| Enemy | Behaviour + Notes | Attacks - Damage | Damage Modifiers | |
|---|---|---|---|---|
| CARCASS SUPREME HUSK |
DEBUTED IN R-1: CARCASS
|
30 DP X 3 (Homing Orbs |
||
| Health | 80 (Boss) 50 (Common) | |||
| Weight | MEDIUM (FLYING) | |||
| REVENANT SUPREME HUSK |
DEBUTED IN R-2: BOTTOMLESS PIT
|
30 DP X 3 (Bouncing Orbs |
None | |
| Health | 50 | |||
| Weight | HEAVY (FLYING) | |||
| NEUTRALIZER GREATER HUSK |
DEBUTED IN I-2: IF THERE WERE NO THUNDER
|
10 DP (Black Hole Bomb |
||
| Health | 25 | |||
| Weight | HEAVY | |||
Enemies
Enemies are AI-driven characters who provide the main challenge to players in ULTRAKILL: Project Purgatorio, expanding upon the original roster of enemies present in ULTRAKILL. Due to their varying mechanics, they allow for unique interactions and attacks that the player must react to and overcome. Most if not all of the information for the Purgatorio enemies was found within the Terminal.
Enemies from ULTRAKILL are still present in all levels of the campaign.
Every enemy has unique attacks and health values. Bosses or other enemies with a boss variant typically have more health and attack types.
Although not an enemy, Gizmo is a re-occurring character within Purgatorio, and his page can be found here: Gizmo.
There are also multiple currently unreleased enemies, in which some have been revealed to the public. This includes the following. Principality, &
Bishop.
Enemy Roster
There are 5 major enemy types in the campaign: HUSKS, MACHINES, DEMONS, ANGELS, and ???.
| Enemy | Behaviour + Notes | Attacks - Damage | Damage Modifiers | |
|---|---|---|---|---|
| GEARTURNER LESSER MACHINE |
DEBUTED IN PR-1: AS REGULAR AS CLOCKWORK
|
TBA | TBA | |
| Health | 3.5 | |||
| Weight | LIGHT | |||
| UNFORTUNATE DEVELOPMENT GREATER MACHINE |
DEBUTED IN E-2: PALACE OF BLACK SPIRES
|
20 DP X 3 (Explosive Homing Projectile |
||
| Health | 40 | |||
| Weight | MEDIUM | |||
| HERMES SUPREME MACHINE |
DEBUTED IN I-1: THE DEATH OF PARADIGM
|
35 DP X 2 (Thrown Swords 20 DP x 5 (Slash Combo |
||
| Health | 80 | |||
| Weight | HEAVY | |||
| DATASCRAPER LESSER MACHINE |
DEBUTED IN I-2: IF THERE WERE NO THUNDER
|
Datascrapers are completely docile. The player cannot hurt them, and they cannot hurt the player | None | |
| Health | ? | |||
| Weight | SUPERHEAVY | |||
| Enemy | Behaviour + Notes | Attacks - Damage | Damage Modifiers | |
|---|---|---|---|---|
| CRAVEN LESSER DEMON |
DEBUTED IN I-1: THE DEATH OF PARADIGM
|
25 DP (Bash |
||
| Health | 10 | |||
| Weight | HEAVY | |||
| Enemy | Behaviour + Notes | Attacks - Damage | Damage Modifiers | |
|---|---|---|---|---|
| Enemy | Behaviour + Notes | Attacks - Damage | Damage Modifiers | |
|---|---|---|---|---|
| ENOCH, KING NOTHING HUMAN(?) |
DEBUTED IN E-4: EVERY STAR IN THE SKY
|
25 DP (Scythe |
||
| Health | 200 (75/125) | |||
| Weight | HEAVY | |||
| THE FATTEST FUCK ??? |
DEBUTED IN E-4: EVERY STAR IN THE SKY
|
30 DP X 75 (Homing Orbs |
None | |
| Health | 200 | |||
| Weight | SUPERHEAVY | |||