People Playground
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| mestiez | |
| Publishers | |
| Studio Minus | |
| Engines | |
| Former | Unity 2019[Note 1] |
| Unity 2020[Note 2] | |
| Release dates | |
| Windows | July 23, 2019 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer |
| Pacing | Relaxed |
| Perspectives | Side view |
| Controls | Multiple select |
| Genres | Sandbox |
| Art styles | Pixel art |
| Themes | Dark |
General information
Availability • Link
Monetization • Link
| Type | Notes |
|---|---|
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions • Link
| Type | Notes |
|---|---|
| No microtransactions | The game does not contain microtransactions. |
Game data • Link
Configuration file(s) location • Link
| System | Location |
|---|---|
| Windows | <path-to-game>\config.json[Note 3] <path-to-game>\ControlScheme.json[Note 3] <path-to-game>\stats[Note 3] |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1118200/pfx/[Note 4] |
Save game data location • Link
| System | Location |
|---|---|
| Windows | <path-to-game>\Contraptions\[Note 3] |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1118200/pfx/[Note 4] |
Save game cloud syncing • Link
| System | Native | Notes |
|---|---|---|
| GOG Galaxy | ||
| Steam Cloud |
Video • Link
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | Uses entire screen.[3] | ||
| 4K Ultra HD | Launches at monitor resolution. Supports render scale 25% to 200% | ||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | Also supports exclusive fullscreen. | ||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | SMAA | ||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Frame generation | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | Slider up to 1000 FPS.[4] | ||
| High dynamic range display (HDR) | |||
| Ray tracing (RT) | |||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input • Link
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support |
Audio • Link
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Sliders for master, sound effects, ambience, and user interface volumes. | |
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations • Link
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Other information • Link
API • Link
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
System requirements • Link
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 7 | 10 | ||
| Processor (CPU) | 2 GHz | 3 GHz | ||
| System memory (RAM) | 4 GB | 8 GB | ||
| Storage drive (HDD/SSD) | 350 MB | 1 GB | ||
| Video card (GPU) | DirectX 10 compatible Shader model 4.0 support | DirectX 12 compatible | ||
- This game offers enough freedom to be able to slow down any computer. The better your processor, the more you can do.
Notes • Link
- Jump up ↑ Unity engine build: 2019.3.0f1[1]
- Jump up ↑ Unity engine build: 2020.3.1f1[2]
- ↑ Jump up to: 3.0 3.1 3.2 3.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details). - ↑ Jump up to: 4.0 4.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1118200/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1118200) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References • Link
- Jump up ↑ Verified by User:Vetle on 2020-07-07
- Jump up ↑ Verified by User:Baronsmoki on 2021-11-30
- Jump up ↑ Verified by User:Scottvordem on 2023-09-29
- Tested on a 21:9 monitor. There is no letter boxing or stretching
- Jump up ↑ Verified by User:Nico 0 on 2021-01-03
- Tested at 165 FPS