27th ACM User Interface Software and Technology Symposium

Sunday Oct 5
9:00-4:30 PM Doctoral Symposium
Scalable Methods to Collect and Visualize Sidewalk Accessibility Data for People with Mobility Impairments
Hara
Depth Based Interaction and Field of View Manipulation for Augmented Reality
Orlosky
Leveraging Physical Human Actions in Large Interaction Spaces
Liu
Using Brain-Computer Interfaces for Implicit Input
Afergan
Interacting with Massive Numbers of Student Solutions
Glassman
Powering Interative Intelligent Systems with the Crowd
Lasecki
Teaching the world to teach itself
Kulkarni
Matter Matters: Offloading Machine Computation to Material Computation for Shape Changing Interfaces
Yao
4:00-8:00 PM Registration / Kona Moku Lenai
6:00-8:00 PM Welcome Reception (Drinks & Food) / Waikiki Ballroom
Monday Oct 6
7:30-6:30 PM Registration / Kona Moku Lenai
8:00-9:00 AM Breakfast
9:00-9:30 AM Opening Remarks / Kona Moku Ballroom
9:30-10:30 AM Opening Keynote (Mark Bolas) / Kona Moku Ballroom
10:30-11:00 AM Coffee Break (coffee & snacks)
11:00-12:20 PM
  • Kona Moku Ballroom

    Interacting with 3D Data

    Chair: Steve Feiner
  • A Series of Tubes: Adding Interactivity to 3D Prints Using Internal Pipes
    Savage, Schmidt, Grossman, Fitzmaurice & Hartmann
  • FlatFitFab: Interactive Modeling with Planar Sections
    McCrae, Umetani & Singh
  • Paper3D: Bringing Casual 3D Modeling to a Multi-Touch Interface
    Paczkowski, Dorsey, Rushmeier & Kim
  • Cheaper by the Dozen: Group Annotation of 3D Data
    Boyko & Funkhouser
  • Waikiki Ballroom

    Working with Crowds

    Chair: Jeff Bigham
  • Microtask Programming: Building Software with a Crowd
    LaToza, Towne, Adriano & van der Hoek
  • Situated Crowdsourcing Using a Market Model
    Hosio, Goncalves, Lehdonvirta, Ferreira & Kostakos
  • Crowd-Powered Parameter Analysis for Visual Design Exploration
    Koyama, Sakamoto & Igarashi
  • Expert Crowdsourcing with Flash Teams
    Retelny, Robaszkiewicz, To, Lasecki, Patel, Rahmati, Doshi, Valentine & Bernstein
12:30-2:00 PM
  • Lunch Break (on your own)

  • Kaimuki Room

    Women of UIST Lunch (capacity limited, sign up required)

2:00-3:30 PM
  • Kona Moku Ballroom

    Novel Hardware I

    Chair: Francois Guimbretiere
  • FlexSense: A Transparent Self-Sensing Deformable Surface
    Rendl, Kim, Fanello, Parzer, Rhemann, Taylor, Zirkl, Scheipl, Rothländer, Haller & Izadi
  • Hover Pad: Interacting with Autonomous and Self-Actuated Displays in Space
    Seifert, Boring, Winkler, Schaub, Schwab, Herrdum, Maier, Mayer & Rukzio
  • Graffiti Fur: Turning Your Carpet into a Computer Display
    Sugiura, Toda, Hoshi, Kamiyama, Igarashi & Inami
  • LightRing: Always-Available 2D Input on Any Surface
    Kienzle & Hinckley
  • WristFlex: Low-Power Gesture Input with Wrist-Worn Pressure Sensors
    Dementyev & Paradiso
  • Waikiki Ballroom

    Building and Using Webpages

    Chair: Tomer Moscovich
  • Creating Interactive Web Data Applications with Spreadsheets
    Chang & Myers
  • Spreadsheet Driven Web Applications
    Benson, Zhang & Karger
  • AttachMate: Highlight Extraction from Email Attachments
    Hailpern, Asur & Rector
  • Making the Web Easier to See with Opportunistic Accessibility Improvement
    Bigham
  • Content-Aware Kinetic Scrolling for Supporting Web Page Navigation
    Kim, Zhang, Kim, Miller & Gajos
3:30-4:00 PM Coffee Break (coffee & snacks)
4:00-5:40 PM
  • Kona Moku Ballroom

    Modeling and Prediction

    Chair: Michael Bernstein
  • CommandSpace: Modeling the relationships between tasks, descriptions and features
    Adar, Dontcheva & Laput
  • Predictive Translation Memory: A mixed-initiative system for human language translation
    Green, Chuang, Heer & Manning
  • Tohme: Detecting Curb Ramps in Google Street View Using Crowdsourcing, Computer Vision, and Machine Learning
    Hara, Sun, Moore, Jacobs & Froehlich
  • Zero-Latency Tapping: Using Hover Information to Predict Touch Locations and Eliminate Touchdown Latency
    Xia, Jota, McCanny, Yu, Forlines, Singh & Wigdor
  • Detecting Tapping Motion on the Side of Mobile Devices By Probabilistically Combining Hand Postures
    McGrath & Li
  • Waikiki Ballroom

    Developer Tools I

    Chair: Jeff Nichols
  • Programming By Manipulation For Layout
    Hottelier, Bodik & Ryokai
  • Global Beautification of Layouts with Interactive Ambiguity Resolution
    Xu, Fu, Igarashi & Tai
  • InterState: A Language and Environment for Expressing Interface Behavior
    Oney, Myers & Brandt
  • Deconstructing and Restyling D3 Visualizations
    Harper & Agrawala
  • Declarative Interaction Design for Data Visualization
    Satyanarayan, Wongsuphasawat & Heer
6:30-9:30 PM Demo Reception (Drinks & Food) / Leahi Ballroom
WirePrint: 3D Printed Previews For Fast Prototyping
Mueller, Im, Gurevich, Teibrich, Pfisterer, Guimbretière & Baudisch
A Three-Step Interaction Pattern for Improving Discoverability in Finger Identification Techniques
Goguey, Casiez, Vogel, Chevalier, Pietrzak & Roussel
World-stabilized Annotations and Virtual Scene Navigation for Remote Collaboration
Gauglitz, Nuernberger, Turk & Höllerer
A Rapid Prototyping Toolkit for Touch Sensitive Objects using Active Acoustic Sensing
Ono, Shizuki & Tanaka
Video Text Retouch: Retouching Text in Videos with Direct Manipulation
Denoue, Carter & Cooper
Inkantatory Paper: Dynamically Color-changing Prints with Multiple Functional Inks
Tsujii, KOIZUMI & Naemura
Aerial Interaction in a Mixed Reality Environment Using the "HaptoMIRAGE" Autostereoscopic Display
Ueda, Tanaka, Shibasaki, nii, Minamizawa & Tachi
StackBlock: Block-Shaped Interface for Flexible Stacking
Ando, Itoh, Hosoi, Takashima, Nakajima & Kitamura
A Pen-based Device for Sketching with Multi-directional Traction Forces
YAMAOKA & Kakehi
Tangible and Modular Input Device for Character Articulation
Jacobson, Panozzo, Glauser, Pradalier, Hilliges & Sorkine-Hornung
Sensing Techniques for Tablet+Stylus Interaction
Hinckley, Pahud, Benko, Irani, Gavriliu, Guimbretière, Chen, Matulic, Buxton & Wilson
Digital Flavor Interface
Ranasinghe, Suthokumar, Lee & Do
Interactive Exploration and Selection in Volumetric Datasets with Color Tunneling
Hurter, Taylor, Carpendale & Telea
FeelCraft: Crafting Tactile Experiences for Media using a Feel Effect Library
Zhao, Schneider, Klatzky, Lehman & Israr
RichReview: A System to Support Discussion over Digital Documents with Speaking, Inking, and Pointing
Yoon, Chen, Guimbretière & Sellen
FlatFitFab: Interactive Modeling with Planar Sections
McCrae, Umetani & Singh
Skin Buttons: Cheap, Small, Low-Powered and Clickable Fixed-Icon Laser Projectors
Laput, Xiao, Chen, Hudson & Harrison
Kitty: Sketching Dynamic and Interactive Illustrations
Kazi, Chevalier, Grossman & Fitzmaurice
GaussStones: Shielded Magnetic Tangibles for Multi-Token Interactions on Portable Displays
Liang, Kuo, Chan, Yang & Chen
LightRing: Always-Available 2D Input on any Surface
Kienzle & Hinckley
HaptoMime: Mid-Air Haptic Interaction with a Floating Virtual Screen
Monnai, Hasegawa, Fujiwara, Yoshino, Inoue & Shinoda
Global Beautification of Layouts with Interactive Ambiguity Resolution
Xu, Fu, Igarashi & Tai
SikuliBot: Automating Physical Interface Using Images
Kim, Kasper, Yeh & Correll
THAW: Tangible Interaction with See-Through Augmentation for Smartphones on Computer Screens
Leigh, Schoessler, Heibeck, Maes & Ishii
Tag System with Low-Powered Tag and Depth Camera
Manabe, Yamada & Inamura
PrintScreen: Fabricating Highly Customizable Thin-film Touch-Displays
Olberding, Wessely & Steimle
In-Air Gestures Around Unmodified Mobile Devices
Song, Sörös, Pece, Fanello, Keskin, Izadi & Hilliges
Tohme: Detecting Curb Ramps in Google Street View Using Crowdsourcing, Computer Vision, and Machine Learning
Hara, Sun, Jacobs & Froehlich
Projectron Mapping: The Exercise and Extension of Augmented Workspaces for Learning Electronic Modeling through Projection Mapping
Akiyama & Miyashita
TapLaptop: Expansion of the Operating Area of a Laptop by Detection Taps Using a Single Embedded Microphone
Takahashi, Yamanaka, Miyashita & Miyashita
Tracs: Transparency-control for see-through displays
Lindlbauer, Aoki, Walter, UEMA, Höchtl, Haller, Inami & Müller
Extension Sticker: A Method for Transferring External Touch Input Using a Striped Pattern Sticker
Kato & Miyashita
LiveSphere: Immersive Experience Sharing with 360 degrees Head-mounted Cameras
Kasahara, Nagai & Rekimoto
InterState: A Language and Environment for Expressing Interface Behavior
Oney, Myers & Brandt
Predictive Translation Memory: A mixed-initiative system for human language translation
Green, Chuang, Heer & Manning
Graffiti Fur: Turning Your Carpet Into a Computer Display
Sugiura
FlexSense: A Transparent Self Sensing Deformable Surface
Rendl, Kim, Fanello, Parzer, Rhemann, Taylor, Zirkl, Scheipl, Haller & Izadi
Painting with Bob: Assisted Creativity for Novices
Benedetti, Winnemoeller, Corsini & Scopigno
Swipeboard: A Text Entry Technique for Ultra-Small Interfaces That Supports Novice to Expert Transitions
Chen, Grossman & Fitzmaurice
Nishanchi: CAD for hand-fabrication
Goyal, Paradiso & Maes
Data-Driven Interaction Techniques for Improving Navigation of Educational Videos
Kim, Guo, Cai, Li, Gajos & Miller
Content-Aware Kinetic Scrolling for Supporting Web Page Navigation
Kim, Zhang, Kim, Miller & Gajos
Enhancing Virtual Immersion through Tactile Feedback
Ziat, Rolison, Shirtz, Wilbern & Balcer
A Series of Tubes: Adding Interactivity to 3D Prints Using Internal Pipes
Savage, Savage, Schmidt, Grossman, Fitzmaurice & Hartmann
Video Lens: Rapid Playback and Exploration of Large Video Collections and Associated Metadata
Matejka, Grossman & Fitzmaurice
Designer's Augmented Reality Toolkit, Ten Years Later: Implications for New Media Authoring Tools
Gandy & MacIntyre
Programming By Manipulation For Layout
Hottelier & Bodik
Ubisonus: Spatial Freeform Interactive Speakers
Ishiguro, Brockmeyer, Rothera & Israr
Tuesday Oct 7
8:00-9:00 AM Breakfast
8:00-5:00 PM Registration / Kona Moku Lenai
9:00-10:40 AM
  • Kona Moku Ballroom

    Fabrication

    Chair: Alex Olwal
  • WirePrint: 3D Printed Previews For Fast Prototyping
    Mueller, Im, Gurevich, Teibrich, Pfisterer, Guimbretière & Baudisch
  • PrintScreen: Fabricating Highly Customizable Thin-film Touch-Displays
    Olberding, Wessely & Steimle
  • ShrinkyCircuits: Sketching, Shrinking, and Formgiving for Electronic Circuits
    Lo & Paulos
  • Teegi: Tangible EEG Interface
    Frey, Gervais, Fleck, Lotte & Hachet
  • The Hybrid Artisans: A Case Study in Smart Tools
    Zoran, Shilkrot, Nanyakkara & Paradiso
  • Waikiki Ballroom

    Augmented Reality I

    Chair: Brad Myers
  • Individual Variation in Susceptibility to Cybersickness
    Rebenitsch & Owen
  • In-Air Gestures Around Unmodified Mobile Devices
    Song, Sörös, Pece, Fanello, Izadi, Keskin & Hilliges
  • ParaFrustum: Visualization Techniques for Guiding a User to a Constrained Set of Viewing Positions and Orientations
    Sukan, Elvezio, Oda, Feiner & Tversky
  • Through the Combining Glass
    Martinez Plasencia, Berthaut, Karnik & Subramanian
  • Loupe: A Handheld Near-Eye Display
    Lyons, Kim, Seko, Nguyen, Desjardins, Vidal, Dobbelstein & Rubin
10:40-12:30 PM Posters & Student Competition (Coffee & Snacks) / Leahi Ballroom
Eyes-Free Text Entry Interface Based on Contact Area for People with Visual Impairment
Goh & Kim
Third Surface: An Augmented World Wide Web for the Physical World
Heun, Friedman, Mendez, Reynolds, Wong & Maes
Tactile Cue Presentation for Vocabulary Learning with Keyboard
Ogawa, Ikeno, Okazaki, Hachisu & Kajimoto
Trainer: A Motion-Based Interactive Game for Balance Rehabilitation Training
Wang, Tao, Yu, Cao, Chen & Yao
SenseGlass: Using Google Glass to Sense Daily Emotions
Hernandez & Picard
A Text Entry Technique for Wrist-worn Watches with Tiny Touchscreens
Cho, KIM & Seo
Understanding the Design of a Flying Jogging Companion
Mueller & Muirhead
AirPincher: A Handheld Device for Recognizing Delicate Mid-air Hand Gestures
Seo & Cho
Contelli: A User-Controllable Intelligent Keyboard for Watch-Sized Small Touchscreens
Rhee, Byeon & Shin
G-raffe, an Elevating Tangible Block Supporting 2.5D Interaction in a Tabletop Computing Environment
Sim, Kim, Nam & Nam
Building Implicit Interfaces for Wearable Computers with Physiological Inputs: Zero Shutter Camera and Phylter
Shibata, Peck, Afergan, Hincks, Yuksel & Jacob
PoliTel: Mobile Remote Presence System that Autonomously Adjusts the Interpersonal Distance
Yokoyama, Matsuda, Muto & Kanamaru
Riding the Plane – Bimanual, Desktop 3D Manipulation
Feng & Wartell
Hairlytop Interface: a basic tool for active interfacing
Umezu, Ohkubo, Ooide & NOJIMA
Speeda: Adaptive Speed-up for Lecture Videos
Kao, Liu & Hsu
Structured Handoffs in Expert Crowdsourcing Improve Communication and Work Output
embiricos, Rahmati, Zhu & Bernstein
LightWeight: Wearable Resistance Visualizer for Rehabilitation
Chen, Cochran, Patel & Tomlinson
Push-Push: A Two-Point Touchscreen Operation Utilizing the Pressed State and the Hover State
Han, Ahn & Lee
Slack-Scroll: Sharing Sliding Operations among Scrolling and Other GUI Functions
Youn & Lee
FlickBoard: Enabling Trackpad Interaction with Automatic Mode Switching on a Capacitive-sensing Keyboard
Tung, Cheng, Yu & Chen
Traceband: Locating Missing Items by Visual Remembrance
Tavakolizadeh, Gu & Saket
Tangential Force Input for Touch Panels Using Bezel-Aligned Elastic Pillars and a Transparent Sheet
Nakai, kudo, Okazaki & Kajimoto
Ethereal: A Toolkit for Spatially Adaptive Augmented Reality Content
Speiginer & MacIntyre
Reaching Targets on Discomfort Region Using Tilting Gesture
Chang, L'Yi & Seo
Integrating Optical Waveguides for Display and Sensing on Pneumatic Soft Shape Changing Interfaces
Yao, Ou, Tauber & Ishii
Towards Responsive Retargeting of Existing Websites
Bernstein & Klemmer
bioPrint: An automatic deposition system for Bacteria Spore Actuators
Ou, Yao, Della Silva, Wang & Ishii
FatBelt: Motivating Behavior Change Through Isomorphic Feedback
Pels, Kao & Goel
M-Gesture: Geometric Gesture Authoring Framework for Multi-Device Gestures Using Wearable Devices
Kim & Nam
Eugenie: Gestural and Tangible Interaction with Active Tokens for Bio-Design
Grote, Segreto, Okerlund & Shaer
OverCode: Visualizing Variation in Student Solutions to Programming Problems at Scale
Glassman, Scott, Singh, Guo & Miller
12:30-2:00 PM Lunch Break (on your own)
2:00-3:40 PM
  • Kona Moku Ballroom

    Novel Hardware II

    Chair: Christian Holz
  • High Rate, Low-Latency Multi-Touch Sensing with Simultaneous Orthogonal Multiplexing
    Leigh, Forlines, Jota, Sanders & Wigdor
  • GaussStones: Shielded Magnetic Tangibles for Multi-Token Interactions on Portable Displays
    Liang, Kuo, Chan, Yang & Chen
  • Tag System with Low-Powered Tag and Depth Sensing Camera
    Manabe, Yamada & Inamura
  • Trampoline: A Double-sided Elastic Touch Device for Creating Reliefs
    Han, Gu & Lee
  • Skin Buttons: Cheap, Small, Low-Powered and Clickable Fixed-Icon Laser Projectors
    Laput, Xiao, Chen, Hudson & Harrison
  • Waikiki Ballroom

    Creative Tools

    Chair: Fanny Chevalier
  • Kitty: Sketching Dynamic and Interactive Illustrations
    Kazi, Chevalier, Grossman & Fitzmaurice
  • PortraitSketch: Face Sketching Assistance for Novices
    Xie, Hertzmann, Li & Winnemoeller
  • Painting with Bob: Assisted Creativity for Novices
    Benedetti, Winnemoeller, Corsini & Scopigno
  • InterTwine: Creating Interapplication Information Scent to Support Coordinated Use of Software
    Fourney, Lafreniere, Chilana & Terry
  • Generating Emotionally Relevant Musical Scores for Audio Stories
    Rubin & Agrawala
3:40-5:30 PM Fun Activities on Waikiki Beach / Waikiki Beach
6:00-10:00 PM Luau Banquet (food, drinks & entertainment) / Off-site, busses load at Paoakalani Tower 1st floor
Wednesday Oct 8
8:00-9:00 AM Breakfast
8:00-5:00 PM Registration / Kona Moku Lenai
9:00-10:35 AM
  • Kona Moku Ballroom

    Touch & Gesture

    Chair: Daniel Vogel
  • Going to the Dogs: Towards an Interactive Touchscreen Interface for Working Dogs
    Zeagler, Gilliland, Freil, Starner & Jackson
  • Gaze-Touch: Combining Gaze with Multi-touch for Interaction on the Same Surface
    Pfeuffer, Alexander, Chong & Gellersen
  • Air+Touch: Interweaving Touch & In-Air Gestures
    Chen, Schwarz, Harrison, Mankoff & Hudson
  • SideSwipe: Detecting In-air Gestures Around Mobile Devices Using Actual GSM Signal
    Zhao, Chen, Aumi, Patel & Reynolds
  • Swipeboard: A Text Entry Technique for Ultra-Small Interfaces That Supports Novice to Expert Transitions
    Chen, Grossman & Fitzmaurice
  • Waikiki Ballroom

    Collaboration

    Chair: Merrie Morris
  • World-Stabilized Annotations and Virtual Scene Navigation for Remote Collaboration
    Gauglitz, Nuernberger, Turk & Höllerer
  • Physical Telepresence: Shape Capture and Display for Embodied, Computer-mediated Remote Collaboration
    Leithinger, Follmer, Olwal & Ishii
  • 3D-Board: A Whole-body Remote Collaborative Whiteboard
    Zillner, Rhemann, Izadi & Haller
  • RichReview: Blending Ink, Speech, and Gesture to Support Collaborative Document Review
    Yoon, Chen, Guimbretière & Sellen
  • Sensory Triptych: Here, Near, Out There
    Paulos, Myers, Tian & Paulos
10:35-11:00 AM Coffee Break (coffee & snacks)
11:00-12:20 PM
  • Kona Moku Ballroom

    Input Techniques

    Chair: Wendy Mackay
  • Brain-Based Target Expansion
    Afergan, Shibata, Hincks, Peck, Yuksel, Chang & Jacob
  • Pinch-to-Zoom-Plus: An enhanced pinch-to-zoom that reduces clutching and panning
    Avery, Choi, Vogel & Lank
  • Sensing Techniques for Tablet+Stylus Interaction
    Hinckley, Pahud, Benko, Irani, Guimbretière, Gavriliu, Chen, Matulic, Buxton & Wilson
  • Vibkinesis: Notification by Direct Tap and ‘Dying Message’ Using Vibronic Movement Controllable Smartphones
    Yamanaka & Miyashita
  • Improvements to Keyboard Optimization with Integer Programming
    Karrenbauer & Oulasvirta
  • Waikiki Ballroom

    Video

    Chair: Saleema Amershi
  • Video Lens: Rapid Playback and Exploration of Large Video Collections and Associated Metadata
    Matejka, Grossman & Fitzmaurice
  • Glance: Rapidly Coding Behavioral Video with the Crowd
    Lasecki, Gordon, Koutra, Jung, Dow & Bigham
  • Data-Driven Interaction Techniques for Improving Navigation of Educational Videos
    Kim, Guo, Cai, Li, Gajos & Miller
  • Video Digests: A Browsable, Skimmable Format for Informational Lecture Videos
    Pavel, Reed, Hartmann & Agrawala
12:30-2:00 PM Lunch Break (on your own)
2:00-3:30 PM
  • Kona Moku Ballroom

    Augmented Reality II

    Chair: Otmar Hilliges
  • Designer’s Augmented Reality Toolkit, Ten Years Later: Implications for New Media Authoring Tools
    Gandy & MacIntyre
  • RoomAlive: Magical Experiences Enabled by Scalable, Adaptive Projector-Camera Units
    Jones, Sodhi, Murdock, Mehra, Benko, Wilson, Ofek, MacIntyre, Raghuvanshi & Shapira
  • Dyadic Projected Spatial Augmented Reality
    Benko, Wilson & Zannier
  • Tracs: Transparency-control for See-through Displays
    Lindlbauer, Aoki, Walter, UEMA, Höchtl, Haller, Inami & Müller
  • HaptoMime: Mid-Air Haptic Interaction with a Floating Virtual Screen
    Monnai, Hasegawa, Fujiwara, Yoshino, Inoue & Shinoda
  • Waikiki Ballroom

    Developer Tools II

    Chair: Joel Brandt
  • Prefab Layers and Prefab Annotations: Extensible Pixel-Based Interpretation of Graphical Interfaces
    Dixon, Nied & Fogarty
  • Laevo: A Temporal Desktop Interface for Integrated Knowledge Work
    Jeuris, Houben & Bardram
  • Reflection: Enabling Event Prediction As an On-Device Service for Mobile Interaction
    Li
  • Optimistic Programming of Touch Interaction
    Li, Lu & Zhang
3:30-4:00 PM Coffee Break (coffee & snacks)
4:00-5:00 PM Closing Keynote (Bret Victor) / Kona Moku Ballroom
5:00-6:00 PM Town Hall / Kona Moku Ballroom