To download the patch file, you must select a clean ROM for the patcher to use.
Pokemon Crippling Medical Debt Edition
v1.0@gmars
After a truck accident puts you into crippling medical debt, take on the Pokemon League to clear your bills!
No changelog provided
About this hack
Pokemon Crippling Medical Debt Edition is a lighthearted decompilation romhack of Pokemon Emerald.
Take on the world as an uninsured Trainer, and enjoy a custom story and region as you fight your way through the Pokemon League to earn enough to clear your debt!
All Pokemon up through Pecharunt are available in-game. Mega Evolution is available, not including the new megas from Legends Z-A. Battle mechanics follow Generation 9.
The difficulty is aimed at well-above that of normal games, yet below that of Kaizo hacks. Soft level caps and Set are default, but can be changed in settings. A standard playthrough should provide a satisfying challenge and require thought for gym battles. Nuzlockes are possible, and a Nuzlocke Conveniences menu can be enabled in the options.
This decomp hack is built on a very heavily modified version of the 1.10.2 Pokemon Emerald Expansion Base from the Rom Hacking Hideout. This is a solo-development hack, finally complete for public release after about two years of on-and-off work.
Full documentation is available here, but be warned, as it contains spoilers: https://docs.google.com/spreadsheets/d/15m-rzWRi28mNzDpIOQvWjBVt34F3jAvsoopBfS6vIC4/edit?usp=sharing
Quality of Life features include:
- TMs have unlimited uses.
- You don't need to teach Pokemon HMs to use them in the overworld. Flash is automatically used in dark areas if you have the appropriate Gym Badge. Fly can be used by any Pokemon that could learn it normally once you have the HM and the required badge. If you don't have any of those Pokemon, there is also another fast travel option unlockable before the third Gym.
- Bag space is unlimited.
- Sort your bag by pressing Start.
- The Pokedex shows how all Pokemon evolve and shows their movesets. The Pokedex for a specific Pokemon can be opened from the Party menu to give easier access to this info (thank you to ravepossum for this implementation).
- Stat redistribution and level swapping are available if you find them in the world, minimizing grinding and letting you easily prepare for hard battles.
- XP gains have been rebalanced, minimizing grinding by accelerating you towards the appropriate level for Gym leaders and preventing overshoot. There are four difficulty settings for the XP cap: Soft (intended) which allows light overshoot, Hard which disables overlevelling past a Gym leader or story battle, No Cap which gives no overshoot penalty, and EZ which is the same as no cap with a bonus 30% boost to XP gains.
- A key item is available that allows you to heal your party outside of battle four times before having to revisit a Pokemon Center.
- You can sleep in your bed to change the time of day.
- Repels have been improved to repel up to 7 levels higher than your lead Pokemon.
- Pokemon can relearn moves they'd learn by level up from the party menu.
- Escape rope has unlimited uses.
- Items in the bag can be sorted by pressing Start.
- Pokemon can be renicknamed from the party menu.
- No trading is required for evolutions.
- Moves with dynamic typing, like Hidden Power, show their type in battle and on the summary screen. Return and Frustration show their power on the summary screen.
- EVs and IVs can be seen on the summary screen by pressing L and R.
- Hyper training is available to improve a Pokemon's IVs.
- Mints are available to change a Pokemon's nature.
- Pokeballs can be used from the battle screen.
- A Nuzlocke Conveniences menu can be enabled from the options menu for challenge runners.
- Consequences for your actions?