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Released Pokémon Crimson & Cobalt (Act I)

This project has a release available. The full version is still a work in progress.
Project Status
Released
Project Version
1.6
Thank you so much for playing! I wish you all the best in developing your own fangame. Unfortunately, it'll likely be many years before Act II comes out, 4-5 years at the very least. Apologies!
No worries! I apologize if you get asked that a lot but take your time and I'll always be fan of your work.
 
just finished act 1 and gotta say I loved the game, now im wondering when act 2 is going to come out
Probably still really long time in future. Don't want to sound negative or sarcastic but don't think too much. Also i hope you're always healthy in this year 2025 and thank you for the game @Armin sorry for late new year greeting
 
Hiya there, found the game and I've been dying to play it, however whenever I try to download the game I receive an error that stops me from finishing it, is there a fix for this or some other link??
 
Hey, I tried to run the game, but when it was in the process of booting up, a window popped up that said "Script 'MKXP Compatibility' line 37: Errno::ENOENT occured. No such file or directory - Data/Animations.rxdata" Does anyone know how to fix it?
 
Hey, I tried to run the game, but when it was in the process of booting up, a window popped up that said "Script 'MKXP Compatibility' line 37: Errno::ENOENT occured. No such file or directory - Data/Animations.rxdata" Does anyone know how to fix it?
If I think this error is what I think it is, the file path for the game's folder is too long. This can happen when the game's folder is placed in a location that's deep in other folders. It can also happen or be exacerbated if one or more of those folders, including the game's folder itself, has a name that's very long.

If the file path is too long, Essentials-made fangames won't be able to read or "find" all of its components, even if the components are all there. In that case, consider moving the game folder up a folder and try again until you can successfully start the game.exe file.
 
Sorry but the solution you gave didn't work and I still got the error message I'm gonna try and shorten the main folder to see if it will work after that
If I think this error is what I think it is, the file path for the game's folder is too long. This can happen when the game's folder is placed in a location that's deep in other folders. It can also happen or be exacerbated if one or more of those folders, including the game's folder itself, has a name that's very long.

If the file path is too long, Essentials-made fangames won't be able to read or "find" all of its components, even if the components are all there. In that case, consider moving the game folder up a folder and try again until you can successfully start the game.exe file.
 
If I think this error is what I think it is, the file path for the game's folder is too long. This can happen when the game's folder is placed in a location that's deep in other folders. It can also happen or be exacerbated if one or more of those folders, including the game's folder itself, has a name that's very long.

If the file path is too long, Essentials-made fangames won't be able to read or "find" all of its components, even if the components are all there. In that case, consider moving the game folder up a folder and try again until you can successfully start the game.exe file.
Update I was able to get it to work it turns out I needed to remove the Spanish "e" from the folder name in order to get it to work!
 
Update I was able to get it to work it turns out I needed to remove the Spanish "e" from the folder name in order to get it to work!
Ah!

Sorry my solution didn't work. It is something to keep in mind if you get a similar error in the future when playing an Essentials-made fangame.

That said, the accented 'e' is something that I recall having caused problems in the past. Just not as frequent as the one I provided the solution for, which was why it never crossed my mind this time. I'm glad you were able to figure it out, though. :)
 
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Ah!

Sorry my solution didn't work. It is something to keep in mind if you get a similar error in the future when playing an Essentials-made fangame.

That said, the accented 'e' is something that I recall have causes problems in the past. Just not as frequent as the one I provided the solution for, which was why it never crossed my mind this time. I'm glad you were able to figure it out, though. :)
It's okay good news is that the game finally runs and I can finally make a let's play series on it after seeing videos of people talking about how good the game is which made me kind of jealous
 
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