I am a Metal shader graphics / iOS App Engineer
Hello, I am a fourth-year undergraduate student at Keio University, focusing on research in computer simulation and art. I am also active as an iOS and visionOS application engineer.
At the university, I am affiliated with the Wakita Laboratory, where I conduct researches on computer graphics and visualization.
A creative coding framework for Swift that fulfills your wish: "I want to do creative coding in Swift!" This framework doesn't simply wrap functions from Processing or OpenFrameworks; it's built entirely from scratch using Metal and Swift—from shaders and coordinate calculations to transparency handling and input/output.
Club Ninja is an innovative game blending bullet-hell shooters and rhythm games. Players slash through enemies and dodge bullets, all synchronized perfectly to dynamic music. Three types of rhythm notes challenge players to time their attacks precisely, delivering an entirely new gaming experience. I was responsible for all technical engineering, while Kairi Haruna handled all sound engineering.