3D Modeler - TechnicalArtist

広域東京エリア
48人のフォロワー 48人のつながり

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概要

Some people can say that I am dedicated to my job, but creation of engrossing and exciting games is my love and passion. That is why even after working for 9 years as a designer I am very happy to broaden my horizon and pushing my skills to the limit.
I enjoy the opportunity to teach and share ideas with other as well as working on my own.

職務経験

  • Capcom グラフィック

    テクニカルアーティスト

    Capcom

    5年

    日本 東京都

  • Chief Designer

    CyberStep Communications, Inc.

    9年7ヶ月

    Had the main responsibility for character 2D/3D design, and effects creation.
    Also, I had a role of a team leader, texture designer, and work on rigging and animation.

    ・One of the created in-game items made sales in the amount of 100,000 USD in one week
    ・As art director, I improved main character design and modelling
    ・Created more than 200 types of animation for monsters and human characters
    ・Designed more than 1000 types of game effects
    ・Added compatibility to animation…

    Had the main responsibility for character 2D/3D design, and effects creation.
    Also, I had a role of a team leader, texture designer, and work on rigging and animation.

    ・One of the created in-game items made sales in the amount of 100,000 USD in one week
    ・As art director, I improved main character design and modelling
    ・Created more than 200 types of animation for monsters and human characters
    ・Designed more than 1000 types of game effects
    ・Added compatibility to animation so it was able to use it in another project
    ・Successfully trained junior team members to become a chief position
    ・Customized scripts of supporting tools
    ・Designed loved by users in-game maps

学歴

  • EnglishStudio London

    英語

    英語学習のため留学

  • 東京ゲームデザイナー学院 キャラクターデザイン科

    グラフィック・デザイン

プロジェクト

言語

  • 英語

    ビジネス初級

  • 日本語

    母国語またはバイリンガル

  • ロシア語

    挨拶レベル

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