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A downloadable asset pack

Get this asset pack and 31 more for $20.00 USD
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POST-APOCALYPTIC SURVIVAL PACK

Wasteland Survivor Kit is a top-down 32x32 pixel art asset pack designed for post-apocalyptic, survival, nuclear wasteland, and ruined world games.

Build immersive abandoned cities, toxic zones, destroyed roads, industrial ruins, survival camps, and hazardous environments using a wide collection of handcrafted modular assets.

This pack includes essential environment pieces such as cracked concrete tiles, rusted metal floors, broken walls, barricades, chain-link fences, burnt ground, toxic barrels, rubble piles, abandoned vehicles, industrial doors, ruined building parts, pipes, wiring, warning signs, fire barrels, toxic mutations, and special hazard tiles.

Perfect for:

• Survival games
• Post-apocalyptic RPGs
• Zombie games
• Wasteland exploration games
• Nuclear bunker games
• Tactical strategy games
• Roguelikes
• Top-down shooters

Includes:

✔ 20 categorized asset collections
✔ 300+ handcrafted assets
✔ 32x32 pixel art style
✔ Top-down perspective
✔ Ready for game engines
✔ Modular environment building
✔ Clean transparent PNG files

Create your own ruined world and bring the wasteland to life.



Thank you for downloading this asset pack.

I hope these assets help you build dangerous ruins, abandoned zones, and unforgettable survival worlds.

Every download supports future creations and helps expand the wasteland with even more content.

Your support keeps Sakpix alive.

Stay safe out there, survivor.

Sakpix

Published 29 days ago
StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
AuthorSakPix
GenreSurvival
Tags32x32, Asset Pack, Indie, Modular, Pixel Art, Post-apocalyptic, Sprites, Top-Down, Unity
AI DisclosureAI Assisted, Graphics

Purchase

Get this asset pack and 31 more for $20.00 USD
View bundle
Buy Now
On Sale!
60% Off
$10.00 $4.00 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $4 USD. You will get access to the following files:

20. Special Hazard Tiles.zip 2.2 MB
19. Toxic crystals and mutations.zip 1.7 MB
18. Light sources and fire barrels.zip 1.5 MB
17. Warning Signs and road props.zip 1.4 MB
16. Loot and survival props.zip 1.8 MB
15. Dead Trees and dry plants.zip 1.1 MB
14. Trash and junk props.zip 1.4 MB
13. Pipes and wiring.zip 1.3 MB
12. Ruined building parts.zip 1.8 MB
11. Industrial doors and gates.zip 2.2 MB
10. Abandoned cars.zip 1.6 MB
9. Rubble and debris.zip 1.5 MB
8. Toxic waste and barrels.zip 1.9 MB
7. Burnt ground tiles.zip 1.9 MB
6. Chain link fences.zip 1.7 MB
5. Barricades and defenses.zip 1.6 MB
4. Scrap wall and panels.zip 1.7 MB
3. Broken wall tiles.zip 1.8 MB
2. Rusted metal floor tiles.zip 2.5 MB
1. Cracked contrete tiles.zip 2.7 MB

Download demo

Download
Free Demo!.zip 1 MB

Comments

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(2 edits)

Hi, Can you share some guide documents for users ? 

I tried to use this asset (e.g., "2. Rusted metal floor tiles.png") but it seems not to be aligned and not suitable for 32x32 tiles. So I can't use this asset now. I'm using godot. 

Can you check if Sprite sheets are packed propery please?

For instance, "2. Rusted metal floor tiles.png" 's size is "1672x941" but it is not the multiple of 32.

Thanks.

Hi! Thanks for the feedback and sorry for the confusion!

Just to clarify how the pack is structured: the spritesheets are transparent-background PNG files where each element is separated by category (floor tiles, edge tiles, corner connections, etc.) — they're not pre-sliced into a fixed grid, which is why the image dimensions aren't a multiple of 32.

To use them in Godot at 32x32, here's the quickest way:

1. Open the spritesheet in a free tool like **Aseprite**, **GIMP**, or **Photoshop**

2. Resize the whole image proportionally so each individual tile becomes 32x32 (e.g. if tiles are 64x64, scale the image down to 50%)

3. Import the resized image into Godot and set your TileSet tile size to 32x32 — it should slice perfectly!

I'll work on adding a guide document to the page to make this clearer for everyone. Thanks again for pointing it out!