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There are several items with this type of condition, and we're not sure what that entails.
For example I've found that if a pattern value reaches max double, so >1.whatever e308 it softlocks the game, if a spin lands on such a pattern it seems to fail scoring and gets the player thrown back to the title screen after some waiting time. The game resumes to a state after the spin but without any rewards. I found this kind of sad since I read that this is the limit in this guide so my plan was to get there and then scale other stuff only for me to get softlocked and with the values being permanent I didn't really see a way out
Cap for clover tickets seems to be 64bit signed integer (as I've also seen it mentioned in the comments) and hitting it rolls over so that would also leave a player in a reasonably sorry state
Link to the guide: https://www.neonlightsmedia.com/blog/little-rocket-lab-achievement-trophy-guide