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Since AmongUs-games runs 1 hour, being curious about the number "-1" and that extra 10 seconds just make it sure it goes the entire game, I advocate for the true max value of time.
dnSpy v6.1.8 (64-bit, .NET) > AmongUsRevamped > NumberOption_Initialize @02000062 > Postfix(NumberOption): void @060001D6 > between "__instance.ValidRange = new FloatRange(" & ");"
The "class" can be found out by looking at the highest highlighted-through-lines shwoed line-text inside the GitHub-Code-text-field after clicking on the repo-search-results like "public static void Postfix(NumberOption __instance)" inside https://github.com/ApeMV/AmongUsRevamped/blob/7da659af7b4e764a5fa3b0c4d62960ddbfccd255/Patches/NumberOptionsPatch.cs#L92 .
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Fengsemul commentedon Apr 1, 2026
dnSpy v6.1.8 (64-bit, .NET) > AmongUsRevamped > NumberOption_Initialize @02000062 > Postfix(NumberOption): void @060001D6 > between "__instance.ValidRange = new FloatRange(" & ");"
The "class" can be found out by looking at the highest highlighted-through-lines shwoed line-text inside the GitHub-Code-text-field after clicking on the repo-search-results like "public static void Postfix(NumberOption __instance)" inside https://github.com/ApeMV/AmongUsRevamped/blob/7da659af7b4e764a5fa3b0c4d62960ddbfccd255/Patches/NumberOptionsPatch.cs#L92 .