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Released Pokémon Flux

This project has a release available. The full version is still a work in progress.
Project Status
Released
Project Version
2.0.0
Thank you, futuresushi.
 
For some reason the flying service doesn't work for me.
 
great game, but please add speed up
Speed up is available for any games. Download cheat engine the program. In it, select the exe of your game running, and click on the "speedhack" box. I put the game speed at around 3.
Has worked for any fangames for years.
 
This may be a silly question, but what constitutes a legit tradable pokemon for the wonder trade? What are the requirements?
 

POKÉMON FLUX UPDATE: Version 1.0.1​

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This new patch update fixes several bugs and other issues that were impacting players' experiences. Download and extract the game files to update to the latest patch. Your save data will not be affected.

Download links in the OP

Changelog:

  • Added DiegoWT to the credits list
  • Fixed Vilucard's overworld not rendering
  • Added shiny overworld sprites for Ledyba, Wishiwashi, Trubbish and Vilucard
  • Added menu sprite for Alteran Ekans
  • Decreased exp boost for traded Pokémon
  • Removed forced modest nature from Nidora
  • Fixed player getting stuck in Gatehouse doors
  • Fixed bug with Karmilarie's Power Thief ability
  • Fixed issue where shiny overworlds would not render on alternate forms
  • Fixed issue where battle sprites of shiny Pokemon would not render as such
  • Fixed NPC in Rook Center whose dialogue didn't change after the power was restored
  • Fixed exploit where Rare Candies would allow the player to surpass the level cap
  • Removed broken Name Rater function from Mart NPCs, as player can rename from the menu
  • Fixed multiple tile / collision errors
  • Fixed overlong description on Siren Song which overflowed the text box
  • Fixed Future Sight
  • Fixed mkxp.json
  • Fixed Cuspide being banned from GTS
  • Fixed GTS crashing when player had too many spaces in their party
  • Removed Item PC
  • Fixed the HFMs showing the wrong base power in their descriptions
  • Fixed rival remaining in Noola's Tavern once the Power Corridor quest is activated
  • Fixed generator entrance not cooling after venting coolant
  • Fixed fishing encounters in Alba Woods
  • Changed naming sequence so that backing out gives the character's default name rather than the player's name
  • Fixed Spelotl and Salamancer not learning Water Pulse by TM
  • Fixed Sludge animation causing an error loop that would force a crash
  • Fixed Nurse dialogue playing directly after walking into a building if the player whited out before Condor
  • Fixed softlock in gate house north of Rook Town where you would be unable to move after talking to guard if standing above the table
  • Fixed softlock in Rook Power Plant where electricity would not clear after turning off the voltage / defeating the Alter
  • Fixed bug where dialogue would re-trigger after satisfying its initial conditions (like giving you an item)
  • Fixed Tail Whip's targeting so it no longer hits your Ally.
  • Added extra animation/SFX to the Nursa "hug" option
  • Multiple dialogue fixes
  • Fixed missing pixels on Tanscure's front sprite
  • Fixed occasional load crash
  • Fixed a crash with certain follower dialogues
  • Fixed movement error that allowed walking off the boardwalk in Albarook Mine
  • Fixed shiny icon's misplacement in the GTS
  • Fixed GTS rejecting mons who were traded once then evolved
  • Fixed Eggs revealing species in Continue screen, Trainer Card
  • Fixed an occasional GTS crash
  • Fixed a disposed bitmap error that would occasionally appear after defeated Alters
  • Shifted threshold of happiness checker's messages so the evolution point is more clear
  • Many more small fixes and improvements
 
Any tips on shiny pokemon? Odds, any specific mechanics? Starters huntable? Why no one ever writes about it in the first place...
 
Is there a way to view the controls? Is there a button to press when hovering over an attack mid-battle that will show you the attack's details? Or do I seriously have to go all the way in to the party screen to view attack details?


EDIT: I figured it out... Press F1 to see the key binds, and change them. (but no way to see attack details without going into party screen)
 
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Where can I find save file data? Im a big noob lol
Well, on my laptop, it's under PC, Pc type (mine's Acer), then users, then name (for me Neeka), then saved games, then the game file.

BTW, don't feel like an idiot for not being able to find it. It's more involved to find the file data than it is to find the game. LOL
 
I'm wondering when this game will get a wiki of it's own. I'm trying to figure out for the life of me how to evolve my pokemon but I can't seem to find anything.

For the record, the pokemon are:
-Salmini
-Roadillo
-Pouchelet

I've only got them at like level 20-25 tho so ik some of them may still just evolve regularly but it's also driving me nuts not knowing LOL, pls help

EDIT: Oh! Also, I see that some but not all the music from the game is up on youtube. Do you think the rest will be uploaded soon? That wild pokemon battle theme is legit so good!
 
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This is hype as heck! I'm soooooo looking forward to this project! I swear if we're able to fight our Pokemon Uranium team like how Black and White 2 had it planned I'm gonna freak xDDD

Good luck and I'm sticking to the journey through the end!
 
I'm not sure about the other 2, but Pouchelet evolves by being knocked out by Roadillo. It would be hilarious if Roadillo is evolved by knocking out Pouchelet... gotta test that LOL
 
Speed up is available for any games. Download cheat engine the program. In it, select the exe of your game running, and click on the "speedhack" box. I put the game speed at around 3.
Has worked for any fangames for years.
I've been using cheat engine for a while and somehow never noticed the speedhack box, thank you!
 
Hello! I noticed something concerning and felt the need to mention it while playing.
First off, I was SUPER excited hearing about this, and I've spent the last few days playing, I've clocked in about 7 hours already and I think I may be approaching the end of the episode. The game has so much polish so far and I am LOVING it! Well, one thing I'm not enjoying much is how not using items is hard-wired into the game and not a choice, moreover that such a fact is not compensated more by say, selling some berries in Pokemarts.

But! The real reason I wanted to post is because I noticed something odd going on involving the EV balance. There are very very few pokemon giving Attack EVs it seems. All of my team, which have each battled varieties of pokemon, are severely languishing in the attack stat department and have barely enough Attack EVs. I thought it a small enough thing that may avoid detection for a while, thus, my post.

Other from those lightly negative feelings, I am loving it and can't wait for more. Currently I am grinding to raise the levels of a shiny I found.
 
I'm not sure about the other 2, but Pouchelet evolves by being knocked out by Roadillo. It would be hilarious if Roadillo is evolved by knocking out Pouchelet... gotta test that LOL
Omg thank you so much!! I'll try that out too, that would be pretty cool XD
 
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