forked from kevinAlbs/SphericalSnake
-
Notifications
You must be signed in to change notification settings - Fork 0
Add multi-pellet power-up system and GitHub Pages support #1
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Merged
+123
−55
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Co-authored-by: hpsin <1666363+hpsin@users.noreply.github.com>
Co-authored-by: hpsin <1666363+hpsin@users.noreply.github.com>
Co-authored-by: hpsin <1666363+hpsin@users.noreply.github.com>
Copilot
AI
changed the title
[WIP] Update game to support multiple power ups and GitHub Pages hosting
Add multi-pellet power-up system and GitHub Pages support
Jan 7, 2026
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Implements a 4-pellet power-up system (2 blue +1 length, 1 green +5 length, 1 red instant-death), removes server-dependent leaderboard for GitHub Pages deployment, and adds fork attribution.
Game Mechanics
Collision detection handles type-specific behaviors with orb counter for red pellet movement logic.
Static Hosting
Removed all server dependencies for GitHub Pages compatibility:
Attribution
Added fork notices linking to kevinAlbs/SphericalSnake in both UI and README with GitHub Pages deployment instructions.
Screenshots
All pellet types visible:

Gameplay showing orb positions:

Original prompt
💬 We'd love your input! Share your thoughts on Copilot coding agent in our 2 minute survey.