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I've been trying to learn Blender (I'm willing to learn any program at this point desu) I followed the CGCookie intro to Blender course. I'm just trying to model/sculpt robots, mechs, and then humanoid creatures to pose, animate, and eventually 3Dprint toys out of them to sell.

I checked the pinned post and tutorial links are 404'd.

Does anyone have any suggestions of what tutorials to watch? Maybe even some tips and shit.
>>
Have you watched the ChudCG courses?
>>
>>1023955 (OP)
Do the doughnought then the "rigging for impatient people"
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>>1023955 (OP)
If you are fem or at least cute you can add me on instagram, I'll teach you.
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>>1023955 (OP)
At some point you need to stop watching tutorials and start making things
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>>1023955 (OP)
https://blender-secrets-school.teachable.com/
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>>1023955 (OP)
OP here, a game dev with 10 years of experience told me to just use Zbrush. So I got Zbrush.

>>1023961
The what.

>>1023964
The donut feels humiliating desu. But the rigging for impatient people, I'll look into.

>>1023967
Thank.

>>1023973
Checking this out now! Thanks.
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>>1024000
The ChudCG courses. Helped me when I started out.
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>>1024011
Could you link that and explain a bit more?
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>>1023955 (OP)
for robots/mechs u could check out youtube channels like MechNuggets and study how they 'sculpt' mechs in vr then apply those principles in ur own work
for humanoid stuff you're gonna need a drawing tablet and that cgcookie "human" course seems pretty good, then u can supplement that with books like "anatomy for sculptors" and "form of the head and neck"
depending on the tut but for tutorials id suggest to use them as a guide to make your own stuff, to skip the middle man so to speak



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