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Central Town edition

Previous >>96963414

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>
Thoughts on DM chimera with synthetic monster option?
I love the deck, but could you realistically have fun with it in competitive settings?
>>
>>97006745
GranDrac IS a Dark Animal but I get what you mean. There are some very notable Undead digimon in Time Stranger so hopefully they get represented in BT24 or BT25.
>>
>>97007515
I think the problem at the moment is that the dark animal packages are just not coherent enough with grandracmon. Mainly because the K tamer relies on Matadormon, which is an undead, and when you build the deck around that it just ends up as a sub par purpleslop
>>
>>97007515
Isn't BT25 Data Squad/Savers? I don't remember it well but I don't think there were a lot of undead.
>>
>>97007606
I believe it's set to be a mix of Savers, Beatbreak, and leftovers from Time Stranger.

Ser Pounce POV Chapter edition

Thread Question: Aside from Ser Pounce, whose POV would have made for a good chapter?

Previous Thread: This section is retired for as long as generals are months apart.

>A thread for general discussion of 'A Song of Ice and Fire'. Possible topics include the original novels, general lore and theories, characters, artwork, and various tabletop games, and homebrew/fan content

>>Game Resources
>A Song of Ice & Fire: Tabletop Miniatures Game
How to Play:
https://www.youtube.com/watch?v=09msgHqSv0g
Official CMOM Page (Rules, FAQs, Player Resources, and News)
https://asoiaf.cmon.com
Online Army Builder

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>>
>>97005857
if Varys becomes a POV character I'm assuming he dies a couple chapters later.
>>
>>97005884
Which would fit well, he's the kind of snake that GRRM likes letting wreck havoc for a while before killing off. I don't see him surviving in the end, he'll die some grandious way.
>>
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Reminder this is a Green thread, you are just lurking in it
>>
>>97007391
>Strong boys
>>
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STOKEWORTH

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It's Da PDF Share Thread!

Get ready to stuff your hard drive like a cosplay hooker at a con!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!


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>>
Requesting pdf scan of D&D Heroes of Faerun (2025)
>>
>>97006837
seconding and thirding
>>
>>97003804
Just checked, Paragon is NOT on either anime_temp or anime_temp3.
>>
>>97006357
GF
/d/B7XpKg
>>
>>97006837
GF
/d/bQyjyo

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/tg/ related bad feels
>no one shows up to the session
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>>
My DM is currently going through this sad situation
>I'm the most normie coded of the group and as a result I have multiple friend circles
>Everyone else in my gaming group is not and they are their only friends
>DM is actively encouraging everyone to play or at least get together to be together
>Player 1 flakes every week, claims he wants to come but comes up with new excuses every week on why he can't come
>Player 2 states that he can only come every other week despite being unemployed.
>Player 3 comes and instantly falls asleep because he's short staffed at work and has to pull 6 twelve hours days every week. Sometimes he doesn't come because of mental health stuff.
>Player 4 is a veteran player and thinks things like planning, taking notes, and actually remembering things is below him
>Player 5 is terminally addicted to his phone and misremembers, forgets, or glazes over things and gets very pissy when razed ever so lightly for it
>I am player 6
My DM is trying desperately to keep everyone together and I just want to say to him it's not worth it, lets make a new group with people who want to play and aren't shitty. But I can't because these are the only friends he has and wants to hold onto them.
>>
>>97006907
You don't want to focus on solely where you think the party will go because you never actually know. Just like it's easy to say "nobody cares about your encyclopedia", truth is you have no idea what your players will find interesting, and it's the GMs job to provide a believable world full of potential interests. Generally speaking there are only 2 instances where overprepping your world is detrimental to your campaign
>you're working on things that aren't player focused when there are player facing things you could be working on
>the things you're working on would take too long in-session to explain to your players or won't naturally come up
>>
>Encounter 1
>Hey DM, can I, like, swing my axe wide enough to hit two enemies? Like, uh, a whirlwind attack?
>Uhh sure! But it's harder.
>Alright cool
>Hey DM, are there rafters in this room?
>Uhh Sure!
>Alright cool I climb up on them to hang out up there all encounter long

>Encounter 2
>I use my whirlwind move.
>Are there any rafters in this room?
"Reward player creativity" they said.
>>
One that pisses me off in particular;
>Go to talk to NPC
>State my case clearly, and use logic and narrative elements that show I have been paying attention to the details the DM has been presenting throughout the game
>Lol roll persuasion
>Oops lol you nat 1ed, too bad.
I would genuinely rather a DM tell me the NPC isnt receptive to my argument. Like if youre just going to make me roll anyway why bother paying fucking attention.
>>
>>97007262
Most groups end up something like this after years and years. People change, their interests change, but weekly games just keep coming. You're obviously going to find different interest levels, and it's okay for a group to lose and gain members. It's like a rose bush; gotta be watered, gotta be pruned.
Nothing lasts forever, and it's okay to just let people go when they're not working out. Sucks, but you don't need to like reality, you just have to face it.

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>Player or GM
>Preferred System(s)
>Schedule/Times Available (include timezone)
>Voice or Text
>Method(s) of Play (Skype, Discord, IRC, roll20, etc)
>Tone/Theme Preferred
>Contact Info
>Other Notes
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>>
made you reply :)
>>
>Player or GM
Gm
>Preferred system
Pathfinder 1e
>Schedule
Looking for a weekday probably starting at 5pm CST going till maybe 9pm
>Voice or Text
Voice
>Method(s) of Play
Discord & Roll20
>Tone/Theme Preferred
For the game itself "Those are real fictional people in real fictional danger" but the meta around the game, yeah be having fun, make jokes, get pumped when cool shit happens
>Contact
Email - ravnicaguy@gmail.com
>Other notes

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>>97005446
>voic
Oh wait nevermind, your time schedule wouldn't work with me regardless if it was text or voice, sorry.
>>
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>>97005446
>>97006580
Thats okay these things happen
>>
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>Player or GM
GM
>Preferred System(s)
My own system in progress.
>Schedule/Times Available (include timezone)
1:30pm GMT
>Voice or Text
Voice
>Method(s) of Play (Skype, Discord, IRC, roll20, etc)
Discord for voice, roll20 for map/rolls.
>Tone/Theme Preferred
Yo fuck the format
I'm recruiting for a one-shot. Smash TV, comedic violence. Short and sweet, low-commitment. 1:30PM GMT this sunday.
This one is low-RP and mostly just gonna be action from start to finish. However I will be running more weekly games.
>Contact Info

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Gnostic Free Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>97006930
too spineless to have an opinion?
>>
>>97003523
The other players I've known for years and so far the sessions have been comfy and gone well. I'm about to find out if recruiting here is a bad time though.
>>97003985
Thanks for the tip anon
>>
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>Write a fun patron for my warlock
>Present it to the GM
>Theyre super enthusiastic about it
>They never ever roleplay as the Patron or use them in any meaningful way in the narrative
I hate to sound like a theatre kid but this shits annoyed me to no end.
Maybe Im wrong in thinking this way but isnt the whole inherent class fantasy of Warlock having some powerful being breathing down your neck because they want something? Isn't that transactional relationship part of, ya know, the fun?

I don't need to have my ass kissed every session but if you just completely ignore making the Patron some part of the narrative, then the Warlock just becomes an edgier, shittier, Sorcerer.
>>
>>97007308
Honestly as a warlock you already sold your soul and what you're supposed to do now is enjoy your eldritch blast. If you wanted to play mother-may-I with the source of your powers you should have played a cleric (even then your deity wouldn't give a shit about you either, but at least you'd have to suck up to your bishop/pope/whatever church authority above you).
>>
>>97007520
Its not so much mother-may-I as much as the book really sells the relationship and Patron as having a vested interest in you.
Its why they gave you power, at least in a lot of cases.
If you're completely cutting out the Patron (or Cleric Deity) from influencing the player or their actions, you're stripping so much of the fun of engaging eith the class fantasy/flavor.

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Inaugural set edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits

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>>97006973
How does that format even work with two decks? Do you have to play three matches with one deck or do you get to change decks between the matches?
>>
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Why did they write Your Turn on this card? It looks like it only has an On Play ability and not one that you can activate in every turn. I don't get it.
>>
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>>97007348
If I had to guess it's so this leader can't cheese it out with a trigger that says "play an [X CARD] from your hand" (whether a card like that exists idk but i'm sure that's the intention for keeping it on your turn)
Good thing too otherwise there'd be a blue ace leader with a reliable way to stay at 8k+....lol.
>>
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>>96999612
He pulled the coal foil though. Use to carry a lot of weight before, that was before the good hero LL'd. It's outright banned today in CC. He had a window he could've sold this, probably would've made back one of his boxes.
>>
>>97007501
>Good thing too otherwise there'd be a blue ace leader with a reliable way to stay at 8k+....lol.
Yeah, I'm trying out the ST22 deck for the first time and it makes no sense like that. I guess I'll try it in the simulator. Thanks.

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Thread #003 - Eat the Rich Edition

Welcome to /gwnet/ where you can rp your WTA character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread
>>96996622

PREVIOUS THREAD
>>96982734

Brief rules
>We have no story teller
>Threads are w20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you
>all OOC discussion should be spoilered
>try to focus on WtA in order to prevent the thread from degenerating into unfocused cross-over slop

THREAD QUESTION

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>>97007069
Would have been the perfect time for an up and coming Glass Walker to use that unnatural charisma to convince some office workers that maybe corporations are bad and stuff. Or kill them, but I know you guys hate shapeshifting and love missionary
>>
>>97007250
It’s Big Oil, the sheer amount of money that it moves basically means they are fat targets for cutthroat corporate shit. Never know when one of those activist types snap or a business rival is feeling like playing extra dirty today. Hell, even smaller oil related businesses have blood on them. My farm is built near a depleted oil field that was blown up because of a family feud. Dunno if you believe in ghosts, but at night I sometimes can hear random screams in the wind
>>
>>97007278
I was there for other reasons as stated. The nerd and "leader" that went with me seemed to be talking to them though I couldn't understand why. Listening to people on drink is aggravating at the best of times. I'm pretty sure our guide was busy eating a fourth of the catering.
>>
>>97007352
Those Banes in the food make the homids have substantial appetites
>>
>>97007320
Yeah, oil is a bloody but necessary business. Still, can't blame the people in charge with all the shit going around the world. The government should really do something about all these terrorists instead of wasting my tax dollars.

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Work in Progress, "Tryin' ta finish the 'Railroad' playthrough." Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>
anyone know a good terracotta colour paint manufactuer?
>>
>>97007409
You dont need to but it's just custom here to do so.
>>
I'm building a terracotta sentinel for a friend and I'm seriously considering throwing it against the wall at aprox. 80 mph. This shit is giving me a brain aneurysm
>>
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>>97006999
Have fun looks great

>>97007263
>>97007277
Great.
>>
>>97007409
>Would it be bad to just include stuff, sweets and some letter?
Only if you don't intend to write the letter yourself, anon. A heartfelt letter from one anon to another should handily fulfill the "hand-made" requirement.

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Every time I try another “dark fantasy” RPG I end up laughing, because none of them even come CLOSE to Zweihänder’s trve grimdark tone.

Sorry, but if your game doesn’t make the players roll for gangrene and social stigma in the same session, it’s not grimdark, it’s just Diet Warhammer.

Zweihänder is literally the only system where:
>the dice hate you
>the world hates you
>your equipment hates you
>and your character sheet resents being printed

Meanwhile the OSR crowd keeps pretending their kobold-filled funhouses are “deadly,” and 5e players think a point of exhaustion makes them gritty.

No.

Zweihänder is the correct way to suffer.

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>>96997457
Buy an ad for your mediocre copied game, faggot, nobodfy cares about your WFRP second rate rip-off no one buys fantasy gamer with women.

Plus reforced edition. So your first editon was total shit then?
>>
>>96997457
Fuck off, Daniel.
>>
>>97000292
Because that's pretty much what happened. He throw a temper tantrum that he "deserves" the award, but also blackmailed them with litigation for extra effect. Facing a choice between a pointless lawsuit that even if they easily win, will take time and money, or giving a kid a cookie and tell to fuck off, they decided to give him the award.
And thus Fox cemented his position as one of the most hated people in the TTRPG community. Globally. Which is his actual lifetime achievement.
>>
>>97004301
Especially considering how absolutely despicable and genuinely, sincerely insane so many creators in this scene are.
>>
>>97004301
I see. Thanks for the informative post. I never would have played this game in all likelihood anyways but definitely won't now

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For discussion of D&D 3.0 and 3.5e
Synad edition

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php

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>>97007018
>>97007057
Worse. By raw, only Total character levels and Current LA count.
An LA of +1 is always eligible for buyoff after level 3. So a level 3 character can gain a +1 LA template, buy it off, Acquire another template, repeat, as much as they want.
Wotc have an amazing talent for creating mechanics that are complete garbage for their intended purpose, but are amazingly broken when used for something else.
>>
>>97007191
If this were true then the provided table in UA wouldn't ever have to have additional level breakpoints listed for Level Adjustments beyond +1. You would start with LA+2, reach level 6 and buy it off, then simply buy off the remaining LA+1. But clearly that is not how it works.
>>
>>97006853
>Absolutely unnecessary with the right setup. There's a tool from one of the quintessential wizard books called an evaporation plate, which cuts all Craft(alchemy) times in half. The expert craftsman feat from dragon magazine has no requirements and doubles the amount of progress you make in any craft check.
>Together, this lets you make "Progress by Day" checks for alchemy every 6 hours to craft most alchemical items at +10-20 to the base DC. With the right set-up this is possible at level 1.
Should I add stuff like this to my base alchemy class? I basically want an alchemist to be able to make a dozen throwable damage flasks at level 1 without undoing any of the core rules, but I am happy to bypass them or add features that let you churn through crafting much more quickly.

I want to straddle that line between "really tedious non-functional downtime class" and "might as well just be an X/day throw-bombs-only-you-can-use class" like the Pathfinder alchemist.
>>
>>97007462
The issue you're gonna run into is "why are you playing one instead of hiring one and throwing the bombs as a fighter". Consumables that can be distributed through the party have an opportunity cost of the character themselves being comparatively weaker, and if they can't be spread through the party you're a sorcerer with a coat of paint.
>>
>>97007462
It depends what the power curve of your class is trying to be. A first level caster doesn't get that much to do in a day. Wizards/Sorcerers are notorious crossbow slingers in the early game. Also, have you considered a homonculus/construct companion progression similar to animal companions or advanced familiar? Could be sweet

>Spells
>Plus Melee
Why does /tg/ hate this archetype?
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>>97006249
Anons all over /tg/ live in fear that somewhere a thread is bumped.
>>
>>97007218
That depends entirely on how it's designed. 3.5 was full of utter dogshit spellswords classes. I'm genuinely not sure what about the combination makes people pee their socks in an instant as if the fabric of reality will unravel.
>>
>>97001371
because spells + melee makes them a paladin and lots of systems make cleric more spell focused with fewer melee options
>>
>>97006936
That's all well and good, but the trade-off for having no glaring weaknesses should be blunted efficacy. Being a spellblade raises your overall base capability, but ought to make it so that both your peaks and valleys are flattened out to a degree.
>>
>>97007525
Too easy to use this as an excuse to make a nothing class. 3.5 was full of utter dogshit spellsword style classes that were sub mediocre. People need to stop saying these kinds of things as if they are magic spells of game design. Like if you just do it, it works out how it should? Not in practice.

Herd of Tiny Horses Edition

>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.

3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :
>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRules
as with maps, tokens and lore resources.

>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA
>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." section

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>>97007452
>>
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>>97007574
>>97007574
>>
>>97007583
>>
>>97007594
>>
>>97007604
The submarine really needs reworking, as I'm not sure how effective it should really be. Lore-wise, it would be some sort of spanish wunderwaffe: strong and scary, but too expensive an inefficient to mass produce.

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So I recently got roped into running a Stargate RPG for my group. We decided to go with the 2003 version as opposed to the modern Phoenix Base version with the !NotNox who are fine with killing people.

Sadly this system was killed off with a splatbook finished but unpublished. So I'm taking a wild swing here, but does anyone here happen to have the Season 3 Splatbook? There are also a number of fanworks (maps, tools, etc) that I found via the waybackmachine, but a lot of the homebrew and even errata seems totally lost to me. From the dead ruins of the Alderac forums, it seems people had even made a map of the entire Cheyenne Mountain complex.

So, /tg/, do you have any old Stargate RPG materials to share? Any campaign stories or house rules or pieces of advice? Should my group just switch to the new version? And does anyone have any ideas for Goa'uld vehicles? One of the cancelled games apparently had a hover tank but thats all I can find.
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>>96997652
I kind of want to say probably when he veered off-topic and stopped at least pretending he was trying to discuss Stargate, but I regrettably replied to him in kind and my comment is still up. I'm bad about taking the bait and if I could delete my old contributions I would.

>>96999017
It was worth it to see Sam having to deal with the explanation that he was taller when they first met. Not one of my favorites for a number of reasons. I hated how petty it made the Ancient seem.

"Sure you can go back, Orlin, and even take some knowledge, but you'll be stuck working with your ex-gf in a child's body as what little your tiny brain can hold slowly turns you into a dribbling crayon eater. Should fit right in with the Earth military! Have fun!"

They keep benefiting by bending the rules and making other people pay. If you ask me, Merlin should have built two bombs.
>>
>>96999017
>>97000399
The real reason was that the actor wasn't available for filming, so they came up with the return as a child thing on the fly.

He was supposed to return similarly to his first appearance, help them as an Ancient and explain the history of the whole business with the Ori, and then return to the ascended ranks because it doesn't count if you help as a human. They made up the "keeping Ascended knowledge" to explain "why return as a child".
>>
>>97003261
Honestly not sure why they didn't just recast him given he showed up once and that was fairly early in the series. Okay, they did recast but you know what I mean. No reason to make him a kid, just get another dude. Worked for Elizabeth Weir and she was a far more important character (and it was a big upgrade imo).

That said, I don't mind that they gave it a cost. It's just silly to have ascended people descend, spew exposition, then re-ascend. It would make it even more frustrating how unhelpful they are. True Orlin was already a bit of a rogue but the others did forgive him, finally.
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>>97003376
While showing up, helping, then leaving would be a bit off, I think it would have been better in some ways if he'd been able to do that, or rather if they'd been able to write it that way. It'd show that in and out of obeying their rules as best they can, the Others are at least skirting the edges of a very fine line they aren't crossing. Much like Lya the Nox in that Tollan episode, "I only hid the weapon, I did not fire it".
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>>96848878

>their allies who can upload their minds onto computers are going extinct from genetic degradation
>in contact with a guy who can make near perfect android replicas of people

what the fuck was their problem

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I'm running an into the odd campaign and I'm going to use some elemental magic as a base for the magic system.

It will have all the classics, but I want to add some more obscure or unusual elementals too.

So far I got the ideia of dividing wind and air into two different elemental groups.

One pushes stuff and makes tornados

The other is more like suffocation, oxygen and oxidation.

Flesh is a cool one and well as blood.

Soul energy (green) Life energy (red) spiritual energy (blue) and occult energy (purple)

Wood/plants

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>>96999087
>>96999573
>>96999899
>>97000005
>>97000208
kill yourself bumpfag
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>>96957449
Where did you look for inspiration on this?
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>>96910694
I just make “elemental” magic an arbitrary grouping of spells instead of anything more inherent to the setting. Makes things easier that way.
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>>96910694
looking at the pf2 traits and using them as elements (pf2 only considers the classic+chinese elements as actual elements, but here i'm considering everything. ignoring stuff that just doesn't make sense at all as elements.):
Aberration Abjuration Acid Agile Air Alchemical Angel Animal Apparition Arcane Army Artifact Astral Aura Beast Blight Bomb Breath Brutal Building Chaotic Charm Clockwork Cold Commerce Conjuration Consecration Construct Contract Curse Darkness Death Demon Destiny Detection Dinosaur Disease Divination Divine Dragon Dream Drug Earth Electricity Elemental Elixir Emotion Enchantment Esoterica Ethereal Evil Evocation Evolution Extradimensional Fear Fey Finesse Fire Flowing Force Fortune Fungus Ghost Good Healing Gravity Holy Illusion Injury Kaiju Kingdom Lawful Leadership Legacy Light Linguistic Magical Meal Mental Metal Misfortune Missive Mutagen Necromancy Oath Occult Oil Ooze Plant Poison Polymorph Potion Prediction Primal Psyche Radiation Rage Rare Reflection Sanctified Scroll Scrying Sea Secret Shadow Skeleton Skill Sleep Social Sonic Spirit Steam Summon Swarm Tea Telepathy Teleportation Time Transmutation Trap Undead Unholy Vampire Visual Vitality Void Wandering Water Weather Wood Zombie
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>>96912436
I can smell you through my monitor


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