Skip to content

Execute the code immediately #10

@aIA78

Description

@aIA78

I change the name of savegame_container/log to persistent.

I run python2 pack_savegame.py to generate 1-1-LT1.save and save.zip

I copy all the content in save.zip to decrypted save data folder, replacing the existing file.

The structure folder inside generated save.zip is different to the released one.

I encrypt the data using Discord and get an error on the PS5 when i launch the game. With released save.zip there is no problem and run like a charm when i load savegame.

Activity

Helloyunho

Helloyunho commented on Nov 17, 2025

@Helloyunho
Owner

pack_savegame.py doesn't support persistent
but, wait for #8 to be merged(or you can actually try it right now) since it has much better way to load save automatically

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

      Development

      No branches or pull requests

        Participants

        @Helloyunho@aIA78

        Issue actions

          Execute the code immediately · Issue #10 · Helloyunho/yarpe