|
"Oh, looks like there wasn't anything behind that door... sorry." - Curious Light Cringle's Workshop Event needs maintenance to comply with the Manual of Style! Reason: The page must be grammar-fixed. |
| "Oye... who do you think built this place? Cringle's Workshop Event, I mean. " - El Goblino (altered) Cringle's Workshop Event is currently a stub. Help the wiki by expanding it! Content needed: N/A |
The Cringle's Workshop Event is an organized Christmas event along with its predecessor, The 2025 Advent Calendar Event, bringing the first vision of DOORS, a festive alternative reality to The Library. The event started on December 19th, 2025, and will conclude on December 31st, 2025.
Overview[]
The event introduces Cringle's Workshop as the first vision in DOORS. It takes place in another reality, where The Lodge replaces The Hotel. The Lodge itself houses Cringle's Workshop: a Christmas-themed spinoff of The Library, where players must find 12–32 Gifts scattered around the area.
Entry[]
Cringle's Workshop can be accessed through a giant blue and white present or by creating an elevator in the Lobby. Upon entering the present or creating the elevator, a 30 second countdown, which truncates to five if the present or elevator is full, begins to teleport players to the vision. Afterwards, they find themselves outside the entrance to The Lodge.
Exterior[]
Cringle's Workshop takes place at a large wooden workshop with frosted windows. Outside, there seems to be meat piles like in The Hotel, hills of snow, and blowing winds.
Areas[]
The Workshop[]
It is similar to The Library, but festive.
There is a new top floor, containing more books (and presents), a passage between the left and right part and a Christmas Tree in the middle.
Some of the Library is covered in snow.
Cringle is located at one of the chairs near the exit.
There is an extra staircase to the left and to the right.
There is a giant clock in front of the exit door.
Conveyor belts are located throughout with coal.
Once players enter, a cutscene will play, where Cringle will place one last present on its pile. However, Krampus Figure, riding its sleigh, breaks through the glass of the roof and crashes into the pile of presents. Krampus Figure then starts wandering around the Workshop. The players' goal is to collect 12-32 presents and place them where the presents pile used to be. Once the task is completed, Cringle will unlock the exit door, where there is a purple portal that emits Glitch particles. By interacting with it, players will complete the Vision.
Entities[]
Unique Entities[]
Cringle is a friendly and talkative entity that only appears in Cringle's Workshop and speaks entirely in lowercase, he is also the first character to use slang words in DOORS.
Appearance[]
Cringle appears as a short yellow elf. He has two pointy ears, beady black eyes, and thin brown lips. He wears a green coat with a dark-green pocket and a furry turtleneck. He also wears a green sleeping hat with two holes at the front for him to see through.
Behavior[]
Upon entering The Workshop, Cringle finishes stacking his presents when Krampus Figure enters and knocks him onto a chair near the exit. Afterwards, he resides on the chair, where players can interact with him to hear his dialogue.
After placing every required Gift in the center, Cringle uses "peppy-mint magic" and detonates the door to The Lodge's exit.
Trivia[]
- Cringle's name could be based on the word Cringe.
- This might be why Cringle says words like Boi, Chonker, and many more meme like words as people consider these memes cringy.
- His name may also be based on "Jingle" from the song "Jingle Bells" or "Chris Kringle", another name for Santa Claus.
- Cringle's name could be a mix of the words Cringe and the name Kringle.
- Cringle is based on the Christmas elf, who wears green clothing and has pointy ears. The location where Cringle is located also has an assembly line where elves work on the presents.
- Cringle has unique dialogue when players interact with him while holding buddies, certain items such as Bread, or a Gift.
- Cringle has a farewell line where he says "better run before that krampus looking boi comes over here", contradicting the fact that Krampus Figure despawns when all presents are collected.
Dialogues[]
Gallery[]
Krampus Figure is a hostile entity and the main antagonist of Cringle's Workshop.
Appearance[]
Krampus Figure appears as a meaty, lanky white humanoid. It wears red gloves on its hands, white fur around its ankles, and a furry coat around its shoulders.
Krampus Figure has hooves for feet and a bony tail. A ribcage of six ribs surrounds its chest. Krampus Figure's head is spherical and only has a wide circular mouth lined with teeth. It has two red horns on its head.
In-game, Krampus Figure carries a blue sack over its left shoulder.
Behavior[]
Upon entering The Workshop, Krampus Figure rides a sleigh through a window into the area. It scatters the Gifts around the area, runs to the left, and then begins to roam.
Krampus Figure acts exactly like Figure. It has no sight, but it has great hearing. Players moving without crouching, the sound of an alarm clock, and players entering closets causes Krampus Figure to roar and run towards the noise. Turning a flashlight on and off and opening drawers causes Krampus Figure to walk towards the noise. It moves faster for each Gift that's placed in the center.
Upon touching a player, Krampus Figure picks them up and bites their head off. Upon reaching a closet with a player inside, Krampus Figure begins inspecting the closet and forces the player into the Heartbeat Control Minigame. If they fail the minigame, they get ejected from the closet for Krampus Figure to kill them.
Krampus Figure disappears after placing every required Gift in the center.
Death messages[]
| Addressal | Advice |
|---|---|
| CAUSE OF DEATH: [THE FIGURE] | THIS ENTITY REACTS TO SOUND CUES YOU MUST KEEP NOISE TO A MINIMUM |
Trivia[]
- Cringle's dialogue states that "Krampus Figure" only looks like Krampus, which means that it is not Krampus himself.
Gallery[]
Breeze Ambush is a hostile entity and a secondary antagonist in Cringle's Workshop".
Appearance[]
Breeze Ambush appears as a stretched light-blue face. It has a long, oval-shaped mouth and two big hollow eyes. There are icicles around its face and inside its eyes.
In-game, Breeze Ambush emits glitchy particles and a bright blue glow.
Behavior[]
Occasionally, Breeze Ambush flickers the lights as it plays its arrival sound. Out of its five preset paths, it chooses one to follow that's shown to players through red particles. Then, it moves around the Workshop on this path at a very high speed. It deals 45 damage to anyone who's in its sight and not hiding.
After some time, Breeze Ambush finishes its path and disappears.
Death messages[]
| Addressal | Advice |
|---|---|
| CAUSE OF DEATH: [AMBUSH] | THIS ENTITY RUSHES AND REBOUNDS TO TRICK PREY YOU MUST HIDE TO SURVIVE |
Trivia[]
- In some of its paths, Breeze Ambush uses the broken window in the ceiling to go in or out of the main room.
Gallery[]
Frostbite Screech is a hostile entity and a major antagonist of Cringle's Workshop.
Appearance[]
Frostbite Screech appears as a blue ball with six tentacles. Also he has black eyes, hat on the head and carrot nose.
Behavior[]
Exactly like regular Screech it plays a sound that indicates it is about to attack the player. The player must look at it fast enough or they'll get jumpscared and damaged by it. It can also appear while Avalanche Ambush is active. Frostbite Screech can be banished and temporarily disabled using a Crucifix against it.
Death messages[]
| Addressal | Advice |
|---|---|
| First Death: CAUSE OF DEATH: [GIGGLE]... [SCREECH]? CONFLICTING INFORMATION Second Death: CAUSE OF DEATH: [SCREECH] |
THIS ENTITY ATTEMPTS TO SNEAK UP ON PREY YOU MUST SPOT THIS ENTITY TO MAKE IT FLEE |
Gallery[]
Seek's eyes appear at the top floor of the Workshop on a wall, but they pose no danger and can't hurt or interact with players in any way.
Non-Exclusive Entities[]
- Glitch - Indicates where Gifts must be placed when holding one. Also plays a shimmering sound from all Presents to help players find them more easily. Glitch is also the death messenger in Visions instead of Guiding Light or Curious Light.
- Hide - Ejects players from closets for hiding too long. Triggers the Heartbeat Control Minigame if a player hides near Krampus.
- Jack - Has a chance of briefly appearing in closets when players try entering one. Makes a loud noise if it does before disappearing.
- Timothy - Has a chance of spawning in containers when players open them. Jumps onto the player's face if it does and lightly damages them.
- Dread - Chases players once the clocks strike midnight. Instantly kills players upon catching them.
- Glitch Fragment Entities - Glitched variations of Screech, Rush and Ambush that appear when interacting with a Glitch Fragment.
Items[]
Throwable Props are present in Cringle's Workshop as Cringle's Presents, essential items located randomly throughout Cringle's Workshop. Players must pick up all of them and deliver them in the middle of the Workshop, where Cringle was initially stacking them up.
Holding one of Cringle's Present will show a beam of glitched arrows indicating where the it must be placed.
Cringle's Presents emit a shimmering glitchy sound to help players locate them more easily.
Each player can only hold one Present at a time, and they can't use or equip other items while holding a Present. Trying to hide while holding a Present will automatically cause it to be dropped on the floor.
Cringle's Presents that have been previously picked up by a player and aren't in the center will be highlighted and visible through objects.
Cringle's Presents correctly placed in the center can't be picked up again.
The number of Cringle's Presents that spawn and are needed depends on the amount of players: 12 for 1 player, 16 for 2 players, 24 for 3 players and 32 for 4+ players.
Cringle's Presents cannot appear if the player gives himself Throwable Props through the admin panel.
Unlike other Throwable Props, Cringle's Presents don't disappear when being dropped, holding them doesn't slow down the player, instead of being thrown they are placed in front of the player (and can be picked up again), and they obviously can't damage or ragdoll players in any way.
- Other items can also spawn in/on every container. These items are Alarm Clock, Bread, Cheese, Bandage Pack, Crucifix, Vitamins, Lighter, Donut, Smoothie, Battery Pack, Aloe, Glitch Fragment, Bandages and Batteries.
- An Alarm Clock and a Flashlight are also guaranteed to spawn in the spawn room, on the large office desk. In multiplayer, the Flashlight can be looted by every player.
In-game soundtrack[]
| No. | Title | Plays at | Track |
|---|---|---|---|
| 1. | "???" | The Workshop | (intro) (loop) (outro) |
Trivia[]
- The Crucifix still works, though Guiding Light is seemingly absent, with the death screen being replaced by Glitch.
- The Cringle's Workshop Event introduced the first vision.
- The Cringle's Workshop Event ends on December 31, 2025, the same day as New Year's Eve.
- In The Lodge, Gold is shared with all players.
- Entities are referred to by Glitch as their regular names, rather than their more festive names in The Lodge.
- The Lodge, and every upcoming vision, is implied to be imagined:
- The badge Silent Night is a reference to the song Silent night.
- The player's screen will experience slight glitches when panning the camera (possibly due to Glitch). It is unclear whether this is caused by the environment or the player.
Related achievements[]
|
Silent Night
|
Gallery[]
References[]
| v • t • e | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| ||||||||||||






























































54 Comments