"Chat during gameplay (experimental)" works on only one round, yet with the "(experimental)". Compared to the chat-option in Standard-gamemode, one gets the impression that the experimental SnS-chat is more persistent than the experimental standard-gamemode-chat. It isn't. If that SnS-chat is supposed to work in only the 1st round, then state it with "1st round" or make it so that the host auto-presses emergency button every time after a meeting is finished. It's a slightly annoying solution, but at least that checkmark-option could live up with their name more, if pressing meetings like in 1st round leads to chat being available during post-meeting gameplay.
Activity
[-]Chat during gameplay (experimental) works on only first round[/-][+]Chat during gameplay (experimental) in SnS works on only first round[/+]