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    Alicia Howard
    Alicia HowardPro
    Senior 3D Artist at Glitch Productions
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    Murder Drones - Episode 1 & 2, Environments
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    Murder Drones - Episode 1 & 2, Environments
    4K
    4K
    8K
    Pro members can display assets in 4K and 8K.
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    Murder Drones - Episode 1 & 2, Environments
    4K
    4K
    8K
    Pro members can display assets in 4K and 8K.
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    Murder Drones - Episode 1 & 2, Environments
    4K
    4K
    8K
    Pro members can display assets in 4K and 8K.
    Subscribe here
    Murder Drones - Episode 1 & 2, Environments
    4K
    4K
    8K
    Pro members can display assets in 4K and 8K.
    Subscribe here
    Murder Drones - Episode 1 & 2, Environments
    4K
    4K
    8K
    Pro members can display assets in 4K and 8K.
    Subscribe here
    Murder Drones - Episode 1 & 2, Environments
    4K
    4K
    8K
    Pro members can display assets in 4K and 8K.
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    Murder Drones - Episode 1 & 2, Environments
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    4K
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    Pro members can display assets in 4K and 8K.
    Subscribe here
    Alicia Howard

    Alicia HowardPro

    Senior 3D Artist at Glitch Productions
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    Murder Drones - Episode 1 & 2, Environments

    I’ve had the pleasure of working on the entirety of Season 1 of Murder Drones, from the first episode in 2021, to the final episode in 2024. I’ve had responsibilities that included the 3D modelling of characters, props and environment assets, texturing, materials, set building (using methods of kitbashing and modelling specific assets), set dressing and creating 2D art for the show.
    I spent some time lighting and setting up these renders in engine to better showcase some of the environments from a closer perspective, mixed with some direct shots from the sequencer in engine.
    It’s been a blast seeing the whole season through to fruition and working with a team that constantly inspires me to be a better artist.
    The show wouldn’t be possible without the contributions from an amazing team, special shoutouts to –
    Max Rudland (Lead 3D Artist, Shader Artist, Lighting, Unreal Technical Artist, and undertaker of the impossible)
    Marc Humphreys (Lead Rigger, Maya Technical Artist) -

    ProfileMarc HumphreysCharacter Rigger / Technical Artist

    Jarrad Rumble (Shot Production Manager, Layout Artist, Animator, Unreal Animation Setup)
    Stephen De Mata (VFX & Technical Artist, Fluid & Physics Simulation, Gore & Oil Tool Creation) -

    ProfileStephen De MataVFX/Technical Artist at Glitch Productions

    Guillaume Coquel-Danchin (3D Artist) -

    ProfileGuillaume Coquel Danchin3D Character Artist at Glitch Productions

    Jonathan Corroto (3D Artist) -

    ProfileJonathan CorrotoLet´s do this !!

    Finally, thank you to Liam Vickers for being a great showrunner, director, and above all, an amazing friend.
    Episode 1: Pilot - https://www.youtube.com/watch?v=mImFz8mkaHo
    Episode 2: Heartbeat - https://www.youtube.com/watch?v=7z8DO1KhPFo

    Posted 6 days ago
    257Views
    1Comment

    Software Used

    • MayaMaya
    • ZBrushZBrush
    • Unreal EngineUnreal Engine
    • PhotoshopPhotoshop
    1 Comment
    • Guillaume Coquel Danchin
      • Report abuse
      Guillaume Coquel Danchin
      3D Character Artist at Glitch Productions

      Awesome Work Alicia ! Always so Inspiring smiling_face

      • 6d

    Tags

    • #Digital 3D
    • #Animation
    • #Real-time
    • #Games and Real-Time 3D Environment Art
    • #VFX for Real-Time & Games
    • #VFX for Film, TV & Animation
    • #NoAI
    • #Murder Drones
    • #Glitch
    • #Stylized
    • #Uzi
    • #N
    • #V
    • #Glitch Productions
    • #Episode 1
    • #Episode 2
    • #Pilot
    • #YouTube
    • #IndieAnimation

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