {{"id":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "hasDiscordFriendsOptOut":false}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get inventory {{"n":100, "offset":0, "order":"newest", "types":"prop"}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get auth/permissions {{}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get inventory {{"n":100, "offset":0, "order":"newest", "types":"emoji"}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get inventory {{"n":100, "offset":0, "order":"newest", "types":"sticker"}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get files {{"n":64, "offset":0, "order":"descending", "tag":"icon"}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get inventory {{"n":100, "offset":0, "order":"newest", "types":"accessory"}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get inventory {{"n":100, "offset":0, "order":"newest", "types":"avatarlook"}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get avatarStyles {{}} retryCount: 2
2026.06.26 11:08:31 Debug - Notifications Cleared!
2026.06.26 11:08:31 Debug - [API] Requesting Get inventory {{"n":100, "offset":0, "order":"newest", "types":"bundle"}} retryCount: 2
2026.06.26 11:08:31 Debug - [Behaviour] running analytic experiment fetch (post first login)
2026.06.26 11:08:31 Debug - [Behaviour] Refreshing analytic experiments
2026.06.26 11:08:31 Debug - [Behaviour] Ok
2026.06.26 11:08:31 Debug - [Behaviour] Authenticated via vrchat
2026.06.26 11:08:31 Debug - [Behaviour] checking for Verified account
2026.06.26 11:08:31 Debug - [API] Requesting Get users/usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760/groups {{}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get users/usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760/groups/represented {{}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get users/usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760/groups/requested {{}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get economy/purchases {{"buyerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "n":1000, "offset":0, "mostRecent":true, "sort":"purchaseDate", "listingType":"subscription", "order":"desc", "active":"true"}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get economy/purchases {{"buyerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "n":1, "offset":0, "mostRecent":false, "sort":"expireDate", "listingType":"subscription", "order":"desc", "active":"false"}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get inventory {{"n":100, "offset":0, "order":"newest", "types":"droneskin"}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get inventory {{"n":100, "offset":0, "order":"newest", "types":"portalskin"}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get inventory {{"n":100, "offset":0, "order":"newest", "types":"warpeffect"}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get inventory {{"n":100, "offset":0, "order":"newest", "types":"loadingscreen"}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get tokenBundles {{}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get calendar {{"date":"2026-06-01T01:01:01.0000000Z", "nextCursor":""}} retryCount: 2
2026.06.26 11:08:31 Debug - [AssetBundleDownloadManager] Using default cache expiry delay: 30.00 days
2026.06.26 11:08:31 Debug - [SettingsManager] Clear cache on start set to: False
2026.06.26 11:08:31 Debug - [AssetBundleDownloadManager] Asset bundle cache cleared successfully (cutoff was 2592000).
2026.06.26 11:08:31 Debug - [API] Requesting Get inventory/template/invt_6022d367-12fe-44a5-994c-9771c43b2505 {{}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] [2] Sending Get request to https://api.vrchat.cloud/api/1/favorite/groups?ownerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&n=32
2026.06.26 11:08:31 Debug - [API] [3] Sending Get request to https://api.vrchat.cloud/api/1/auth/permissions
2026.06.26 11:08:31 Debug - [API] [4] Sending Get request to https://api.vrchat.cloud/api/1/users/usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760/groups
2026.06.26 11:08:31 Debug - [API] [5] Sending Get request to https://api.vrchat.cloud/api/1/users/usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760/groups/represented
2026.06.26 11:08:31 Debug - [API] [6] Sending Get request to https://api.vrchat.cloud/api/1/users/usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760/groups/requested
2026.06.26 11:08:31 Debug - [API] [7] Sending Get request to https://api.vrchat.cloud/api/1/tokenBundles
2026.06.26 11:08:31 Debug - [API] [8] Sending Get request to https://api.vrchat.cloud/api/1/inventory/template/invt_6022d367-12fe-44a5-994c-9771c43b2505
2026.06.26 11:08:31 Debug - [API] [9] Sending Get request to https://api.vrchat.cloud/api/1/auth/user/subscription
2026.06.26 11:08:31 Debug - [API] [10] Sending Get request to https://api.vrchat.cloud/api/1/subscriptions?bulkGifts=true
2026.06.26 11:08:31 Debug - [API] [11] Sending Get request to https://api.vrchat.cloud/api/1/user/bulk/gift/purchases?mostRecent=true
2026.06.26 11:08:31 Debug - [API] [12] Sending Get request to https://api.vrchat.cloud/api/1/account/upgrade
2026.06.26 11:08:31 Debug - [API] [13] Sending Put request to https://api.vrchat.cloud/api/1/users/usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760
2026.06.26 11:08:31 Debug - [API] [14] Sending Put request to https://api.vrchat.cloud/api/1/users/usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760
2026.06.26 11:08:31 Debug - [API] [15] Sending Get request to https://api.vrchat.cloud/api/1/inventory?n=100&offset=0&order=newest&types=prop
2026.06.26 11:08:31 Debug - [API] [16] Sending Get request to https://api.vrchat.cloud/api/1/inventory?n=100&offset=0&order=newest&types=emoji
2026.06.26 11:08:31 Debug - [API] [17] Sending Get request to https://api.vrchat.cloud/api/1/inventory?n=100&offset=0&order=newest&types=sticker
2026.06.26 11:08:31 Debug - [API] [18] Sending Get request to https://api.vrchat.cloud/api/1/files?n=64&offset=0&order=descending&tag=icon
2026.06.26 11:08:31 Debug - [API] [19] Sending Get request to https://api.vrchat.cloud/api/1/inventory?n=100&offset=0&order=newest&types=accessory
2026.06.26 11:08:31 Debug - [API] [20] Sending Get request to https://api.vrchat.cloud/api/1/inventory?n=100&offset=0&order=newest&types=avatarlook
2026.06.26 11:08:31 Debug - [API] [21] Sending Get request to https://api.vrchat.cloud/api/1/avatarStyles
2026.06.26 11:08:31 Debug - [API] [22] Sending Get request to https://api.vrchat.cloud/api/1/inventory?n=100&offset=0&order=newest&types=bundle
2026.06.26 11:08:31 Debug - [API] [23] Sending Get request to https://api.vrchat.cloud/api/1/economy/purchases?buyerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&n=1000&offset=0&mostRecent=true&sort=purchaseDate&listingType=subscription&order=desc&active=true
2026.06.26 11:08:31 Debug - [API] [24] Sending Get request to https://api.vrchat.cloud/api/1/economy/purchases?buyerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&n=1&offset=0&mostRecent=false&sort=expireDate&listingType=subscription&order=desc&active=false
2026.06.26 11:08:31 Debug - [API] [25] Sending Get request to https://api.vrchat.cloud/api/1/inventory?n=100&offset=0&order=newest&types=droneskin
2026.06.26 11:08:31 Debug - [API] [26] Sending Get request to https://api.vrchat.cloud/api/1/inventory?n=100&offset=0&order=newest&types=portalskin
2026.06.26 11:08:31 Debug - [API] [27] Sending Get request to https://api.vrchat.cloud/api/1/inventory?n=100&offset=0&order=newest&types=warpeffect
2026.06.26 11:08:31 Debug - [API] [28] Sending Get request to https://api.vrchat.cloud/api/1/inventory?n=100&offset=0&order=newest&types=loadingscreen
2026.06.26 11:08:31 Debug - [API] [29] Sending Get request to https://api.vrchat.cloud/api/1/calendar?date=2026-06-01T01:01:01.0000000Z&nextCursor=
2026.06.26 11:08:31 Debug - [API] Requesting Get infoPush {{"include":"platform-pc,platform-pc-desktop,platform-desktop,platform-steam,platform-store-steam,version-2026-2-3p1,version-build-number-1865,version-build-hash-f71d38272d,user-all,user-no-vrcplus,user-creator,user-trust-level-trusted-user,user-2fa,feature-all,feature-help-article-localization", "require":"high-priority"}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] [30] Sending Get request to https://api.vrchat.cloud/api/1/infoPush?include=platform-pc,platform-pc-desktop,platform-desktop,platform-steam,platform-store-steam,version-2026-2-3p1,version-build-number-1865,version-build-hash-f71d38272d,user-all,user-no-vrcplus,user-creator,user-trust-level-trusted-user,user-2fa,feature-all,feature-help-article-localization&require=high-priority
2026.06.26 11:08:31 Debug - [Behaviour] Using network server version: Release_1626
2026.06.26 11:08:31 Debug - [Behaviour] Sending token from provider vrchat
2026.06.26 11:08:31 Debug - [Behaviour] Locating best region
2026.06.26 11:08:31 Debug - [Behaviour] Using nameserver host: ns.photonengine.io
2026.06.26 11:08:31 Debug - [Behaviour] checking for account info update
2026.06.26 11:08:31 Debug - [API] Requesting Get economy/store/shelves {{"storeId":"esto_00000000-0000-0000-0000-000000000000", "fetch":"public", "hydrateListings":true}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] [31] Sending Get request to https://api.vrchat.cloud/api/1/economy/store/shelves?storeId=esto_00000000-0000-0000-0000-000000000000&fetch=public&hydrateListings=true
2026.06.26 11:08:31 Debug - [Behaviour] checking terms of service
2026.06.26 11:08:31 Debug - [Behaviour] TOS current version: 12, accepted: 12
2026.06.26 11:08:31 Debug - [Behaviour] checking privacy policy
2026.06.26 11:08:31 Debug - [Behaviour] Privacy Policy current version: 2, accepted: 2
2026.06.26 11:08:31 Debug - [Behaviour] set connect error state
2026.06.26 11:08:31 Debug - [Behaviour] checking for youtube-dl updates
2026.06.26 11:08:31 Debug - [Behaviour] upgrade settings data
2026.06.26 11:08:31 Debug - [Behaviour] final wait for analytic experiments
2026.06.26 11:08:31 Debug - [EOSManager] [Info][LogEOS] SDK Config Platform Update Request Successful, Time: 0.252989
2026.06.26 11:08:31 Debug - [EOSManager] [Info][LogEOSAnalytics] EOS SDK Analytics disabled for route [1].
2026.06.26 11:08:31 Debug - [API] Websockets API connection attempt at 06/26/2026 10:08:31 UTC
2026.06.26 11:08:31 Debug - [API] Requesting Get auth/user/notifications?type=friendRequest&n=100&offset=0 {{}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get notifications?limit=100 {{}} retryCount: 2
2026.06.26 11:08:31 Debug - [EOSManager] [Info][LogEOS] Updating Product SDK Config, Time: 0.268155
2026.06.26 11:08:31 Debug - [API] [32] Sending Get request to https://api.vrchat.cloud/api/1/auth/user/notifications?type=friendRequest&n=100&offset=0
2026.06.26 11:08:31 Debug - [API] [33] Sending Get request to https://api.vrchat.cloud/api/1/notifications?limit=100
2026.06.26 11:08:31 Debug - [API] Requesting Get favorites {{"tag":"worlds1", "ownerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "type":"world", "n":300}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get favorites {{"tag":"worlds2", "ownerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "type":"world", "n":300}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get favorites {{"tag":"worlds3", "ownerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "type":"world", "n":300}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get favorites {{"tag":"worlds4", "ownerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "type":"world", "n":300}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get favorites {{"tag":"vrcPlusWorlds1", "ownerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "type":"vrcPlusWorld", "n":300}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get favorites {{"tag":"vrcPlusWorlds2", "ownerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "type":"vrcPlusWorld", "n":300}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get favorites {{"tag":"vrcPlusWorlds3", "ownerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "type":"vrcPlusWorld", "n":300}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get favorites {{"tag":"vrcPlusWorlds4", "ownerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "type":"vrcPlusWorld", "n":300}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get favorites {{"tag":"avatars1", "ownerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "type":"avatar", "n":300}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get favorites {{"tag":"avatars2", "ownerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "type":"avatar", "n":300}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get favorites {{"tag":"avatars3", "ownerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "type":"avatar", "n":300}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get favorites {{"tag":"avatars4", "ownerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "type":"avatar", "n":300}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get favorites {{"tag":"avatars5", "ownerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "type":"avatar", "n":300}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get favorites {{"tag":"avatars6", "ownerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "type":"avatar", "n":300}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get favorites {{"tag":"group_0", "ownerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "type":"friend", "n":300}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get favorites {{"tag":"group_1", "ownerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "type":"friend", "n":300}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] Requesting Get favorites {{"tag":"group_2", "ownerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "type":"friend", "n":300}} retryCount: 2
2026.06.26 11:08:31 Debug - [API] [34] Sending Get request to https://api.vrchat.cloud/api/1/favorites?tag=worlds1&ownerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&type=world&n=300
2026.06.26 11:08:31 Debug - [API] [35] Sending Get request to https://api.vrchat.cloud/api/1/favorites?tag=worlds2&ownerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&type=world&n=300
2026.06.26 11:08:31 Debug - [API] [36] Sending Get request to https://api.vrchat.cloud/api/1/favorites?tag=worlds3&ownerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&type=world&n=300
2026.06.26 11:08:31 Debug - [API] [37] Sending Get request to https://api.vrchat.cloud/api/1/favorites?tag=worlds4&ownerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&type=world&n=300
2026.06.26 11:08:31 Debug - [API] [38] Sending Get request to https://api.vrchat.cloud/api/1/favorites?tag=vrcPlusWorlds1&ownerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&type=vrcPlusWorld&n=300
2026.06.26 11:08:31 Debug - [API] [39] Sending Get request to https://api.vrchat.cloud/api/1/favorites?tag=vrcPlusWorlds2&ownerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&type=vrcPlusWorld&n=300
2026.06.26 11:08:31 Debug - [API] [40] Sending Get request to https://api.vrchat.cloud/api/1/favorites?tag=vrcPlusWorlds3&ownerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&type=vrcPlusWorld&n=300
2026.06.26 11:08:31 Debug - [API] [41] Sending Get request to https://api.vrchat.cloud/api/1/favorites?tag=vrcPlusWorlds4&ownerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&type=vrcPlusWorld&n=300
2026.06.26 11:08:31 Debug - [API] [42] Sending Get request to https://api.vrchat.cloud/api/1/favorites?tag=avatars1&ownerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&type=avatar&n=300
2026.06.26 11:08:31 Debug - [API] [43] Sending Get request to https://api.vrchat.cloud/api/1/favorites?tag=avatars2&ownerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&type=avatar&n=300
2026.06.26 11:08:31 Debug - [API] [44] Sending Get request to https://api.vrchat.cloud/api/1/favorites?tag=avatars3&ownerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&type=avatar&n=300
2026.06.26 11:08:31 Debug - [API] [45] Sending Get request to https://api.vrchat.cloud/api/1/favorites?tag=avatars4&ownerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&type=avatar&n=300
2026.06.26 11:08:31 Debug - [API] [46] Sending Get request to https://api.vrchat.cloud/api/1/favorites?tag=avatars5&ownerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&type=avatar&n=300
2026.06.26 11:08:31 Debug - [API] [47] Sending Get request to https://api.vrchat.cloud/api/1/favorites?tag=avatars6&ownerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&type=avatar&n=300
2026.06.26 11:08:31 Debug - [API] [48] Sending Get request to https://api.vrchat.cloud/api/1/favorites?tag=group_0&ownerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&type=friend&n=300
2026.06.26 11:08:31 Debug - [API] [49] Sending Get request to https://api.vrchat.cloud/api/1/favorites?tag=group_1&ownerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&type=friend&n=300
2026.06.26 11:08:31 Debug - [API] [50] Sending Get request to https://api.vrchat.cloud/api/1/favorites?tag=group_2&ownerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&type=friend&n=300
2026.06.26 11:08:31 Error - [API] An error occurred filling the model ApiTokenBundle: Error writing the following fields: appleProductId
2026.06.26 11:08:31 Error - [API] An error occurred filling the model ApiTokenBundle: Error writing the following fields: appleProductId
2026.06.26 11:08:31 Error - [API] An error occurred filling the model ApiTokenBundle: Error writing the following fields: appleProductId
2026.06.26 11:08:31 Error - [API] An error occurred filling the model ApiTokenBundle: Error writing the following fields: appleProductId
2026.06.26 11:08:31 Error - [API] An error occurred filling the model ApiTokenBundle: Error writing the following fields: appleProductId
2026.06.26 11:08:31 Error - [API] An error occurred filling the model ApiTokenBundle: Error writing the following fields: appleProductId
2026.06.26 11:08:31 Error - [API] An error occurred filling the model ApiTokenBundle: Error writing the following fields: appleProductId
2026.06.26 11:08:31 Error - [API] An error occurred filling the model ApiTokenBundle: Error writing the following fields: appleProductId
2026.06.26 11:08:31 Error - [API] An error occurred filling the model ApiTokenBundle: Error writing the following fields: appleProductId
2026.06.26 11:08:31 Debug - SubscriptionReminders - No valid experiment group found
2026.06.26 11:08:31 Debug - [Behaviour] launching from command line
2026.06.26 11:08:31 Debug - [Behaviour] Destination requested: local:8df9b5b50615e45d91b1459ac5e334770c3f264707d552a232b2873ca7b17969
2026.06.26 11:08:31 Debug - [Behaviour] Destination fetching: local:8df9b5b50615e45d91b1459ac5e334770c3f264707d552a232b2873ca7b17969:1
2026.06.26 11:08:31 Debug - [Behaviour] Destination set: local:8df9b5b50615e45d91b1459ac5e334770c3f264707d552a232b2873ca7b17969:1
2026.06.26 11:08:31 Debug - [Behaviour] Can enter world without flow reset, skipping reset
2026.06.26 11:08:31 Debug - [Behaviour] entering main loop
2026.06.26 11:08:31 Debug - [Behaviour] Beginning room transition
2026.06.26 11:08:31 Debug - [EOSManager] [Info][LogEOSAnalytics] Start Session (User: ...)
2026.06.26 11:08:32 Debug - [Behaviour] Invoking 1 listeners for BeginBlackFade event
2026.06.26 11:08:32 Debug - [API] Requesting Get infoPush {{"include":"platform-pc,platform-pc-desktop,platform-desktop,platform-steam,platform-store-steam,version-2026-2-3p1,version-build-number-1865,version-build-hash-f71d38272d,user-all,user-no-vrcplus,user-creator,user-trust-level-trusted-user,user-2fa,feature-all,feature-help-article-localization", "require":"promotion"}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [51] Sending Get request to https://api.vrchat.cloud/api/1/infoPush?include=platform-pc,platform-pc-desktop,platform-desktop,platform-steam,platform-store-steam,version-2026-2-3p1,version-build-number-1865,version-build-hash-f71d38272d,user-all,user-no-vrcplus,user-creator,user-trust-level-trusted-user,user-2fa,feature-all,feature-help-article-localization&require=promotion
2026.06.26 11:08:32 Debug - [API] Requesting Get auth/permissions {{}} retryCount: 2
2026.06.26 11:08:32 Debug - Get VRChat Subscription Details! Subscription Id:vrchatplus-gifted-onemonth active:True desc:Gifted VRChat+ (One Month)
2026.06.26 11:08:32 Debug - [Behaviour] Has Active Subscription
2026.06.26 11:08:32 Debug - [API] [52] Sending Get request to https://api.vrchat.cloud/api/1/auth/permissions
2026.06.26 11:08:32 Debug - [API] APIPurchasedGiftBundle::
Could not decode dictionary
2026.06.26 11:08:32 Debug - [EOSManager] [Info][LogEOS] SDK Config Product Update Request Successful, Time: 0.611604
2026.06.26 11:08:32 Debug - [EOSManager] [Info][LogEOS] SDK Config Data - Watermark: -438648333
2026.06.26 11:08:32 Debug - [EOSManager] [Info][LogEOS] ScheduleNextSDKConfigDataUpdate - Time: 0.611604, Update Interval: 316.080811
2026.06.26 11:08:32 Debug - [API] Requesting Get inventory/global {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [53] Sending Get request to https://api.vrchat.cloud/api/1/inventory/global
2026.06.26 11:08:32 Debug - Websockets API connected successfully!
2026.06.26 11:08:32 Debug - [API] Websockets connection established with no friends data, requesting now
2026.06.26 11:08:32 Debug - [API] Requesting Get infoPush {{"include":"platform-pc,platform-pc-desktop,platform-desktop,platform-steam,platform-store-steam,version-2026-2-3p1,version-build-number-1865,version-build-hash-f71d38272d,user-all,user-vrcplus,user-creator,user-trust-level-trusted-user,user-2fa,feature-all,feature-help-article-localization", "require":"avatar-category"}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_ba33a5df-2ffb-4943-bf78-6bb994017aa3 {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [54] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_ba33a5df-2ffb-4943-bf78-6bb994017aa3
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_094d6541-d412-4c1c-82cc-4e2a8941bc3e {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [55] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_094d6541-d412-4c1c-82cc-4e2a8941bc3e
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_f31bb61e-ddff-4310-be5f-6860373fdf57 {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [56] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_f31bb61e-ddff-4310-be5f-6860373fdf57
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_61cff7c2-ae61-4358-9216-20f68cb88d64 {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [57] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_61cff7c2-ae61-4358-9216-20f68cb88d64
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_871260c6-8cde-40b5-93f2-fe3e53e80cc9 {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [58] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_871260c6-8cde-40b5-93f2-fe3e53e80cc9
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_42964844-0271-47f8-9e89-ce080b139638 {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [59] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_42964844-0271-47f8-9e89-ce080b139638
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_b2d0c71c-f882-4e67-9a59-8332c65cdbd6 {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [60] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_b2d0c71c-f882-4e67-9a59-8332c65cdbd6
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_2e6fa802-627f-4d24-9b67-ac971a8505aa {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [61] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_2e6fa802-627f-4d24-9b67-ac971a8505aa
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_6981c2a9-ebb4-4228-a2f2-a43b195e9bc9 {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [62] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_6981c2a9-ebb4-4228-a2f2-a43b195e9bc9
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_a6b09019-954a-45b2-81c5-5e02943ef44a {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [63] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_a6b09019-954a-45b2-81c5-5e02943ef44a
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_10e78a33-a4ec-4a8a-9a00-1b736c047c49 {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [64] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_10e78a33-a4ec-4a8a-9a00-1b736c047c49
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_e71b119e-e196-4d16-85a6-8a7b6ea7c9cc {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [65] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_e71b119e-e196-4d16-85a6-8a7b6ea7c9cc
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_70aa278f-8fe9-4046-a5d7-c3bf1510ca2e {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [66] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_70aa278f-8fe9-4046-a5d7-c3bf1510ca2e
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_77d08f9f-be86-4135-8aeb-7cae3a1a9c2f {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [67] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_77d08f9f-be86-4135-8aeb-7cae3a1a9c2f
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_4d54c84a-08fe-486a-9968-bed16c067704 {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [68] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_4d54c84a-08fe-486a-9968-bed16c067704
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_b15efa1a-90e2-4dc4-9952-09312a5d49c2 {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [69] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_b15efa1a-90e2-4dc4-9952-09312a5d49c2
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_0215360e-3e3b-4f58-92c6-5b2d8760a0d2 {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [70] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_0215360e-3e3b-4f58-92c6-5b2d8760a0d2
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_267f69c0-ec3c-4636-b406-8fb4b4b4ad04 {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [71] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_267f69c0-ec3c-4636-b406-8fb4b4b4ad04
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_f1165bc7-1766-4c22-91d2-7aaa3b523042 {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [72] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_f1165bc7-1766-4c22-91d2-7aaa3b523042
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_24f97951-bd5e-4e97-93df-cc6cc8bc523c {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [73] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_24f97951-bd5e-4e97-93df-cc6cc8bc523c
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_c2d8d623-d639-4fc6-8f0d-1b5a335fbca7 {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [74] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_c2d8d623-d639-4fc6-8f0d-1b5a335fbca7
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_8e09b8c6-d38e-451d-95d0-1e7aabc22f09 {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [75] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_8e09b8c6-d38e-451d-95d0-1e7aabc22f09
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_8d481ea4-21d2-4570-87a5-9429372f4fa1 {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [76] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_8d481ea4-21d2-4570-87a5-9429372f4fa1
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_b0ee0255-bbe5-4ece-843d-d09b1ec67d7b {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [77] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_b0ee0255-bbe5-4ece-843d-d09b1ec67d7b
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/avtr_690e2ad9-f2e5-4c09-84bc-c1abf4776547 {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [78] Sending Get request to https://api.vrchat.cloud/api/1/avatars/avtr_690e2ad9-f2e5-4c09-84bc-c1abf4776547
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/favorites {{"releaseStatus":"public", "n":100, "offset":0, "order":"descending", "maxUnityVersion":"6000.0.60f1-DWR", "minUnityVersion":"5.5.0f1", "maxAssetVersion":1, "minAssetVersion":0}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/favorites {{"releaseStatus":"public", "n":100, "offset":0, "order":"descending", "maxUnityVersion":"6000.0.60f1-DWR", "minUnityVersion":"5.5.0f1", "maxAssetVersion":1, "minAssetVersion":0, "tag":"avatars2"}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/favorites {{"releaseStatus":"public", "n":100, "offset":0, "order":"descending", "maxUnityVersion":"6000.0.60f1-DWR", "minUnityVersion":"5.5.0f1", "maxAssetVersion":1, "minAssetVersion":0, "tag":"avatars3"}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/favorites {{"releaseStatus":"public", "n":100, "offset":0, "order":"descending", "maxUnityVersion":"6000.0.60f1-DWR", "minUnityVersion":"5.5.0f1", "maxAssetVersion":1, "minAssetVersion":0, "tag":"avatars4"}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/favorites {{"releaseStatus":"public", "n":100, "offset":0, "order":"descending", "maxUnityVersion":"6000.0.60f1-DWR", "minUnityVersion":"5.5.0f1", "maxAssetVersion":1, "minAssetVersion":0, "tag":"avatars5"}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/favorites {{"releaseStatus":"public", "n":100, "offset":0, "order":"descending", "maxUnityVersion":"6000.0.60f1-DWR", "minUnityVersion":"5.5.0f1", "maxAssetVersion":1, "minAssetVersion":0, "tag":"avatars6"}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars {{"n":100, "offset":0, "releaseStatus":"all", "order":"descending", "minPrice":0, "maxUnityVersion":"6000.0.60f1-DWR", "minUnityVersion":"5.5.0f1", "maxAssetVersion":1, "minAssetVersion":0, "userId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "metadata":false}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars {{"n":100, "offset":0, "releaseStatus":"all", "order":"descending", "tag":"author_quest_fallback", "minPrice":0, "maxUnityVersion":"6000.0.60f1-DWR", "minUnityVersion":"5.5.0f1", "maxAssetVersion":1, "minAssetVersion":0, "userId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "metadata":false}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars/licensed {{"n":100, "offset":0}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] Requesting Get avatars {{"n":100, "offset":0, "releaseStatus":"public", "featured":"true", "order":"descending", "tag":"admin_quest_fallback_extended", "minPrice":0, "maxUnityVersion":"6000.0.60f1-DWR", "minUnityVersion":"5.5.0f1", "maxAssetVersion":1, "minAssetVersion":0, "metadata":false}} retryCount: 2
2026.06.26 11:08:32 Debug - BundlesManager: Available Bundles count: 0
2026.06.26 11:08:32 Debug - [API] Requesting Get inventory/drops {{"active":true}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [79] Sending Get request to https://api.vrchat.cloud/api/1/infoPush?include=platform-pc,platform-pc-desktop,platform-desktop,platform-steam,platform-store-steam,version-2026-2-3p1,version-build-number-1865,version-build-hash-f71d38272d,user-all,user-vrcplus,user-creator,user-trust-level-trusted-user,user-2fa,feature-all,feature-help-article-localization&require=avatar-category
2026.06.26 11:08:32 Debug - [API] [80] Sending Get request to https://api.vrchat.cloud/api/1/inventory/drops?active=true
2026.06.26 11:08:32 Debug - [API] [81] Sending Get request to https://api.vrchat.cloud/api/1/avatars/favorites?releaseStatus=public&n=100&offset=0&order=descending&maxUnityVersion=6000.0.60f1-DWR&minUnityVersion=5.5.0f1&maxAssetVersion=1&minAssetVersion=0
2026.06.26 11:08:32 Debug - [API] [82] Sending Get request to https://api.vrchat.cloud/api/1/avatars/favorites?releaseStatus=public&n=100&offset=0&order=descending&maxUnityVersion=6000.0.60f1-DWR&minUnityVersion=5.5.0f1&maxAssetVersion=1&minAssetVersion=0&tag=avatars2
2026.06.26 11:08:32 Debug - [API] [83] Sending Get request to https://api.vrchat.cloud/api/1/avatars/favorites?releaseStatus=public&n=100&offset=0&order=descending&maxUnityVersion=6000.0.60f1-DWR&minUnityVersion=5.5.0f1&maxAssetVersion=1&minAssetVersion=0&tag=avatars3
2026.06.26 11:08:32 Debug - [API] [84] Sending Get request to https://api.vrchat.cloud/api/1/avatars/favorites?releaseStatus=public&n=100&offset=0&order=descending&maxUnityVersion=6000.0.60f1-DWR&minUnityVersion=5.5.0f1&maxAssetVersion=1&minAssetVersion=0&tag=avatars4
2026.06.26 11:08:32 Debug - [API] [85] Sending Get request to https://api.vrchat.cloud/api/1/avatars/favorites?releaseStatus=public&n=100&offset=0&order=descending&maxUnityVersion=6000.0.60f1-DWR&minUnityVersion=5.5.0f1&maxAssetVersion=1&minAssetVersion=0&tag=avatars5
2026.06.26 11:08:32 Debug - [API] [86] Sending Get request to https://api.vrchat.cloud/api/1/avatars/favorites?releaseStatus=public&n=100&offset=0&order=descending&maxUnityVersion=6000.0.60f1-DWR&minUnityVersion=5.5.0f1&maxAssetVersion=1&minAssetVersion=0&tag=avatars6
2026.06.26 11:08:32 Debug - [API] [87] Sending Get request to https://api.vrchat.cloud/api/1/avatars?n=100&offset=0&releaseStatus=all&order=descending&minPrice=0&maxUnityVersion=6000.0.60f1-DWR&minUnityVersion=5.5.0f1&maxAssetVersion=1&minAssetVersion=0&userId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&metadata=false
2026.06.26 11:08:32 Debug - [API] [88] Sending Get request to https://api.vrchat.cloud/api/1/avatars?n=100&offset=0&releaseStatus=all&order=descending&tag=author_quest_fallback&minPrice=0&maxUnityVersion=6000.0.60f1-DWR&minUnityVersion=5.5.0f1&maxAssetVersion=1&minAssetVersion=0&userId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&metadata=false
2026.06.26 11:08:32 Debug - [API] [89] Sending Get request to https://api.vrchat.cloud/api/1/avatars/licensed?n=100&offset=0
2026.06.26 11:08:32 Debug - [API] [90] Sending Get request to https://api.vrchat.cloud/api/1/avatars?n=100&offset=0&releaseStatus=public&featured=true&order=descending&tag=admin_quest_fallback_extended&minPrice=0&maxUnityVersion=6000.0.60f1-DWR&minUnityVersion=5.5.0f1&maxAssetVersion=1&minAssetVersion=0&metadata=false
2026.06.26 11:08:32 Warning - ApiInventoryItem: Model failed validation, returning anyway: Error writing the following fields: animated, fileId, imageUrl, viewfinderBundleId
2026.06.26 11:08:32 Warning - ApiInventoryItem: Model failed validation, returning anyway: Error writing the following fields: animated, fileId, imageUrl
2026.06.26 11:08:32 Warning - ApiInventoryItem: Model failed validation, returning anyway: Error writing the following fields: animated, fileId, imageUrl
2026.06.26 11:08:32 Warning - ApiInventoryItem: Model failed validation, returning anyway: Error writing the following fields: animated, fileId, imageUrl
2026.06.26 11:08:32 Warning - ApiInventoryItem: Model failed validation, returning anyway: Error writing the following fields: animated, fileId, imageUrl
2026.06.26 11:08:32 Warning - ApiInventoryItem: Model failed validation, returning anyway: Error writing the following fields: animated, fileId
2026.06.26 11:08:32 Debug - [API] Requesting Get calendar {{"date":"2026-06-01T01:01:01.0000000Z", "nextCursor":"B3BRSYH4mlUuGfXuwlVJ4MLuYD1Fw0FXyQ-8fCnDXpuRV5zOjWYi6j9yaj9qPHMNbSdIHYadf9psEjte_FXOGyP0Wbkg0eJUbwBHN77XzkXQEJ8Iny7LV1V8Vg6V9zq6cdialKOqUnIZ2m-TyaaXV14mPkguZpmCNoy7kYM"}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [91] Sending Get request to https://api.vrchat.cloud/api/1/calendar?date=2026-06-01T01:01:01.0000000Z&nextCursor=B3BRSYH4mlUuGfXuwlVJ4MLuYD1Fw0FXyQ-8fCnDXpuRV5zOjWYi6j9yaj9qPHMNbSdIHYadf9psEjte_FXOGyP0Wbkg0eJUbwBHN77XzkXQEJ8Iny7LV1V8Vg6V9zq6cdialKOqUnIZ2m-TyaaXV14mPkguZpmCNoy7kYM
2026.06.26 11:08:32 Debug - [Behaviour] Resetting statistics
2026.06.26 11:08:32 Debug - [Behaviour] Disabling physics
2026.06.26 11:08:32 Debug - [Behaviour] Serialization History Length defaulting to 120
2026.06.26 11:08:32 Debug - [Behaviour] Transitioning to room
2026.06.26 11:08:32 Debug - [VRCTrackingManager] [IK Debug Log] Setting controller (ignoreTrackers: False) visibility: True
2026.06.26 11:08:32 Debug - [Behaviour] Invoking 29 listeners for ExitWorld event
2026.06.26 11:08:32 Debug - [Image Download] Clearing download queue
2026.06.26 11:08:32 Debug - [String Download] Clearing string download queue
2026.06.26 11:08:32 Debug - Update rate will vary between 50 and 1000 milliseconds.
2026.06.26 11:08:32 Debug - Soft data rate ceiling will be 18432 bps
2026.06.26 11:08:32 Debug - [Behaviour] Unloading scenes
2026.06.26 11:08:32 Debug - Memory Usage: after world unload [none]
- System.GC.GetTotalMemory: 116.26 MB
- Profiler.GetMonoUsed/HeapSizeLong: 116.26 MB / 119.45 MB
- Profiler.GetTotalAllocated/Reserved/UnusedMemoryLong: 1.06 GB / 1.22 GB / 164.08 MB
- SystemInfo.graphicsMemorySize: 24138
- SystemInfo.systemMemorySize:97700
2026.06.26 11:08:32 Warning - [AssetBundleDownloadManager] Not disposing 100 (2) because it is still referenced.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Error - [API] ApiProduct: could not write productTypes of type String[]
Index was outside the bounds of the array.
2026.06.26 11:08:32 Debug - [API] Requesting Get users/usr_00000000-0000-0000-0000-000000000011 {{}} retryCount: 2
2026.06.26 11:08:32 Debug - [API] [92] Sending Get request to https://api.vrchat.cloud/api/1/users/usr_00000000-0000-0000-0000-000000000011
2026.06.26 11:08:32 Debug - [Behaviour] Switching to network region eu (current state: ConnectedToNameServer)
2026.06.26 11:08:32 Debug - [Behaviour] Requesting join token
2026.06.26 11:08:32 Debug - [Behaviour] Connecting to realtime network
2026.06.26 11:08:32 Debug - [Behaviour] OnDisconnected: DisconnectByClientLogic
2026.06.26 11:08:32 Warning - NativeAppAPI.ClientDisconnected() called but no native app API implementation is available
2026.06.26 11:08:32 Debug - [Behaviour] Client invoked disconnect.
2026.06.26 11:08:32 Debug - [LoadingScreenManager] Activating current loading screen: onlyTransitionScreen=False, EquippedSkin=, CurrentItem=
2026.06.26 11:08:32 Debug - [Behaviour] Preparing assets...
2026.06.26 11:08:32 Debug - [AssetBundleDownloadManager] Starting download of World @ unknown MB, 0 still queued.
2026.06.26 11:08:32 Warning - [API] Attempted to authenticate non-API URI. No auth data was provided.
2026.06.26 11:08:33 Debug - Fetched local user permissions
2026.06.26 11:08:33 Error - [API] An error occurred filling the model ApiInventoryItem: Error writing the following fields: animated, fileId, imageUrl
2026.06.26 11:08:33 Error - [API] An error occurred filling the model ApiInventoryItem: Error writing the following fields: animated, fileId, imageUrl
2026.06.26 11:08:33 Debug - [API] Requesting Get inventory {{"holderId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "equipSlot":"drone"}} retryCount: 2
2026.06.26 11:08:33 Debug - [API] Requesting Get inventory {{"holderId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "equipSlot":"portal"}} retryCount: 2
2026.06.26 11:08:33 Debug - [API] Requesting Get inventory {{"holderId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "equipSlot":"warp"}} retryCount: 2
2026.06.26 11:08:33 Debug - [API] Requesting Get inventory {{"holderId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "equipSlot":"loadingscreen"}} retryCount: 2
2026.06.26 11:08:33 Debug - [API] [93] Sending Get request to https://api.vrchat.cloud/api/1/inventory?holderId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&equipSlot=drone
2026.06.26 11:08:33 Debug - [API] [94] Sending Get request to https://api.vrchat.cloud/api/1/inventory?holderId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&equipSlot=portal
2026.06.26 11:08:33 Debug - [API] [95] Sending Get request to https://api.vrchat.cloud/api/1/inventory?holderId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&equipSlot=warp
2026.06.26 11:08:33 Debug - [API] [96] Sending Get request to https://api.vrchat.cloud/api/1/inventory?holderId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&equipSlot=loadingscreen
2026.06.26 11:08:33 Debug - [Behaviour] OnRegionListReceived
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetUrlObject, assetVersion, created_at, impostorUrl, unitySortNumber
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetUrlObject, assetVersion, created_at, impostorUrl, unitySortNumber
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetUrlObject, assetVersion, created_at, impostorUrl, unitySortNumber
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetUrlObject, assetVersion, created_at, impostorUrl, unitySortNumber
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetUrlObject, assetVersion, created_at, impostorUrl, unitySortNumber
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetUrlObject, assetVersion, created_at, impostorUrl, unitySortNumber
2026.06.26 11:08:33 Debug - [SettingsManager] Master volume set to: 100.00%
2026.06.26 11:08:33 Debug - [SettingsManager] UI volume set to: 60.00%
2026.06.26 11:08:33 Debug - [SettingsManager] World volume set to: 50.00%
2026.06.26 11:08:33 Debug - [SettingsManager] Avatar volume set to: 40.00%
2026.06.26 11:08:33 Debug - [SettingsManager] Voice volume set to: 100.00%
2026.06.26 11:08:33 Debug - [SettingsManager] Mic activation threshold set to: 0.60%
2026.06.26 11:08:33 Debug - [SettingsManager] Props volume set to: 40.00%
2026.06.26 11:08:33 Debug - [SettingsManager] Mic volume set to: 100.00%
2026.06.26 11:08:33 Debug - [Behaviour] OnCustomAuthenticationResponse
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetUrlObject, assetVersion, created_at, impostorUrl, unitySortNumber
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetUrlObject, assetVersion, created_at, impostorUrl, unitySortNumber
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetUrlObject, assetVersion, created_at, unitySortNumber
2026.06.26 11:08:33 Debug - [API] Requesting Get inventory/template/invt_6cc850ed-113a-4829-9865-4de358180c59 {{}} retryCount: 2
2026.06.26 11:08:33 Debug - [API] [97] Sending Get request to https://api.vrchat.cloud/api/1/inventory/template/invt_6cc850ed-113a-4829-9865-4de358180c59
2026.06.26 11:08:33 Debug - [Behaviour] OnConnectedToMaster
2026.06.26 11:08:33 Debug - [Behaviour] Connected to master in eu
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetVersion, created_at
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetVersion, created_at
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetVersion, created_at, impostorizerVersion
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetVersion, created_at, impostorizerVersion
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetVersion, created_at, impostorizerVersion
2026.06.26 11:08:33 Error - [API] TryWriteConvert: Unable to use Convert.ChangeType to convert from a string to List
2026.06.26 11:08:33 Error - [API] ApiAvatar: Could not write property due to decoding failure, wanted System.Collections.GenericList for unityPackages
null
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetVersion, created_at
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetVersion, created_at, impostorizerVersion
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetVersion, created_at, impostorizerVersion
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetVersion, created_at, impostorizerVersion
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetVersion, created_at
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetVersion, created_at, impostorizerVersion
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetVersion, created_at, impostorizerVersion
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetVersion, created_at, impostorizerVersion
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetVersion, created_at
2026.06.26 11:08:33 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: assetVersion, created_at
2026.06.26 11:08:33 Error - [API] TryWriteConvert: Unable to use Convert.ChangeType to convert from a string to List
2026.06.26 11:08:33 Error - [API] ApiAvatar: Could not write property due to decoding failure, wanted System.Collections.GenericList for unityPackages
null
2026.06.26 11:08:33 Debug - [API] Requesting Get avatars {{"n":100, "offset":100, "releaseStatus":"all", "order":"descending", "minPrice":0, "maxUnityVersion":"6000.0.60f1-DWR", "minUnityVersion":"5.5.0f1", "maxAssetVersion":1, "minAssetVersion":0, "userId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "metadata":false}} retryCount: 2
2026.06.26 11:08:33 Debug - [API] [98] Sending Get request to https://api.vrchat.cloud/api/1/avatars?n=100&offset=100&releaseStatus=all&order=descending&minPrice=0&maxUnityVersion=6000.0.60f1-DWR&minUnityVersion=5.5.0f1&maxAssetVersion=1&minAssetVersion=0&userId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&metadata=false
2026.06.26 11:08:33 Warning - ApiInventoryItem: Model failed validation, returning anyway: Error writing the following fields: animated, fileId, imageUrl, viewfinderBundleId
2026.06.26 11:08:34 Warning - ApiInventoryItem: Model failed validation, returning anyway: Error writing the following fields: animated, fileId, imageUrl
2026.06.26 11:08:34 Warning - ApiInventoryItem: Model failed validation, returning anyway: Error writing the following fields: animated, fileId, imageUrl
2026.06.26 11:08:34 Debug - [API] Requesting Get adminassetbundles/aab_ec6c45c5-bbeb-4d81-91ce-5aaebba2a8d0 {{}} retryCount: 2
2026.06.26 11:08:34 Debug - [API] [99] Sending Get request to https://api.vrchat.cloud/api/1/adminassetbundles/aab_ec6c45c5-bbeb-4d81-91ce-5aaebba2a8d0
2026.06.26 11:08:34 Debug - [LoadingScreenManager] Getting loading screen name=Classic Warp Tunnel, id=invt_e5398be4-2ef9-4fcc-849c-1e9dc771664a, bundleId=aab_a8130296-6789-4e03-9ca3-c85486fca950, isRandom=False
2026.06.26 11:08:34 Debug - [LoadingScreenManager] Got loading screen Classic Warp Tunnel (invt_e5398be4-2ef9-4fcc-849c-1e9dc771664a, aab_a8130296-6789-4e03-9ca3-c85486fca950)
2026.06.26 11:08:34 Debug - [API] Requesting Get adminassetbundles/aab_a8130296-6789-4e03-9ca3-c85486fca950 {{}} retryCount: 2
2026.06.26 11:08:34 Debug - [API] [100] Sending Get request to https://api.vrchat.cloud/api/1/adminassetbundles/aab_a8130296-6789-4e03-9ca3-c85486fca950
2026.06.26 11:08:34 Debug - [AssetBundleDownloadManager] Starting download of Effect @ unknown MB, 0 still queued.
2026.06.26 11:08:34 Warning - [API] Attempted to authenticate non-API URI. No auth data was provided.
2026.06.26 11:08:34 Debug - [API] Requesting Get infoPush {{"include":"platform-pc,platform-pc-desktop,platform-desktop,platform-steam,platform-store-steam,version-2026-2-3p1,version-build-number-1865,version-build-hash-f71d38272d,user-all,user-vrcplus,user-creator,user-trust-level-trusted-user,user-2fa,feature-all,feature-help-article-localization", "require":"loading-screen-banners"}} retryCount: 2
2026.06.26 11:08:34 Debug - [API] [101] Sending Get request to https://api.vrchat.cloud/api/1/infoPush?include=platform-pc,platform-pc-desktop,platform-desktop,platform-steam,platform-store-steam,version-2026-2-3p1,version-build-number-1865,version-build-hash-f71d38272d,user-all,user-vrcplus,user-creator,user-trust-level-trusted-user,user-2fa,feature-all,feature-help-article-localization&require=loading-screen-banners
2026.06.26 11:08:34 Debug - [Behaviour] Skipping best region check during Build & Test
2026.06.26 11:08:34 Warning - Attempted to cache texture already cached
2026.06.26 11:08:36 Debug - [AssetBundleDownloadManager] [101] Unpacking World (local:8df9b5b50615e45d91b1459ac5e334770c3f264707d552a232b2873ca7b17969)
2026.06.26 11:08:36 Debug - [Behaviour] Entering world
2026.06.26 11:08:36 Debug - [Behaviour] Entering Room: Local Test
2026.06.26 11:08:36 Debug - [Behaviour] Joining local:8df9b5b50615e45d91b1459ac5e334770c3f264707d552a232b2873ca7b17969
2026.06.26 11:08:36 Debug - [Behaviour] Joining or Creating Room: Local Test
2026.06.26 11:08:36 Debug - [Behaviour] Successfully joined room
2026.06.26 11:08:36 Debug - Limits on "instance" bucket: 71680 bytes warning, 102400 bytes error.
2026.06.26 11:08:36 Debug - Limits on "dataStorage" bucket: 71680 bytes warning, 102400 bytes error.
2026.06.26 11:08:36 Debug - Limits on "objects" bucket: 71680 bytes warning, 102400 bytes error.
2026.06.26 11:08:36 Debug - [Behaviour] Spent 0.001677036s entering world.
2026.06.26 11:08:36 Debug - [Behaviour] Waiting to enter network room.
2026.06.26 11:08:36 Debug - [Behaviour] Destroying VRC_OBJECTS
2026.06.26 11:08:37 Debug - [Behaviour] Spent 0.3878112s waiting to enter room.
2026.06.26 11:08:37 Debug - [Behaviour] Waiting to discover master client.
2026.06.26 11:08:37 Debug - [Behaviour] Spent 9.536743E-07s waiting to discover master client.
2026.06.26 11:08:37 Debug - [Behaviour] Waiting for network limits.
2026.06.26 11:08:37 Debug - [Behaviour] Spent 0s waiting for network limits.
2026.06.26 11:08:37 Debug - [VRCTrackingManager] [IK Debug Log] Setting controller (ignoreTrackers: False) visibility: False
2026.06.26 11:08:37 Debug - [VRCTrackingManager] [IK Debug Log] Setting controller (ignoreTrackers: False) visibility: False
2026.06.26 11:08:37 Debug - Unloading bundle aab_a8130296-6789-4e03-9ca3-c85486fca950
2026.06.26 11:08:37 Debug - [Behaviour] Configuring Udon
2026.06.26 11:08:37 Debug - Loading asset bundle: Squirrel Sounds (Slice)
2026.06.26 11:08:38 Warning - Component stripping report:
Removing ftLightmapsStorage comp from !ftraceLightmaps
2026.06.26 11:08:38 Error - Object reference not set to an instance of an object.
System.NullReferenceException: Object reference not set to an instance of an object.
at UnityEngine.AnimationClip.set_events (UnityEngine.AnimationEvent[] value) [0x00000] in <00000000000000000000000000000000>:0
at VRC.Core.UnityEventFilter.ÎÎÍÏÌÎÌÎÍÌÏÍÏÌÎÌÌÍÍÌÏÍÌ (System.Collections.Generic.IEnumerable`1[T] ÏÌÍÍÎÍÍÏÎÏÍÎÎÏÌÏÏÍÍÍÌÌÏ) [0x00000] in <00000000000000000000000000000000>:0
at VRC.Core.UnityEventFilter.ÎÎÍÏÌÎÌÎÍÌÏÍÏÌÎÌÌÍÍÌÏÍÌ (System.Collections.Generic.List`1[T] ÎÌÏÍÌÍÍÎÌÌÏÍÎÍÌÎÌÏÎÏÏÏÌ) [0x00000] in <00000000000000000000000000000000>:0
at ÍÌÍÎÎÍÎÏÎÌÍÍÌÏÌÏÏÌÎÎÍÍÌ.ÌÏÍÏÏÍÍÏÌÏÌÏÍÎÏÍÎÍÎÌÍÏÏ (UnityEngine.SceneManagement.Scene ÍÎÍÌÎÌÌÍÌÍÌÍÏÏÎÎÍÍÍÌÎÍÌ, UnityEngine.SceneManagement.LoadSceneMode ÍÏÏÏÏÎÏÎÏÏÎÎÎÎÌÏÏÎÎÏÏÌÎ) [0x00000] in <00000000000000000000000000000000>:0
at ÍÌÍÎÎÍÎÏÎÌÍÍÌÏÌÏÏÌÎÎÍÍÌ.ÌÌÍÌÎÌÎÍÏÎÍÌÍÌÏÏÌÍÍÏÎÎÎ (UnityEngine.SceneManagement.Scene ÍÍÍÍÎÎÌÍÏÏÍÎÏÌÎÎÏÌÍÌÎÏÏ, UnityEngine.SceneManagement.LoadSceneMode ÍÏÏÏÏÎÏÎÏÏÎÎÎÎÌÏÏÎÎÏÏÌÎ) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.SceneManagement.SceneManager.Internal_SceneLoaded (UnityEngine.SceneManagement.Scene scene, UnityEngine.SceneManagement.LoadSceneMode mode) [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:38 Debug - [Behaviour] Skipping registration of a video player on 'Audio Player' with the VideoPlayerOverseer as automatic resync is disabled.
2026.06.26 11:08:39 Debug - Loaded asset bundle: Squirrel Sounds (Slice)
2026.06.26 11:08:39 Error - Error processing scene objects post load
2026.06.26 11:08:39 Error - Error Downloading or Instantiating Custom Scene - Local Test - 16
2026.06.26 11:08:39 Error - [Behaviour] Instantiating the scene failed.
2026.06.26 11:08:39 Debug - [Behaviour] World download took 4,135.8ms
2026.06.26 11:08:39 Debug - [Behaviour] Spent 0.0ms waiting for GO
2026.06.26 11:08:39 Debug - [Behaviour] World loading took 2,679.1ms
2026.06.26 11:08:39 Debug - [Behaviour] Granular load times:
{ 'total': 2.679069,
'preconfiguration': 0.537,
}
2026.06.26 11:08:39 Debug - [Behaviour] Resetting game flow because "Instantiating the scene failed": [ClearDestinationWorld, SkipLogin]
2026.06.26 11:08:39 Debug - [VRCTrackingManager] [IK Debug Log] Setting controller (ignoreTrackers: False) visibility: True
2026.06.26 11:08:39 Debug - [Behaviour] Refreshing analytic experiments
2026.06.26 11:08:39 Debug - [Behaviour] waiting for UI Manager
2026.06.26 11:08:39 Debug - [Behaviour] showing disconnect reason
2026.06.26 11:08:39 Debug - [Behaviour] Room instantiate took 2.151941s
2026.06.26 11:08:39 Error - [Behaviour] Object reference not set to an instance of an object.
System.NullReferenceException: Object reference not set to an instance of an object.
at ÌÍÏÏÏÎÍÍÏÌÎÎÎÎÎÏÎÌÏÌÍÍÎ.OnPlayerLeft (ÎÎÌÎÏÌÌÍÏÎÍÌÎÍÏÌÍÍÌÌÌÎÌ ÏÎÎÎÌÎÌÍÏÎÎÌÏÍÌÏÍÏÌÍÏÎÎ) [0x00000] in <00000000000000000000000000000000>:0
at ÍÍÎÏÌÎÌÍÎÌÏÏÍÍÎÏÏÍÎÌÌÍÏ.ÏÍÎÍÍÌÏÌÌÎÏÌÍÍÏÏÎÎÌÏÎÌÍ () [0x00000] in <00000000000000000000000000000000>:0
at ÎÏÎÍÎÍÌÍÏÏÎÏÌÎÌÏÍÌÎÍÍÏÍ.SendOperation (System.Byte ÍÍÌÍÍÍÎÏÏÏÍÏÌÏÍÎÏÎÌÌÍÍÎ, Photon.Client.ParameterDictionary ÌÏÏÎÎÍÎÎÏÌÍÏÌÍÏÌÎÎÌÍÍÏÎ, Photon.Client.SendOptions ÎÌÎÎÍÍÌÌÌÍÌÌÏÌÏÏÎÏÍÍÏÌÌ) [0x00000] in <00000000000000000000000000000000>:0
at ÍÏÎÍÌÌÌÍÎÏÎÏÍÏÏÏÎÏÍÌÍÎÏ.ÌÍÌÎÌÎÎÍÏÏÏÍÌÍÌÎÌÎÍÌÎÍÌ (System.Boolean ÏÏÍÍÌÏÏÌÍÌÍÎÏÏÍÍÏÎÍÏÏÌÍ) [0x00000] in <00000000000000000000000000000000>:0
at ÍÌÏÏÌÌÌÏÌÎÌÎÍÎÍÌÍÍÏÍÌÌÍ+ÌÌÏÎÍÍÏÏÎÏÎÍÍÏÎÍÎÌÌÍÍÎÍ.ÌÎÍÌÌÌÏÎÍÍÎÍÍÌÎÍÌÌÏÏÎÏÏ () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task`1[TResult].InnerInvoke () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.Execute () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.UnitySynchronizationContext.Exec () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Debug - [VRCTrackingManager] [IK Debug Log] Setting controller (ignoreTrackers: False) visibility: True
2026.06.26 11:08:39 Debug - [Behaviour] showing alert
2026.06.26 11:08:39 Debug - SubscriptionReminders - No valid experiment group found
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Debug - [Behaviour] OnLeftRoom
2026.06.26 11:08:39 Debug - [Behaviour] Cleaning up held messages
2026.06.26 11:08:39 Debug - [Behaviour] checking min client version
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Debug - [Behaviour] checking for account info update
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Debug - [Behaviour] checking terms of service
2026.06.26 11:08:39 Debug - [Behaviour] TOS current version: 12, accepted: 12
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Debug - [Behaviour] checking privacy policy
2026.06.26 11:08:39 Debug - [Behaviour] Privacy Policy current version: 2, accepted: 2
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Debug - [Behaviour] set connect error state
2026.06.26 11:08:39 Debug - [Behaviour] checking for youtube-dl updates
2026.06.26 11:08:39 Debug - [Behaviour] launching in normal manner
2026.06.26 11:08:39 Debug - [Behaviour] Going to Home Location: wrld_d2ed93a6-ad2f-49fd-af9e-0a39970f778c
2026.06.26 11:08:39 Debug - [API] Requesting Get worlds/wrld_d2ed93a6-ad2f-49fd-af9e-0a39970f778c {{}} retryCount: 2
2026.06.26 11:08:39 Debug - [API] [102] Sending Get request to https://api.vrchat.cloud/api/1/worlds/wrld_d2ed93a6-ad2f-49fd-af9e-0a39970f778c
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Debug - [Behaviour] OnConnectedToMaster
2026.06.26 11:08:39 Debug - [Behaviour] Connected to master in eu
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Debug - [Behaviour] Going to current users Home world
2026.06.26 11:08:39 Debug - [Behaviour] Destination requested: wrld_d2ed93a6-ad2f-49fd-af9e-0a39970f778c
2026.06.26 11:08:39 Debug - [Behaviour] Fetching world information for wrld_d2ed93a6-ad2f-49fd-af9e-0a39970f778c
2026.06.26 11:08:39 Debug - [API] Requesting Get worlds/wrld_d2ed93a6-ad2f-49fd-af9e-0a39970f778c {{}} retryCount: 2
2026.06.26 11:08:39 Debug - [API] [103] Sending Get request to https://api.vrchat.cloud/api/1/worlds/wrld_d2ed93a6-ad2f-49fd-af9e-0a39970f778c
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Debug - Loaded preloaded HRTF.
2026.06.26 11:08:39 Debug - Selected HRTF COMB_KEMAR_v2_OUT.sofa
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Debug - [Behaviour] No destination instance provided, will need to fetch: wrld_d2ed93a6-ad2f-49fd-af9e-0a39970f778c
2026.06.26 11:08:39 Debug - [API] POST initiated for destination
2026.06.26 11:08:39 Debug - [API] Creating world instance
{ worldId: wrld_d2ed93a6-ad2f-49fd-af9e-0a39970f778c,
type: private,
region: eu,
ageGate: False,
ownerId: usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760,
playerPersistenceEnabled: True,
minimumAvatarPerformance: null,
canRequestInvite: True}
2026.06.26 11:08:39 Debug - [API] Requesting Post instances {{"worldId":"wrld_d2ed93a6-ad2f-49fd-af9e-0a39970f778c", "type":"private", "region":"eu", "ageGate":false, "ownerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "playerPersistenceEnabled":true, "minimumAvatarPerformance":"None", "canRequestInvite":true}} retryCount: 2
2026.06.26 11:08:39 Debug - [API] [104] Sending Post request to https://api.vrchat.cloud/api/1/instances
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:39 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Debug - [API] Post request for wrld_d2ed93a6-ad2f-49fd-af9e-0a39970f778c:88676~private(usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760)~canRequestInvite~region(eu) completed
2026.06.26 11:08:40 Debug - [Behaviour] Destination fetching: wrld_d2ed93a6-ad2f-49fd-af9e-0a39970f778c:88676~private(usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760)~canRequestInvite~region(eu)
2026.06.26 11:08:40 Warning - [Behaviour] Failed to join instance 'wrld_d2ed93a6-ad2f-49fd-af9e-0a39970f778c:88676~private(usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760)~canRequestInvite~region(eu)' due to 'You are in offline testing mode, and cannot travel to online worlds.
If you are trying to use VRChat normally, please ensure you start VRChat by starting launch.exe. You may need to update your shortcut.'
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Debug - [VRCTrackingSteam] [IK Debug Log] Selfie Expression --- DISABLED - FPS: 89.98968 Quality: 2 Auto Quality: True
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:40 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:41 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:42 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:43 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:44 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:45 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:46 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:47 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:48 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:49 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Debug - [VRCTrackingSteam] [IK Debug Log] Selfie Expression --- DISABLED - FPS: 89.92088 Quality: 2 Auto Quality: True
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:50 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:51 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:52 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:53 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:54 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:55 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:56 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:57 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:58 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:08:59 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - [Behaviour] You are in offline testing mode, and cannot travel to online worlds.
If you are trying to use VRChat normally, please ensure you start VRChat by starting launch.exe. You may need to update your shortcut.
System.Exception: You are in offline testing mode, and cannot travel to online worlds.
If you are trying to use VRChat normally, please ensure you start VRChat by starting launch.exe. You may need to update your shortcut.
2026.06.26 11:09:00 Error - [Behaviour] Going to Error World
System.Exception: Going to Error World
2026.06.26 11:09:00 Debug - [Behaviour] Destination requested: local:error_3148597077502263
2026.06.26 11:09:00 Debug - [Behaviour] Destination fetching: local:error_3148597077502263:1
2026.06.26 11:09:00 Debug - [Behaviour] Destination set: local:error_3148597077502263:1
2026.06.26 11:09:00 Debug - [Behaviour] Resetting game flow because "Destination instance set": [SkipLogin, RemainInNetworkRoom]
2026.06.26 11:09:00 Debug - [VRCTrackingManager] [IK Debug Log] Setting controller (ignoreTrackers: False) visibility: True
2026.06.26 11:09:00 Debug - [Behaviour] Refreshing analytic experiments
2026.06.26 11:09:00 Debug - [Behaviour] waiting for UI Manager
2026.06.26 11:09:00 Debug - [Behaviour] showing disconnect reason
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Debug - [VRCTrackingManager] [IK Debug Log] Setting controller (ignoreTrackers: False) visibility: True
2026.06.26 11:09:00 Debug - [Behaviour] showing alert
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Debug - [Behaviour] checking min client version
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Debug - SubscriptionReminders - No valid experiment group found
2026.06.26 11:09:00 Debug - [Behaviour] checking for account info update
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Debug - [Behaviour] checking terms of service
2026.06.26 11:09:00 Debug - [Behaviour] TOS current version: 12, accepted: 12
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Debug - [Behaviour] checking privacy policy
2026.06.26 11:09:00 Debug - [Behaviour] Privacy Policy current version: 2, accepted: 2
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Debug - [Behaviour] set connect error state
2026.06.26 11:09:00 Debug - [Behaviour] checking for youtube-dl updates
2026.06.26 11:09:00 Debug - [Behaviour] launching in normal manner
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Debug - [Behaviour] entering main loop
2026.06.26 11:09:00 Debug - [Behaviour] Beginning room transition
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Debug - [Behaviour] Invoking 1 listeners for BeginBlackFade event
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Debug - [Behaviour] Resetting statistics
2026.06.26 11:09:00 Debug - [Behaviour] Disabling physics
2026.06.26 11:09:00 Debug - [Behaviour] Serialization History Length defaulting to 60
2026.06.26 11:09:00 Debug - [Behaviour] Transitioning to room
2026.06.26 11:09:00 Debug - [VRCTrackingManager] [IK Debug Log] Setting controller (ignoreTrackers: False) visibility: True
2026.06.26 11:09:00 Error - Value cannot be null.
Parameter name: shader
System.ArgumentNullException: Value cannot be null.
Parameter name: shader
at UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.RuntimeUtilities.get_copyStdMaterial () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Object reference not set to an instance of an object.
System.NullReferenceException: Object reference not set to an instance of an object.
at ÏÎÍÍÍÌÏÏÍÎÍÍÌÎÍÎÎÏÌÎÏÌÍ.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
at ÍÌÍÎÎÍÎÏÎÌÍÍÌÏÌÏÏÌÎÎÍÍÌ.ÏÌÌÍÍÌÏÏÎÌÎÏÎÎÏÏÌÎÎÍÎÏÍ () [0x00000] in <00000000000000000000000000000000>:0
at ÎÎÍÌÏÎÍÏÎÍÍÌÎÌÍÎÍÎÍÍÎÌÌ+ÌÌÍÍÌÎÎÎÍÎÌÌÎÍÌÍÏÏÌÎÍÎÏ.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Object reference not set to an instance of an object.
System.NullReferenceException: Object reference not set to an instance of an object.
at ÏÎÍÍÍÌÏÏÍÎÍÍÌÎÍÎÎÏÌÎÏÌÍ.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
at ÍÌÍÎÎÍÎÏÎÌÍÍÌÏÌÏÏÌÎÎÍÍÌ.ÏÌÌÍÍÌÏÏÎÌÎÏÎÎÏÏÌÎÎÍÎÏÍ () [0x00000] in <00000000000000000000000000000000>:0
at ÎÎÍÌÏÎÍÏÎÍÍÌÎÌÍÎÍÎÍÍÎÌÌ+ÌÌÍÍÌÎÎÎÍÎÌÌÎÍÌÍÏÏÌÎÍÎÏ.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Object reference not set to an instance of an object.
System.NullReferenceException: Object reference not set to an instance of an object.
at ÏÎÍÍÍÌÏÏÍÎÍÍÌÎÍÎÎÏÌÎÏÌÍ.OnDestroy () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Error - Object reference not set to an instance of an object.
System.NullReferenceException: Object reference not set to an instance of an object.
at ÏÎÍÍÍÌÏÏÍÎÍÍÌÎÍÎÎÏÌÎÏÌÍ.OnDestroy () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:00 Debug - [Behaviour] Invoking 29 listeners for ExitWorld event
2026.06.26 11:09:00 Debug - [Image Download] Clearing download queue
2026.06.26 11:09:00 Debug - [String Download] Clearing string download queue
2026.06.26 11:09:00 Debug - Update rate will vary between 50 and 1000 milliseconds.
2026.06.26 11:09:00 Debug - Soft data rate ceiling will be 18432 bps
2026.06.26 11:09:00 Debug - [Behaviour] Unloading scenes
2026.06.26 11:09:00 Debug - Memory Usage: after world unload [none]
- System.GC.GetTotalMemory: 118.03 MB
- Profiler.GetMonoUsed/HeapSizeLong: 118.03 MB / 247.45 MB
- Profiler.GetTotalAllocated/Reserved/UnusedMemoryLong: 1.10 GB / 1.55 GB / 464.26 MB
- SystemInfo.graphicsMemorySize: 24138
- SystemInfo.systemMemorySize:97700
2026.06.26 11:09:00 Debug - [VRCTrackingSteam] [IK Debug Log] Selfie Expression --- DISABLED - FPS: 45.13815 Quality: 2 Auto Quality: True
2026.06.26 11:09:00 Debug - [Behaviour] Already connected to network region eu
2026.06.26 11:09:00 Debug - [Behaviour] Requesting join token
2026.06.26 11:09:00 Debug - [LoadingScreenManager] Activating current loading screen: onlyTransitionScreen=False, EquippedSkin=name=Classic Warp Tunnel, id=invt_e5398be4-2ef9-4fcc-849c-1e9dc771664a, bundleId=aab_a8130296-6789-4e03-9ca3-c85486fca950, isRandom=False, CurrentItem=name=Classic Warp Tunnel, id=invt_e5398be4-2ef9-4fcc-849c-1e9dc771664a, bundleId=aab_a8130296-6789-4e03-9ca3-c85486fca950
2026.06.26 11:09:00 Debug - [LoadingScreenManager] Getting loading screen name=Classic Warp Tunnel, id=invt_e5398be4-2ef9-4fcc-849c-1e9dc771664a, bundleId=aab_a8130296-6789-4e03-9ca3-c85486fca950, isRandom=False
2026.06.26 11:09:00 Debug - [LoadingScreenManager] Got loading screen Classic Warp Tunnel (invt_e5398be4-2ef9-4fcc-849c-1e9dc771664a, aab_a8130296-6789-4e03-9ca3-c85486fca950)
2026.06.26 11:09:00 Debug - [Behaviour] Preparing assets...
2026.06.26 11:09:00 Debug - [AssetBundleDownloadManager] Starting download of Effect @ unknown MB, 1 still queued.
2026.06.26 11:09:00 Warning - [API] Attempted to authenticate non-API URI. No auth data was provided.
2026.06.26 11:09:00 Debug - [AssetBundleDownloadManager] Starting download of World @ unknown MB, 0 still queued.
2026.06.26 11:09:00 Warning - [API] Attempted to authenticate non-API URI. No auth data was provided.
2026.06.26 11:09:01 Debug - [AssetBundleDownloadManager] [104] Unpacking World (local:error_3148597077502263)
2026.06.26 11:09:01 Debug - [Behaviour] Entering world
2026.06.26 11:09:01 Debug - [Behaviour] Entering Room: Error World
2026.06.26 11:09:01 Debug - [Behaviour] Joining local:error_3148597077502263
2026.06.26 11:09:01 Debug - [Behaviour] Joining or Creating Room: Error World
2026.06.26 11:09:01 Debug - [Behaviour] Successfully joined room
2026.06.26 11:09:01 Debug - Limits on "instance" bucket: 71680 bytes warning, 102400 bytes error.
2026.06.26 11:09:01 Debug - Limits on "dataStorage" bucket: 71680 bytes warning, 102400 bytes error.
2026.06.26 11:09:01 Debug - Limits on "objects" bucket: 71680 bytes warning, 102400 bytes error.
2026.06.26 11:09:01 Debug - [Behaviour] Spent 0.0007266998s entering world.
2026.06.26 11:09:01 Debug - [Behaviour] Waiting to enter network room.
2026.06.26 11:09:01 Debug - [Behaviour] Destroying VRC_OBJECTS
2026.06.26 11:09:01 Warning - Attempted to cache texture already cached
2026.06.26 11:09:01 Debug - [VRCTrackingManager] [IK Debug Log] Setting controller (ignoreTrackers: False) visibility: False
2026.06.26 11:09:01 Debug - [VRCTrackingManager] [IK Debug Log] Setting controller (ignoreTrackers: False) visibility: False
2026.06.26 11:09:01 Debug - Unloading bundle aab_a8130296-6789-4e03-9ca3-c85486fca950
2026.06.26 11:09:01 Debug - [Behaviour] Configuring Udon
2026.06.26 11:09:01 Debug - Loading asset bundle: Error_world_V4
2026.06.26 11:09:01 Debug - UdonManager.OnSceneLoaded took '0.001'
2026.06.26 11:09:01 Warning - Recovered 1 Network IDs from VRCWorld
2026.06.26 11:09:01 Debug - Loaded asset bundle: Error_world_V4
2026.06.26 11:09:01 Debug - [Behaviour] Spent 0.3772717s waiting to enter room.
2026.06.26 11:09:01 Debug - [Behaviour] Waiting to discover master client.
2026.06.26 11:09:01 Debug - [Behaviour] Spent 0s waiting to discover master client.
2026.06.26 11:09:01 Debug - [Behaviour] Waiting for network limits.
2026.06.26 11:09:01 Debug - [Behaviour] Spent 0s waiting for network limits.
2026.06.26 11:09:01 Debug - [Behaviour] Room instantiate took 0.3153896s
2026.06.26 11:09:01 Debug - [Behaviour] Instantiating VRC_OBJECTS
2026.06.26 11:09:01 Debug - [Behaviour] Hard max is 0
2026.06.26 11:09:01 Debug - [Behaviour] Spent 0.001163483s initializing VRC Objects
2026.06.26 11:09:01 Debug - [Behaviour] Processing scene objects
2026.06.26 11:09:01 Debug - Loading scene's render settings.
2026.06.26 11:09:01 Debug - Creating Scene Dynamic Bone Controller.
2026.06.26 11:09:01 Debug - [Behaviour] Spent 0.08875656s processing scene objects.
2026.06.26 11:09:01 Debug - [Behaviour] Fixing materials
2026.06.26 11:09:01 Debug - [Behaviour] Attaching ComponentHandlers
2026.06.26 11:09:01 Debug - [Behaviour] Spent 0.001098633s attaching initial component handlers.
2026.06.26 11:09:01 Debug - [Behaviour] Finalizing scene
2026.06.26 11:09:01 Debug - [Behaviour] Spent 0.0008659363s finalizing scene.
2026.06.26 11:09:01 Debug - [Behaviour] Warming shaders for world mirrors
2026.06.26 11:09:01 Error - Object reference not set to an instance of an object.
System.NullReferenceException: Object reference not set to an instance of an object.
at ÍÌÎÌÎÎÎÎÌÏÏÍÌÎÏÍÎÏÎÌÍÌÌ.ÎÍÌÎÍÏÏÍÍÏÏÍÏÎÍÍÌÌÎÍÎÏÍ () [0x00000] in <00000000000000000000000000000000>:0
at ÍÌÎÌÎÎÎÎÌÏÏÍÌÎÏÍÎÏÎÌÍÌÌ.Start () [0x00000] in <00000000000000000000000000000000>:0
2026.06.26 11:09:01 Debug - [Behaviour] Waiting for core objects to ready
2026.06.26 11:09:01 Debug - [Behaviour] Configuring Udon
2026.06.26 11:09:01 Debug - [Behaviour] Preloaded 0 Prefabs:
2026.06.26 11:09:01 Debug - [Behaviour] Spawning players
2026.06.26 11:09:01 Debug - [Behaviour] Microphone device changing to 'System Default'
2026.06.26 11:09:01 Debug - uSpeak: SetInputDevice 0 (2 total) 'Hollyland LARK M2 (Wireless microphone)'
2026.06.26 11:09:01 Debug - [Behaviour] Finished spawning players.
2026.06.26 11:09:02 Debug - [AVProMovieCapture] Init version: 5.0.5 (plugin v5.0.0f1-ultra) with GPU NVIDIA GeForce RTX 4090 Direct3D 11.0 [level 11.1] OS: Windows 11 (10.0.26200) 64bit
2026.06.26 11:09:02 Warning - 'R8_SRGB' is not supported. RenderTexture::GetTemporary fallbacks to R8G8B8A8_SRGB format on this platform. Use 'SystemInfo.IsFormatSupported' C# API to check format support.
2026.06.26 11:09:02 Warning - 'R8_SRGB' is not supported. RenderTexture::GetTemporary fallbacks to R8G8B8A8_SRGB format on this platform. Use 'SystemInfo.IsFormatSupported' C# API to check format support.
2026.06.26 11:09:02 Debug - [Behaviour] Waiting for Properties for VRCPlayer[Local] 34890997 1
2026.06.26 11:09:02 Debug - Cleared local loopback clip data
2026.06.26 11:09:02 Debug - [API] Requesting Get infoPush {{"include":"platform-pc,platform-pc-desktop,platform-desktop,platform-steam,platform-store-steam,version-2026-2-3p1,version-build-number-1865,version-build-hash-f71d38272d,user-all,user-vrcplus,user-creator,user-trust-level-trusted-user,user-2fa,feature-all,feature-help-article-localization", "require":"help-article,language-en"}} retryCount: 2
2026.06.26 11:09:02 Debug - [Behaviour] Configuring local player VRCPlayer[Local] 34890997 1
2026.06.26 11:09:02 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: unitySortNumber, assetVersion
2026.06.26 11:09:02 Warning - UnityPackage: Model failed validation, returning anyway: Error writing the following fields: unitySortNumber, assetVersion
2026.06.26 11:09:02 Debug - [Behaviour] Loading avatar for Enverex
2026.06.26 11:09:02 Debug - [API] Requesting Get inventory/spawn {{"id":"inv_5186ca7b-5a90-46e0-9b5e-207a5afe35c2"}} retryCount: 2
2026.06.26 11:09:02 Debug - [Behaviour] Initialized player Enverex
2026.06.26 11:09:02 Debug - [VRCTrackingManager] [IK Debug Log] Setting controller (ignoreTrackers: False) visibility: False
2026.06.26 11:09:02 Debug - [Behaviour] CacheComponents: ParticleSystems 1, AudioSources 0
2026.06.26 11:09:02 Debug - Found SDK3 avatar descriptor.
2026.06.26 11:09:02 Debug - [Behaviour] Using default gesture mask (hands)
2026.06.26 11:09:02 Debug - [Behaviour] Using default fx mask (all muscles disabled, all transforms enabled)
2026.06.26 11:09:02 Warning - Recovered 0 Network IDs from Avatar
2026.06.26 11:09:02 Warning - FBIK chain length is 0, can't initiate solver.
2026.06.26 11:09:02 Debug - [Behaviour] Avatar is Ready, Initializing
2026.06.26 11:09:02 Debug - [API] Requesting Get auth/user/friends {{"offset":0, "n":100, "offline":false, "v":2}} retryCount: 0
2026.06.26 11:09:02 Debug - [API] [105] Sending Get request to https://api.vrchat.cloud/api/1/infoPush?include=platform-pc,platform-pc-desktop,platform-desktop,platform-steam,platform-store-steam,version-2026-2-3p1,version-build-number-1865,version-build-hash-f71d38272d,user-all,user-vrcplus,user-creator,user-trust-level-trusted-user,user-2fa,feature-all,feature-help-article-localization&require=help-article,language-en
2026.06.26 11:09:02 Debug - [API] [106] Sending Get request to https://api.vrchat.cloud/api/1/inventory/spawn?id=inv_5186ca7b-5a90-46e0-9b5e-207a5afe35c2
2026.06.26 11:09:02 Debug - [API] [107] Sending Get request to https://api.vrchat.cloud/api/1/auth/user/friends?offset=0&n=100&offline=false&v=2
2026.06.26 11:09:02 Debug - [AssetBundleDownloadManager] Starting download of Effect @ unknown MB, 0 still queued.
2026.06.26 11:09:02 Warning - [API] Attempted to authenticate non-API URI. No auth data was provided.
2026.06.26 11:09:02 Debug - [Behaviour] Switching Enverex to avatar Enverex (Human - Mystic)
2026.06.26 11:09:02 Debug - [Behaviour] Waiting for player persistence objects to be ready
2026.06.26 11:09:02 Debug - [Behaviour] Player persistence object initialization complete
2026.06.26 11:09:02 Debug - Microphones installed (2 total)
2026.06.26 11:09:02 Debug - -- [0] device name = 'Hollyland LARK M2 (Wireless microphone)' min/max freq = 48000 / 48000
2026.06.26 11:09:02 Debug - -- [1] device name = 'Microphone (Virtual Desktop Audio)' min/max freq = 48000 / 48000
2026.06.26 11:09:02 Debug - uSpeak [1][677472278]: Stop Microphone:
2026.06.26 11:09:02 Debug - uSpeak [1][677472278]: Start Microphone: Hollyland LARK M2 (Wireless microphone)
2026.06.26 11:09:02 Debug - uSpeak [1][677472278]: Using UnityMicrophone
2026.06.26 11:09:02 Debug - Measure Human Avatar Avatar isRemeasure:False
2026.06.26 11:09:02 Debug - [VRCTrackingManager] [IK Debug Log] Changed player height... tracking scale:1.106172 eye height:1.572992
2026.06.26 11:09:02 Debug - [Behaviour] eyeToNeck:(0.00, 0.08, 0.12) scaled:(0.00, 0.07, 0.11)
2026.06.26 11:09:02 Debug - [Behaviour] Initialize Limb Avatar VRCPlayer[Local] 1 True 1
2026.06.26 11:09:02 Debug - Measure Human Avatar Avatar isRemeasure:True
2026.06.26 11:09:02 Debug - [VRCTrackingManager] [IK Debug Log] Changed player height... tracking scale:1.106172 eye height:1.572992
2026.06.26 11:09:02 Debug - [VRCTrackingManager] [IK Debug Log] Changed player height... tracking scale:1.106172 eye height:1.572992
2026.06.26 11:09:02 Debug - [Behaviour] Collecting metadata for 1 player objects.
2026.06.26 11:09:02 Debug - [Behaviour] Collecting metadata.
2026.06.26 11:09:02 Debug - [Behaviour] Sending 179 bytes of instance metadata over 1 bunches.
2026.06.26 11:09:02 Debug - LSM: Local State detected Player Joined Enverex
2026.06.26 11:09:02 Debug - Not storing anything for player joined because no metadata is available.
2026.06.26 11:09:02 Debug - Failed to collect player state for 1.
2026.06.26 11:09:02 Debug - Starting to restore player persistence for 1 from 0 buckets.
2026.06.26 11:09:02 Debug - Attempting to restore player persistence for 1 bucket objects
2026.06.26 11:09:02 Debug - LSM: Reading state for 1 from c5ce7be6dcd4f7436d46cb01556b1337b3623a73fc1c8d0d0908c6acffb440b2-objects
2026.06.26 11:09:02 Error - LSM: Failed to read state for 1 from c5ce7be6dcd4f7436d46cb01556b1337b3623a73fc1c8d0d0908c6acffb440b2-objects
2026.06.26 11:09:02 Debug - No player persistence data found for bucket objects for 1.
2026.06.26 11:09:02 Debug - Attempting to restore player persistence for 1 bucket dataStorage
2026.06.26 11:09:02 Debug - LSM: Reading state for 1 from c5ce7be6dcd4f7436d46cb01556b1337b3623a73fc1c8d0d0908c6acffb440b2-dataStorage
2026.06.26 11:09:02 Error - LSM: Failed to read state for 1 from c5ce7be6dcd4f7436d46cb01556b1337b3623a73fc1c8d0d0908c6acffb440b2-dataStorage
2026.06.26 11:09:02 Debug - No player persistence data found for bucket dataStorage for 1.
2026.06.26 11:09:02 Debug - Finished restoring player persistence for 1, fetched 0 buckets.
2026.06.26 11:09:02 Debug - Sending event 24 to all players
2026.06.26 11:09:02 Debug - Sending event 28 to all players
2026.06.26 11:09:02 Debug - [VRCTrackingManager] [IK Debug Log] Setting seated play mode: True
2026.06.26 11:09:02 Debug - [Behaviour] Waiting for players to initialize
2026.06.26 11:09:02 Debug - [Behaviour] Player initialization complete.
2026.06.26 11:09:02 Error - [AnalysisReport] Failed to get download token for avatar analysis report.
2026.06.26 11:09:02 Debug - [API] Requesting Get analysis/file_52b4697d-00e8-4608-a052-c0635a9ff456/34/security {{}} retryCount: 2
2026.06.26 11:09:02 Debug - [API] [108] Sending Get request to https://api.vrchat.cloud/api/1/analysis/file_52b4697d-00e8-4608-a052-c0635a9ff456/34/security
2026.06.26 11:09:02 Debug - [NetworkTransport] Holding message 28 from 1 for 1
2026.06.26 11:09:02 Debug - [API] Requesting Get infoPush {{"include":"platform-pc,platform-pc-desktop,platform-desktop,platform-steam,platform-store-steam,version-2026-2-3p1,version-build-number-1865,version-build-hash-f71d38272d,user-all,user-vrcplus,user-creator,user-trust-level-trusted-user,user-2fa,feature-all,feature-help-article-localization", "require":"help-topic"}} retryCount: 2
2026.06.26 11:09:02 Debug - Cleared local loopback clip data
2026.06.26 11:09:02 Debug - [API] [109] Sending Get request to https://api.vrchat.cloud/api/1/infoPush?include=platform-pc,platform-pc-desktop,platform-desktop,platform-steam,platform-store-steam,version-2026-2-3p1,version-build-number-1865,version-build-hash-f71d38272d,user-all,user-vrcplus,user-creator,user-trust-level-trusted-user,user-2fa,feature-all,feature-help-article-localization&require=help-topic
2026.06.26 11:09:02 Debug - [Behaviour] Readying scene objects
2026.06.26 11:09:02 Debug - [Behaviour] Skipping wait for players to network ready in local world
2026.06.26 11:09:02 Debug - [NetworkProcessing] Holding message 74 from 0
2026.06.26 11:09:02 Debug - [API] Requesting Get auth/user/friends {{"offset":0, "n":100, "offline":true, "v":2}} retryCount: 0
2026.06.26 11:09:02 Debug - [API] [110] Sending Get request to https://api.vrchat.cloud/api/1/auth/user/friends?offset=0&n=100&offline=true&v=2
2026.06.26 11:09:02 Debug - [Behaviour] Executing Buffered Events
2026.06.26 11:09:02 Debug - [Behaviour] OnPlayerJoinComplete Enverex
2026.06.26 11:09:02 Debug - [GC] Memory Usage: Before Allocation
- System.GC.GetTotalMemory: 194.05 MB
- Profiler.GetMonoUsed/HeapSizeLong: 194.05 MB / 249.45 MB
- Profiler.GetTotalAllocated/Reserved/UnusedMemoryLong: 1.27 GB / 1.56 GB / 291.56 MB
- SystemInfo.graphicsMemorySize: 24138
- SystemInfo.systemMemorySize:97700
2026.06.26 11:09:02 Debug - [GC] Ensuring the heap is at least 512MB by allocating 318MB.
2026.06.26 11:09:02 Debug - [GC] Memory Usage: After Allocation
- System.GC.GetTotalMemory: 594.14 MB
- Profiler.GetMonoUsed/HeapSizeLong: 594.14 MB / 601.45 MB
- Profiler.GetTotalAllocated/Reserved/UnusedMemoryLong: 1.27 GB / 1.56 GB / 291.62 MB
- SystemInfo.graphicsMemorySize: 24138
- SystemInfo.systemMemorySize:97700
2026.06.26 11:09:02 Debug - [GC] Memory Usage: After Collection
- System.GC.GetTotalMemory: 165.70 MB
- Profiler.GetMonoUsed/HeapSizeLong: 165.70 MB / 601.45 MB
- Profiler.GetTotalAllocated/Reserved/UnusedMemoryLong: 1.27 GB / 1.56 GB / 291.66 MB
- SystemInfo.graphicsMemorySize: 24138
- SystemInfo.systemMemorySize:97700
2026.06.26 11:09:02 Debug - [Behaviour] Hiding overlay
2026.06.26 11:09:02 Debug - [Behaviour] Lifting black fade
2026.06.26 11:09:02 Debug - [Behaviour] I am MASTER
Actor Nr: 1
2026.06.26 11:09:02 Debug - [Behaviour] Finishing room transition.
2026.06.26 11:09:02 Debug - [Behaviour] Invoking 33 listeners for EnterWorld event
2026.06.26 11:09:02 Debug - [API] Requesting Get hypetrain/local:error_3148597077502263:1 {{}} retryCount: 2
2026.06.26 11:09:02 Debug - [LoadingScreenManager] OnSkinEquipped: name=Classic Warp Tunnel, id=invt_e5398be4-2ef9-4fcc-849c-1e9dc771664a, bundleId=aab_a8130296-6789-4e03-9ca3-c85486fca950, isRandom=False
2026.06.26 11:09:02 Debug - [LoadingScreenManager] Equipped loading screen is the same as current or null, ignoring.
2026.06.26 11:09:02 Debug - [API] Requesting Get user/usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760/economy/balance {{}} retryCount: 2
2026.06.26 11:09:02 Debug - [API] Requesting Get economy/licenses/active {{}} retryCount: 2
2026.06.26 11:09:02 Debug - [VRCTrackingManager] [IK Debug Log] Setting controller (ignoreTrackers: False) visibility: False
2026.06.26 11:09:02 Debug - Memory Usage: after world loaded [local:error_3148597077502263]
- System.GC.GetTotalMemory: 166.57 MB
- Profiler.GetMonoUsed/HeapSizeLong: 166.57 MB / 601.45 MB
- Profiler.GetTotalAllocated/Reserved/UnusedMemoryLong: 1.27 GB / 1.56 GB / 291.54 MB
- SystemInfo.graphicsMemorySize: 24138
- SystemInfo.systemMemorySize:97700
2026.06.26 11:09:02 Debug - [Behaviour] Finished entering world.
2026.06.26 11:09:02 Debug - [Behaviour] Enabling physics
2026.06.26 11:09:02 Debug - [Behaviour] Dispatching 1 held events.
2026.06.26 11:09:02 Debug - [Behaviour] World download took 75.5ms
2026.06.26 11:09:02 Debug - [Behaviour] Spent 0.0ms waiting for GO
2026.06.26 11:09:02 Debug - [Behaviour] World loading took 1,878.9ms
2026.06.26 11:09:02 Debug - [Behaviour] Granular load times:
{ 'total': 1.878939,
'preconfiguration': 0.07,
'instantiateScene': 0.316,
'configureCoreObjects': 0.01,
'processSceneObjects': 0.09,
'fixMaterials': 0.011,
'attachCallbackHandlers': 0.001,
'finalizeScene': 0.031,
'WarmShaders': 0.001,
'rpcManager': 0.202,
'eosManager': 0.062,
'readyCoreObjects': 0.003,
'udonBlacklist': 0.001,
'preloadPrefabs': 0.001,
'collectWorldMetadata': 0,
'spawnPlayers': 0.041,
'onLoadingSceneActive': 0,
'processTasksBeforeWorldEnter': 0.373,
'waitForPPOReady': 0.108,
'collectPlayerMetadata': 0.001,
'collectNetworkCallingMetadata': 0.001,
'sendInstanceMetadata': 0.001,
'requestBufferedEvents': 0.112,
'waitForPlayerInitialize': 0.018,
'readySceneObjects': 0.027,
'waitForPlayerData': 0.022,
'executeBufferedEvents': 0.013,
'ensureHeapSize': 0.329,
'uimanagerInit': 0.006,
'finish': 0.026,
}
2026.06.26 11:09:02 Debug - [Behaviour] OnPlayerJoined Enverex (usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760)
2026.06.26 11:09:02 Debug - [API] Requesting Get auth/user/friends {{"offset":100, "n":100, "offline":false, "v":2}} retryCount: 0
2026.06.26 11:09:02 Debug - [API] Requesting Get auth/user/friends {{"offset":100, "n":100, "offline":true, "v":2}} retryCount: 0
2026.06.26 11:09:02 Debug - [API] Requesting Get auth/user/friends {{"offset":200, "n":100, "offline":false, "v":2}} retryCount: 0
2026.06.26 11:09:02 Debug - [API] Requesting Get auth/user/friends {{"offset":200, "n":100, "offline":true, "v":2}} retryCount: 0
2026.06.26 11:09:02 Debug - [API] Requesting Get auth/user/friends {{"offset":300, "n":100, "offline":false, "v":2}} retryCount: 0
2026.06.26 11:09:02 Debug - [API] Requesting Get auth/user/playermoderations {{}} retryCount: 2
2026.06.26 11:09:02 Debug - [API] [111] Sending Get request to https://api.vrchat.cloud/api/1/auth/user/playermoderations
2026.06.26 11:09:02 Debug - [API] [112] Sending Get request to https://api.vrchat.cloud/api/1/economy/licenses/active
2026.06.26 11:09:02 Debug - [API] [113] Sending Get request to https://api.vrchat.cloud/api/1/hypetrain/local:error_3148597077502263:1
2026.06.26 11:09:02 Debug - [API] [114] Sending Get request to https://api.vrchat.cloud/api/1/user/usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760/economy/balance
2026.06.26 11:09:02 Debug - [API] [115] Sending Get request to https://api.vrchat.cloud/api/1/auth/user/friends?offset=100&n=100&offline=false&v=2
2026.06.26 11:09:02 Debug - [API] [116] Sending Get request to https://api.vrchat.cloud/api/1/auth/user/friends?offset=100&n=100&offline=true&v=2
2026.06.26 11:09:02 Debug - [API] [117] Sending Get request to https://api.vrchat.cloud/api/1/auth/user/friends?offset=200&n=100&offline=false&v=2
2026.06.26 11:09:02 Debug - [API] [118] Sending Get request to https://api.vrchat.cloud/api/1/auth/user/friends?offset=200&n=100&offline=true&v=2
2026.06.26 11:09:02 Debug - [API] [119] Sending Get request to https://api.vrchat.cloud/api/1/auth/user/friends?offset=300&n=100&offline=false&v=2
2026.06.26 11:09:02 Debug - [AssetBundleDownloadManager] Starting download of Avatar @ 21 MB, 0 still queued.
2026.06.26 11:09:02 Debug - [Behaviour] Initialized PlayerAPI "Enverex" is local
2026.06.26 11:09:02 Debug - [API] Requesting Get auth/user/moderations {{}} retryCount: 2
2026.06.26 11:09:02 Debug - [API] [120] Sending Get request to https://api.vrchat.cloud/api/1/auth/user/moderations
2026.06.26 11:09:02 Debug - [Behaviour] Restored player 1
2026.06.26 11:09:03 Debug - [API] ApiHypeTrainInstanceInfo::
Could not decode dictionary
2026.06.26 11:09:03 Debug - [API] Requesting Get auth/user/avatarmoderations {{}} retryCount: 2
2026.06.26 11:09:03 Debug - [API] [121] Sending Get request to https://api.vrchat.cloud/api/1/auth/user/avatarmoderations
2026.06.26 11:09:03 Debug - Fetched wallet balance from internal ledger. Balance=2082
2026.06.26 11:09:03 Debug - [API] Requesting Get auth/user/friends {{"offset":300, "n":100, "offline":true, "v":2}} retryCount: 0
2026.06.26 11:09:03 Debug - [API] [122] Sending Get request to https://api.vrchat.cloud/api/1/auth/user/friends?offset=300&n=100&offline=true&v=2
2026.06.26 11:09:03 Debug - [API] Requesting Get auth/user/friends {{"offset":400, "n":100, "offline":false, "v":2}} retryCount: 0
2026.06.26 11:09:03 Debug - [API] [123] Sending Get request to https://api.vrchat.cloud/api/1/auth/user/friends?offset=400&n=100&offline=false&v=2
2026.06.26 11:09:03 Debug - [API] Requesting Get auth/user/friends {{"offset":400, "n":100, "offline":true, "v":2}} retryCount: 0
2026.06.26 11:09:03 Debug - [API] [124] Sending Get request to https://api.vrchat.cloud/api/1/auth/user/friends?offset=400&n=100&offline=true&v=2
2026.06.26 11:09:03 Debug - [AssetBundleDownloadManager] [106] Unpacking Avatar (Enverex (Human - Mystic) by Enverex)
2026.06.26 11:09:03 Debug - [API] Requesting Get favorites {{"tag":"group_0", "ownerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "type":"friend", "n":300}} retryCount: 2
2026.06.26 11:09:03 Debug - [API] Requesting Get favorites {{"tag":"group_1", "ownerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "type":"friend", "n":300}} retryCount: 2
2026.06.26 11:09:03 Debug - [API] Requesting Get favorites {{"tag":"group_2", "ownerId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "type":"friend", "n":300}} retryCount: 2
2026.06.26 11:09:03 Debug - [API] [125] Sending Get request to https://api.vrchat.cloud/api/1/favorites?tag=group_0&ownerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&type=friend&n=300
2026.06.26 11:09:03 Debug - [API] [126] Sending Get request to https://api.vrchat.cloud/api/1/favorites?tag=group_1&ownerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&type=friend&n=300
2026.06.26 11:09:03 Debug - [API] [127] Sending Get request to https://api.vrchat.cloud/api/1/favorites?tag=group_2&ownerId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&type=friend&n=300
2026.06.26 11:09:03 Debug - [Behaviour] CacheComponents: ParticleSystems 0, AudioSources 1
2026.06.26 11:09:03 Debug - Found SDK3 avatar descriptor.
2026.06.26 11:09:03 Debug - [Behaviour] Using custom gesture mask from base layer
2026.06.26 11:09:03 Debug - [Behaviour] Using default fx mask (all muscles disabled, all transforms enabled)
2026.06.26 11:09:03 Warning - Recovered 9 Network IDs from Avatar
2026.06.26 11:09:03 Debug - Loading Avatar Data:avtr_70aa278f-8fe9-4046-a5d7-c3bf1510ca2e
2026.06.26 11:09:03 Debug - [Behaviour] Avatar is Ready, Initializing
2026.06.26 11:09:03 Debug - Measure Human Avatar Avatar isRemeasure:False
2026.06.26 11:09:03 Debug - [VRCTrackingManager] [IK Debug Log] Changed player height... tracking scale:1.029584 eye height:1.572992
2026.06.26 11:09:03 Debug - [Behaviour] eyeToNeck:(0.00, 0.00, 0.10) scaled:(0.00, 0.00, 0.09)
2026.06.26 11:09:03 Debug - [Behaviour] Initialize ThreePoint Avatar VRCPlayer[Local] 1 True 8
2026.06.26 11:09:03 Debug - [VRCTrackingManager] [IK Debug Log] Calibration alignment... Position:(-1.37, 1.68, 0.06) yaw:90
2026.06.26 11:09:03 Debug - [VRCTrackingManager] [IK Debug Log] Clearing calibration for the current avatar...
2026.06.26 11:09:03 Debug - [VRCTrackingManager] [IK Debug Log] Applying calibration to avatar... type: 8
2026.06.26 11:09:03 Debug - [VRCTrackingManager] [IK Debug Log] Setting controller (ignoreTrackers: False) visibility: False
2026.06.26 11:09:03 Debug - Measure Human Avatar Avatar isRemeasure:True
2026.06.26 11:09:03 Debug - [VRCTrackingManager] [IK Debug Log] Changed player height... tracking scale:1.029584 eye height:1.572992
2026.06.26 11:09:03 Debug - [VRCTrackingManager] [IK Debug Log] Calibration alignment... Position:(-1.37, 1.68, 0.06) yaw:90
2026.06.26 11:09:03 Debug - [VRCTrackingManager] [IK Debug Log] Clearing calibration for the current avatar...
2026.06.26 11:09:03 Debug - [VRCTrackingManager] [IK Debug Log] Applying calibration to avatar... type: 8
2026.06.26 11:09:03 Debug - [VRCTrackingManager] [IK Debug Log] Setting controller (ignoreTrackers: False) visibility: False
2026.06.26 11:09:03 Debug - [VRCTrackingManager] [IK Debug Log] Changed player height... tracking scale:1.029584 eye height:1.572992
2026.06.26 11:09:03 Debug - [API] Requesting Get inventory {{"holderId":"usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760", "equipSlot":"companion"}} retryCount: 2
2026.06.26 11:09:03 Debug - [API] [128] Sending Get request to https://api.vrchat.cloud/api/1/inventory?holderId=usr_2a7d7d7e-2b1b-40a7-b3ab-7caa1d964760&equipSlot=companion