Skip to content

Feature request #1

@Fengsemul

Description

@Fengsemul

Disable kill/0.0s kill cd:

Adding option for disabling kill-function in Gameplay Settings so that Imposters can't kill from the start. Either by letting this mod accept 0.0s kill cooldown like in vanilla and when 4-Imposter-Gamemode is active without automatically reverting to 25.0s or in SnS-gamemode's case in 2.5s and or blocking the kill inside the mod like it does in SnS independently from unmodded kill cd.

Activity

Fengsemul

Fengsemul commented on Mar 31, 2026

@Fengsemul
Author

To get 0.0 kill cooldown in "None"/"Standard" as gamemode: Use the program called "dnSpy v6.1.8 (64-bit, .NET)" -> go "AmongUsRevamped.dll" -> "AmongUsRevamped" -> left-click on "FixedUpdateInGamePatch" -> at their text "bool flag5 = Main.NormalOptions.KillCooldown <= " replace "0" with the "Edit IL Instructions..." after holding left-click to the targeted numbers: ("25", "0.01") between "= " and "f" & replace them with "0" right to"if (flag5)
{
Main.NormalOptions.KillCooldown = ", "bool flag6 = Main.NormalOptions.KillCooldown != " & "if (flag6)
{
Main.NormalOptions.KillCooldown = ".

I found this out by having "repo:ApeMV/AmongUsRevamped kill" in my GitHub-search-bar, scrolling till I saw the correlating numbers with "25", "0.01", & "2.5", then I looked at the title of this named "Modules/FixedUpdate.cs" (https://github.com/ApeMV/AmongUsRevamped/blob/7da659af7b4e764a5fa3b0c4d62960ddbfccd255/Modules/FixedUpdate.cs#L76), then I found name that was inside AmongUsRevamped.dll and had "FixedUpdate" along the lines. If the kill cooldown meanwhile you seeing "0.0s" in "GAME SETTINGS" after closing with "X" and re-open it with "EDIT" is still not 0, then it isn't 0 kill-cooldown.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

      Development

      No branches or pull requests

        Participants

        @Fengsemul

        Issue actions