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aarthificial

@aarthificial
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166K subscribers•51 videos
Hi, my name's Jacob. I make concise videos about the technical side of game development. Hi, my name's Jacob. I make concise videos about the technical side of game development. patreon.com/aarthificialand 4 more links
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7:22
Now playing

Reimagining Astortion | Devlog 0

134K views 1 year ago
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8:58
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Could This Asset Be Code?

108K views 1 year ago
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2:43
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One Year of Motion Canvas

56K views 2 years ago
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7:06
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A Little Reset - Channel Update

68K views 2 years ago
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11:29
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I Vanished to Make My First Game

59K views 2 years ago
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8:18
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Smooth Parallax - Pixel Renderer Devlog #2

126K views 2 years ago
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4:17
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Motion Canvas is now Open Source!

804K views 3 years ago
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8:41
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Deferred Lights - Pixel Renderer Devlog #1

444K views 3 years ago
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3:30
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Walking on Walls - Astortion Devlog #28

112K views 3 years ago
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6:25
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Schrödinger's Levels - Legacy Devlog #27

241K views 3 years ago
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2:45
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Quitting my Job to Focus on Game Dev - Channel Update

33K views 3 years ago
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6:58
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Animating with Code - Motion Canvas

240K views 3 years ago
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4:41
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Pixel Art Animation. Reinvented - Astortion Devlog

2.5M views 3 years ago
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Keeping Track of Every Speaker in the Game - Astortion Devlog #25

62K views 4 years ago
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8:29
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Implicit Choices - Legacy Devlog #24

54K views 4 years ago
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5:27
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Dynamic Conversations - Legacy Devlog #23

62K views 4 years ago
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5:01
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Taming Coroutines - Unity Tips

25K views 4 years ago
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3:41
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Stealing Control from Players - Legacy Devlog #22

105K views 4 years ago
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3:40
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Interactive Foliage Shaders for Unity

65K views 4 years ago
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3:39
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Harnessing the Power of GPU to Draw Pixel Art Lines - Legacy Devlog #21

183K views 4 years ago
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3:27
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Next-Gen Pixel Art - Legacy Devlog #20

604K views 4 years ago
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Different Kind of Pooling - Legacy Devlog #19

36K views 4 years ago
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Optional Variables - Unity Tips [2020.1+]

20K views 4 years ago
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Breaking Down my Architecture - Legacy Devlog #18

37K views 4 years ago
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6:11
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Saving the World - Legacy Devlog #17

35K views 4 years ago
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10:54
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Saying Goodbye to Animation State Machines

134K views 5 years ago
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4:53
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Debating Jumping for Two Minutes Straight - Channel Update

18K views 5 years ago
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5:35
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Piecing the World Back Together - Legacy Devlog #16

46K views 5 years ago
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Changing the Game Animation Industry as We Know It - Legacy Devlog #15

141K views 5 years ago
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Creating Puzzle Elements: The Great Finale - Legacy Devlog #14

29K views 5 years ago
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Designing Puzzle Elements (kinda) - Legacy Devlog #13

32K views 5 years ago
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Internationalization - Legacy Devlog #12

26K views 5 years ago
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Recreating Darkwood's Vision Effect in Unity

59K views 5 years ago
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2:55
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Teaching Players how to Play - Legacy Devlog #11

25K views 5 years ago
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Making the World More Interactive - Legacy Devlog #10

34K views 5 years ago
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Bringing Foliage to Life using Physics - Legacy Devlog #9

96K views 5 years ago
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Game Menu and Save System - Legacy Devlog #8

31K views 5 years ago
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Interactive Cutscenes with Branching Dialogues - Legacy Devlog #7

68K views 5 years ago
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Speedpaint - Architect Encounter

9.1K views 5 years ago
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Laying Foundations for the Dialogue System - Legacy Devlog #6

32K views 5 years ago
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Creating Pixel Art Landscapes - Legacy Devlog #5

46K views 5 years ago
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Lights, Camera, Animation - Legacy Devlog #4

39K views 5 years ago
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Using my Poor Understanding of Linear Algebra to Control Gravity - Legacy Devlog #3

47K views 5 years ago
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Pretending to Be a Concept Artist - Legacy Devlog #2

65K views 5 years ago
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10:02
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Ripping off Every Valve Game in the Name of Boredom - Legacy Devlog #1

76K views 5 years ago