WebGL 1.0
(OpenGL ES 2.0 Chromium)
WebGL-Details:
WebGL vendor: WebKit
WebGL version: WebGL 1.0 (OpenGL ES 2.0 Chromium)
WebGL Extensions: ANGLE_instanced_arrays; EXT_blend_minmax; EXT_clip_control; EXT_color_buffer_half_float; EXT_depth_clamp; EXT_float_blend; EXT_frag_depth; EXT_polygon_offset_clamp; EXT_shader_texture_lod; EXT_texture_compression_bptc; EXT_texture_compression_rgtc; EXT_texture_filter_anisotropic; EXT_texture_mirror_clamp_to_edge; EXT_sRGB; OES_element_index_uint; OES_fbo_render_mipmap; OES_standard_derivatives; OES_texture_float; OES_texture_float_linear; OES_texture_half_float; OES_texture_half_float_linear; OES_vertex_array_object; WEBGL_color_buffer_float; WEBGL_compressed_texture_astc; WEBGL_compressed_texture_etc; WEBGL_compressed_texture_etc1; WEBGL_compressed_texture_s3tc; WEBGL_compressed_texture_s3tc_srgb; WEBGL_debug_renderer_info; WEBGL_debug_shaders; WEBGL_depth_texture; WEBGL_draw_buffers; WEBGL_lose_context; WEBGL_multi_draw; WEBGL_polygon_mode
WebGL aliased line width range: [1, 1]
WebGL aliased point size range: [1, 1023]
WebGL alpha bits: 8
WebGL antialiasing :ja
WebGL blue bits: 8
WebGL depth bits: 24
WebGL green bits: 8
WebGL max anisotropy: 16
WebGL max combined texture image units: 64
WebGL max cube karte texture size: 16384
WebGL max fragment uniform vectors: 4096
WebGL max render buffer size: 8192
WebGL max texture image units: 32
WebGL max texture size: 8192
WebGL max varying vectors: 31
WebGL max vertex attribs: 16
WebGL max vertex texture image units: 32
WebGL max vertex uniform vectors: 4096
WebGL max viewport dims: [8192, 8192]
WebGL red bits: 8
WebGL renderer: WebKit WebGL
WebGL shading language version: WebGL GLSL ES 1.0 (OpenGL ES GLSL ES 1.0 Chromium)
WebGL stencil bits: 0
WebGL unmasked vendor: Intel Inc.
WebGL unmasked renderer: Intel Iris OpenGL Engine
WebGL vertex shader high float precision: 23
WebGL vertex shader high float precision rangeMin: 127
WebGL vertex shader high float precision rangeMax: 127
WebGL vertex shader medium float precision: 10
WebGL vertex shader medium float precision rangeMin: 15
WebGL vertex shader medium float precision rangeMax: 15
WebGL vertex shader low float precision: 10
WebGL vertex shader low float precision rangeMin: 15
WebGL vertex shader low float precision rangeMax: 15
WebGL fragment shader high float precision: 23
WebGL fragment shader high float precision rangeMin: 127
WebGL fragment shader high float precision rangeMax: 127
WebGL fragment shader medium float precision: 10
WebGL fragment shader medium float precision rangeMin: 15
WebGL fragment shader medium float precision rangeMax: 15
WebGL fragment shader low float precision: 10
WebGL fragment shader low float precision rangeMin: 15
WebGL fragment shader low float precision rangeMax: 15
WebGL vertex shader high int precision: 0
WebGL vertex shader high int precision rangeMin: 31
WebGL vertex shader high int precision rangeMax: 30
WebGL vertex shader medium int precision: 0
WebGL vertex shader medium int precision rangeMin: 15
WebGL vertex shader medium int precision rangeMax: 14
WebGL vertex shader low int precision: 0
WebGL vertex shader low int precision rangeMin: 15
WebGL vertex shader low int precision rangeMax: 14
WebGL fragment shader high int precision: 0
WebGL fragment shader high int precision rangeMin: 31
WebGL fragment shader high int precision rangeMax: 30
WebGL fragment shader medium int precision: 0
WebGL fragment shader medium int precision rangeMin: 15
WebGL fragment shader medium int precision rangeMax: 14
WebGL fragment shader low int precision: 0
WebGL fragment shader low int precision rangeMin: 15
WebGL fragment shader low int precision rangeMax: 14