Videos

  • Viewport_Vid.mp4

Downloads

Content

Hey everyone! Apologies for the lack of posts last month, I have been working on some OC related stuff that isn't quite ready for 3D yet, but I got really into worldbuilding n stuff :3 Along with that Ive also been practicing my hard surface CAD modeling (This isnt really related to anything nsfw but it is something that I wanted to get better at!)

Talking about OC's, I thought it might be cool to have a reoccurring Spectre character in some of the future stuff I work on! Now as of the moment, I wouldn't really classify this as an OC or anything serious, but we shall see in the future.

So here's a scene that Ive been working on with em! I thought I might also breakdown some of my workflow in this post too for the people that are interested. ^^

This is the current pose I came up with. With him showing off his huge personality :)

This is something that I need to do for basically every animation/render I work on. What you see at the start is actually what the pose on its own does to the rig. I then go in and manually sculpt corrections into the mesh ^^

The final result from the rear looks something like this

For the environment, I originally started off with this spillway/dam looking thing, but I personally didn't like the direction it was going so I decided to go for an interior scene

What I ended up going with.

Some test renders of the basic layout (Still need to add more details to the textures)

And finally - yes I made you scroll though the non nsfw stuff to see it >:) Is a realtime preview of the scene at the current moment! I'll also attach a video version below too.

Thanks again for everyone being patient with my awful upload schedule as always <3 I can promise that any time I spend on other art endeavors will always lead back to improving the stuff I can create for you all!

Files

Comments

Tunnel Time

Good thing they're gonna do this by the extraction fans cause this about to get STANKY.