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Welcome to /vst - Video Games/Strategy: /vst/ is a place to discuss all types of strategy video games, including both turn-based and real-time strategy, turn-based and real-time tactics, single-player and multi-player (including MOBAs). All platforms are welcome. Does this mean discussion of strategy games is banned on other video game boards? No! /vst/ is just a separate board specifically focused on strategy games where discussions about your favorite games can thrive. Please familiarize yourself with the rules and remember to use the spoiler function where appropriate!

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Hearts of Iron IV / HOI4 Modding: Toozer edition previous >>2254243

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EU4 Last Thread: How did I do?

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Stupid, sexy muton edition. >OXCE? OpenXcom is a free open-source game engine for the original 1994 X-Com: UFO Defense (aka UFO: Enemy Unknown) and 1996 X-Com: Terror from the Deep games. OXCE extends OXC modding capabilities and is home to megamods like X-Piratez, X-Com Files, 40k ROSIGMA and more. >Game https://www.gog.com/en/game/xcom_ufo_defense https://openxcom.org/downloads-milestones/ >Mods https://mod.io/g/openxcom https://www.moddb.com/mods/x-piratez/downloads (XPZ) https://mod.io/g/openxcom/m/the-x-com-files (XCF) >Resources https://openxcom.org/forum/ https://www.ufopaedia.org/ https://xpedia.netlify.app/ (XPZ) https://xcf.trigramreactor.net/master (XCF) https://www.ufopaedia.org/Hidden_Features_(OpenXcom) https://www.ufopaedia.org/Ruleset_Reference_Nightly_(OpenXcom) Previous thread: >>2167459

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/asd/ - Amateur Strategy Development thread: An awful thread for devs and no-devs to post their awful ideas for strategy games that will never see the light of day, etc. previous thread: >>1909726 I don't know why or how, but last thread bump limit, so here is the sequel.

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RTS with different sub factions?: Hello, im looking games like SC2 Coop, where there is general race, but there are sub factions that significantly change up how that race is being played (like how Raynor plays differently compared to Nova or Megsk) I know that DoW 2/3 and CnC Generals in which, you pick commander and that commander gives you different general powers

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>the cancer that killed total war

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Sid Meier's Alpha Centauri: just finished a round of Alpha Centauri. seems as good an excuse as any to create a thread about it >It is every citizen's final duty to go into the tanks and become one with all the people! - Chairman Sheng-ji Yang

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It has leaked: They kept it secret until 2 days before, not bad. Can't believe people expected 40k

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Troubleshooter: Abandoned Children: General Guide Mastery Set Effects, Mastery Drop List etc: https://steamcommunity.com/sharedfiles/filedetails/?id=1349483727 Finding Masteries, Modules, and Troublemakers: https://steamcommunity.com/sharedfiles/filedetails/?id=1971619284 Mastery/Module Descriptions: https://steamcommunity.com/sharedfiles/filedetails/?id=2037290423 Taming and Beasts Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2020436206 Farming Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2025825529 Machine Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2025828272 Troubleshooter Encyclopedia: https://steamcommunity.com/sharedfiles/filedetails/?id=2064539292 Bonds Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2217708612 Equipment/Affix Guide https://steamcommunity.com/sharedfiles/filedetails/?id=2247536935: Legendary Items and where to find them: https://steamcommunity.com/sharedfiles/filedetails/?id=2578537876 100% Achievements Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=3013345823 Banished Children news updates status: https://steamcommunity.com/games/470310/announcements/detail/654835706915456842?snr=2___

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Starsector: Modders are fags and should get their bucks broken.

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Is stelaris worth playing: I can get the game with 3 DLCs for super cheap on steam. Is the game worth buying and learning? How long does it take to learn?

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Lost technology: Has anyone tried this game? could a smooth brained person like me enjoy it? I found Dominions and Conquest of Elysium too much menuing and strategy for my taste

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/aoeg/ - Age of Empires General: Army of rams edition prev >>2241052

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Civilization VI - Queen Dido larp: Yahweh is Mot? Yahweh is Yam? Yahweh is Moloch? Or is Yahweh the three combined (Canaanite's Evil Triad / Trinity)?

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/bbg/ - Battle Brothers general: Tabletop edition How are your dudes faring?

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wargame/warno/steel division: SOUTHAG is out This div is super fun

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/dfg/ - Dwarf Fortress General: GRUDGE Edition Previous: >>2230110 Avaliable for free at https://www.bay12games.com/dwarves/ or as a paid premium version on Steam or Itch.io >What is the difference? Both are the same game on the same version (53.xx). The free version uses ASCII as a tileset (but you can mod other usermade tilesets and graphic packs) With the premium version you pay for a premium tileset + premium OST + access to beta branches and steam integration (if on steam). >!!NEWS!! 11/03/25 - The first part of the Siege Update was released as version 53.xx, giving besiegers (goblins and humans) the ability to dig/destroy walls, build paths, more awareness of traps and killzones, and more. >What is next? Bugfixing/maintaince cycle and later Siege Update Part II, which aims bring some magic into fort mode by adding spellcasters and warlocks into the besiegers ranks, and have them set your dorfs pants on fire. Also some form of magical defence for your dorfs. >What has changed since I last stopped playing X years ago? Check the version history on the wiki: https://dwarffortresswiki.org/index.php/Version_history Dwarf Fortress has an extensive wiki which can help you with your question about DF, as well as providing info about modding and 3rd party tools: https://dwarffortresswiki.org/Main_Page https://dwarffortresswiki.org/Utilities >Utilities that (you) should know about: DFHack: https://dwarffortresswiki.org/Utility:DFHack Dwarf Therapist: https://dwarffortresswiki.org/Utility:Dwarf_therapist Legends Viewer: https://dwarffortresswiki.org/Utility:Legends_viewer >Tutorials: Quickstart Fortress Mode: https://dwarffortresswiki.org/index.php/Quickstart_guide Quickstart Adventure Mode: https://dwarffortresswiki.org/index.php/Adventure_mode_quick_start Other tutorials: https://dwarffortresswiki.org/index.php/Tutorials >A bunch of guides to various parts of fort-based living: http://imgur.com/a/nGyRF Strike the earth!

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*saves strategy gaming*

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The future of strategy games is here

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>lets make the game slow as shit and also remove claim fabrication so youll be doing nothing most of the time lol What were they actually thinking here?

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TNO: Proper baker edition https://gofile.io/d/zAJ2RV - Full DV leak repository. Proposal, charts, maps. https://www.youtube.com/@ThomasLands - Leaked build footage. Nearly finished and scrapped Italy, very unfinished Germany/US reworks and more. https://space.bilibili.com/385529615/upload/opus - BiliBili leak video repository. https://files.catbox.moe/80z6tb.png - Bormann TNO2 flowchart (never releasing). https://files.catbox.moe/cdag1w.pdf - Vote Pig, the US rework proposal. Read all about this hot new TCT mod. https://files.catbox.moe/j8tp21.pdf - December roundtable notes. Germany never. https://files.catbox.moe/9320n5.pdf - Japan rework. Now with a full proposal leak. https://files.catbox.moe/xlhrjj.pdf - Sweden proposal. Dev still lurking, will respond to all bait. https://files.catbox.moe/ycctp0.png - Sweden flowchart. We lost Pakt Sweden for this OTL-fest. https://files.catbox.moe/l70qhw.pdf - Burgundian Eulogy: Burgundy 2 was real but got scrapped like everything else. https://files.catbox.moe/zff5y4.pdf - Serov "facelift" document. The first leg in the now confirmed Komi rework. https://files.catbox.moe/ymgaur.pdf - Amur rework doc. Over two years in dev hell, still no release date. https://files.catbox.moe/iwmxg6.pdf - Manchuria doc #1. https://files.catbox.moe/cgaqrz.pdf - Manchuria doc #2. https://files.catbox.moe/y2hc34.pdf - Manchuria doc #3. https://files.catbox.moe/96kjev.pdf - Manchuria doc #5. https://files.catbox.moe/vdpi8k.pdf - Red Italy proposal. https://files.catbox.moe/3n9lq9.pdf - New Granada walltext. https://files.catbox.moe/r86sw7.pdf - 200p walltext about Colombian soccer mechanics. https://files.catbox.moe/izg02l.png - 6th (?) space race mech rework mockup. https://files.catbox.moe/o2pmmv.pdf - Old burgundy proposal, lost to history https://files.catbox.moe/chzsvc.pdf New Japan doc

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Does anyone know wtf happened during Total War Empire's development? It really looks like they just made half the game and mechanics and called it a day (like when you get succession wars or the heir born event even though there's not even a royal family tree or royal characters anymore)

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/ckg/ - Crusader Kings General: waiting for elder kings edition prev >>2229560

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/trb/ - Football Manager: Are you sticking with 26 or going back to FM24?

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Master of Orion: MoO1 vs 2 vs apparently we don't talk about 3 vs Conquer the Stars where apparently mods make it OK. Which Master of Orion do you prefer? I've only ever played 2 but love it dearly, minus some of the micromanagement with planets that tends to happen

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RTS: What are you >playing, >watching, >wondering about?

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Worst looking units: Thread inspired by this >>2175383 thread. Post only the most cringe looking strategy units. Starting off with Praetorian from Homm6. Tier 1 unit btw.

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I want an RTS that makes and tracks ammo: I think players need to get the idea of what its like running a logistics train to your units. You could have munitions plants, ammo trucks, airdrops and resupply drones, which would produce ammo then deliver it to resupply. Also, RTS should track morale. Its important for people to understand that people don't just fight to the death in all circumstances. Air Support should be handled off site, its not a ground commanders job to handle the air. other, gamier aspects of RTS are still fine, but I feel like without these three elements the realism just isn't there.

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No Good Modern Day Games: Why does no one attempt to make an actually good modern day game? Realpolitiks 3, superpower 3, Power and Revolution 5…list of failures goes on but not a single autism dev has managed to take this on and make kino. >in before modern day is boring Far from it, proxy wars, global markets, modern politics all make for fascinating and fun subjects if you adapt them into gamified systems. >nothing ever happens But it does. Look at things like Israel Gaza, war in Sudan, Russia’s invasion of Ukraine…fertile ground for happenings

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Rare /vst/ games thread #2: ITT: Strategy games that no one besides (you) have played. Recommend rarities and discuss games that you vaguely remember playing as a kid or seeing in a magazine that one time. Continued from: >>1919459 I'll start: Conflict Zone. Early 00's strategy game that I haven't seen anyone mention in my entire adult life. I remember it being unique because you public opinion was a key currency. As totally-not-NATO that involved airlifting civilians out of conflict zones, and as the bad guys it involved sending TV crews to film you blowing up enemy troops and enemy atrocities. The better your rep, the more advanced units you could bring in. Actually pretty surprised few games tried to make public opinion part of gameplay. Not a great game, but certainly a mechanically unique one. Your turn, anon!

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Master of Command: So what's the verdict so far on Master of Command? Been playing the demo and it's a good game so far, but the controls seem kinda janky.

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The Fallen Lords' Bread: >be maybe 12 >see this game in a magazine hyped as 3D RTS >screens look ugly so ignore >mom and dad buy PC for Christmas >no games, so buy magazine with demo disk >Myth is there >decide to check it out >Bagrada! >holy fucking kino! I'm now an old fuck and jaded about games, nothing catches my attention and everything seems shit. I have these initially sad moments when I launch modded Myth 2 just to kill some time and it's always a breathtaking experience. The narrative, the missions, the gore, the battles, the feeling of hopelessness... Yet you still micro, you still fight, you eventually win and then you see this screen with stats, see your heroes and casualties and it hits hard. No game has ever had this long-lasting impression on me, I don't think it's nostalgia, I just think it's THAT GOOD. Lets talk about it, shall we? Any anons on here been myffin lately?

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Story of Seasons / Stardew Valley / Rune Factory / Harvest Moon / Farming & Life Sims: Why did Marvelous abandon the Trio of Towns formula? >multiple towns with different aesthetics and strong identities >food effects encourage cooking variety >crops have 4 different qualities, plus giant and golden crops >animals have 4 qualities as well >festivals below the highest difficulty only judge a selection of qualities, necessitating different fertilisers/treats than your default >father has a rad nickname in the festivals that aged wonderfully It's hard to play other farming sims after that. Throwing fertiliser at crops and getting a "chance" that they'll get a star next to their name. But only that one time, next sowing season you start from 0 again, whether you make seeds from good crops or not. Gay ass waifus. Half-baked combat thrown into every game. Why not make farming good and cut the rest? Trio of Towns will have its 10th anniversary next year and in my mind it hasn't been surpassed since. You know the staples. What would you change to improve the genre?

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The Campaign Trail: CTS: campaigntrailshowcase.com/campaign-trail/index.html NCT: newcampaigntrail.com/campaign-trail/index.html

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FIRE EMBLEM THREAD: You guys think this game is gonna be an FF6 style game with an ensemble cast or will it continue the Fire Emblem tradition of being shackled to decades long tropes?

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Does anyone else think that the stress mechanic is kinda broken and ruins the game? >character is compassionate and ambitious (25% stress gain) >you do anything against another character, be it fabricate a claim, kill them, declare a war, be mean to them, etc >you get a mental break every year or so because anything you do you get stress >eventually you're forced to pick any debuff traits My ruler got forced to get into a 400 debt because of this, because the game gave me the choice to either pick the profligate or improvident traits. This bullshit ruined my playthrough. Had to delete my saves and create a new one.

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Is this Rimworld but good, or Rimworld but bad?

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>A.K.A. /EU5G/ - Europa Universalis 5 General "Schwedentrunk" edition >NEWS >1.0.8 Patch is out https://forum.paradoxplaza.com/forum/threads/patch-1-0-8-live-now.1884049/ >Annexing subject >>2272432 Remember to ignore any baitposting

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Fallen Enchantress: Got this from a sale on GOG, what am I in for? Played some AoW, Gladius, Civ V, VI, Millennia and Endless Legend

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Cyber Knights: Flashpoint just got out of the EA. It's an xcom-like cyberpunk turn-based tactics. Thoughs?

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Company of Heroes 3: Endure & Defy: https://www.youtube.com/watch?v=1Ryr8UF4SX4 It's out (in 20 days). Thoughts? We now have italians on both sides.

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Sid Meier's Colonization: play the original? or the Civ IV spinoff? or Imperialism I (or Imperialism II)? I did play the original Colonization a bit as a kid but concerned how the DOSBox version (GOG version) runs

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Shadow Empire: Can anyone tell me why my guys are starving despite available logistic points being like 7 times higher than consumed ones? Are they just too fucking lazy to pick up their stuff or what? Logistics man, how the fuck do they work?

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Thoughts on the Romance of the Three Kingdoms strategy games made by Koei?: I almost never hear any strategy game fans mention this series but apparently it is very good?

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December 4: Now we're talking.

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Is 4X suffering because the developers are bad or because you can buy, for cheap, the best 4X games ever made?

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Bookmarks in Paradox games:: It's strange to me how they've gone from what feels like a major part of the game to a mostly forgotten side feature to something that has been totally removed in everything but CK3. It's especially noticeable in the context of EU5, with many people wishing the game had featured a different start date. What caused them to fall out of popularity, either with the game developers or the fans, so much?

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/v3g/ is a thread for the discussion of the game Victoria 3 mainly, however discussion of other Victoria games like 1 and 2 as well as mods or even similar games is allowed. FAQ is discussion of other victorias welcome? Yes! Can I come here to complain if I never played the game? No Are the dlcs worth it? Some are, some aren't Like all paradox games it depends on what you want, ask around What do I do at the start of the game? Build up a supply of construction goods to reduce construction costs How do I reduce the price of a good? Subventions are the easiest way to do it, otherwise you have to produce the good yourself or get a deal with a power that produces said good Why are my states not buying anything from the market! States need trade centers to reach the global market, a trade center needs access to a port to function Meaning if you are landlocked you might have to go to war or sign a treaty I signed a transit treaty with a country and my trade centers still won't trade? That is because you need merchant marine to trade, which is produced by ports If you have no ports of your own you need to "buy" merchant marine by signing a goods transfer treaty with another power Why is russia being a dick? Because they can, what are you gonna do about it? is creamapi for this game safe and functioning? Yes and yes, provided you get it from cs rin ru Thread Template : https://rentry.co/v3gpasta

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Its ogre

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Dawn of War: Definitive Edition: It's unfortunate that the Definitive Edition for Warhammer 40,000: Dawn of War completely failed to address the biggest thing that's holding it back from unlocking its multiplayer potential. The lack of information transparency. The game tells you like 10% of the things you need to know to properly utilize your units. >This unit has armor type (Heavy) Infantry and it's good against Infantry and/or Heavy Infantry. Majority of units in the game, but there's a huge difference in how and why they are effective against Infantry or Heavy Infantry. Then you get situations where you are clueless until you experience it, if you see then comparatively unique armor types like Commander or Daemonic, and even then it makes a big difference on what kind of unit is having this armor type. The most straightforward group is Vehicle armor type - most units that claim to be good against Vehicles are, in fact, good against the Vehicle armor type. But some of them are also great at ruining infantry compositions despite not being good against them, some are useless against infantry unless it's a small unit size squads... etc etc. I think it would've been much better if the game just straight up listed the weapons the units use and explained exactly how each weapon type generally works and what are the weapon's advantages and disadvantages. Like get rid off "this unit is good against X" and instead "this unit has [weapon], which is effective against [armor type AND what quantity/quality we're talking about][+ any special ability of the unit's weapons]. And then, instead of blindly relying on vague "good against" tips, you can go down into the minutia/balance issues, how the Heavy Bolter for Space Marines is actually superior to Plasma Guns in 99% of cases because the Plasma Guns don't do enough damage in their niche, and their only real advantage is that you can fire them (very inaccurately) on the move, unlike Heavy Bolters which need to be set up. We need a Spirit of the Dawn.

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CK2 thread: Is after the end worth playing? If so which version? Also CK2 thread

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Empire at War: are Sith not that good?: All guides i find online write that Darth Vader is one man army super unit that can take planets in ground battle at his lonesome, but i found him to be too underwhelming. what he is great blaster magnet and that's it. Emperor is kinda weak as well. Jedi hero on other hand are all fucking OP as hell. Kenobi can auto heal, is tanky as hell, way more tankier than vader anyway, Luke is very fast and you can turn invisible and run away if he's low on HP, and yoda IIRC can auto heal as well. General Veers is Empire's MVP of ground combat. he can spam units and his range is almost like artillery unit. and how you use Boba Fett in ground combat? his jetpack is good if you need to run away, but other than his flamethrower, he's just bit tankier stormtrooper (against anything other than infantry, he's useless)

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X4 foundations: Diplomacy update public beta out NOW

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Hearts of Iron IV: Ok, I've seen enough. I've had my fill, I've played my money's worth. When did you realize you were done with your favorite strategy game, and that it was time to move on?

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Starcraft Brood War - Soulkey Avenged Edition: In less than 24 hours, Park Sang Hyun, also known as Soma, will defeat Bisu, qualifying for the ASL 20 final, wherein he will defeat Snow, thereby avenging Soulkey's aberrant defeat and keeping the title in Zerg hands for the fifth ASL in a row. Thank you for your attention to this matter.

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how do I get good at this game?

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Modern space 4x games: what are some of the best modern 4x space games? MoO2 is probably my all time favorite but that is an older one.

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Best M&B mod ever made stands in your way

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/WC3/ - Warcraft 3 General: Warcraft 3 General - This entire thread needs to be purged.

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DUNC Spice Wars: now that devs have run off and dust has settled, what are your opinion about this game? Personally, I like game, but I'm rather pissed off that last few updates nerfed Corrino's hard. And I feel that devs could've added new faction, or at least revamped assassination/espionage game (like they said they will). now they run off and didn't even finished tutorial missions.

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It's so OVER for you now

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Steam Machine & STRATEGY games: How well you think this will perform on strategy games (and specifically the unoptimized garbage Paracuck keeps propping up)? Specs-wise it looks fine, though I don't know how well SteamOS runs games made for Windows. Also even though VR is typically viewed as a meme gadget, imagining the entire world projected on my living room wall for me to paint gives me a massive hard on. What do you guys think?

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How to not fail miserably? I just want to survive and leave the country relatively okay.

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>places within your country with 0% government control generate no wealth whatsoever >money taken from your pops through taxes is straight up multiplied by your tax efficiency >taxing your pops at 100% ends up making them pay ways more than their income into the state treasury At this point I'm convinced that paradox is incapable of not filling their games with blatant socialist propaganda. EU5 is just as filled with it as Vic3.

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>want to play more >install >old save is still there >open it >8 contracts accepted >not really sure what these are >"Orbit Eve" >oh that should be easy >start designing satellite with the biggest relay dish research points could buy >remember building is fiddly >remember manoeuvre nodes are fiddly >remember I have to eyeball transfer windows >remember running out of dV I just want to enjoy space exploration

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Best city builder in your opinion? >Cities: Skylines Shitties of them all in my opinion. In this one you have shit like 16 people living in a skyscraper and you can't even build realistic sized cities. The traffic simulation is supposed to be good but its nonsensical (drivers are incapable of changing lanes, the game puts pedestrian crossings through roundabouts etc.). >Cities: Skylines 2 Not even top tier computers can run this past a certain city size. >Simcity 4 You can build massive cities in it. Its a shame that the game was designed to build american style cities though (no mixed zones, no public housing, etc.). Game runs like shit too because of its old engine. >Citystate 2 This is the best one in my opinion. Economics makes sense and you have neat details like poor people building slums if you can't fill their housing demand either through making enough housing zones or building public housing units. There is also an entire legislation system that allows you to make anything between a communist hellhole and an anarcho-capitalist dystopia. I wish the game was moddable though.

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What are some games that can meet the majesty of Patrician 3?

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/mbg/ - Mount & Blade General: An F in chat for those /mbg/ bros who were rejected. >M&B Wiki https://antifandom.com/mountandblade/wiki/Mount_&_Blade_Wiki > BANNERLORD >Pastebin https://pastebin.com/tAvcAbpT >Custom Banner Maker https://bannerlord.party/banner/ >Banner Code Sharing https://docs.google.com/spreadsheets/d/1MEM-0Fz0yetJ8cZgLrPpHuDU6dO33bhsFiHsiWwiCDM >Asset Extractor https://github.com/szszss/TpacTool >Create Custom Companions https://butterlord.com/wanderers > WARBAND >Warband Pastebin https://rentry.org/x7u7t >Noob Guide (READ This) https://imgur.com/a/FMAqV >Anon's Mods and Upstab Guide: https://pastebin.com/agwZu9Df >Thread(looted): >>2210724

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Which one has the best brothels?

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Workers & Resources: Soviet Republic: W&R:SR thread Discuss the engoodening of Early Start, get mad about feature creep and post your decrepit commieblocks.

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What causes this phenomenon?: Even in Nov of 2025.

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Lines of Battle - FoW update: How does this shit board not have a thread for the only good multiplayer strategy in existence Fog of war and all napoleonic unit types now added. Looking pretty complete now. Its free and its good, go play so I can farm elo

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Grand Tactician Napoleonic: >Napoleonic Kino coming next year

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Broken Arrow: Roadmap revealed >One last major update of 2025, including allied bot support for skirmish >1st DLC will be free and coming early on 2026. Full reveal on December 9th >will add a new "allied" country, which will be available to the US side as a spec in multiplayer (likely the Baltic units from singleplayer) >new environment and maps planned for later 2026, released for free alongside the listed paid DLCs >full expansion for 2027 with a new singleplayer campaign and a new faction

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Graviteam Tactics/Combat mission: Fuck that specific spot edition Thread to discuss Graviteam tactics and Combat mission games and others like them.

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EU5 MEGA CAMPAIGN MOD: Do you think we’ll see a mod backing the start date to CK2 times and taking the game into a HOI4 timeline? I think with the combining of a lot of the Paradox games’ mechanics into EU5 it could work really well. Just tweak some models, tech,RGOS, and events to reflect the different times in history.

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How do we feel about Falling Frontier?

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Rule the Waves III: It's time. The Goddess of Vengeance is getting ready to redress the wrongs of June 4th, 1942. The docks are emptied. The fleet is underway. Thread theme: https://www.youtube.com/watch?v=7X_Y8W0bkwI

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I'm gonna keep asking every year until either the answer is "yes" or I forget: Any strategy games in which you control Santa's workshop? The gameplay would change over the eras: the global population increases, toymaking technology becomes more sophisticated (and energy-intensive), labor laws vary, government paranoia varies, et cetera. And it wouldn't just be the elves; you'd also have to plan Santa's yearly trip, and take care of the reindeer too.

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I recently started playing it for the first time and so far it's been a blast. You guys should be all over this.

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>A.K.A. /EU5G/ - Europa Universalis 5 General "Letting your burghers get too cocky" edition >NEWS >Latest patch 1.0.7 is out https://forum.paradoxplaza.com/forum/threads/1-0-7-patch-notes.1877372/ >1.0.8 Open Beta opt-in is available https://forum.paradoxplaza.com/forum/threads/open-beta-patch-notes-1-0-8.1879458/ >Annexing subject >>2268654

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Paradox can't help themselves. eu5 is done.

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Stronghold Crusader: Definitive Edition: It's up

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Mobile /vst/: Is polytopia the only halfway decent mobile strategy game? I know the entire mobile market is cancer but there's gotta be something else I can play on my phone during breaks or when I'm taking a shit at work

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Heroes of might and magic Older Era: Your thoughts on the demo? So far what's your favorite: >faction >unit >hero Personal I found myself gravitating toward Dungeon the most. It got some really nice line-up. I think minotaurs and medusas are my favorite. In term of heroes I don't have yet favorite, but I like the dragon guy from Dungeon and the black armored guy from Necropolis.

R: 38 / I: 3
So, lat weekend I installed Master of Olympus and replayed the campaign. I haven't played it in like 20 years so I set the difficulty to easy because I remembered that a few of the maps where quite challenging on harder modes. And even then I had to restart some missions. It's true that video games got dumbed down with time to not make tard kids feel excluded.

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Best looking units: Post only the most kino looking strategy units (bonus point if they are OP)

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AOE2/WC3 Hybrid: I am currently in the early stages of developing a real-time strategy game that aims to combine elements from Age of Empires II and Warcraft III. Both of these titles have had a major influence on me as a player and as a designer. Age of Empires II is remarkable for its strategic depth, focus on economic management, and large-scale battles, although I have always felt it is somewhat limited in a few key areas, such as unique unit mechanics and hero-focused gameplay. Warcraft III, on the other hand, introduced those very features through its heroes, abilities, and more character-driven armies, yet it lost some of the depth found in other systems, particularly in the balance of ranged units, counter mechanics, and naval warfare. My goal is to create a game that brings together the strongest qualities of both styles. I want to capture the grand scale and tactical complexity of Age of Empires II while incorporating the individuality, progression, and fantasy-driven personality of Warcraft III. The idea is to give players the satisfaction of building a thriving civilization and commanding large armies, while also offering memorable units, meaningful choices, and greater variety in strategy. I would love to hear from the /vst/ community about what you would like to see in a project that blends these two approaches. Which mechanics or ideas from either Age of Empires II or Warcraft III do you think are essential to preserve, improve, or completely rework? I am also open to suggestions for other RTS games that might serve as good sources of inspiration. Whether they are classic titles or more recent releases, I would really appreciate your thoughts on what makes those games stand out and what lessons they might offer for this project. Thank you in advance for your insights. I am looking forward to hearing your ideas and discussing what could make an RTS like this both exciting and rewarding to play.

R: 37 / I: 7
CK2 rant thread: >choose muslim Seljuk >begome zorroastrian >recreate the Persian Empire (i'm turkish) >can't join the Immortals for some reason (so no cool quest) >begome zorroastrian christ, aka 'Saoshyant' (no Holy Fury's reformation / God-king update. Paradox wtf?!) >nothing happens (all this madness and incest for nothing), just "+5 mazdan opinion" >dies because sad, LITERALLY NOTHING HAPPENS, the zorroastrian yisus dies and NOTHING HAPPENS >mfw i felt for another nothingburger despite religions being heavy in CRUSADER kings 2 >the high priest declares GREAT holy war for Egypt >can choose beneficiary, doesn't matters, Egypt belongs to the one that was chose by the high priest (WTF?!) >le hecking rebellion starts in Egypt during the crusade (zorroasade?) >win, only gets the non-rebelled part of Egypt, the rest will belong to Abyssinia once the rebellion dies >meanwhile trying to revive Zunism (\[T]/ ZVN INVICTVS \[T]/), secret sects work like shit >mfw Zunism's revival would be another waste of time because my entire family and besties are bunch of degenerate incestuous retards At this point I'm all for converting to Chuddhism (Chuddha was right all along) and start genociding zorroastrians. (I would like to begome Tengrist, but unreformed pagans are a pain in the ass when you play them. Not even Taoists can demand conversion. Paradox WTF?!) Because the best part is now the cuckholic pope wants a cucksade against me, and cuckholics have more man-power than zorroastrians despite they're are in constant civil wars and are poor.

R: 40 / I: 1
Should I play CK2 or 3?: I’ve got over a thousand hours in Stellaris, have all of the EU4 DLC, have had my time in Victoria 2 and 3, and bought Imperator but never installed it. I’m now curious about CK. But which one should I look at getting? What are the fundamental differences between the two?

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Any good Vicky 2 mods come out recently?

R: 51 / I: 9
Why are tier 1 skeleniggas so expensive to raise in this shit game

R: 47 / I: 13
Anyone else gave surviving tedium a second go? What's your impression? magnet:?xt=urn:btih:OINFQFL3E5COLIG6CEZLITAZB236PZ3T&dn=Surviving%20Mars%20-%20Relaunched%20%5BFitGirl%20Repack%5D&tr=udp%3A%2F%2Fopentor.net%3A6969&tr=udp%3A%2F%2Ftracker.opentrackr.org%3A1337&tr=udp%3A%2F%2Ftracker.torrent.eu.org%3A451%2Fannounce&tr=udp%3A%2F%2Ftracker.theoks.net%3A6969%2Fannounce&tr=udp%3A%2F%2Ftracker.ccp.ovh%3A6969%2Fannounce&tr=http%3A%2F%2Ftracker.opentrackr.org%3A1337%2Fannounce&tr=udp%3A%2F%2Fopen.stealth.si%3A80%2Fannounce&tr=https%3A%2F%2Ftracker.tamersunion.org%2Fannounce&tr=udp%3A%2F%2Fexplodie.org%3A6969%2Fannounce&tr=http%3A%2F%2Ftracker.bt4g.com%3A2095%2Fannounce&tr=udp%3A%2F%2Fbt2.archive.org%3A6969%2Fannounce&tr=udp%3A%2F%2Fbt1.archive.org%3A6969%2Fannounce&tr=udp%3A%2F%2Ftracker.filemail.com%3A6969%2Fannounce&tr=udp%3A%2F%2Ftracker1.bt.moack.co.kr%3A80%2Fannounce&tr=udp%3A%2F%2Ftracker.opentrackr.org%3A1337%2Fannounce&tr=http%3A%2F%2Ftracker.openbittorrent.com%2Fannounce&tr=udp%3A%2F%2Fopentracker.i2p.rocks%3A6969%2Fannounce&tr=udp%3A%2F%2Ftracker.internetwarriors.net%3A1337%2Fannounce&tr=udp%3A%2F%2Ftracker.leechers-paradise.org%3A6969%2Fannounce&tr=udp%3A%2F%2Fcoppersurfer.tk%3A6969%2Fannounce&tr=udp%3A%2F%2Ftracker.zer0day.to%3A1337%2Fannounce&xl=5878906361

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Civilization thread: I know I'm late, but I finally tried Civ VI with all its DLCs, holy moly the downgrade. Civ V(anilla) still invictus. Not only it's more tedious, but the DLCs don't add anything fun, immersive (they just unnecessarily overcomplicate things for the sake of it, to make you waste more time while trying to trick into thinking the game is more deep when it's not) and the artstyle is kinda shit. At some moment it becomes good, fun or I need overhaul mods? Is Civ VII worth it? PD: when the gameplay (specially the combat) is going to be like in the cinematic trailers (massive cities, massive armies, massive world to 4X'd)?

R: 5
Hearts of Iron 4: Advice on beating Trump as Atomwaffen in TFR? I joined the national front and immediately declared war while Biden was still alive so his forces would be divided but him and his allies just outnumber us so much and he has so many armor divisions. I tried holding out until the focus to nuke him finished but it was not possible. I did the focus to recruit the youth to fix my manpower shortage but it didn't help much. As you can see in the screenshot, my divisions are low quality, so I was hoping the Patriot Front could do the heavy lifting but those idiots can't even beat the Buffalo Anarchists. Any advice? Do I need to load an older save and attack Biden first? Accelerationist btw.

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Thoughts on Dune Spice Wars?: I heard this is similar to Stellaris is that true?

R: 3
it's time to get comfy in demeo

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Warlords Battlecry: What happened with the latest Protectors update? Is it so bad that the thread had to die here as well?

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Aside from Rome Total War, what's the best strategy game for feel like this?

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What's next?: So, given fairly successful release of EUV it is certain that no Paradox shutdown will be happening in foreseeable future. That begs the question - what's next? Both Stellaris and HoI4 will be decade old next year. And while HoI4 is still very popular, Stellaris is falling more and more behind while getting plagued with technical issues, bugs, shit performance and the botched 4.0 rework. Maybe We will see Stellaris 2 announced next year? Or will they just keep milking these games until last drop? Any other ideas?

R: 70 / I: 7
Jagged Alliance: I started Jagged Alliance 2 at least 12 to 20 times at various points in my lifetime. I never got past the first four towns or so. I only finished the game once when I snuck into the final time and solo killed Deidranna. Are there any good tips & tricks to keep in mind for tactically challenged players? Is it possible to finish the game while letting the auto-battle resolve all the militia fights? I hated the militia fights.

R: 7 / I: 2
Foundation or Farthest Frontier. And I guess Manor Lords but that's still in early access.Which is the better medieval city builder? How they differ? Personal I don't play often city builders but I do like Anno series which has some city builder elements.

R: 765 / I: 110
/gsg/ — Grand Strategy General: If you see a gibberish post, it was made by raiders, ignore it. No, Vic 3 is not good yet. In fact it never will be. Neither will EU5. How fares your empire, /gsg/? On this day in history, the 26th of November: 1476 – Vlad the Impaler defeats Basarab Laiota with the help of Stephen the Great and Stephen V Báthory and becomes the ruler of Wallachia for the third time 1812 – The Battle of Berezina begins during Napoleon's retreat from Russia 1918 – The Montenegrin Podgorica Assembly votes for a "union of the people", declaring assimilation into the Kingdom of Serbia 1924 – The Mongolian People's Republic is officially established after a new constitution, passed by the first State Great Khural, abolishes the monarchy 1939 – Shelling of Mainila: The Soviet Army orchestrates an incident which is used to justify the start of the Winter War with Finland four days later 1941 – World War II: The Hull note is given to the Japanese ambassador, demanding that Japan withdraw from China and French Indochina, in return for which the United States would lift economic sanctions. On the same day, Japan's 1st Air Fleet departs Hitokappu Bay for Hawaii 1944 – World War II: A German V-2 rocket hits a Woolworth's shop in New Cross, London, killing 168 people 1944 – World War II: Germany begins V-1 and V-2 attacks on Antwerp, Belgium 1970 – In Basse-Terre, Guadeloupe, 38 millimetres (1.5 in) of rain fall in a minute, the heaviest rainfall ever recorded 2003 – The Concorde makes its final flight, over Bristol, England Random Country Picker http://orph.link/random >Archive (mods only) https://mega.nz/#F!plMxFYTB!sn9MTrvJ0tYjWSHgM8CZow >Where to get these games https://web.archive.org/web/20190720131512/http://hastebin.com/raw/moqugasume >Mods >> READ THIS FIRST. https://web.archive.org/web/20200712212437/https://pastebin.com/33A7wXdB >>[V2] - Niggermod https://pastebin.com/Xgjd5LvG >>[V2] - Crimeamod https://www.moddb.com/mods/crimeamod Previous thread: >>2246415

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I got it for $3 on steam, what am I in for?

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Menace: >demo so successful they drop even more unplanned content demo chads FEASTING >we get mechs welp time to wait for monday

R: 37 / I: 1
Timberborn: redpill me, this game looks cute, but is it fun for at least 1 whole playthrough?

R: 1
me play fungoids: how to commit genocide?

R: 33 / I: 1
Should I feel guilty using AI to develop my strategy game? I will hire an artist to make assets, but when it comes to programming, I'm honestly illiterate. Even if I try to learn how to program, I'd be making little pathetic little snake games and text adventure clones that really don't scratch my itch. Does it really matter or am I overthinking?

R: 260 / I: 23
Conquest of Elysium 5: I want to have a CoE 5 thread. Been playing it nonstop for the past 2 weeks and it's a lot of fun. Much simpler than the Dom series, but still has a lot of the variety and depth. What are you favourite classes? There are loads of great ones, so I can't decide which one I like the most. I ended up liking the Witch and Cloud Lord a bunch which I was surprised by.

R: 39 / I: 5
What is a good city builder with military and multiplayer?

R: 78 / I: 24
Tactics RPG's: Final Fantasy Tactics, Tactics Ogre, and any derivatives in this thread! The Final Fantasy Tactics remaster is out, as well as the Tactics Ogre remaster. Also shilling the excellent One Vision mod for the PSP version of Tactics Ogre, which rivals and even exceeds the Reborn remaster, depending on taste.

R: 59 / I: 7
>play >press buttons faster than the enemy >win Why is this considered strategy and allowed on this board? This shit is basically just Osu but without the music and in pvp mode.

R: 22 / I: 4
Rise of Legends: >Its been 19-20 years since it released >TWO DECADES >Yet game is still not for sale in Steam or GOG. WHY? I want to buy it again, and the possibility of a remaster, even if small. And I want to state this FACT: Rise of Legends is superior to its predecessor. There, I said it.

R: 71 / I: 9
RTS Campaigns: I love a good RTS campaign. What are some good ones? What makes a good RTS campaign? What are some underrated ones? Did Arthas really need to purge that city?

R: 109 / I: 4
Cossacks: Got any tips for a newbie? I'm playing Back to War, btw.

R: 40 / I: 7
bros, what are good entry-level strategy games (both turn-based and real time) for someone who finds the genre inherently stressful? There's so much cool shit out there, but the moment I have to start making decisions and/or direct my little dudes, I start thinking about missing info or screwing my future self with bad decisions..

R: 383 / I: 35
Why did Microsoft fumble AoM so hard?

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Hearts of Iron IV / HOI4 Modding: Hearts of Iron IV / HOI4 Modding Get in here and discuss!

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/EUVG/ - Europa Universalis V General: >A.K.A. /EU5G/ - Europa Universalis 5 General "Sieges in Age 1" edition >NEWS >Latest patch 1.0.7 is out https://forum.paradoxplaza.com/forum/threads/1-0-7-patch-notes.1877372/ >1.0.8 Open Beta opt-in is available https://forum.paradoxplaza.com/forum/threads/open-beta-patch-notes-1-0-8.1879458/ >Annexing subject: >>2263977

R: 6 / I: 1
Who is Hooded Horse, and what is their endgame?

R: 9
Is it for sweaty compfags only or is 4v4 or campaign still hot?

R: 8
AI Generated Wargames: Anyone fucking around with the new Gemini AI? Some dude on Reddit threw together a proper wargame with 2 paragraphs worth of text and it's pretty wild. Would love to see some people port over a GMT board game but with some AI thrown in. https://www.reddit.com/r/computerwargames/comments/1p4ylo2/assault_on_brecourt_manor/

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>"KNIGHTS!"

R: 25 / I: 2
Waiting 20 years in EU5 is so painful. This game is so horrible.

R: 11
C&C Generals Zero Hour modding: What are your expectations regarding the probable renaissance in modding now that the source code has been released at the beginning of this year

R: 8 / I: 2
ITT anons recommend strategy games with specific features to anons who ask, that way we don't have to kill ten pre-existing threads just to ask about hypothetical feature #375. To start off: Any games where you can attack your own people in a false flag to start a war? Any games where you can work people to death in ze gulag? and Any games where you can make secret deals with extraterrestrials?

R: 133 / I: 18
This game has spoiled me as far as QoL in gaming goes I don't care if you like it or not, if you're a SucKom moldy sandwich hugger or campaignlet or whatever, what I'm saying is that the QoL that this game has introduced is by far the best experience in controlling anything in an RTS and makes me uncomfortable to play anything else now. I want this level of easiness to play to another game like Age of Empires or even Starcraft clones. Runs on any potato seamlessly with 8v8 people as well, looks incredible, is a proper sandbox and supports modding as well on top of being free. But I don't want more BAR. I want others to realize how much they have been sucking lately and how mogged can they be. I want more RTS with different flavors and rules in my life, not only more TAs, but with this level of quality.

R: 26 / I: 1
Which HoMM game have you sunk the most hours into and why?

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/ckg/ - Crusader Kings General: Cheers modders edition Prev >>2198233

R: 15 / I: 2
Against the Storm: I love this game but why the fuck did they make it so grindy? Starting a new save is such a chore. Also, sex with female harpies

R: 13 / I: 1
What Paradox game should I play if I just want to engage in imperialism and making buffer states? Victoria?

R: 138 / I: 4
Warhammer 40k Total War: >Supposedly under development >Type of warfare that hasn`t been tried in TW format. >Ranged and melee still suck and are broken >Units get stuck on everything and charges break down. >Dumbed down campaings compared to historical total war which is already dumbed compared to any 4x >Battles are dumbed down with SE stacking >Will have to compete with DOW IV >Last DLC for their cash cow was a 12 months ago Does CA want SEGA to boot them out?

R: 6 / I: 1
Are there any other historical strategy games in the same time period as Victoria 2?: I do not play a lot of strategy games but I love Victoria 2 mostly because it is my favorite time period and I love history. I have tried Victoria 3 and I did not like it. I’ve been playing Europa Universalis V lately as well but I’m not enjoying it that much. I’ve tried HOI4 and CK3 but didn’t like them either. I also didn’t like Civ 6. Despite not liking basically any other strategy games other than Victoria 2 it’s probably my favorite game. Are there any other strategy games I might like?

R: 530 / I: 82
Hearts of Iron IV Thread: With No Compromise, No Surrender ( and the Czech Content Pack ) rolling out in the new future, what are your thoughts on it? And how do you feel about them adding in Seaplane Tenders as a Naval Unit? Old Thread >>2070984

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Europa Universalis V/EUV/EU5: Charcoal Kiln edition Previous: >>2260724

R: 30 / I: 7
Civilization 3: Thanks to the C3X mod, it's now possible to build districts in Civ 3 as well. Check instafluff’s post for the recommended settings: https://forums.civfanatics.com/threads/c3x-exe-mod-including-bug-fixes-stack-bombard-and-much-more.666881/page-159#post-16889104

R: 100 / I: 16
Any good terraforming-themed city-builder/factory games out there? I'm only aware of - Surviving Mars (yawn) - Per Aspera (shittiest pathfinding known to man) - Infraspace (fine, bit ugly) - Plan B: Terraform (least bad option) - Terraforming Mars (port of a board game) Am I missing anything?

R: 87 / I: 10
>starting a new country from nothing is fun >exploring the map is fun >claiming valuable land and resources is fun >developing your economy and infrastructure is fun >defending your borders from barbarians is fun >fun stops when you get to war because while you were busy building a nice country another player was just spamming troops and rushing military technologies so you just get stomped with doomstacks for merely existing I genuinely wish there was a game that was based ONLY around this early phase of every civ game where you explore the map, expand your borders and grow your economy without the part where some agressive player rapes you. Preferably with more detailed economy.

R: 504 / I: 67
/aoeg/ - Age of Empires General: No more (infantry) brother wars edition prev >>2206994

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Troubleshooter: Abandoned Children: General Guide Mastery Set Effects, Mastery Drop List etc: https://steamcommunity.com/sharedfiles/filedetails/?id=1349483727 Finding Masteries, Modules, and Troublemakers: https://steamcommunity.com/sharedfiles/filedetails/?id=1971619284 Mastery/Module Descriptions: https://steamcommunity.com/sharedfiles/filedetails/?id=2037290423 Taming and Beasts Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2020436206 Farming Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2025825529 Machine Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2025828272 Troubleshooter Encyclopedia: https://steamcommunity.com/sharedfiles/filedetails/?id=2064539292 Bonds Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2217708612 Equipment/Affix Guide https://steamcommunity.com/sharedfiles/filedetails/?id=2247536935: Legendary Items and where to find them: https://steamcommunity.com/sharedfiles/filedetails/?id=2578537876 100% Achievements Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=3013345823 Banished Children news updates status: https://steamcommunity.com/games/470310/announcements/detail/654835706915456842?snr=2___

R: 1004 / I: 222
/mbg/ - Mount & Blade General: A toast to /mbg/ >M&B Wiki https://antifandom.com/mountandblade/wiki/Mount_&_Blade_Wiki > BANNERLORD >Pastebin https://pastebin.com/tAvcAbpT >Custom Banner Maker https://bannerlord.party/banner/ >Banner Code Sharing https://docs.google.com/spreadsheets/d/1MEM-0Fz0yetJ8cZgLrPpHuDU6dO33bhsFiHsiWwiCDM >Asset Extractor https://github.com/szszss/TpacTool >Create Custom Companions https://butterlord.com/wanderers > WARBAND >Warband Pastebin https://rentry.org/x7u7t >Noob Guide (READ This) https://imgur.com/a/FMAqV >Anon's Mods and Upstab Guide: https://pastebin.com/agwZu9Df >Thread(looted): >>2178900

R: 587 / I: 80
Stellaris Thread- Thoughts ? Concerns ? Shitposts ?: I noticed no Stellaris threads on the board. I know 4.0 was a huge fuckup but I at least expected some talk about the new Psionic Expansion. How you fellas feeling about it. ( If any of you guys are even bothering to still play it lol). Is the UI update doing it for ya ?

R: 566 / I: 48
/dfg/ - Dwarf Fortress General: Siege Edition Previous: >>2173236 Avaliable for free at https://www.bay12games.com/dwarves/ or as a paid premium version on Steam or Itch.io >What is the difference? Both are the same game on the same version (53.xx). The free version uses ASCII as a tileset (but you can mod other usermade tilesets and graphic packs) With the premium version you pay for a premium tileset + premium OST + access to beta branches and steam integration (if on steam). >!!NEWS!! 11/03/25 - The first part of the Siege Update was released as version 53.xx, giving besiegers (goblins and humans) the ability to dig/destroy walls, build paths, more awareness of traps and killzones, and more. >What is next? Bugfixing/maintaince cycle and later Siege Update Part II, which aims bring some magic into fort mode by adding spellcasters and warlocks into the besiegers ranks, and have them set your dorfs pants on fire. Also some form of magical defence for your dorfs. >What has changed since I last stopped playing X years ago? Check the version history on the wiki: https://dwarffortresswiki.org/index.php/Version_history Dwarf Fortress has an extensive wiki which can help you with your question about DF, as well as providing info about modding and 3rd party tools: https://dwarffortresswiki.org/Main_Page https://dwarffortresswiki.org/Utilities >Utilities that (you) should know about: DFHack: https://dwarffortresswiki.org/Utility:DFHack Dwarf Therapist: https://dwarffortresswiki.org/Utility:Dwarf_therapist Legends Viewer: https://dwarffortresswiki.org/Utility:Legends_viewer >Tutorials: Quickstart Fortress Mode: https://dwarffortresswiki.org/index.php/Quickstart_guide Quickstart Adventure Mode: https://dwarffortresswiki.org/index.php/Adventure_mode_quick_start Other tutorials: https://dwarffortresswiki.org/index.php/Tutorials >A bunch of guides to various parts of fort-based living: http://imgur.com/a/nGyRF Strike the earth!

R: 46 / I: 2
Sins of a Solar Empire: These games are great. Kind of underrated. I wish it had more people playing.

R: 586 / I: 81
Europa UNIVERSALIS V: Hes right. Hopesissies claimed victory too soon. AI is too much passive. Expansion is slow and actually damage your stability. So AI rarely declare War's Control fucking sucks, casus bellis tooks too much time to be made. Why are we forced to make vassal to expand? Ottomans, Timur, Russia ecc. are multiple examples of historical quick blobing. So it should be viable in the game too Bring back both the mission tree and some lighter form of mana for quick expansion

R: 1
ANNO 1800: New Horizons: Have any of you played the jap mod? Was it good?

R: 1
Quick 4X games: I'm looking at buying Nexus 5x (which is the name of a phone too?). Ozymandius is a good one. What are some quicker 4X games you guys like? Something that can be played through in one sitting, maybe two.

R: 1
What are some good map scripts for civ6? Experimenting with Got Lakes mod atm. Pic is an oval shaped Pangea with some extra islands. Sadly the bay and inland seas kinda ruin it.

R: 11
tell me if i should get anno 117 or eu5 first, i cant decide its driving me crazy

R: 4 / I: 1
Is For the King 2 any good?