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Vampire Survivors
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v1.6.109 - hotfixes
Early Access Save Data Recovery - Co-op button - Steam overlay
  • Updated co-op UI to add "Enter co-op" button
  • Changed Steam DLC button to launch an URL instead of Steam overlay to resolve auto-playing videos in the background.
  • Added save data recovery for early-access players returning to the game.

  • Gold items in collection are now only visible on collection
  • Fix item pickups from sometimes incorrectly awarding multiple times
  • In co-op, all players now die in Holy Forbidden if timer runs out
  • Added game version to preloader
  • Added DLC versions to options page.
  • Fixed issue with weapon names not showing up in recap in Japanese.
  • Fix for extra "-" in academy badge level up translation in some languages.
  • Fixed Egg Count overlapping
  • Fixed pause menu text overflow with high egg count.
  • Fix regression of player-colour coded treasure panel buttons.
  • Fixing chests getting stuck outside of walls on Astral Stairs.
  • Fixed piano birds not being visible.
  • Make golden eggs go to collecting character in co-op, in rare cases where you find them. Stops Sigma getting eggs indirectly.
  • Adjusting Directer fight background stars zoom effect.
  • Fixed Merchant soft lock when all weapons are selected.
  • Fixed which character gets healing hearts in co-op.
  • Fixed Vento Weapon not updating area size.
  • Merchant now checks weapons in all players not just the active player.
  • Increasing size and alpha of pause button.
  • Sprite sizes are now correct after changing character skin.
  • Fixed an issue where every level up bonuses were not being applied to all characters.
  • Making the background music resume after completing Leda event.
  • Fixed an issue where enemies were initializing with a wiggled state.
  • Bestiary description no longer truncates and expands the content correctly.
  • Merchant back button works via controller.
  • Fix to Astral Stairs Teleport Layering.
  • Fix for power up icon sizes.
  • Character found page dark icon sizing adjustment.
  • Fixed infernas secret page weapon reward icon size.
  • Fixed sprite sizes in achievement info panel, and character select info panel.
  • Fixed an issue where the Directer fight would try to progress before the Directer had been spoken to.
  • Fix for issues with lingering visuals when exiting stages.
  • Collection items now accurate sizes compared to old-engine.
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Vampire Survivors
¥499
Posted 
Thu, September 14, 2023
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5:02 PM JST
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Small Update / Patch Notes
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Mon, December 18, 2023
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Today is a big day for our game as we are finally fulfilling half the game title: there are still no Vampires but at least there are SurvivorS now.
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Thu, August 17, 2023
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We are currently super busy finishing the co-op update (coming 17th August!) but we’ve got a whole bunch of smaller Vampire Survivors updates we wanted to share with you,...
Trading Cards out today, local co-op deep dive, engine switch and London event!
Wed, July 12, 2023
About This Game:
Vampire Survivors
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Vampire Survivors
Action RoguelikeBullet HellRoguelitePixel GraphicsVampire2DIndieSingleplayerCasualArcade
Oct 21, 2022
Mow down thousands of night creatures and survive until dawn! Vampire Survivors is a gothic horror casual game with rogue-lite elements, where your choices can allow you to quickly snowball against the hundreds of monsters that get thrown at you. Be the bullet hell!
¥499
Vampire Survivors
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