Ubisoft reports record annual loss after game delays, cancellations

The company had warned in January of a financial impact from its reorganisation (Robyn Beck)
The company had warned in January of a financial impact from its reorganisation (Robyn Beck) · Robyn Beck/AFP/AFP

French games giant Ubisoft on Wednesday reported a record annual loss of almost 1.5 billion euros ($1.7 billion) for its 2025-26 financial year, in the midst of a far-reaching restructuring.

The company had warned in January of a financial impact from its reorganisation, which has meant the cancellation of seven titles and delays to six more.

The group plans to group together half of its development studios into five structures dubbed "creative houses", while the rest will move into support functions.

"This two-year transformation comes with difficult decisions and a disappointing short-term financial performance," Ubisoft founder and chief executive Yves Guillemot said in a statement.

Guillemot added that Ubisoft's 2026-27 financial year would likely be a "low point" in financial performance given "a softer release slate and restructuring costs".

The group expects both a "high single-digit percentage" fall in "net bookings", its preferred sales yardstick that excludes deferred revenues, and a "high single-digit negative" operating margin.

Upcoming bright spots for Ubisoft include the July 9 release of "Assassin's Creed Black Flag Resynced" -- a remake of one of its flagship franchises' best-loved instalments.

It has also trailed several unannounced "premium games based on established Ubisoft brands".

In its fourth quarter, Ubisoft reported a 54-percent year-on-year plunge in net bookings, to 415 million euros.

And over the full year, the revenue indicator fell 17.4 percent, to just over 1.5 billion euros.

Ubisoft had no major releases during the 2025-26 financial year apart from strategy game "Anno 117: Pax Romana".

The company is hoping for a rebound starting in 2027, when new titles should begin landing from key series like "Assassin's Creed" and "Far Cry".

Along with "Rainbow Six", those two franchises have been brought together under Vantage Studios, the first of Ubisoft's creative houses to be named, which has also received investment from Chinese internet giant Tencent.

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  • SIGNATURE BY GUILLEMOT BROTHERS LIMITED OF A NEW EXTENSION TO AN AGREEMENT FOR UBISOFT ENTERTAINMENT SA SHARES PURCHASE

    Guillemot Brothers
    Guillemot Brothers

    FINANCIAL RELEASE


    SIGNATURE BY GUILLEMOT BROTHERS LIMITED OF A NEW EXTENSION TO AN AGREEMENT FOR UBISOFT ENTERTAINMENT SA SHARES PURCHASE

    London, May 22, 2026 Guillemot Brothers Limited announces that Guillemot Brothers Limited and a bank have implemented today an extension to an agreement originally dated September 1, 2017 and initially relating to the acquisition by Guillemot Brothers Limited of 2,000,016 Ubisoft Entertainment SA shares.

    The above-mentioned agreement (as amended) contemplates in particular the financing by such bank of the acquisition of the initial shares of Ubisoft Entertainment SA by Guillemot Brothers Limited, and the entry into related extended hedging agreements, for a period now extended until on or around 22 April 2027. Within this framework, Guillemot Brothers Limited has agreed to a call option whereby Guillemot Brothers Limited has agreed to sell to the bank the Ubisoft Entertainment SA shares subject to such financing and the bank has agreed to a put option whereby the bank has agreed to purchase the shares from Guillemot Brothers Limited. These call and put options are exercisable under certain conditions as provided in such agreement, at the maturity date of the previously mentioned financing, and will be settled either in cash or in shares, at the election of Guillemot Brothers Limited.

    The underlying shares under these agreements are pledged to the benefit of the bank which may dispose of them subject to restituting them to Guillemot Brothers Limited under certain conditions provided in the related share pledge agreement.

    Attachment



  • Ubisoft Reports Full-Year 2025-26 Earnings Figures

    UBISOFT ENTERTAINMENT
    UBISOFT ENTERTAINMENT

    UBISOFT REPORTS FULL-YEAR 2025-26 EARNINGS FIGURES 

    FY2025-26: Strategic reset initiated and transformation well underway

    FY2026-27: A low point in FCF trajectory with continued execution on new operating model

    Strong rebound expected with positive FCF in FY2027-28 and robust FCF in FY2028-29

     

    2025-26
    (In €m)

    Reported change
    vs. 2024-25 restated

    In % of total net bookings

     

    12 months
    2025-26

    12 months
    2024-25
    restated

    IFRS 15 sales

    1,395.7

    -21.8%

    NA

    NA

    Net bookings

    1,525.1

    -17.4%

    NA

    NA

    Digital net bookings

    1,331.6

    -16.0%

    87.3%

    85.9%

    PRI net bookings

    924.7

    +14.7%

    60.6%

    43.7%

    Back-catalog net bookings

    1,281.8

    -1.1%

    84.0%

    70.2%

    IFRS operating income

    -1,322.3

    NA

    NA

    NA

    Non-IFRS operating income

    -1,044.7

    NA

    NA

    NA

    Q4 Net Bookings exceeded expectations, reaching €415m, versus guidance of around €390m, driven by stronger-than-expected performance across the back-catalog, highlighting the enduring strength of the Group’s brands. Net bookings were down 54% year-on-year when compared to a record Q4 in FY2025-26 that included the release of Assassin’s Creed Shadows and significantly higher revenue from partnerships.

    Ubisoft’s transformation towards its new operating model well underway, including:

    • Closing of the landmark strategic transaction with Tencent, bringing €1.16bn of cash and enabling to meaningfully deleverage the Group.

    • Strengthening of leadership with the recently appointed Vantage Studios’ co-CEOs establishing a dedicated leadership team for Assassin’s Creed and naming Nicolo Laurent as their strategic advisor.

    • Making leadership appointments for Creative Houses 3 & 5, and the Creative Network.

    • Finalizing of the recruitment of the General Manager and selection of his leadership team for Creative House 2.

    • Progressing towards a rightsized and more focused organization that included:

      • A comprehensive portfolio review resulting in a more focused roadmap, with 7 projects discontinued and 6 projects delayed.

      • Continued execution with discipline on the fixed cost base, delivering €118m savings vs. FY2024-25. Fixed cost base has now been reduced by around €325m since FY2022-23 with a clear path to reaching €500m in cumulated savings on a run-rate basis by March 2028.

    Improved quality delivery for recent releases

    • Latest releases demonstrated improved quality delivery, with Assassin’s Creed Shadows, Anno 117: Pax Romana and Avatar: Frontiers of Pandora expansion exceeding 80 Metacritic score.

    FY2026-27: Laying the foundations for strong execution

    • FY2026-27 line-up to include Assassin’s Creed Black Flag Resynced (July 9), alongside other targeted premium games based on established Ubisoft brands.

    • FY2026-27 outlook reflects a lighter new release slate, continued investment ahead of stronger releases in FY2027-28, and restructuring cash costs, partially offset by a solid Live roadmap and strong growth for Rainbow Six Siege:

      • Net bookings down by a high single-digit percentage,

      • High single-digit negative non-IFRS operating margin,

      • Free Cash Flow consumption of no more than €500m.


  • PRESS RELEASE: BIGBEN: Q4 2025-2026 SALES UP 0.4% TO €64.7M

    Bigben Interactive
    Bigben Interactive

                                                                                                                                                          Press Release

    Lesquin, May 18, 2026, 6:00 PM

    Q4 2025-2026 SALES UP 0.4% TO €64.7M

    SALES FOR FISCAL YEAR 2025-2026 ALMOST STABLE AT 284,5 M€

    • OUTPERFORMANCE OF BIGBEN AUDIO-VIDEO/TELCO

    OUTLOOK 2026-2027

    • RESTRUCTURING OF NACON

    Lesquin, May 18, 2026, Bigben Interactive (ISIN FR0000074072) (the "Company") today announced its consolidated sales for fiscal year 2025-2026 (period from April 1, 2025 to March 31, 2026).

    IFRS – M€

    2025/26

    2024/25

    % Change

    Sales

    1st quarter (April – June)

    56.5

    57.9

    -2.4%

     

     

     

     

    2nd quarter (July – September)

    79.0

    78.0

    +1.3%

     

     

     

     

    3rd Quarter (October-December)

    84.4

    87.7

    -3.8%

    4th Quarter (January – March) (1)

    64,7

    64.4

    +0,4%

     

     

     

     

    Nacon Gaming

    36.6

    38.0

    -3.8%

    Bigben Audio-Video / Telco

    28.1

    26.4

    +6.5%

     

     

     

     

    Total 12 months (April-March) (1)

    284,5

    288.0

    -1.2%

     

     

     

     

    Nacon Gaming

    160,8

    167.9

    -4.3%

    Bigben Audio-Video / Telco

    123.7

    120.0

    +3.0%

     

     

     

     

    (1)   Unaudited figures

    Increase in Q4 2025-2026 sales

    Nacon recorded a slight decrease in sales for Q4 2025-2026, to €36.6M.

    Games segment sales for the quarter amounted to €25.2M, nearly unchanged compared with the same quarter of the previous financial year.
    Catalogue activity (new games) recorded strong sales growth at €13.2M, an increase of 33.2%. This growth was driven by a strong release schedule during the quarter, including Styx: Blades of Greed™ and Dragonkin: The Banished™.
    For the full financial year, Catalogue sales stood at 55.3 M€, an increase of 43.7%.

    The Back Catalogue (games released in previous fiscal years) is down 25.3% for the quarter, due to a high comparison basis in Q4 2024-2025.

    Sales in the Accessories division fell by a smaller proportion than in the previous quarter, buoyed by more favourable market conditions in the US. Over the full financial year, sales fell more significantly, mainly due to the impact of increased US tariffs.

    In light of these elements, Nacon closed its financial year 2025-2026 with a turnover of 160.8 M€, lower than its initial forecasts.


  • PRESS RELEASE: NACON: ACTIVITY FOR THE 4th QUARTER 2025-2026 AT 36.6 M€

    NACON
    NACON

                                                                                                  Press release

    Lesquin, May 18, 2026, 6:00 PM

    ACTIVITY FOR THE 4th QUARTER 2025-2026 AT 36.6 M€

    2025-2026 SALES AT €160.8M

    UPDATE ON THE PROCEDURE OF JUDICIAL REORGANISATION IN PROGRESS

    OUTLOOK 2026-2027 : RESTRUCTURING OF ACTIVITIES

    • COST REDUCTION AND RATIONALISATION OF INVESTMENTS

    Lesquin, May 18, 2026, Nacon (ISIN FR0013482791) (the « Company »), today released its consolidated sales for the 2025-2026 financial year (period from April 1st 2025 to March 31, 2026).

    Sales (unaudited)

    2025-26

    2024-25

    Change

    Million €

    1st Quarter (April - June)

    31.3

    32.3

    -2.9%

     

     

     

     

    2nd Quarter (July - September)

    46.8

    44.8

    +4.5%

     

     

     

     

    3rd Quarter (October - December)

    46.1

    52.9

    -12.8%

     

     

     

     

    4th Quarter (January - March) (1)

    36.6

    38.0

    -3.8%

     

     

     

     

    Games

    25.2

    26.0

    -3.0%

    including: Catalogue

    13.2

    9.9

    +33.2%

    Back catalogue

    12.0

    16.1

    -25,3%

    Accessories

    10.0

    11.0

    -9.2%

    Others(2)

    1.4

    1.1

    +28.9%

     

     

     

     

    12-month total (April - March) (1)

    160.8

    167.9

    -4.3%

     

     

     

     

    Games

    107.5

    97.1

    +10.7%

    including: Catalog

    55.3

    38.5

    +43.7%

    Back catalogue

    52.2

    58.6

    -10.9%

    Accessories

    47.7

    65.2

    -26.9%

    Others(2)

    5.7

    5.6

    +0.3%

     

     

     

     

    (1)   Unaudited figures
    (2)   Mobile and Audio Sales

    Q4 2025-2026 sales slightly down at €36.6M

    Games segment sales for the quarter amounted to €25.2M, nearly unchanged compared with the same quarter of the previous financial year.
    Catalogue activity (new games) recorded strong sales growth at €13.2M, an increase of 33.2%. This growth was driven by a strong release schedule during the quarter, including Styx: Blades of Greed™ and Dragonkin: The Banished™.
    For the full financial year, Catalogue sales stood at 55.3 M€, an increase of 43.7%.

    The Back Catalogue (games released in previous fiscal years) is down 25.3% for the quarter, due to a high comparison basis in Q4 2024-2025.

    Sales in the Accessories division fell by a smaller proportion than in the previous quarter, buoyed by more favourable market conditions in the US. Over the full financial year, sales fell more significantly, mainly due to the impact of increased US tariffs.

    In light of these elements, the Company closes its financial year 2025-2026 with a turnover of 160.8 M€, lower than its initial forecasts.


  • Frontier Developments shares jump as Jurassic World game boosts revenue

    Frontier Developments shares jump as Jurassic World game boosts revenue
    Frontier Developments shares jump as Jurassic World game boosts revenue Proactive uses images sourced from Shutterstock

    Frontier Developments PLC (AIM:FDEV) shares shot up, gaining around 19% to 392p on Tuesday, after the indie game developer upgraded full-year revenue and profit guidance driven by the success of Jurassic World Evolution 3 and stronger sales across its wider games portfolio.

    The Cambridge-based video games developer said it now expects revenue of around £103 million for the 12 months ending 31 May 2026, above previous guidance. Adjusted operating profit is expected to be around £16 million, which the company said is significantly ahead of previous guidance.

    Frontier said cumulative sales revenue for Jurassic World Evolution 3 is ahead of Jurassic World Evolution 2 over an equivalent post-launch period, including through new content releases. The company added that delays beyond its control had affected further content releases for the game in the past month, though it is working to return to the planned content roadmap.

    The profit upgrade also reflects higher-than-anticipated tax credits following the transition from the Video Games Tax Relief regime to Video Games Expenditure Credits, alongside stronger revenue and continued cost discipline.

    Cash stood at £44.9 million at the end of April, up from £42.5 million at the end of May 2025, despite £15.4 million invested in share buyback programmes. Frontier said it acquired 3,947,854 shares during the period, reducing total voting rights by 10% and enhancing earnings per share for FY27 and beyond by 11%.


  • SAVE THE DATE: NACON CONNECT IS BACK ON MAY 7, 2026

    NACON
    NACON

    - SAVE THE DATE -
    NACON CONNECT IS BACK ON MAY 7, 2026

    Lesquin, April 30, 2026 – After being postponed last February, NACON Connect 2026 will return on May 7th.
    A flagship event of the year, the new edition of NACON Connect will offer players and the press the opportunity to discover NACON's new projects, for both its accessories branch and its video game publishing.
    On the program for the evening: announcements of ambitious games, a preview of upcoming innovations for its range of accessories and exclusive gameplay sequences for anticipated titles such as The MoundEdge of MemoriesEndurance Motorsport Series, and the very recently announced Hunter: The Reckoning – Deathwish.

    The conference will be broadcast on NACON's official YouTube and Twitch channels on May 7 at 8:00 PM CEST / 11:00 AM PST.

    For a sneak peek, check out the event teaser now: https://youtu.be/VoBGDrmfO2A

    Join us on NACON's official channels on May 7 at 8:00 PM CEST / 11:00 AM PST to follow the announcements and react live. #NACONCONNECT

       Stay tuned! More information will be revealed very soon.
    Find all NACON games and accessories on the nacongaming.com website.

    ---------------------------------------------------------------------------------------------------------------------------

    Press contact :
    NACON – Marjorie Roy, mroy@nacon.fr

    About NACON
    A company within the BIGBEN group, NACON was created in 2019 to optimise its expertise and leverage synergies in the video game market. Comprising 16 development studios, AA game publishing, and the design and distribution of premium gaming peripherals, NACON brings 40 years of experience to benefit the world's gaming community. This unified centre of excellence strengthens NACON's position in the market and creates unique opportunities for innovation and competitive advantages. https://corporate.nacongaming.com/

    Attachment



  • Ubisoft Slides After Announcing Black Flag Remake Release

    gaming computer ©Head-Lie-2087
    gaming computer ©Head-Lie-2087

    Shares in Ubisoft (EU:UBI) dropped more than 4% on Thursday after the group revealed that Assassin’s Creed Black Flag Resynced will be released on July 9, marking its first major launch since a January profit warning that pushed the stock to a multi-year low.

    The updated version of the 2013 pirate-themed game, largely developed by Ubisoft Singapore, will include enhanced graphics, additional gameplay elements and an expanded narrative.

    “Resynced is the story you know and love from the original Black Flag, but the teams at Ubisoft have added brand-new content and enhancements across the experience,” the company said.

    The title will be priced at €59.99 and will be available on PlayStation 5, Xbox Series X|S and PC.

    Restructuring Efforts Continue

    The announcement comes as Ubisoft continues to implement a broad restructuring plan unveiled in January, which included the cancellation of six projects.

    The Paris-based publisher said it intends to reorganise its operations into five creative divisions structured by genre, as it looks to streamline costs and refocus its strategy following a period of underperformance and underwhelming releases.


Frontier Developments shares jump as Jurassic World game boosts revenue