played on the bus while listening to whole lotta red and then got home and immediately almost started crying. vamp anthem asf

-really reminds me of the jim strensum/mook animation scooby doo quadrilogy. Japanese productions aimed squarely at American audiences but like heavily inspired by European imagery and folklore. both kind of walking a very fine tightrope between just all out camp and melodrama. the fucking bats on the home screen just kinda drive these similarities in for me.
-think I finally understand why people like dark souls because of this game. I definitely enjoy the aesthetics of souls games but the unbeatable seeming bosses and far away save states kind of ruin the experience for me. I’ve tried to finish several of them and never can get all the way through for one reason or another. had a moment here fighting death where I was very close to giving up fully, replaying his boss battle again and again on a bus commute, each time getting closer to throwing in the towel. but I was very enamored by this games world and wanted to see it through to the end and so I did, i just kept grinding and learning better attack patterns so I could continue progress. didn’t feel very rewarding or satisfying to actually beat him and I think that’s because it’s not an actually unfair boss and is instead just something you kinda have to learn inside and out. anyhow fuck death, dude sucks.
-game looks so gooooood. beautiful gorgeous sprite work and I love the designs of the monsters and the castle itself. I really like all the main cast, all very charming. fucking yoko one of my all time favorite designs I think and julius is on that revolver ocelot wave. game over screen just so beautiful. everything looks so ornate and this really cool mixture of medieval and modern.
-story is good and cute!! doesn’t take itself too seriously or impose on the player, just cool like background stuff you learn about the characters every once in a while. I saw the menu a couple of nights ago and beyond it’s commentary on class disparity and r slash antiwork type stuff there’s like a real case it’s making for vulgar auteurism as something that’s just pure, something without pretension or irony. I think this is like the video game equivalent of that, no frills just straightforward, I appreciate that.
-also I got reminded of this fucking gba game I played as an infant called rugrats castle capers, baby’s first metroidvania I s2g Lmaoo

This review contains spoilers

just about as good as everyone says, mostly just have scattered thoughts on this one
-me and my bf kept commenting every like half hour on how fucking good and iconic heather’s outfit is
-this whole game but especially the ending give me the same vibe as the suspiria remake from a few years ago
-my only other experience w this series is playing about half of 2 (very good but didn’t at all hook me like this one did) and watching the 2006 movie like five years ago, was pretty good from what I remember. I’ll probably play all of them aside from 1 and the vita game, will probably just read through the play novel as it seems pretty cool.
-vincent literally on his huey emmerich wave. funny guy, why is he 24 and why does sexy kit harrington play him in the second movie
-tbh only really played this bc for the last year I’ve been absolutely obsessed with akira yamaoka’s scores for the series. Got introduced to them via the boyfriend of a girl me and my boyfriend were friends with, he played sissy hypno one time while drunk and then proceeded to spend the entire night puking in my bathroom. Good times. You’re not here goated song.
-played this on easy action level easy riddle level bc fuck that this game is like a little archaic and I was pretty much entirely here for the story and the atmosphere. Only time I really had a hard time with the game was in the haunted mansion with the red light chasing you. Think that bit and it’s difficulty works for the best given the fact that up till that point red lights are almost seen as something comforting for the player and now the thing that’s helped u out sm through ur play through kills u almost instantaneously.

Ethel Cain type bullshit

mf that made this game is like the sean baker of this cringe website

literally fuck thisssss
good stuff in terms of like aesthetics and world building, I like the like fascistic corporate world vibe. definitely ahead of its time and jk puts in one of the best voice performances of all time but also fuck this, Reddit type stuff. puzzles got too annoying and I just couldn’t finish it, difficulty spike in this is fucked. male brained core game and I just don’t have time/patience to finish something that is probably only a 6/10

Slay Johnson. Boots Johnson. Purr Johnson

do you think anyone ever played the vita version of this lol

late last summer I took a trip with my boyfriend, his younger sister and their extended family to an island. A very small island with basically nothing to do, just beaches and small tourist shops. Me and my boyfriend slept at the bottom of a bunk bed and his sister at the top. The three of us spent virtually every day together for a little over a week, we played mario party on my switch every night and every day we swam in the pool, we’d walk to grocery stores or dollar stores and buy candy or ice cream. It was such a beautiful place and I fell into a true routine there but eventually all things end and so I brought my paradise back with me. I had to get a job for the first time since the pandemic upon coming back from that vacation and I’ve fallen into a routine with that, replacing a warm sunny beach town with the cold artificial lights of working for a mega corporation. I’ve learned to live with that, with being fine working at a place like that, because ultimately it’s all work to provide myself with the future I want. A future that is a paradise I’ve carved out for myself, something like that sleepy beach town, replacing one routine with another.

I think FSR is a really special experience and reminded me every time I played it of how fleeting it all is. To not get caught up with stuff that does not matter to you, to make sure you don’t fall into patterns or routines that make you unhappy. I loved this perfect tiny handcrafted village and I enjoyed my entire time with it, walking from the beginning of the map to the end most days reminded me of how special and precious this life we have is. Ultimately I came away from this game with a very privileged outlook, no one is able to achieve true paradise and so the best we can hope for and the best we can do for ourselves is make our own idea of paradise with what we have and what we’ve been given.

Reminded me so much of Tony Hawk’s Downhill Jam from the Wii which is a very good thing in my head. Corporate punk lame bullshit idk I kinda love it

Love it and the fact that the cursor is a lizard made me smile

she do be super sonic racing though