Skip to main content subwooferx3 (u/subwooferx3) - Reddit
Collectible Avatar background card subwooferx3 u/subwooferx3 avatar

subwooferx3

u/subwooferx3

Feed options
Hot
New
Top
View
Card
Compact

Buyer didn't receive item, Etsy closed the case without refunding them. Buyer didn't receive item, Etsy closed the case without refunding them.
Help for Seller

I feel like the answer is obvious but I wanted to just sanity check before I did anything. I shipped a package internationally using Etsy shipping, which I will never do again. It was delivered to a "pickup point" and not the buyers house, and they were not able to pick it up because they were never emailed a pin to pick it up from the locker. The package is now being returned to me and I was going to refund them anyways, but they opened a case against me that was instantly closed in my favor. I'm glad I didn't lose a case but I still intend to refund them as they just did not receive the package. Would this cause any issues now that etsy has ruled in my favor?













That can be done, I’m trying to get as many accessibility settings as i can, including changing which hand your gun is in and which hands you rotate and move with separately. Also notifying you of enemies behind you for people who don’t look around as often.







Just geometry nodes, there's 2 variants of the leaves and I just scatter them on a distorted cylinder. Only thing was getting the leaves to line up straight but it was just playing with rotation.







games like Star Citizen are procedurally generated, each person gets the same number used to generate all of the small unimportant details on the worlds so instead of storing every single location, rotation, scale, object, material, etc, for each object in a world, most of the world is placed by your CPU using the number saved and the singular asset in the files at random in the world, and player made stuff is saved on the server which stores it for you so you only load it when you visit it. Games like COD will hand place every single asset and even change stuff per-object to make each asset more unique so every single asset and material variation will have an entirely new look, which is important for AAA games because they expect everyone to inspect everything up close. Sucks for the consumer who doesn't care about that though.








lowering the segment count of the fur a bunch along with only showing the fur in the render helps avoid crashing while I focus on the other materials, at the cost of only being able to edit fur by spending 2 minutes rendering it so I can tell what's wrong.









Custom lightmaps AND UE Generated ones both do it, it also happens on default unreal shapes. These are my lightmass settings but I was also able to replicate the glitch in a brand new project on default lightmass settings. https://i.imgur.com/Or4FtLw.png

EDIT: here it is in the new project, it only happens underneath objects here but I imagine if I added more objects everywhere it'd start appearing more places https://i.imgur.com/rpCUZcp.png


What are these weird lighting artifacts? What are these weird lighting artifacts?
Help

Hello, recently I've been getting these awful lighting artifacts even on production builds with 1 scale, I've double checked the lightmap resolution and it should be fine, the artifacts appear pretty much everywhere randomly in the level. They started appearing after I updated the project to 4.24

https://i.imgur.com/q40QX0V.png https://i.imgur.com/Y6If7dk.png https://i.imgur.com/yqxGmXw.jpg https://i.imgur.com/yjMAMUq.jpg









There will actually be 3 worlds, and trying to transition objects directly proved far more complicated coding wise + performance intensive. This is currently more of a proof of concept, if I was making it into a full game I'd put far more work into making the teleportation seamless. And it's far less jarring when you're actually playing it in VR











Buyer didn't receive item, Etsy closed the case without refunding them. Buyer didn't receive item, Etsy closed the case without refunding them.
Help for Seller

I feel like the answer is obvious but I wanted to just sanity check before I did anything. I shipped a package internationally using Etsy shipping, which I will never do again. It was delivered to a "pickup point" and not the buyers house, and they were not able to pick it up because they were never emailed a pin to pick it up from the locker. The package is now being returned to me and I was going to refund them anyways, but they opened a case against me that was instantly closed in my favor. I'm glad I didn't lose a case but I still intend to refund them as they just did not receive the package. Would this cause any issues now that etsy has ruled in my favor?














What are these weird lighting artifacts? What are these weird lighting artifacts?
Help

Hello, recently I've been getting these awful lighting artifacts even on production builds with 1 scale, I've double checked the lightmap resolution and it should be fine, the artifacts appear pretty much everywhere randomly in the level. They started appearing after I updated the project to 4.24

https://i.imgur.com/q40QX0V.png https://i.imgur.com/Y6If7dk.png https://i.imgur.com/yqxGmXw.jpg https://i.imgur.com/yjMAMUq.jpg