RECON
COMPLETE IN:
42h 18m
Automatons
Marfark
Andromeda Sector
MINOR ORDER TARGETMINOR ORDER TARGETMINOR ORDER TARGET
EFFECT 1346EFFECT 1346EFFECT 1346
GL-52 De-Escalator GL-52 De-EscalatorGL-52 De-EscalatorGL-52 De-Escalator
AX/ARC-3 "Guard Dog" K-9 AX/ARC-3 "Guard Dog" K-9AX/ARC-3 "Guard Dog" K-9AX/ARC-3 "Guard Dog" K-9
Extreme ColdExtreme ColdExtreme Cold
BlizzardsBlizzardsBlizzards
EFFECT 1345EFFECT 1345EFFECT 1345
Large Explosives Repository Large Explosives RepositoryLarge Explosives RepositoryLarge Explosives Repository
END RESULT:
143
.4628
%
Average missions failed per hour
0,000
Average missions completed per hour
00,000
/ h
STOCKING
INTEL
0
8
.468
%
Helldivers currently deployed
15,689
|
Insufficient data, please hold...
0,000
|
Automatons planetary control impact per hour
1
.00
%
RECON
COMPLETE IN:
63h 34m
Terminids
Heeth
Orion Sector
MINOR ORDER TARGETMINOR ORDER TARGETMINOR ORDER TARGET
GL-52 De-Escalator GL-52 De-EscalatorGL-52 De-EscalatorGL-52 De-Escalator
AX/ARC-3 "Guard Dog" K-9 AX/ARC-3 "Guard Dog" K-9AX/ARC-3 "Guard Dog" K-9AX/ARC-3 "Guard Dog" K-9
Rupture StrainRupture StrainRupture Strain
Extreme ColdExtreme ColdExtreme Cold
BlizzardsBlizzardsBlizzards
EFFECT 1345EFFECT 1345EFFECT 1345
EFFECT 1346EFFECT 1346EFFECT 1346
Youth Scouts Camp Youth Scouts CampYouth Scouts CampYouth Scouts Camp
END RESULT:
114
.3797
%
Average missions failed per hour
0,000
Average missions completed per hour
00,000
/ h
STOCKING
INTEL
0
8
.520
%
Helldivers currently deployed
15,872
|
Insufficient data, please hold...
0,000
|
Terminids planetary control impact per hour
2
.00
%
RECON
COMPLETE IN:
5D 7h
Illuminate
New Stockholm
Hanzo Sector
MINOR ORDER TARGETMINOR ORDER TARGETMINOR ORDER TARGET
EFFECT 1346EFFECT 1346EFFECT 1346
GL-52 De-Escalator GL-52 De-EscalatorGL-52 De-EscalatorGL-52 De-Escalator
AX/ARC-3 "Guard Dog" K-9 AX/ARC-3 "Guard Dog" K-9AX/ARC-3 "Guard Dog" K-9AX/ARC-3 "Guard Dog" K-9
Extreme ColdExtreme ColdExtreme Cold
BlizzardsBlizzardsBlizzards
EFFECT 1345EFFECT 1345EFFECT 1345
Stahl Arms Stahl ArmsStahl ArmsStahl Arms
END RESULT:
71
.2682
%
Average missions failed per hour
0,000
Average missions completed per hour
00,000
/ h
STOCKING
INTEL
0
8
.348
%
Helldivers currently deployed
4,628
|
Insufficient data, please hold...
0,000
|
Illuminate planetary control impact per hour
1
.00
%
LIBERATION
VICTORY IN:
17h 57m
Automatons
Charon Prime
Andromeda Sector
Operational SupportOperational SupportOperational Support
Heavy Ordnance DistributionHeavy Ordnance DistributionHeavy Ordnance Distribution
Ion StormsIon StormsIon Storms
GL-52 De-Escalator GL-52 De-EscalatorGL-52 De-EscalatorGL-52 De-Escalator
AX/ARC-3 "Guard Dog" K-9 AX/ARC-3 "Guard Dog" K-9AX/ARC-3 "Guard Dog" K-9AX/ARC-3 "Guard Dog" K-9
Democracy Space StationDemocracy Space StationDemocracy Space Station
22
.7315
% LIBERATED
+
4
.304
% / h
Helldivers currently deployed
7,315
|
Helldivers planetary control impact per hour
6
.304
%
|
Automatons planetary control impact per hour
2
.00
%
LIBERATION
Terminids
Crimsica
Draco Sector
Ion StormsIon StormsIon Storms
GL-52 De-Escalator GL-52 De-EscalatorGL-52 De-EscalatorGL-52 De-Escalator
AX/ARC-3 "Guard Dog" K-9 AX/ARC-3 "Guard Dog" K-9AX/ARC-3 "Guard Dog" K-9AX/ARC-3 "Guard Dog" K-9
Terminid Nurseries Terminid NurseriesTerminid NurseriesTerminid Nurseries
Counterfeit Samples Dealer Counterfeit Samples DealerCounterfeit Samples DealerCounterfeit Samples Dealer
High Security E-710 Agroplex High Security E-710 AgroplexHigh Security E-710 AgroplexHigh Security E-710 Agroplex
0
0
.0000
% LIBERATED
HOLDING
Helldivers currently deployed
1,639
|
Helldivers planetary control impact per hour
0
.075
%
|
Terminids planetary control impact per hour
1
.00
%
LIBERATION
Automatons
Vega Bay
Ymir Sector
CircumvallationCircumvallationCircumvallation
Extreme ColdExtreme ColdExtreme Cold
BlizzardsBlizzardsBlizzards
GL-52 De-Escalator GL-52 De-EscalatorGL-52 De-EscalatorGL-52 De-Escalator
AX/ARC-3 "Guard Dog" K-9 AX/ARC-3 "Guard Dog" K-9AX/ARC-3 "Guard Dog" K-9AX/ARC-3 "Guard Dog" K-9
Orbital Cannon Targeting Array Orbital Cannon Targeting ArrayOrbital Cannon Targeting ArrayOrbital Cannon Targeting Array
0
0
.0000
% LIBERATED
HOLDING
HOLDING FOR REINFORCEMENT
Helldivers currently deployed
74
|
Helldivers planetary control impact per hour
0
.002
%
|
Automatons planetary control impact per hour
0
.33
%
LIBERATION
Automatons
Blistica
Gellert Sector
CircumvallationCircumvallationCircumvallation
Intense HeatIntense HeatIntense Heat
Fire TornadoesFire TornadoesFire Tornadoes
GL-52 De-Escalator GL-52 De-EscalatorGL-52 De-EscalatorGL-52 De-Escalator
AX/ARC-3 "Guard Dog" K-9 AX/ARC-3 "Guard Dog" K-9AX/ARC-3 "Guard Dog" K-9AX/ARC-3 "Guard Dog" K-9
Salt-Rich Deposits Salt-Rich DepositsSalt-Rich DepositsSalt-Rich Deposits
0
0
.0000
% LIBERATED
HOLDING
HOLDING FOR REINFORCEMENT
Helldivers currently deployed
45
|
Helldivers planetary control impact per hour
0
.000
%
|
Automatons planetary control impact per hour
0
.50
%
LIBERATION
Illuminate
Irulta
Saleria Sector
CircumvallationCircumvallationCircumvallation
RainstormsRainstormsRainstorms
Volcanic ActivityVolcanic ActivityVolcanic Activity
GL-52 De-Escalator GL-52 De-EscalatorGL-52 De-EscalatorGL-52 De-Escalator
AX/ARC-3 "Guard Dog" K-9 AX/ARC-3 "Guard Dog" K-9AX/ARC-3 "Guard Dog" K-9AX/ARC-3 "Guard Dog" K-9
0
0
.0000
% LIBERATED
HOLDING
HOLDING FOR REINFORCEMENT
Helldivers currently deployed
45
|
Helldivers planetary control impact per hour
0
.000
%
|
Illuminate planetary control impact per hour
0
.59
%
Watch out for alien storms. Super Earth scientists have officially classified many of them as dangerous. And freaky.Eagles are fast-response strike craft, with much shorter call-in times than Orbital fire support.Hold a grenade before throwing to "cook" it. Time your throw for an air-burst detonation! (Note: waiting too long may lead to unintended death.)The Ministry of Defense is responsible for the defense of Liberty against all enemies, human and non-human, realized and potential.Armor isn't just for looks - heavier armor makes you more resilient to attacks but slows you down and affects your stamina.Reloading discards the remaining rounds in your magazine.When in imminent danger, dive!If the enemies just keep coming, find out where they're coming from and unleash hell. Bug hive? Destroy! Bot factory? Destroy!Arm injuries reduce your ability to handle recoil and will cause your aim to sway more.While the Helldiver training program is undeniably infallible, you can always repeat your training from the game menu.The Ministry of Expansion tirelessly works to expand the reach of Freedom and secures vital resources for our society to thrive.Remember, October 26th is Liberty Day!When you're up against bots, remember the 3 Cs: Cover, Courage, and more Cover.Weapons like pistols and submachine guns can be used with one hand - perfect for when you need to carry objects in the other hands.Difficult terrain inhibits your movement. Best practices recommend avoiding Snow, Mud, Water, Shrubberies, and Lava. For a complete list, see Manual Section D.198-2.Kill bugs before they get close. Remember, nothing protects your personal space better than bullets.Friendly fire, isn't.As a last resort, you can use melee attacks to fend off enemies. Remember: death is better than cowardice!The Galactic War is a united effort. Only by working together can we ensure planets don't fall to the enemy.On a mission alone and dying to have someone liberating by your side? Use an SOS beacon to call in a fellow Helldiver.You are Super Earth's elite. Never forget that.You can pick up active grenades and toss them away before they explode. Give it a try, it's fun!Choose your loadout carefully to ensure your squad has all the resources it needs. Democracy depends on it!Remember, October 26th is Liberty Day!If at first you don't succeed, dive, dive again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again.Don't worry - stims have zero addictive properties!* *Study paid for by Permacura. Permacura: put your life in our hands.The Ministry of Science is responsible for continuous scientific progress, augmenting our moral superiority over our enemies with technological superiority.The Ministry of Truth is responsible for keeping all citizens well-informed and mentally equipped to withstand our enemies' vile propaganda.Caution: Angled fire may ricochet into squadmates.Remember: Freedom!The closer you are to the edge of the map, the steeper the angle of incoming orbital bombardments. Physics!The Hellbomb is a tactical nuke powerful enough to destroy any perceivable target in its blast zone. For safety and budgetary reasons, it has to be armed manually once deployed.Super Earth recommends spending at least 2.4 seconds per mission enjoying the scenery. A happy Helldiver is a deadly Helldiver.Use the Eagle Rearm stratagem during calmer periods to ensure you have those Eagle Strikes available when you need them.Your stance has a significant impact on accuracy. The S.E.A.F manual lists the following stances in order of least to most accurate: Moving < Standing < Crouching < Prone.Most weapons have different fire modes or functions - hold Reload to access them.Tired of missing your targets? Use First Person View (FPV) to make long-distance shots.Practice your daily desensitization exercises to ensure you remain unfazed by enemy atrocities.Don't forget to take breaks!...That is, if you want to be remembered as a coward.Don't go it alone - join a squad in order to unleash maximum liberation!When your stamina is depleted, your sprint speed is slower and your accuracy is worse.When enemy infrastructure is in need of destruction, Super Earth helpfully provides a Hellbomb stratagem to all Helldivers, free of charge.The galaxy awaits your salvation! Become a Helldiver today!Remember: Freedom!Every citizen is equally important to the war effort, but Helldivers are the most important.The Ministry of Prosperity manages Super Earth's economy and ensures a steady flow of resources to the most deserving.Remember to fill in your C-01 permit before any act that could result in a child.Dive responsibly.The Super Destroyer can only stay in low orbit for a limited time - watch that mission clock!The Ministry of Unity ensures that all of mankind is united as one by protecting us from internal threats, such as deviant behavior and expression of dangerous ideas.
Check your Ammo by holding the Reload button.Eagles are fast-response strike craft, with much shorter call-in times than Orbital fire support.Caution: Angled fire may ricochet into squadmates.When you're up against bots, remember the 3 Cs: Cover, Courage, and more Cover.If an enemy ever attempts to engaging in diplomacy, SHOOT THEM. We musn't believe their lies.Hold a grenade before throwing to "cook" it. Time your throw for an air-burst detonation! (Note: waiting too long may lead to unintended death.)Dive responsibly.Armor isn't just for looks - heavier armor makes you more resilient to attacks but slows you down and affects your stamina.Pay attention to these tips. They've been carefully calibrated to ensure your success.When unsure of what to do, don't think. Yell "Democracy!" and charge forward!Weapons like pistols and submachine guns can be used with one hand - perfect for when you need to carry objects in the other hands.Pick up your dead squadmates dropped samples. There will be time for mourning later!Don't worry - stims have zero addictive properties!* *Study paid for by Permacura. Permacura: put your life in our hands.The Ministry of Truth is responsible for keeping all citizens well-informed and mentally equipped to withstand our enemies' vile propaganda.Difficult terrain inhibits your movement. Best practices recommend avoiding Snow, Mud, Water, Shrubberies, and Lava. For a complete list, see Manual Section D.198-2.Remember: Freedom!Your stance has a significant impact on accuracy. The S.E.A.F manual lists the following stances in order of least to most accurate: Moving < Standing < Crouching < Prone.Kill bugs before they get close. Remember, nothing protects your personal space better than bullets.Friendly fire, isn't.As a last resort, you can use melee attacks to fend off enemies. Remember: death is better than cowardice!The closer you are to the edge of the map, the steeper the angle of incoming orbital bombardments. Physics!The Galactic War is a united effort. Only by working together can we ensure planets don't fall to the enemy.If at first you don't succeed, dive, dive again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again.The Ministry of Unity ensures that all of mankind is united as one by protecting us from internal threats, such as deviant behavior and expression of dangerous ideas.On a mission alone and dying to have someone liberating by your side? Use an SOS beacon to call in a fellow Helldiver.Most weapons have different fire modes or functions - hold Reload to access them.The Ministry of Prosperity manages Super Earth's economy and ensures a steady flow of resources to the most deserving.The Hellbomb is a tactical nuke powerful enough to destroy any perceivable target in its blast zone. For safety and budgetary reasons, it has to be armed manually once deployed.Remember to fill in your C-01 permit before any act that could result in a child.The Ministry of Science is responsible for continuous scientific progress, augmenting our moral superiority over our enemies with technological superiority.You can pick up active grenades and toss them away before they explode. Give it a try, it's fun!Caution: Angled fire may ricochet into squadmates.Dive responsibly.Tired of missing your targets? Use First Person View (FPV) to make long-distance shots.The Super Destroyer can only stay in low orbit for a limited time - watch that mission clock!Don't forget to take breaks!...That is, if you want to be remembered as a coward.Remember: Freedom!Super Earth recommends spending at least 2.4 seconds per mission enjoying the scenery. A happy Helldiver is a deadly Helldiver.When your stamina is depleted, your sprint speed is slower and your accuracy is worse.Don't go it alone - join a squad in order to unleash maximum liberation!The Ministry of Expansion tirelessly works to expand the reach of Freedom and secures vital resources for our society to thrive.Use Stims to heal your injuries and replenish your stamina - or that of your fellow Helldivers, in a pinch!Arm injuries reduce your ability to handle recoil and will cause your aim to sway more.Remember, October 26th is Liberty Day!Use the Eagle Rearm stratagem during calmer periods to ensure you have those Eagle Strikes available when you need them.Choose your loadout carefully to ensure your squad has all the resources it needs. Democracy depends on it!You are Super Earth's elite. Never forget that.Practice your daily desensitization exercises to ensure you remain unfazed by enemy atrocities.When enemy infrastructure is in need of destruction, Super Earth helpfully provides a Hellbomb stratagem to all Helldivers, free of charge.Every citizen is equally important to the war effort, but Helldivers are the most important.
Weapons like pistols and submachine guns can be used with one hand - perfect for when you need to carry objects in the other hands.Dive responsibly.The Ministry of Prosperity manages Super Earth's economy and ensures a steady flow of resources to the most deserving.Armor isn't just for looks - heavier armor makes you more resilient to attacks but slows you down and affects your stamina.Most enemies have both weak spots and armored spots. The S.E.A.F. training manual recommends aiming for the weak spots.The Ministry of Expansion tirelessly works to expand the reach of Freedom and secures vital resources for our society to thrive.Remember: Freedom!As a last resort, you can use melee attacks to fend off enemies. Remember: death is better than cowardice!The closer you are to the edge of the map, the steeper the angle of incoming orbital bombardments. Physics!When you're up against bots, remember the 3 Cs: Cover, Courage, and more Cover.When unsure of what to do, don't think. Yell "Democracy!" and charge forward!Don't run AWAY from chargers, run TOWARDS them!If at first you don't succeed, dive, dive again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again.The Super Destroyer can only stay in low orbit for a limited time - watch that mission clock!Managed Democracy is a cornerstone of advanced civilization.Remember that armored enemies require heavy weapons. Bring the appropriate equipment for your selected difficulty.Pick up your dead squadmates dropped samples. There will be time for mourning later!Remember: Freedom!Caution: Angled fire may ricochet into squadmates.Don't go it alone - join a squad in order to unleash maximum liberation!When enemy infrastructure is in need of destruction, Super Earth helpfully provides a Hellbomb stratagem to all Helldivers, free of charge.Practice your daily desensitization exercises to ensure you remain unfazed by enemy atrocities.Pay attention to these tips. They've been carefully calibrated to ensure your success.Every citizen is equally important to the war effort, but Helldivers are the most important.Arm injuries reduce your ability to handle recoil and will cause your aim to sway more.Difficult terrain inhibits your movement. Best practices recommend avoiding Snow, Mud, Water, Shrubberies, and Lava. For a complete list, see Manual Section D.198-2.You can pick up active grenades and toss them away before they explode. Give it a try, it's fun!You are Super Earth's elite. Never forget that.Don't worry - stims have zero addictive properties!* *Study paid for by Permacura. Permacura: put your life in our hands.When the mission timer runs out, the Super Destroyer will leave low orbit and you'll lose access to stratagems and reinforcements.When your stamina is depleted, your sprint speed is slower and your accuracy is worse.Friendly fire, isn't.Eagles are fast-response strike craft, with much shorter call-in times than Orbital fire support.Being prone makes you less susceptible to explosions. When in imminent danger, dive!The Hellbomb is a tactical nuke powerful enough to destroy any perceivable target in its blast zone. For safety and budgetary reasons, it has to be armed manually once deployed.The Ministry of Science is responsible for continuous scientific progress, augmenting our moral superiority over our enemies with technological superiority.Use Stims to heal your injuries and replenish your stamina - or that of your fellow Helldivers, in a pinch!Remember, October 26th is Liberty Day!Missions are filled with unexplored points of interest. Check them out - you never know what you might find.Remember, October 26th is Liberty Day!While the Helldiver training program is undeniably infallible, you can always repeat your training from the game menu.The Ministry of Defense is responsible for the defense of Liberty against all enemies, human and non-human, realized and potential.If an enemy ever attempts to engaging in diplomacy, SHOOT THEM. We musn't believe their lies.When in imminent danger, dive!When unsure of what to do, don't think. Yell "Democracy!" and charge forward!Caution: Angled fire may ricochet into squadmates.The galaxy awaits your salvation! Become a Helldiver today!The Ministry of Humanity maintains healthy, productive voters by managing education, healthcare, social grading, and gene management.Check your Ammo by holding the Reload button.Hold a grenade before throwing to "cook" it. Time your throw for an air-burst detonation! (Note: waiting too long may lead to unintended death.)
Super Earth recommends spending at least 2.4 seconds per mission enjoying the scenery. A happy Helldiver is a deadly Helldiver.The Ministry of Defense is responsible for the defense of Liberty against all enemies, human and non-human, realized and potential.Don't go it alone - join a squad in order to unleash maximum liberation!The galaxy awaits your salvation! Become a Helldiver today!Caution: Angled fire may ricochet into squadmates.You are Super Earth's elite. Never forget that.Don't forget to take breaks!...That is, if you want to be remembered as a coward.Arm injuries reduce your ability to handle recoil and will cause your aim to sway more.The Galactic War is a united effort. Only by working together can we ensure planets don't fall to the enemy.The closer you are to the edge of the map, the steeper the angle of incoming orbital bombardments. Physics!See a planet that's on the brink of falling under enemy control? Rally your fellow Helldivers and mount a defense. Every mission counts!Kill bugs before they get close. Remember, nothing protects your personal space better than bullets.Reloading discards the remaining rounds in your magazine.Remember to fill in your C-01 permit before any act that could result in a child.Pay attention to these tips. They've been carefully calibrated to ensure your success.The Hellbomb is a tactical nuke powerful enough to destroy any perceivable target in its blast zone. For safety and budgetary reasons, it has to be armed manually once deployed.Remember that armored enemies require heavy weapons. Bring the appropriate equipment for your selected difficulty.When unsure of what to do, don't think. Yell "Democracy!" and charge forward!The Ministry of Truth is responsible for keeping all citizens well-informed and mentally equipped to withstand our enemies' vile propaganda.The Ministry of Science is responsible for continuous scientific progress, augmenting our moral superiority over our enemies with technological superiority.Remember: Freedom!Difficult terrain inhibits your movement. Best practices recommend avoiding Snow, Mud, Water, Shrubberies, and Lava. For a complete list, see Manual Section D.198-2.Pick up your dead squadmates dropped samples. There will be time for mourning later!Use Stims to heal your injuries and replenish your stamina - or that of your fellow Helldivers, in a pinch!When you're up against bots, remember the 3 Cs: Cover, Courage, and more Cover.You can pick up active grenades and toss them away before they explode. Give it a try, it's fun!Every citizen is equally important to the war effort, but Helldivers are the most important.Missions are filled with unexplored points of interest. Check them out - you never know what you might find.Armor isn't just for looks - heavier armor makes you more resilient to attacks but slows you down and affects your stamina.Don't worry - stims have zero addictive properties!* *Study paid for by Permacura. Permacura: put your life in our hands.Friendly fire, isn't.Dive responsibly.Use the Eagle Rearm stratagem during calmer periods to ensure you have those Eagle Strikes available when you need them.Choose your loadout carefully to ensure your squad has all the resources it needs. Democracy depends on it!If an enemy ever attempts to engaging in diplomacy, SHOOT THEM. We musn't believe their lies.Remember, October 26th is Liberty Day!If at first you don't succeed, dive, dive again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again.Caution: Angled fire may ricochet into squadmates.Remember, October 26th is Liberty Day!The Ministry of Humanity maintains healthy, productive voters by managing education, healthcare, social grading, and gene management.Pick up your dead squadmates dropped samples. There will be time for mourning later!When enemy infrastructure is in need of destruction, Super Earth helpfully provides a Hellbomb stratagem to all Helldivers, free of charge.Eagles are fast-response strike craft, with much shorter call-in times than Orbital fire support.Don't run AWAY from chargers, run TOWARDS them!Being prone makes you less susceptible to explosions. When in imminent danger, dive!Most enemies have both weak spots and armored spots. The S.E.A.F. training manual recommends aiming for the weak spots.As a last resort, you can use melee attacks to fend off enemies. Remember: death is better than cowardice!Your stance has a significant impact on accuracy. The S.E.A.F manual lists the following stances in order of least to most accurate: Moving < Standing < Crouching < Prone.On a mission alone and dying to have someone liberating by your side? Use an SOS beacon to call in a fellow Helldiver.The Ministry of Prosperity manages Super Earth's economy and ensures a steady flow of resources to the most deserving.
APP VERSION 02.157.049
COMPANION DISPATCH
UPDATE LOG
23.12.2185
Deployed VERSION 02.157.049
UPDATE LOG
31.07.2185
ADDITIONS
Added 'Maximum Security City Construction Site' POIs to Emeria, Fort Union, and Fort Sanctuary
Added support for 'Enemy Surge' operational parameters
Added galactic map pawn for Spore Burst Strain
Added operational parameter display timers for DSS Passive, DSS Tactical Actions, and Stratagem Permits
Added 34 Ministry of Employment postings
Added 3 news tickers
UPDATES
Updated card banner and galactic map marker for essential infrastructure POI 'Factory Hub'
Updated region cards to be displayed as faction neutral when active status is absent on enemy planets
Updated regional indicator to be visible regardless of active status
Updated planet card's regional control display to show Delta Impact instead of Helldiver Impact
Updated optional objective 'Circumvallation' to be applied regardless of its HP relative to the planet it will encircle
Updated name of Super Earth region 'Rememberance' to 'Gun'
FIXES
Fixed Major Order tasks with a sector specified displaying a planet instead
Fixed Defense campaigns not displaying health bars on its region markers
Fixed Siege Liberation and Circumvallation not getting along with one-way warp links
Fixed region markers becoming very small when Eagle Storm becomes active on Defense campaigns
A NEW MESSAGE has been received from Super Earth
A NEW MAJOR ORDER has been issued by High Command
A NEW CHANGELOG has been posted to Companion Dispatch