fuck my stupid baka life

been thinking lots about hard/challenging games and how i just absolutely don’t fuck w them and don’t see the point. i often find myself annoyed and abandoning scrimblo platformers for this very reason bc it’s not even smth where u can get better at learning how to use the mechanics like in most games,, w these types of games it comes completely down to reflexes that I just don’t have. but this is cool and chill and v forgiving,, more so about being in this games world and appreciating its vibes than most platformers. idk rlly appreciate a platformer that cares more about aesthetics + narrative than actual gameplay. rlly beautiful and pretty game ^_^ #kidcore #scrimblo

as for like idk the hate of this remake in comp to original game…..u hating from a cracked screen….aint u dizzy???? fr tho like idk ive played the first three levels of the original ps1 release and it’s def it’s own vibe and is v pretty but this has accessiblity options both by being easier and being readily available which is nice lol…
also idk i think this game has its own specific vibe that’s kinda diff from the original game,,, has a similar look + feel to balan lol sick that’s cool

don’t ever serially experiment on lain!! worst mistake of my frigging life !!!!

double featured this w we’re all going to the worlds fair which like pair together rlly well,, touching on same themes and ideas,, even repeating some of the same dialogue which was like unexpected

prob one of the coolest and most interesting games architecturally speaking,, like how almost all of the clips/images in game are either of rotted half abandoned buildings or visual clutter and overpopulation like the cramped subway or wires connecting everything and everyone. idk idk makes sense why ppl try to find some solace online but also why the rot seeps through there too. sad game lmfao

gold star for robot boy !!! <33

part of me wants to be a hating cynical bitch and like discredit this for riding a sort of midwest-emo-revival wave and call it disingenuous but it's pretty evident how sincere this is lol!! which is cute sincerity is scary but also uhhh good 0_o
idk it takes a long time to properly leave like mentally once u kind of get out of there physically if that makes sense

all of the dialogue is written either like timmy's character in lady bird or a brave little abacus lyric,,,, no inbetween at all!!!

bought this for my bf bc im a very sweet girl ???

anyhow this is genuinely vv cool,, works like crazy well for how tiny it is but has the worst sound effects/music in any game ever? def smth to be said about how easy it is to translate the game of tetris + how hard it is to fuck up a version of tetris. game is so universal as it takes like less than five seconds to understand the mechanics of classic tetris and it’s not like hard to master at all but it almost puts u into a trance like state??? idk I go quiet asf playing any version of this shii,, peak disassociation game.

makes the existence of jon rafman and his works seem even more trivial and empty somehow

maybe one of my fave pieces of “games” writing,, love it!
wereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnectedwereallconnected

prob would’ve been my favorite game oat if I played at like 13 bc u can play as a cunty emo girl and the soundtrack has hives/lcd sound system/bloc party/death from above 1979

wtff anime girl AND she smoke joint okiee this iz awesum :3

been thinking a lot about the death of le third places and how any and all third places are now virtual unless ur like a supremely wealthy person or other rare exceptions. thinking about like why I connected so heavily to red dead redemption when I was like 13 wasn’t because it was a violent and fun video game but bc it allowed me to connect w a part of america that I was seeing vanish before my eyes in real time growing up, gentrification or whatever etc. seeing a true untouched (well obv colonization or whatever but u understand what I mean, as untouched as possible) area of america that was long gone before my parents were even born was v special. I enjoyed exploring every nook and cranny and collecting flowers more than I ever did progressing the story. that’s how I feel w this,, it’s smth incredibly special to me and I love how this blends reality + fantasy + the past into a very real and very alive virtual third place. idgaf about the story mode or the online community,, all I care about is being able to experience things I’ll never be able to irl,, things that have been long gone or experiences that are locked out for me as someone who is uhhh poor lol. every night for the past week my life has looked like this for me and my bf https://youtu.be/nB7MdrLWZOc?si=oOECS8-oHP8GjrSv

maybe ur all haters idk !!!!

pico is like the “you can’t be talking like that white baby” post to me

scene core /pos

honestly super experimental in its form which is lovely 2 see,, crazy mixture of a bunch of diff styles + mediums !!!!

https://x.com/indianloonie/status/1783244810771673519?s=46

truly an embarrassing game lol. tuned out when they introduced an area called The Hateful Mound like ok sematary work

weird ass ugly ass console exclusive mid 00s immersive sim-lite fps lol what. maybe one of the ugliest games ive ever seen?? like graphically so flat and textureless, a lot of the plot elements and character designs just rlly seem like the creative team behind this were on some nu metal type shit and I don’t rlly vibe w that era of design lol. however beyond the very cookie cutter story ripping on fuckboy movies and corporate grunge mid 00s angst designs there is some amount of palpable emotion and feeling in regards to jackie and his relationships w others and that’s kind of v surprising. v fun how many ways there are to go about fairly simplistic and rote missions and objectives,, gives u lots of powers and freedom and very well designed maps to allow u to have fun in. ultimately I think there’s too many options and abilities for how like short the game is like it introduces so many interesting things but it ends as soon as it starts. I rlly like short games but like this prob could be longer lmao. teeming w a real sense of life in it though,, like rlly fun and highly stylized posters and graffiti everywhere in this game, lots of ppl to interact w and call and obv the movies u can watch in game. makes it grounded in a sort of reality that it needs to be grounded in so u can buy into some of the bigger emotions this game is trying to get at. remedy ahhh game mechanics w rockstar ahh game writing. horribly cruel game at points and basically uses nyc as a microcosm of everything that’s wrong w america which sure?? but also I just think satires and critiques of america and it’s failings are way more interesting and true when coming from americans not to sound like uhh a patriot or whatever. also I didn’t finish this bc it’s ridiculously hard and commanding of ur attention and I don’t have either time or attention idk I got other shit to do lol so imagine this is rated four stars lol. anyhow check out this short little doc that’s available as extra content even if you don’t gaf about the game itself,, it’s nice to see ppl so passionate and creative :3
https://youtu.be/pMyEgsv-N3g?si=OLKnWMCtHjLgwZtI

weirdly the complete antithesis of what mcgee was going for in the sequel,, the sequel is bright and colorful but ultimately dour and overly dark in tone and story. this is one of the most dark looking games ive ever played and the map layouts for each level are so utterly confounding and disorienting, a labyrinthine hell constructed by others specifically for u to suffer during. the first is a game about growth and progression, forgiveness and regret and the pain that comes w both, the sequel is concerned w regression and ig I just don’t vibe w that as much. this belongs more to an era of game design like max payne or rule of rose where ur small and the world is big and there’s plenty of ppl who don’t want you to exist within it. the structure of every world is chaotic and dizzying and scary! I love some of the weirdo imagery the enemies can conjure up like the flying bomb dropping bugs that seem almost military like.

there’s so much being said here even w like v minimal actual words being said,, alice herself conveys sm through grunts and screams it’s actually kind of wild. a simple jump to a ledge sounds blood cur-tingling and filled w anger + desperation. idk to see her suffer so often and in such extreme ways and come out the other side (at least for this game) a better and more whole person is rlly fucking fulfilling and satisfying to experience.

part of me wishes there was a third game and a better ending to both alice the character and the series, but also I realize that this series obv took a lot out of mcgee and was coming from a place that’s maybe better left sitting dormant for his own mental health. he seems kind of happy as a retired old guy living in shanghai that’s left behind a wealth of art that means a lot to a lot of ppl and now just makes emo plushes that while don’t mean rlly anything to me obv mean something to enough ppl. I think that’s nice ^_^

omg thank GOD the charli song didn’t play….