Resident Evil Requiem is a crown jewel in Capcom’s survival horror crown. Its characters develop realistically, its rhythm between action and horror should more than satisfy fans of both styles, and its story gripped me from beginning to end. This is Resident Evil at its finest, and I can’t wait to see where Capcom takes the series next.
Requiem is yet another powerful Resident Evil experience that conveys an enormous desire to follow this series. The two sides of Resident Evil are explored with thrilling effectiveness to achieve a very entertaining game that is a pleasure to play over and over again.
Capcom has recaptured the essence of classic horror without giving up on action, and it’s brought it to Nintendo Switch 2 with an ambition you can really feel. It may not be the prettiest version, but it’s the most versatile and comfortable, and it proves the console is ready for the generation’s biggest releases.
Resident Evil Requiem sets a new benchmark for a series that has been pretty consistently great for the last decade or so. By combining classic survival horror with the more action-focused gameplay of RE4, the result is an experience paced to perfection. Add in a lore-heavy narrative and copious easter eggs, and you've got what might be the ultimate expression of Resident Evil…There are a few minor visual hiccups along with some inconsistency in frame rate during busier moments, but the fact that we've got a brand-new flagship RE game running well on Switch 2 should be celebrated. The lack of a Mercenaries Mode feels like a missed opportunity, but I've got my fingers crossed that it eventually shows up.
Resident Evil Requiem manages to keep the series moving forward, even when it looks back to its past. Seeing how good Requiem looked and how well it ran, I have hope in seeing new Capcom games continuing to hit the Switch 2 day-and-date with the more powerful consoles. If you love Resident Evil games, then you don’t need me to tell you to get this game. If you’re looking for the right time to dip your toe into the Resident Evil waters, then Requiem gives you enough of the scary and shooty parts the series has kept going this long.
Resident Evil Requiem wonderfully blends survival horror and action, featuring two compelling protagonists with starkly different experiences that keep the gameplay fresh. The story is excellent, fitting nicely into the Resident Evil universe at large, and the game runs really well on the Nintendo Switch 2.
Resident Evil Requiem is a conscious exercise in reconciliation, bringing face to face two fundamental ideas that have always defined the series: vulnerability and competence. Capcom revisits the traumatic memory of Raccoon City and attempts to stitch together narrative threads that for decades seemed scattered, placing that weight on the shoulders of two dichotomous protagonists. Grace embodies fear, scarcity, and psychological burden. Leon symbolizes legacy, experience, and the inevitable erosion of terror in someone who has already seen too much. This duality is not merely narrative, it is mechanical. Requiem builds two distinct rhythms and alternates between oppressive tension and controlled release, in a carefully designed cycle that draws from the franchise’s own history and intersects it with an intelligent evolution of design. The result is a succession of memorable moments, not always staged with the restraint horror requires to fully assert itself.
Resident Evil Requiem is a magnificent return of the horror legend, balancing between pure survival and action, and not all of its ideas work equally well, but as a whole it represents a superbly crafted, audiovisually stunning and extremely entertaining blockbuster that confirms that Capcom has its flagship series firmly in hand. Despite minor reservations, it is a fantastic horror ride that only narrowly misses the absolute peak of the series.
With Requiem, the grand finale is complete: Capcom unites all fans of its saga in a bloody communion, whether they prefer first-person horror or over-the-shoulder action. Capitalizing on fan service, this Resident Evil resurrects the dead as much as memories, but could it have been otherwise with Leon confronted by his eternal demons? Admittedly, Requiem rehashes old ideas, but it brilliantly succeeds in its gamble of delivering two games in one, even if the story is once again a flimsy excuse for all sorts of extravagances. Beautiful, generous, well-paced, comprehensive, and designed to satisfy longtime fans, Resident Evil Requiem is devoured like a rich, over-the-top compilation with extra ketchup.
Resident Evil Requiem shines in its incredible first half, which masterfully blends pulse-pounding horror with intense action. Unfortunately, that winning formula isn’t maintained throughout the latter sections, which devolve into fan-service moments strung together by an increasingly sloppy plot. Still enjoyable, but ironic that an instalment about moving on from the past would be so weighed down by it.
Resident Evil Requiem feels like if Capcom took parts from 2R, 4R, 6, 7, and 8, then sanded them all down to fit together. As a game, it might be the most fun installment I’ve played in a very long time. It combines both classic survival horror and fast-paced action-horror without feeling completely incongruent or like it’s compromising something. Its strong level design is a promising step in the new direction the series is taking, yet it’s dragged down only by a weak and forgettable story.
We need a little more time with Resident Evil Requiem on Nintendo Switch 2 before delivering a final verdict. For now, it’s encouraging to see Capcom nail a solid handheld experience, and the multi‑protagonist structure and the tale that they have woven have already made this entry far more engrossing than its recent predecessors - the kind that lingers in your mind long after you put your controller down.
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