Rec Room
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Rec Room UPDATE - the "Events Improved!" edition
We've been working hard on improving our events system and this ship brings a huge number of changes focusing around discoverability, event promotion, and improved UX.

Event Organizers

  • Event organizers cannot be kicked from their own events.
  • Event organizers can always visit their created events, even when the instances are full.

Events Screen

  • There are several new tabs on the events screen to help search for events:
  • Live! - Shows active events sorted by current attendance
  • Upcoming - Shows future events sorted by start time
  • Popular - Shows future events sorted by RSVPs
  • My Events - Shows created and RSVPed events
  • Live, Popular, and Upcoming tabs are all searchable and filterable by tags.
  • Fixed a lot of little UX issues with viewing and updating events.

Event Creation

  • You can now specify tags for events.
  • You can select custom photos to represent events.
  • You can now select a specific subroom to host your event in.
  • You can host events in any subroom that you own and in public subrooms in rooms that other players own.

Inviting

  • Invite players screen is now searchable.
  • You will now be prompted to invite friends when entering events that are mostly empty.

Event UX

  • You will now hear a custom jingle when spawning in a room which is an event instance.
  • Players see a "This Event" button instead of a "This Room" button when in an event.

Announcements

  • Players are prompted to create event announcements when creating new public events. This announcement is sent to subscribers.

Event Meetup Codes

  • You can now create event meetup codes. These will show players the event's details screen or go to the event if it's currently taking place.

Link Buttons

  • Player event link buttons can now search for events.


And to celebrate during all these events, we also have two new cakes: Celebration Cake and 87 Flavor Cake. Complete with candles. Try blowing them out!

https://imgur.com/a/7W0im2C

Trying Premium Inventions


You can now try premium inventions before you buy them. Go to the invention details page, tap Try, and the invention will spawn in your room for a short period of time.

AI Improvements

  • Improved the AI pathing and movement overall. They should get stuck in fewer places and have smoother movement over terrain and in Quests.
  • Fixed some places in Quests where AIs would get stuck, die automatically, or have strange behavior.
  • Max health configuration on AIs in Spawners now works correctly.
  • Wand is no longer able to stun enemies for a very long time.
  • Assassin bots now actually do stuff.
  • Barrel Knights should no longer chase players with their axe lowered.

General Improvements

  • We're trialing some technical improvements for Quest players to make more community rooms load - if you find rooms that still won't load, let us know!
  • We're improving the experience of getting disconnected from a room. If you get disconnected you'll be sent to your dorm and get a prompt in the watch menu to rejoin the last room you were in.
  • iOS app consistency - going to the iOS home screen or another app will cause you to leave the room you're in. If you come back soon you'll be in your dorm with a prompt to rejoin the previous room.
  • Optimized the use of memory across the app, which should result in fewer crashes, especially on older iOS devices.
  • Fixed broken search tool for clubhouse selection
  • Fixed extraneous text on club invite screen
  • Fixed broken cancel button on club permissions settings screen
  • Swapping to the manipulation mode while a shape is selected will now properly display all the handles.
  • Fixed when selecting the manipulation tool on screens, it would perform the manipulate operation on whatever your cursor was hovering over.
  • Manipulate operation now plays sounds.
  • Fixed the bug where some goals were being counted twice for daily challenges and leaderboards.
  • Fixed an error that occurs after an undo operation on shape containers.
  • Fixed a bug that prevented undoing a merge operation of two shape containers.
  • If you remove a role with flying on someone it should make them fall.


As always, thanks for playing Rec Room!

Please see here for convenient links to controls, tutorials, comfort options, etc.: https://recroom.com/community
We love to hear your feedback, so please don't hesitate to let us know what you think...
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Rec Room
Posted 
Thu, October 8, 2020
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12:05 PM JST
Type
Small Update / Patch Notes
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Sep 3, 2021
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