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status: confirmedIssue's details are known, it is consistently reproducible, and it needs a fixIssue's details are known, it is consistently reproducible, and it needs a fixstatus: fixed in next releaseIssue will be fixed in the next releaseIssue will be fixed in the next releasetype: crashIssue where the game crashesIssue where the game crashes
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Create on Forge on 1.20.1 crashes with this specific configuration:
Top gearshift is signaled 13, bottom 12, pass a torque input to it and it will immediately crash due to a stack overflow. The save is then rendered useless unless you edit the world to not include this stuff.
at com.simibubi.create.content.kinetics.RotationPropagator.propagateNewSource(RotationPropagator.java:299) ~[create-1.20.1-0.5.1.j-all.jar%23529!/:0.5.1.j] {re:classloading}
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status: confirmedIssue's details are known, it is consistently reproducible, and it needs a fixIssue's details are known, it is consistently reproducible, and it needs a fixstatus: fixed in next releaseIssue will be fixed in the next releaseIssue will be fixed in the next releasetype: crashIssue where the game crashesIssue where the game crashes
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techno-sam commentedon Jan 4, 2026
Caused by floating point imprecision in
RotationPropagator#propagateNewSource, which used an exact comparison between previous and new speedsCrashproof Bludgeon
Crashproof Bludgeon (#9803)