Java Edition 26w14a

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This article documents an April Fools' Day joke version.
 
There is no proper release version or development version of Java Edition called the Herdcraft Update or Snapshot 26w14a.
Minecraft 26w14a
26w14a.jpg: Infobox image for Minecraft 26w14a the version in Minecraft
Java Edition 26w14a.png: Infobox image for Minecraft 26w14a the version in Minecraft
Edition Java Edition
Official name The Herdcraft Update
Release date April 1, 2026
Type Snapshot
Downloads Client (.json)
Server
Protocol version  dec1073742129
 hex40000131
Data version 5000
Resource pack format 84.0
Data pack format 101.1
Minimum Java version Java SE 25


26w14a is an April Fools' Day joke snapshot, supposedly the first and only snapshot for the "Herdcraft Update", released on April 1, 2026.[1] Similar to 22w13oneBlockAtATime, it disables many inventory features. Instead, the player can command "living blocks" using various tools in their hotbar. The blocks act as mobs, meaning they can be hurt, moved, and attacked.

This snapshot is a fork of 26.1.1.

Additions

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26w14a block and item additionsInvicon Punch (item).png: Inventory sprite for Punch (item) in Minecraft as shown in-game linking to Punch (item) with description: PunchInvicon Follow Me.png: Inventory sprite for Follow Me in Minecraft as shown in-game linking to Follow Me with description: Follow MeInvicon Move (item).png: Inventory sprite for Move (item) in Minecraft as shown in-game linking to Move (item) with description: MoveInvicon Attack / Mine.png: Inventory sprite for Attack / Mine in Minecraft as shown in-game linking to Attack / Mine with description: Attack / MineInvicon Craft (item).png: Inventory sprite for Craft (item) in Minecraft as shown in-game linking to Craft (item) with description: CraftInvicon Build (item).png: Inventory sprite for Build (item) in Minecraft as shown in-game linking to Build (item) with description: BuildInvicon Group / Ungroup.png: Inventory sprite for Group / Ungroup in Minecraft as shown in-game linking to Group / Ungroup with description: Group / UngroupInvicon Highlight.png: Inventory sprite for Highlight in Minecraft as shown in-game linking to Highlight with description: Highlight

Items

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Invicon Punch.png: Sprite image for Punch in Minecraft Punch

  • Used to mine and attack (as most other tools prevent this)

Invicon Follow Me.png: Sprite image for Follow Me in Minecraft Follow Me

  • Right click to select living blocks, which begin glowing
  • Left click to leash selected blocks to the player
    • If no blocks are explicitly selected, will use the current group from the Group / Ungroup tool

Invicon Move.png: Sprite image for Move in Minecraft Move

  • Same selection functionality
  • Left click to command blocks to move to the targeted location

Invicon Attack / Mine.png: Sprite image for Attack / Mine in Minecraft Attack / Mine

  • Same selection functionality
  • Left click to command blocks to attack mobs
  • Left click to command living tools to mine (regular) blocks

Invicon Craft.png: Sprite image for Craft in Minecraft Craft

  • Right click to create a 2×2 crafting grid (entity), requires enough flat space

Invicon Build.png: Sprite image for Build in Minecraft Build

  • Same selection functionality
  • Left click to command blocks to move to the target location, and then turn back into regular non-living blocks

Invicon Group / Ungroup.png: Sprite image for Group / Ungroup in Minecraft Group / Ungroup

  • Right click to cycle group None → Red → Blue → Lime → Yellow → Purple → Aqua → All → Repeat
  • Left click to add living blocks to the selected group
  • Selected group affects which blocks are commanded by other tools if no blocks are explicitly selected first
    • When "None", no blocks are selected
    • When "All", all blocks that are part of a group are selected

Invicon Highlight.png: Sprite image for Highlight in Minecraft Highlight

  • Hold it down to make all living blocks glow, you can also eat with it by clicking on the food block

Entities

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Crafting Grid

  • Created with the "Craft" tool (2×2) or by living blocks that are crafting tables (3×3)

Hovering Item

  • Created by using the crafting grid
  • Punching it completes the crafting process, converting it into living blocks

Living Block

  • Created any time an item would normally appear
  • Can collide with other mobs
    • Hitbox matches the shape of the block if it is a block (but doesn't rotate with the visual tumbling animation)
    • Other items use a small cube
  • Heal gradually over time
  • Blocks display health using the block breaking animation
  • If struck by lightning, it becomes a shroomlight

Living Block Command

  • Created by tools to show an icon on the ground indicating the target position

Splashes

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This version has unique splashes:

  • Watch out for traps!
  • Biggest herd in town!
  • Cozy dirt house!
  • Have you herd the news? The blocks came alive!
  • They see me rolling!
    • Refers to Ridin', a 2005 song by Chamillionaire, and the tumbling animation of living blocks. The first line of the song is "They see me rollin', they hatin' ".
  • 272 Cobblestone!
  • Nom nom nom!
  • 15 minutes 6 seconds!
  • Gooey!
  • Don't let your tools loose!
  • What's an item entity?
    • Reference to the Item entity, which was removed in this snapshot.
  • We solved the inventory problem!
  • Several blocks at a time!
  • What's that mysterious clicking noise?
  • Why, you stuck-up, half-witted, scruffy-looking block herder!
    • Reference to Star Wars Episode V: The Empire Strikes Back, in which Leia Organa says to Han Solo, "Why, you stuck-up, half-witted, scruffy-looking nerf herder!"
  • What is the collective noun for a group of blocks?
  • A blockade.
    • Answers the question posed by the previous splash in the list
  • Marching Cubes!
    • Might be a reference to the marching cubes algorithm used in computer graphics.
  • Moving Block Entities!
  • Beautiful Block Balloons
  • Don't let the wool float away
  • Pogo Tools
  • Cute Cuboid Companions
  • Slice some blocks into the lime group
    • Might be a reference to Java Edition technical lead Mikael Hedberg, whose username is Slicedlime.
  • Large block the size of a small block
  • Anything can be an entity if you try hard enough
    • Refers to the fact that living blocks are entities
  • Blocked.
  • The true meaning of block game
    • Modified version of the existing splash, "The true meaning of covfefe".
  • Hungry, hungry chests
    • Refers to the ability of chests to pick up other living blocks
  • Auto-Assembling Automata
  • Like sleeping in a tumble dryer
  • It's alive!
  • Fifteen years of ... whatever this is!
    • Modified version of the existing splash, "15 years of Mining and Crafting!"
  • 26w14a!
  • Enough balloons make you walk on water
  • Wool is lighter than air
  • Flashes make so much light
  • Lightning for the miners
  • Who Let the Blocks Out?
    • Might be a reference to the Baha Men song "Who Let the Dogs Out?".
  • This portal is not going to build itself
    • Refers to the behavior of end portal frames

Changes

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Gameplay

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  • Opening the inventory in any mode except Creative mode only shows crafting recipes.
    • Selecting a crafting recipe will fill it into a nearby crafting grid.
  • The inventory can be opened as normal in Creative mode.
    • The hotbar will appear empty except on the "Survival Inventory" tab, which accurately shows the inventory contents (by default the 8 special tools added with this update).
    • This functions completely normally, including allowing the special tools to be moved, removed and/or replaced.
    • Other items work normally when moved into the hotbar this way.
  • The ninth hotbar slot is invisible and cannot be accessed outside of the "Survival Inventory" tab in Creative mode, so any items placed there cannot be used.
  • Living furnaces will smelt nearby living blocks automatically (no fuel required).
  • Living chests, barrels, and other containers will pick up other nearby living blocks.
    • They will not pick up living blocks that are part of a group.
    • The contents can be opened by right clicking. Items can be dropped out of them, converting them back into living blocks.
      • Right clicking a dispenser or dropper instead causes it to activate.
  • Right click on living blocks (using Punch, Craft, or Highlight) to use an item's normal right-click functionality, if it has any. Some items do not work this way but may activate on their own:
    • Flint and steel sets fire as it moves (fire charges do not do anything special).
      • This can be used to access the Nether.
    • Bows and crossbows shoot automatically when commanded to attack and provided with arrows nearby.
    • Splash potions do not do anything special
  • When living end portal frames and living ender eyes get close to each other, they may combine.
    • When at least 12 living end portal frames with eyes are near each other, they will transform into an end portal (made of regular blocks).
  • Living weapons do more attack damage matching their usual properties.
  • Doors always appear as the bottom half only, even when instructed to "build" converting back into regular blocks.
  • Living light source blocks function as expected.

Structures

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  • Strongholds do not contain end portal frames
    • Instead, the silverfish spawner is replaced with one that spawns living end portal frames

Commands

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  • The /give command spawns living blocks instead of putting items in the player's inventory

Removals

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Entities

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Item

  • Completely removed and replaced with living blocks
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Screenshots

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Mojang images

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Mojang screenshots

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Trivia

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  • This is the first and only version to use the YYwWWn snapshot naming format since 25w46a.
  • This version was released on the same day as 26.1.1.
  • In the official trailer, the player seems to have nine inventory slots, one empty, but in the final version there are only eight.

References

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Videos

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