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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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If you see a gibberish post, it was made by raiders, ignore it.

No, Vic 3 is not good yet. In fact it never will be. Neither will EU5.

How fares your empire, /gsg/?
Random Country Picker
http://orph.link/random

>Archive (mods only)
https://mega.nz/#F!plMxFYTB!sn9MTrvJ0tYjWSHgM8CZow

>Where to get these games
https://web.archive.org/web/20190720131512/http://hastebin.com/raw/moqugasume

>Mods
>> READ THIS FIRST.
https://web.archive.org/web/20200712212437/https://pastebin.com/33A7wXdB

>>[V2] - Niggermod
https://pastebin.com/Xgjd5LvG

>>[V2] - Crimeamod
https://www.moddb.com/mods/crimeamod

Previous thread:>>2367566 →
>>
good thread
>>
File: Alan_55.jpg (1.02 MB, 2560x1440)
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With the Alptigin Sultanate occupied with several wars against the Toluns and Seljuks, Akhsar marches an army into Osrushana and seizes its holdings without resistance. Marching further west on Samarkand, emissaries from the city ride out, suing for peace. 100 miles of land is secured for the Alans without contest.
The conquered lands are entrusted to the lead commander of the campaign, Suarn, who sits in Bunjikæt as an effective marcher lord.
>>
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In spite of agreements made six years prior, nobility in the eastern reaches of Jiuquan (Džučæn) begin riding into China once more, with local Tangut raiders under their command. This is met with tacit approval from the Khshaya, with caravans overflowing with spoils streaming west along the trade routes.
>>
I think Grossgermanium sucks.
>>
File: 1773982183606089.jpg (1.86 MB, 4096x2730)
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post more foxes
>>
furry animals should be killed in my humble opinion
>>
are you vegan?
>>
depends on who's asking
>>
File: Alan_57.jpg (1.21 MB, 2560x1440)
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While Alans now made up the majority population in the Kæshgar region, the arrival of Anbal's 36,000 Alans 66 years earlier had displaced many of the Muslim Qarluqs, Uighurs, Tajiks and Sakas who had been living in the area up to that point. Though many moved higher onto the slopes of the Pamir and the Tian Shan mountains, many more still moved east into Kushan or made the journey across the Erkech-Tam Pass into the Ferghana valley.
The people living in the valley were mainly Qarluq Turks, though many incoming Tajiks and Sakas - or, Hvamnai, as they called themselves - as well as a small number of Alans, had migrated.
The Hvamnai were themselves descendants of ancient Scythians and spoke a language with, at that point, a minor degree of mutual intelligibility with Alanic. Over time, missions to their villages along the slopes of the valley converted many of them from Islam and Buddhism to the Christian faith and then they themselves settled in the larger settlements such as Andijan or Osh to proselytise. After decades of such work, the majority of the small-yet-cosmopolitan urban population had embraced Christianity. However, the rural Turkic and Tajik majority, many of whom still practiced pastoral lifestyles in the highlands, would cling on to their traditional Islamic religion for a long time to come.
>>
File: Alan_58.jpg (2.32 MB, 2560x2880)
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Early one morning late in the spring of 1203, Queen Kera was discovered dead in her chambers, splayed out in a chair with a chalice of gold upon the floor. Her wine had been poisoned, though by whom nobody knew.
When Akhsar remarried barely a week after her funeral to the young daughter of Aravat of the Zændjitæ Clan, the Hitsau of Zhetisu, hushed whispers began to spread that Akhsar or Aravat, or perhaps both, had a hand in her murder, though nobody would ever say it out loud. Likely as not, she was in reality dispatched by a jealous chambermaid and the remarriage was simply politically expedient. Nobody will ever know the truth.
>>
File: Alan_59.jpg (2.62 MB, 5120x2880)
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As all of Akhsar's sons reach majority, the Khshaya faces a heretofore unprecedented issue: that of succession. Since Anbal's conquest, there had only ever been one surviving son to inherit. A law is drafted which decrees that the eldest legitimate son will inherit the Kingdom and that the remaining sons will receive accommodations in the form of estates upon reaching the age of majority.
Ælbeg, Akhsar's bastard son, is granted land from the seat at Marghinan west to Havokand, and north to the left bank of the Syr Darya.
Huddan, the third son, is granted the lands from the right bank of the Syr Darya north and west to the mountain peaks, with the eastern edge past the left bank of the Naryn up to the high pass at Karakul.
Anbal meanwhile, inspired by his father's stories growing up, requested to honour the tradition of taking a position among the itinerant Alan Swords. Though the boy was born small and sickly, as he went through his puberty he seemed to never stop growing. By the time his father saw him off to his new mercenary life, the boy stood nearly 7 feet tall.
>>
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>>
that zuidafrika is way too groB
it should be a small and cute republic centered around the mineral riches of praetoria with all the niggers expelled to bantustans
>>
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The diplomatic tension between the East Alan Kingdom and the Seljuk Sultans in Khwarazm had been long standing by the 13th century, as Khwarazm had long coveted the eastern coast of the Aral Sea and the cities upriver. The taunts and vile letters had been arriving for years until Akhsar could take it no longer. Resolved to see Sultan Ahmet in chains, Akhsar rallied his personal levies and began the march west.
Hearing this news, Ahmet moved his own armies north and captured the city of Dzhænkent - at this point, notably, the city was mainly settled by Armenians, while the surrounding countryside and smaller city of Khuwara majority Alan - mainly settlers from the Steppe Alans.
Akhsar's army was more twice the size of Ahmet's force and, when the former intercepted the latter, the result was quite predictable.
Chasing the Khwarazmians south, he came upon a second, much larger force outside the town of Barategin, on the south coast of the Aral Sea. If the two forces had managed to unite before Akhsar's arrival, the result could have been disastrous. Fortunately, however, this second army was still slightly smaller than Akhsar's own, and the day belonged to the Armenian Lord Mayor of Dzhænkent, Roupen, whose troops folded the Khwarazmian left and enveloped the centre, dealing significant casualties to the fleeing soldiers.
Moving on Khwarazm itself, the Alan army cut off a force of riders moving to rally the disparate routed forces. At the head of the cavalry was Sultan Ahmet himself. Akhsar moved his infantry to block their path and surrounded them with his own cavalry, leading to a slaughter. Ahmet himself was captured in the ensuing melee, and brought in chains before the King. Just as he had imagined it.
The Sultan's baggage train was looted and the Alans returned home with the Sultan in custody. Akhsar was undecided on what to do with the man, but eventually decided that the knowledge that he would be below his feet for the rest of his life would be fitting.
>>
lesbos
>>
alan reunification when
>>
As soon as South Ossetia holds a referendum with regards to joining the Russian Federation.
>>
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Troubling news from the north...
>>
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>>2383546
>>
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I'm sure it's no big deal.
More importantly, locals continue to embrace Christ.
>>
>>2383728 →
being antifurry is inherently antiwhite
>>
File: Alan_63.jpg (2.44 MB, 5120x2880)
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From 1212 to 1214, the Kingdom is plagued with raids from nomadic peoples from the north - primarily Mongols, Khitans and Uighurs - fleeing Temujin's conquests. Akhsar spends many months leading his men-at-arms in defending the eastern borderlands.
>>
zoom out cunt
>>
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In the winter of 1215, the first hooves of Temujin's hordes stampeded into Skæsæn Alania.
>>
Ask nicely
>>
please zoom out cunt
>>
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Akhsar could not hope to match the Mongols for speed. He called all of the levies he could muster, but they were unable to rally before the Mongols had already sacked every settlement east of Lop Nur. The Kingdom was simply too overextended to be defensible against such a rapid force.
The seemingly-endless Mongol army of mounted warriors was visible on the horizon to the Alans gathered on the eastern shore of the lake for a while, before they withdrew. Akhsar dared not give chase.
>>
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That's better.
>>
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Nothing really interesting, it's just a standard blobby CK2 map. But for some reason France has become completely Norman, which is quite cool.
>>
g-d i hate the inconsistent endonym country names in hip
>>
it doesn't help that this map is based off an older version of the mod so some of the choices are even worse
>>
eu5 status? is 1.2 fixing the game?
>>
march of the eagles
>>
march of the foxes
>>
post otter 682
>>
File: Alan_66.jpg (988 KB, 2560x1440)
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The next few years would be spent fortifying the realm against this new threat as they trampled over the tired and discordant Steppe Alan state in the north with little resistance. In 1219, Mongol armies were once again seen riding towards the Kingdom. This time, though, they came from the west. In perhaps a twist of irony, the Mongols had sacked and conquered the Khwarazm Sultanate, listless and exposed with their Sultan remaining locked away somewhere underneath the palace in Kashgar, opening the western border to attack.
>>
File: Alan_67.jpg (1.14 MB, 2560x1440)
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All of the available levies and men-at-arms were rallied and marched across the Erkech-Tam into Ferghana to meet the enemy. In addition, the Alan Swords were hired, commanded by the Heir Apparent, Anbal, and thousands more mounted Qarluq mercenaries were also hired to secure the flanks. Akhsar positioned his army on either bank of the Syr Darya in an effort to deny the Mongols the use of either of the key passes east and waited, as the thunder of hooves grew steadily louder.
>>
File: Alan_68.jpg (3.23 MB, 5120x2880)
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The vast Mongol host thundered past Havokand, east past Marghinan and Andijan and Osh, and onwards up the valley, where Anbal's army was camped. Hearing this news, Akhsar's army to the north broke its own camp and wheeled south, crossing the river in pursuit of the innumerable horsemen racing towards his son.
The horde under the command of one Mongatu Naimanid, a commander known for his horsemanship and speed, met Anbal of house Os's army one dry, dusty afternoon in the high summer heat of August, somewhere around halfway between Osh and Uzgend, near the valley south that led up to the Erkech-Tam Pass into the Tarim.
The battle was hard for the young commander, with Mongatu's horsemen circling the Alan infantry and peppering them with arrows, while the the cavalry attempted to give chase and inflict what damage they could.
Relief came hours later, as Akhsar's 21,000 cavalry force arrived and attacked the unsuspecting Mongols from the rear. Caught completely off guard, the Mongols attempted to recover but, stuck between two armies and completely outnumbered, they soon reached breaking point.
It was at this point that a second Mongol force - which had been in the rear, harrying the local population - arrived on the field. The faltering Mongols, invigorated at this sight, seized the initiative in the ensuing confusion, and Akhsar's cavalry was soon encircled and casualties began to mount. Anbal's infantry broke first, fleeing at the sight of the brutality. The two remaining forces continued their dance, until the Alans realised they were now outnumbered and outmanoeuvred. Exploiting a gap in the Mongol army, the Alans desperately broke through the encirclement and fled up the valley, fighting a valiant rearguard action all the way to the high pass.
>>
File: Alan_69.jpg (1.09 MB, 2560x1440)
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Akhsar continued the retreat to the city of Kæshgar to prepare to mount a new defence.
But, with so many of the skilled cavalrymen required to combat this foe dead or wounded, and with news of the atrocities being inflicted upon those who resisted reaching the capital in various waves over the years, Akhsar reluctantly sued for peace. The title of Khshaya was forfeit and his vassals were surrendered to the Khagan.
>>
blah blah blah blah blah blah
>>
I tried to do an Alan Nestorian Silk Road game once. Probably the most realistic scenario for a "white" "Christian" Kingdom popping up in the Tarim Basin region.
>>
I noticed Warhammer won multiple times. Probably the most realistic thing to keep happening repeatedly.
>>
all i noticed is that nobody asked
>>
'veri gem on the 'log
>>
who is your favorite /gsg/ april 2026 poster?
options:
ck2bab
nfag with 9th ck2 crimean goth campaign
>>
trick question the answer is me
>>
When is Averi going to be real?
>>
literally who
>>
like Ulm but a fox
>>
>nothing of importance
i see
>>
import this
*tosses a grenade at your fuckign head*
>>
*imports clippers*
>>
*exports coal*
*imports glass*
>>
*changes rgo to silk*
*pops pack up and leave*
>>
what mod are you playing that silk is not profitable?
>>
the hardly playable mod
>>
works on my machine
krimmod even changes the rgo in your capital to silk when you form rome
>>
File: file.png (75 KB, 796x184)
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reminder to never fall for the early access scam
>>
never have, never will.
>>
which game is that
>>
https://store.steampowered.com/app/362490/Exanima/
>>
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>fantasy slop
I kinda like the graphics. Imagine this in a real world setting with gsg mechanics(pops,settlements,wars,sieges,politics)
>>
https://en.wikipedia.org/wiki/The_Hundred-word_Eulogy
thoughts?
>>
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>>2384302
when picrel
>>
i dont think about china much at all
>>
it's fantasy but a unique spin on it
anyway that's not important because it's a really good sword swinging simulator with fully modelled physics
10/10 would pirate again
>>
File: xyz.png (3.66 MB, 1524x1723)
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countries for this feel
>>
i don't get it
>>
https://voca.ro/1c7wC9QU27Nx
>>
it's an off-topic shitpost`
>>
yeah but offtopic shitposts usually make sense and i can understand them
this one puzzles me doe
>>
>>2384507
what game is this
>>
crusader kings 2 with the china mod
>>
i dont believe u
>>
loli ntr strategy
>>
>only 62 contributions
>only 90 commissions
>floating 20540 ducats (you need to spend money to make money)
real noob hours
>>
what
>>
64c07
>>
legend of mortal :3
>>
File: 6.png (438 KB, 604x593)
438 KB PNG
>>
wow, it's like i'm really in tragsg!
>>
*grunts*
>>
ok thanks for the name of the game il check it out some time
>>
i looked it up and it's chinkslop to the point they can't even use deepl to translate the steam page into english correctly
>>
and thats a good thing
>>
File: World War Gore.jpg (673 KB, 1911x1065)
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World War 2 started in April 1943 and it is the Soviets/Germans/Japan vs the Allies.
Czechoslovakia is also fighting the Axis but on their own terms.
>>
that's just czechia
>>
>>2384633
Christ this game looks so janky. How do they manage to make every iteration worse?
>>
but hoi3 was better tahn hoi2 was better than hoi1
>>
>england and france landing in the baltics
that screenshot looks like some rydz-smigly fantasy
>>
my imperator mega campaign is absolute dogshit in vic2 thanks to eu4 and its AI blobs
>>
post it
>>
Three Hurrahs for Deutschland!
Hurrah!
Hurrah!
Hurrah!
>>
three ughs for germany
ugh
ugh
ugh
>>
Hearts of Iron IV nation tier list:
1. Germany
2. USA
3. Soviet Union
4. Great Britain
5. Japan
6. France
7. Italy
>>
irl ww2 nation tier list
1. usa
2. soviet union
3. germany tied with great britain
4. france
5. japan
6. italy
>>
>>2384747
vicky 2 culture tier list
1. south forest bantu
2. central bantu
3. northwest bantu
4. zulu
5. mongo
6. platinean
>>
grandi will return one day
>>
talex got married
>>
what's the point of this thread these days
>>
https://youtu.be/FBDleayoGDM?si=MQNsrXuzyOtU1MQG [Embed]
>>
still the best place to instragam post hot meals you're haveing
and dreamtime simulation for when we, the people, regain control of the means of grand strategy developments
>>
File: Untitled.png (450 KB, 1920x1080)
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chills
>>
whats that
>>
File: JW0w9e.png (25 KB, 630x500)
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looks like metamorph
>>
https://www.youtube.com/watch?v=YEcFHPkCMF4 [Embed]
lol
>>
it's chaos galaxy 2 and it's kind of shit
>>
bros im reading marcus aurelius and he writes that a small fire is extinguished by an obstacle, however a big fire consumes the obstacle to burn even brighter and thats lirereally the tantric law of inversion!!! how do these people from other sides of the planet come up with these concepts independently its just freakin amazeballs to me oh my science.
/gsg/ where i can play as marcus aurelius emperor of the roman empire?
>>
eu:rome
>>
marcus aurelius was kind of an L emperor for having a retard as a his designated successor
>>
he did it because he knew it would be funny
>>
he did it to gimp himself just like i do in my ck2 campaigns when my empires grow too strong.
keeps things interesting
>>
^ fact
playing a slovenly halfwit tyrant and destroying your realm through sheer incompetence and malice is fun because then you get to rebuild it and clean up some of those messy internal borders in the process.
>>
the spenglerian cycle of death and rebirth...
>>
which gsg is the transest
>>
transcarpathia
>>
hoi4 by far
>>
I want to like EU5 but it´s kinda exhausting. Will probably just do one Germany and one Byzantium run and then not play again for 2 years.
>>
nigga more people are playing eu4 than eu5
>>
https://steamcharts.com/app/236850
https://steamcharts.com/app/3450310
she's right
how can we fix eu5?
>>
missions unironically
oh and fix the 90% of game systems that are broken
and add actual content to countries so people can play more than like 10 of them and have a unique and interesting experience
sandboxtroons ruined the game
>>
I never liked eu4 either. It ruined my mega campaigns from ck2-vic2
>>
eu5 is a dnb and that's a good thing
>>
show the vic2 world
>>
>missions
No. Fuck you. Just because you need someone to give you tasks like the bimbo bitch you are doesn´t mean we all would enjoy it. FREEDOM IS NON-NEGOTIABLE
>>
>show the vic2 world
Have nothing saved. It was on my old PC and seeing that shit made me rage-quit
>>
eu5 doesn't have missions in any form? that's like the biggest thing that makes a country unique, it at least gives you a guideline of what you should do while the game rewards you for doing so.
What's supposed to make each country campaign unique?
>>
no, the biggest thing that makes a cunt unique are its people and its geographic location
liqqy didn't need mission trees to have countries feel completely different
>>
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if you have any hopes after seeing this from the first dlc for eu5 then i think you should reassess your expectations
>>
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>>
the difference is that vic2 has like one nation per region so there's a lot less variety. during eu's timeline there are so many more nations and options so there should be something to make them more unique
>>
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reminder gayreeks had to tap into larpmode to appeal to anglos that thought ancient greeks were the direct ancestors of the gayreeks of the 18th/19th century medieval peasants
>>
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there's this little thing called national ideas
to this day you have people arguing which daymio is the best
>>
national ideas are just a part of it, missions are the main thing that makes nations different and unique.
>>
>something to make them more unique
EU5 could do something with culture groups,pops,characters,the nation itself,units and buildings to make them feel unique. Missions are external and for me they feel like a chore. I never have fun doing them unless they happen to coincide with my conquests. CK2 and Vic2 have less depth than EU5 but nations still feel unique without any mission trees.
>>
of course there's the question is whether or not every single tiny cunt has to be unique
would it really matter if you formed as toscania vs siena?
>>
when was the last time a nation had a real idea
>>
germany had an idea how to resolve a problem plaguing europe
but johan isnt ready for that conversation
>>
in CK3 when you get to a specific point every nation just feels the same, especially as you blob relying on geographic location for variety is just stupid
>>
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The perfect gsg would be ck2 and vic2 fused together.
>>
that's just imperator
>>
imperator
whatever happened there
>>
can't wait to play as grey eminence epstein in the vicky and cicky fusion
>>
everyone plays the kill all the nigger mods for liqqy that add railroading and pseudomissions
>>
Imperator is good but antiquity is kinda boring.
>>
kinda like how the eu5 start date is boring
>>
what's boring about it?
>>
i'm not that guy and i don't find it boring but i think 1444 is a much better start date because it's so much closer to colonization
eu5 is essentially a medieval game
me, i would start the game off in 1492 personally
>>
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speaking of mega campaigns what happened to the tayuan mega campaign?
>>
>2
>>
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>2
i was competing with the roman empire and their empire was more homogenous
>>
>55.53k
post population of the new world
>>
niggas will play megaslop where haiti is a great power and think "yeah this is good"
>>
that reminds me i still have to play that crimeamod campaign where i unite all the negroes of the new world as haiti
>>
55.53k what? apples, oranges?
>>
sorry meant to type -55.56k
hope that clears things up
>>
Did the vic2 hater find a better game yet?
>>
no. in fact he never will.
>>
i hope he has because i've played every playable cunt in liqqy and i'm looking for something new
>>
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>post population of the new world
bolivia has a shitload of pops.
also haiti has this province for example
>>
>antioquia
>is not in syria
i don't get it
>>
https://youtu.be/GXa9BHt6T-8 [Embed]
(d)v___v(b)
>>
the start date is kinda boring because it doesnt produce interesting outcomes 50-100 years in unlike 1444 or 1453 where the initial conditions are better suited to that
maybe the underlying systems are to blame more than the start date but that will take more fixes to tell
>>
What's averi's favorite nation and type of campaign?
>>
fascist grossegermaniums
>>
>>>/v/737554398
I saw this thread and thought wow
maybe we should make this a mod be a mod for darkest hour
am i rght or am i right? i mean it woudld be better?
>>
i could take it or leave it
>>
eu5's start date is genuinely trash. The whole point of every gsg up until that point is that it's based around an event (or events) that changed the course of history to some significant degree. nothing significant happened in 1337 - the outcome of the hundred years war wouldn't be decided until basically the end and such a conflict can't be simulated in a gsg anyway.
it's the same reason why pre-1066 ck2 start dates are utterly dogshit: nothing happens, the world is a bunch of random tiny statelets with no impetus or identity.
the black death is maybe semi-interesting the first time you sit through it, beyond that it's a chore and the game would be better if, at the very least, the start date was set at the tail end of it - playing the aftermath, the effective reset back to zero, rather than having to wait through it every single campaign.
the black death is already tedious in ck2, but at the very least its character-driven gameplay means that you get some curveballs in the indiscriminate way it carves through courts leading to a bunch of unexpected characters inheriting realms they would otherwise have no business ruling.
>>
I just don't see how Germany is supposed to defeat the Soviet Union.
>>
1066 isn't even a significant date outside of britain, unless you're playing in the north sea region the date is completely irrelevant to you.
I agree that it's stupid to make the date right before the black death though
>>
West Francia and Lothrangia and East Francia and Lombardy and The Eastern Roman Empire aren't statelets.
>>
>>2385569
Nah, even the first time it's boring as fuck. You are just going to lose 40%-60% of your population and there is nothing you can do about it.
>>
woah /gsg/ was right
>>
>1066 isn't even a significant date
its fallout was so significant that it becomes half of the basis for the start date of eu4
it's significant for the period because it inextricably linked england and france for the next 400 years. it's an interesting moment in history because you have three players fighting for the same throne, but it also serves as a good jumping off point for the game leading up to the crusading era which begins ~30 years into the game.
in any event, my point wasn't that it's the most amazing pivotal moment that changed everything for everybody immediately - neither is the same true for the fall of constantinople - but that the start date is based on a historically significant event that changed history and one that you, the player, can decide the outcome of.
>even the first time it's boring as fuck
i was trying to be generous and play the devil's advocate
>>
AND WHAT ABOUT 1444?? HUHHH!!!?????
>>
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I love multiculturalism.
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When will crimeamod get a new update?
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I was asking the same thing. Then some wise anon(or even the dev himself) said that crimeamod is already perfect and needs no update. I couldn´t argue against that.
>>
>>2383522 (OP)
EU Vee is fun, why does it run like shit though?
>Kedah to malaysia playthrough
>>
cringemememod
>>
cringememegame
>>
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>>2385550
I think we know already
>>
>turn-based strategy
>no rts
>>
>not switzerland
>SPAIN
you will never be a real furry
>>
>>
what if a eu where every time you wanted to send a diplo request you had to stand in place for a diplomatic altercation a la tng picard and the other alien race was /gsg/er (naked) and says only "sorry, but i must blobbing"
>>
crimeadev has other stuff to care about
>>
https://en.wikipedia.org/wiki/Chicken_Kiev
>>
keef
>>
>AND WHAT ABOUT 1444?? HUHHH!!!?????
varna crusade was cool
>>
02
indonesia
serbia
turgay
schweiz

i don't get why indonesia is so cheap when the land is great and since we will fill it with huwhite men instead of indogs there is literally 0 disadvantage in these days of prophylaxis against malaria
>>
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did you know that indonesia is big?
>>
yes
>>
I'm pretty sure that's Monaco, bud...
>>
>735,358 miles
amerikans raus
>>
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you're telling me a single country can properly exploit all of this?
i am now a firm believer in colonial egalitarianism. each european country should have its own cute colony to properly manage instead of the big empires hogging all of it while it goes to waste
>>
its discontinuous and full of gay mountains tho
>>
exactly, perfect to give to separate countries and see how well they manage
ugh... imagine small (still fucking huge) slices of south america given to the big german princes
imagine how different a saxon settler colony would be compared to prussian to bavarian to rhenish to hanoverian
>>
why is south america so shitholy? can someone explain?
>>
south americans
>>
Thinking of trying Imperator Rome, never played it before, what's the verdict here
>>
it's ok, certainly better than eu4, but by allah is it boring
>>
that's just peru
argentina on the other hand seems quite comfy
the rest are just jungles
>>
if americans (germans) settled in south america there wouldnt have been an amazon forest left by 1900
>>
>he doesn't know
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If the right americans (germans) were controlling it I think the amazon wouldn´t be in danger
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Conservationism for the sake of conserving wildlife is retarded. The world is the human's domain, the only reason why we still have the Amazon rain forest is because Brazil is a retarded fourth world pseudocountry that can't accomplish anything
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>>2386127
only a certain mind sees
>tropical, monsoon
>polar, frost
>arid, desert, hot
and cries for their mammy like a littel bitch
this is why the highest culture lived and thrived there
if you were born a inca you would have been buried in the dirt at 4 or 5 years old as a dice roll for better omens
>>
https://youtu.be/doQowpvYF3c?si=Q1u5siGvuLwu3TpS [Embed]
>>
for better romans
>>
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living on a mountain doesnt make you a high culture
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but living in jamaica does
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i don't get it
>>
why blob into western pomerania and gotland?
and why only half of korea?
>>
the other half is too low t
>>
https://litter.catbox.moe/x21zbk.mp4
>>
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i must have been the last (cis) human male to assemble a chaturbate harem before they made it illegal to view in australia,... someone bring the devastating angels i tire of this pathetic world
>>
was wondering how on earth i imagined the above to be an appropriate post to make but it does relate tangentially to the post above that one about data retention (facescan or no camgirls)
>>
https://youtu.be/M4eDmPYJd5M [Embed]
solving these captchas now is hell
>>
>>2386372
conservationism is the first positive commandment handed down to adam and his sons the second being to pump juicy *****
all politics is auxillary to these two ideals
>>
conserve deez nuts faglord
>>
none any of the above is in earnest, , all satire
the folllowing statement nothing but genuine:
""new enoch inri is fire !!!!""'
>>
go to bed ocker retard
>>
https://en.wikipedia.org/wiki/Preussen_(ship)
ugh... what was...
>>
People complain about AI in grand strat games but would not actually like a good AI
Because a good AI on a stronger country would just eat you, literally nothing you can do since combat is just a numbers comparison in these games(retarded game design)

>>2386127
do you mean weather wise or demographics wise
Thats a mountain range, kinda normal to have weird weather along it
>>
but i like when the ai is good which is why i play krimmod
>>
>>2386112
This is the problem with the fixed growth rates you see in paradox GSG's
Thirdie shitholes can't catch up if everyone is growing at 2% a year
Despite the fact your gran colombia is bigger than all of europe combined....
>>
now that i think about it liqqy is the only paradox game where the ai regularly declares war on me
in eu4 or ck2 i'm pretty much always the one initiating wars outside of some highly specific scenarios of playing as rome or grenada, or things like scripted succession wars
another thing that makes liqqy great
>>
>America.... le bad
>>
actually i only play gs to *self-insert* and to ___role-play____ and therefore when the ai is complete retard tier it <<breaks my immersion>>
>>
eu5 was designed to appeal to every gsg'er circa 2023's fantasy and it doesn't even work. what is next for the genre?
>>
Good AI would have to be cautious about the other good AIs who would take advantage of their ongoing wars.
Good AI therefore would not treat every war it fights as totaler Krieg and would only be able to commit a certain number of soldiers to a given front.
Good AI would have strategic goals outside of blobbing all over every weaker nation around it and be interested in curbing the strategic goals of its rivals, intervening in their wars against smaller nations.
Good AI would consider alliances based on aforementioned goals and not just "your army size +40" "your navy size -20"
Good AI is multidimensional and does not begin and end at its aggression towards weaker nations and its tactical competence.
>>
"good ai" traditionally means 'competent challenging computer opponent in your nanna's yahtzee game
good ai these days would be a computer player with believable personhood who does the above while also playing to artistry

the reddest pill on the matter is that singleplayer gsgs suck and i can't wait for ragnarok
>>
let me know when you find ai that's that good
>>
36 can't speak for eu4 but ck2 ai just compares its total troop numbers to yours when making war decisions and weighs it against their "rationality", so it only declares war when either you've just badly lost a war or you've had your vassal levies slashed by a vassal revolt, or if the ai is a zealous lunatic of a different religion
>>
*hires indonesians to roleplay as ai cunts in multiplayer*
>>
martin anwards already solved these computer science questions decades ago with his avant garde release, "stellaris"
>>
>a "good gpu" 20 years ago meant it could run oblivion at 720p
>a good gpu today means it runs the latest aaa slop with ray tracing at 4k
ugh why do the goalposts keep moving -_-
>>
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because graphics fags exist
>>
johanbros... we lost...



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