New content

Big Patch!!

Balancing & QOL
Sat, Jun 20, 11:00 PM - Fri, Jun 26, 9:00 PM

23.8K

 

Attending Now

Description

Bug Fixes: * Fixed extra charges for classes * Fixed decimal pie values and Baker buff not always applying * Fixed shooting faster than fire rate by switching slots * Made revive kits stackable * Reduced getting stuck in the ground after revive Improvements: * M1 Grand can now penetrate up to 3 enemies * Improved shotgun balancing * Shotgun pellets now deal damage individually * Pump Shotgun: tighter spread, 72 damage, 40 range * Upgraded Pump Shotgun: 8 pellets, 288 damage, 40 range * Sawed Off: tighter spread, 120 damage, 40 range * Upgraded Sawed Off: 16 pellets, 96 damage, 40 range * Improved burning enemy performance Exterminator Class Changes: * Increased price * Poison spread now rolls separately for each enemy in range, giving more chances to spread poison.

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23.8K

 

Attending Now

Description

Bug Fixes: * Fixed extra charges for classes * Fixed decimal pie values and Baker buff not always applying * Fixed shooting faster than fire rate by switching slots * Made revive kits stackable * Reduced getting stuck in the ground after revive Improvements: * M1 Grand can now penetrate up to 3 enemies * Improved shotgun balancing * Shotgun pellets now deal damage individually * Pump Shotgun: tighter spread, 72 damage, 40 range * Upgraded Pump Shotgun: 8 pellets, 288 damage, 40 range * Sawed Off: tighter spread, 120 damage, 40 range * Upgraded Sawed Off: 16 pellets, 96 damage, 40 range * Improved burning enemy performance Exterminator Class Changes: * Increased price * Poison spread now rolls separately for each enemy in range, giving more chances to spread poison.

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