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 14344327[Quote] [Voice Chat]>>14344808>>14349891

Here I'll make updates on Soydoom

 14344337[Quote]


 14344350[Quote]>>14344358

Where do i downlaod

 14344358[Quote]>>14344658

>>14344350
It's still highly WIP, and held together by string, so sadly not ready for download yet

 14344456[Quote]

What should the first map be called

 14344641[Quote]>>14344731

add /bp posters

 14344649[Quote]

File (hide): ClipboardImage.png 📥︎ (78.77 KB, 1170x888) ImgOps


 14344658[Quote]>>14344734

File (hide): 142521 - SoyBooru.png 📥︎ (15.25 KB, 397x1086) ImgOps

>>14344358
it looks really cool I'll play it when its ready

 14344731[Quote]

>>14344641
OYYYYYYYYYY

 14344734[Quote]

>>14344658
Ayyy, I appreciate it man, I hope you'll enjoy it once I finish it.

 14344744[Quote]>>14344750>>14344762

RECARBONIZATION IN PROGRESS

 14344750[Quote]

>>14344744
It's NAS in this area, I'm using classic monsters here until I get new ideas, I kind of want it to be like a terryWAD where it starts as a normalfag mod until into a gem

 14344762[Quote]>>14344782

>>14344744
Play soydoom.

 14344782[Quote]>>14344812

>>14344762
I can't seem to find a download for it

 14344808[Quote]>>14344838>>14344989>>14352461>>14352941

File (hide): squirreljaks are now real.mp4 📥︎ (9.69 MB, 1280x720) ImgOps [play once] [loop]

>>14344327 (OP)
Why not continue work on the existing soydoom?

 14344812[Quote]>>14344842

>>14344782
I might upload it within 10 hours if I feel like it.

 14344838[Quote]>>14344989

>>14344808
Guess I can merge it, I'm a nununusoi and the links I tried don't work to download it

 14344842[Quote]>>14345000

>>14344812
Cool, thanks

 14344950[Quote]

Bvmp

 14344989[Quote]>>14344999

>>14344838
link on soyjak.download used to work i guess it's down now
>>14344808
seriously tho this mod got overcomplicated all that you needed to do was replace all the images with soyjaks and once that was done go from there

 14344999[Quote]

>>14344989
I guess, but I'm interested in making some sharty themed maps because I think it's gemmy

 14345000[Quote]>>14345016>>14345030>>14345095

>>14344842
Here is the work we've done so far, it was partially combined with two separate soydoom projects that were happening concurrently. Are you using gzdoom? https://files.catbox.moe/kb1sn4.pk3

 14345016[Quote]

>>14345000
Yeah, I wouldn't use any other source port lol

 14345030[Quote]

>>14345000
Anyway, I'll look into it, and see how a further merge would be tackled.

 14345095[Quote]

>>14345000
I like it so far, I consider it a ruby, I could do some gemmy things with this

 14345219[Quote]>>14345232>>14345235

Consider also making a thread on >>>/v/ or >>>/mtv/ so the progress can be tracked more consistently instead of the thread going 404 on this faster board. One of the reason the old soydoom failed is because the threads were constantly getting moved, deleted or slid. Even entire boards it was moved to got deleted twice.

 14345220[Quote]

Well, I can figure out what I do with this, I can't let it go to waste

 14345231[Quote]

Who is the guy edited to be quote

 14345232[Quote]

>>14345219
Ohh alright, I'll do that then, thanks

 14345235[Quote]

>>14345219
the reason the original soydoom failed is because the threads were constantly being shat up and a quasi discord got made for it's development when anti discord sentiment was at it's all tie high

 14345257[Quote]>>14345276

Make the hell knight rapeson and the arch-vile cyber cobson from lawnmower man.

 14345276[Quote]

>>14345257
Was planning on making Rapeson his own boss, or something like that, not a drawGOD yet, but it's definitely something I'll consider

 14345278[Quote]

f

 14345309[Quote]


 14345315[Quote]

The enemies here are (although basic so far) not reskins of classic doom enemies.

If anybaldi remembers Before the Nightmare, I want it to be something like that.

 14347983[Quote]>>14348085

page 40 bump.

 14348007[Quote]

keyed thread

 14348085[Quote]

>>14347983
Geg how

 14349891[Quote]>>14350302

>>14344327 (OP)
inb4 this turns into another dissapointing DNB

 14350302[Quote]

>>14349891
Awww, I'll try my best to prevent that, but no promises

 14350798[Quote]>>14350950

File (hide): SPOTURAZ.mp3 📥︎ (1.46 MB) [play once] [loop]

Does anybody know the name of this song? Found in an oldish TerryWAD

 14350950[Quote]

>>14350798
up because janjan was gooning instead of approving

 14351002[Quote]>>14351339

Our personal terrywad…

 14351339[Quote]


 14351430[Quote]

vp

 14352097[Quote]

cutscenes are in the works

 14352372[Quote]


 14352461[Quote]>>14352595

>>14344808
Befriend the red, KILL the grey

 14352595[Quote]

>>14352461
redsquirrelbros it's over

 14352923[Quote]

Pajeetcord woke up, go vp

 14352941[Quote]

>>14344808
GEMMY ANIMATORCHUD

 14353357[Quote]>>14353484

don't let the coalkikes slide this

 14353459[Quote]

niggated

 14353484[Quote]

>>14353357
Thanks, don't worry, I won't let the thread die. I have a thread up on /v/ just in case of a cattywipe

 14353603[Quote]

Does anyphono know ADVANCED DOOM CODE, I want to know in case showing it would be worth it.

 14353792[Quote]

Recarbonization of the first room is almost complete, I just need to change the texture of the main building because it's ugly.

 14353827[Quote]

File (hide): ClipboardImage.png 📥︎ (84.03 KB, 315x547) ImgOps

Implementing xem into the mod, going to rework him a little bit so he's not just a Shotgun Guy reskin.

 14353886[Quote]>>14353920

up
I know this will be gemmy

 14353920[Quote]


 14354323[Quote]

Remake of Soyberg, the grenades are placeholder projectiles

 14354415[Quote]

bvmp

 14354497[Quote]

BVMO

 14355406[Quote]>>14355993

I need to decide on a name for the first level

 14355993[Quote]

>>14355406
Probably something boring and generic that doomworld trannies would like

 14356331[Quote]>>14356604

should doomguy be nate?

 14356337[Quote]>>14356537

OP you should definitely consider pixelizing the 'jak sprites so they fit Doom's art style, would make it much more gemmy

There are various plugins for https://github.com/lllyasviel/stable-diffusion-webui-forge which will produce high-quality pixelization using AI, or you can do the cheap/fast tactic of downscaling > upscaling using Nearest Neighbor. You can do this to hundreds of images at once using ImageMagick also

 14356537[Quote]

>>14356337
Gotcha, I may have to get gud and learn how to drawfag doey

 14356604[Quote]

>>14356331
I had a story in mind, but I might get nate involved somehow

 14357100[Quote]

Up

 14358003[Quote]

Up

 14358322[Quote]

I appreciate everyone viewing and bumping the thread

 14358868[Quote]

>

 14359376[Quote]

Probably one of the more annoying (but coolest) things I've made

 14359503[Quote]

vp

 14359759[Quote]

File (hide): ClipboardImage.png 📥︎ (1.55 MB, 2478x1230) ImgOps

Finishing up this uppersection here

 14360039[Quote]

Up for euro hours

 14360587[Quote]>>14360589

Don't die , how could you tell?

 14360589[Quote]>>14360592

File (hide): 1765252326017a-2.png 📥︎ (250.64 KB, 800x922) ImgOps


 14360592[Quote]


 14360593[Quote]>>14360610

Holy moly are we so back? Lets hope 'corders don't ruin it like what happened last time

 14360603[Quote]>>14360629

The skybox should be the sharty catalog geg

 14360610[Quote]

>>14360593
Yes sir, don't worry about derr cord. Not even the FNF Pedo and his obsession will stop me, so far it's a humble operation, but I think I can wrap up the first level soon.

 14360629[Quote]

>>14360603
I may use that idea for a future level



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