AnilahmedSZ777 Game APK is a popular casino-style gaming app in Pakistan, known for its smooth performance…Players prefer SZ777 because it is safe, provides fast withdrawals, and has clean HD graphics. Whether you want fun or light earnings, the…3d ago3d ago
Erik LindströmWhat Regular Games Can Learn From Real-Money PlatformsWhy transparency, instant feedback, and trust matter more than flashy content.4d agoA clap icon2A response icon14d agoA clap icon2A response icon1
Steven Yang[Tutorial] Zero to Pro: Create a Full Set of Match-3 Game Assets with Nano Banana Pro +…What is the biggest bottleneck for indie game developers? Often, it’s not the code — it’s the art.4d ago4d ago
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Altuğ KanbakanThe Ludology of the Differential: Clinical Reasoning with Node-Based MechanicsIn the chaotic nature of emergency medicine, the chasm between a novice and an expert is rarely defined by the volume of knowledge they…4d ago4d ago
Liam mosierDual Narratives in Minecraft: Environmental Storytelling and Player Agency in Sandbox DesignThe first night in Minecraft (2009) is a universal experience, frantically punching trees as darkness falls, cobbling together a crude dirt…4d ago4d ago
chenchenThe Rise of Browser-Based Challenge Games in 2025: Why Small, Skill-Driven Titles Are Winning AgainIn early 2025, a surprising shift has been happening across the gaming ecosystem: browser-based challenge games — once dismissed as relics…5d agoA clap icon45d agoA clap icon4
Eileen SeemannFrom Fun to FulfillmentHow games can support growth, meaning and player-well-being5d agoA response icon15d agoA response icon1
Jeffrey LiuThe Weight of History: Pentiment Game ReviewA Player’s Deep Reflection on Choice, History, and Narrative5d ago5d ago
Diego DottaTiny Games, Big FeelingsEverything actually started when I played Loneliness. What a strange, quiet punch of a game.6d ago6d ago
Miguel TeixeiraBeyond Logic Gates: Why Creativity Matters Even in Basic Circuit DesignBy Miguel Teixeira Computer Engineering Student at IFMG — BambuíNov 22Nov 22
Chatbordin KlinsrisukUnity6/Mirror หรือมันยากเพราะเรายังไม่มีความรู้มากพอ [Part สุดท้าย]หลังจากที่ได้ทนร้อนทนหนาวกับ Unity6/Mirror มาพักใหญ่ เราเริ่มมีความรู้สึกว่าทำไมมันยากและซับซ้อนขนาดนี้นะ ทั้งๆที่ตัวเกมมันไม่มีอะไรแท้ๆNov 21Nov 21
CriticalZurgI can't tell if I should laugh or be afraid...A weird Indie Co-op Experience…Nov 21Nov 21
Roshan’s Forge de Récits🦊 The Kitsune Cipher: Hidden in Plain Sight Inside the Black Dye HouseWhen I first stumbled into the Black Dye House, I wasn’t expecting a puzzle — just another atmospheric nook in a game world drenched in…Nov 21Nov 21
MavEnLooking Back at How Subnautica Nailed Open-World ExplorationCuriosity and Dread In The DepthsNov 20Nov 20
Naufal P TanansyahA Tale of Two Brothers: What Happened to Royal Kingdom?Following the success of Royal Match, Dream Games finally decided to create another game in the match-3 space: Royal Kingdom. When it was…Nov 20A clap icon1Nov 20A clap icon1
Josh EnglishGame Development with Gemini 3Last week I wrote a piece with a slightly provocative title: Will Gemini 3.0 Change Game Development Forever? That essay was a thought…Nov 19Nov 19
InBootcampbyMahsa KazemzadehThe Gamer’s Brain: How Neuroscience and UX Make You a Better Game ResearcherDr. Celia Hodent’s book, The Gamer’s Brain: How Neuroscience and UX Can Impact Video Game Design, is more than just a UX manual, it’s a…Nov 19A clap icon6Nov 19A clap icon6
Dan FergusonPresident’s Choice Children’s Charity Power Full Kids PlatformGroove Jones worked with President’s Choice Children’s Charity to develop an innovative educational digital platform, “Power Full Kids,”…Nov 19Nov 19
Azalea WestSo… Gaming Tokens Are a ThingI never paid much attention to crypto — I just never imagined it could hold anything surprising for me.Nov 19A clap icon111Nov 19A clap icon111
Answer42Diary of Design: Day 1 — InspirationsWhat TTRPGs actually inspired me to do this…Nov 19Nov 19
VerinChants of Sennaar: How a Language-Driven Indie Game Redefines Narrative DesignSpoiler Level: ★★★★☆ — Moderate spoilers aheadNov 18Nov 18
Varvara KrauchankaVangers: Suffering as Game DesignVangers (1998)Nov 18A clap icon146A response icon2Nov 18A clap icon146A response icon2
Russell SmithAdding a speed boost functionThe goal is to create a function where while the left shift button is being pressed, the Player moves at a faster speed.Nov 18Nov 18
InBootcampbyErik Lindström178 Hours in Elden Ring: How a Skeptic Fell Back in Love With FromSoftware’s Design PhilosophyI’m not new to FromSoftware games. Souls-likes have been one of my favorite genres for years, and Bloodborne remains the only game I ever…Nov 18A clap icon13A response icon1Nov 18A clap icon13A response icon1
SLMarvel Snap Deconstructed: Can Player Value and Monetization Co-exist?…and, what is player value anyway?Nov 18Nov 18
Jeong Hyeon-UkDesigning Fair RNG in Roguelikes: Balancing Luck and Skill1. The classic complaint: “I died because of bad RNG”Nov 17Nov 17
Jeong Hyeon-UkThe Rise of Retention & Revenue Models in Games1. Shift in Game Revenue Models: When Retention Became KingNov 17A response icon1Nov 17A response icon1
InCrow’s Feet: Life As We AgebyDonna GerardAm I A Game Designer?It could be trueNov 17A clap icon134A response icon1Nov 17A clap icon134A response icon1
InDream Sports JournalbySteven Montani, J.D.Inside the Machine: The Making of NBA 2K and NFL 2K, Sega DreamcastI sat down with two original NBA 2K and NFL 2K engineers for a discussion and I ask: can 2K Sports make a return to football greatness?Nov 17Nov 17
JannisThe GitHub Game List That Finally Made Coding Fun For MeHow I use one open source directory and a tower defense game to learn real game developmentNov 16A clap icon167Nov 16A clap icon167
InThe Ugly MonsterbyRitwik Mitra‘Deus Ex’ Deserves BetterFuck You, Embracer GroupNov 16A clap icon71Nov 16A clap icon71
Matt PerleyPixelForge Engine (Also known as Engine_lib)Hey there! My name is Matt, and I’m the developer behind PixelForge (just a working name for now final name pending). Years ago, I set out…Nov 16Nov 16
CyanThe Blank Screen Blues: Why Coming Up With Game Ideas Feels Impossible(And How Retro Games Can Save You)Nov 16A clap icon176A response icon4Nov 16A clap icon176A response icon4
inkleYou can’t underestimate everyoneHere is a quick list of features in inkle games which we failed to tutorialise or remind players of enough. The data is empirically backed…Nov 15A clap icon51Nov 15A clap icon51
In404: Geek Not FoundbyAmara EdenTop Ten YouTube Channels For Game Developers(and the video game development curious)Nov 15A clap icon51Nov 15A clap icon51
The Quiet CriticThe Grammar of PlayHow movement, rhythm and silence become language.Nov 15A clap icon5Nov 15A clap icon5
InTHAT GAME DESIGNER - 遊戲設計師by水狼陽介「深夜拉麵」的故事是這樣寫出來的!? Part.03劇情設計,其實是在設計那些看不見的資訊:談「潛文本」的設計與安排Nov 15A clap icon13Nov 15A clap icon13
Esteban RomeroClub Penguin as a Model to Design Healthy Games For ChildrenConsidering the ubiquitous nature of videogames in children’s lives –with more kids playing for longer–, it is becoming increasingly…Nov 15Nov 15
ABV: Art, Beats & Ventures by Anton BiletskyiWhen Games Start Playing Us: AI Agents, 3D Worlds, and the Coming Gameplay SingularityThere was a time when “gaming” meant sitting down, turning something on, and consciously deciding now I play.Nov 14A clap icon30A response icon1Nov 14A clap icon30A response icon1
Mohammed GalalMaking a Game From Life — Part II’m here documenting the process of making a video game. One that involves pursuing real human values, building a desirable character…Nov 14Nov 14
Konstantinos DimopoulosInfrastructure: The Foundations of a video game cityAn introduction to the role of infrastructure, and the very fundamentals of urban engineering.Nov 13A clap icon1Nov 13A clap icon1
InFlanc à la critiquebySam MetzenerComment l’anthropologie transforme le game design : l’exemple des Peuples dans DaevaDepuis des mois, je vous parle d’anthropologie appliquée au jeu de rôle. Aujourd’hui, je passe aux travaux pratiques. Voici comment je…Nov 13A response icon2Nov 13A response icon2
CriticalZurgIs Saints Row 2 the Peak of the series?They don't make them like this anymore...Nov 13Nov 13
Russell SmithHow to Build and Test your Unity GameJust a quick guide to build my game to make it playable and sharable.Nov 13Nov 13
Bradley RoseHybrid Mana: Design Intent & Tools Shouldn’t Matter to CommanderTL;DR: How the EDH rules in November 2025 treat hybrid mana is the same as other formats and should NOT be changed for the sake of honoring…Nov 13Nov 13