These are fanmade skills i made for the new soul types from Miro's Tweet, plus skills for my own creation the demonic soul ( beacuse i think the demon kid deserves a soul), each type will have four skills because that seems to be the standerd.
[AMORAL SOUL]
(You are HEARTLESS, but not malicious, you won't kick a puppy just because you can, but if there is a big enough reward? only the gods know how far your willing to go.)
LIE: You are a born liar, you can lie in every dialogue interaction in and outside of battle, some lies will be beneficial others will have unintended consequences. (action)
MEAT SHIELD: You chicken-necked fu-AAAH!!, you can force a party member to take a hit intended for you, but careful using it too many times will either make a party member leave or attack you. (action)
FLIM FLAM: Sucker ( you chuckle quietly), items you buy cost x25% less and items you sell give x25% more money. (passive)
BETRAYAL: Nothing personal. you can sacrifice a party member to gain permanent 10+ M.Attack but also gain 10- M.DEFENCE has a 45% chance of succeeding or the target wll kill you. (action)
[ANTAGONISTIC SOUL]
(Any place. every place where there's hate, where there's prejudice, where there's bigotry - he's alive. he's alive so long as these evils exist.) by Rod Serling from the twilight zone episode "he's alive".
INSTAGATE: Spread the hate like the virus you are, applies the bloodlust status to every party member exept yourself. (action)
FEAR MONGERING: Fear EVERYTHING, applies the Panophobia status to every party member making them loss 10 points of Mind for 3 turns and adding them to your own mind. (action)
BLESSED BY SULFUR: You are loved by hate itself, you are the only mortal that can learn spells from the sulfur god. (passive)
CURSE: Your words are as vile as acid, you can give an enemy one random DeBuff that lasts for three turns. (action)
[BEASTLY SOUL]
(You are a cosmic mistake, a lesser soul born into a human body, gaining wisdom and intelligence you were never meant to have, causeing your soul to evolve become a bridge between man and beast)
HARMONY: You are a new god among animals, animals will not attack you and you can Talk to them. (passive)
NATURE'S FAVOR: You are one with the wilds, you start with full affinity with vinushka. (passive)
SCAVENGER: You WILL survive, rotten food heals you three times as much but will damage your Mind. (passive)
SHIFTING: Loss humanity, Gain power, after eating animal meat you can choose to become a half-man half-beast, what animal you become is dependent on what meat you eat, one of your stats attack/defence/agility increase by 80% depending on your animal form but your M.Attack and M.Defence lowers by 80%. (action)
[DEFIANT SOUL]
(The concept of lineage and legacy are as foreign to you as the old gods themselves, why should the mistakes of your ancestors define you? you will do everything in your power to create a better future even if it kills you.)
TO THE END: It's just a scratch, for every 20 points of Body you lose, you gain +1 Attack. (passive)
RESILIENT: Your mind is a steel trap, per every DeBuff you have, you Regenerate 1 point of Mind per turn until all DeBuffs are gone. (passive)
PARANOID: Keeps you on your toes, for every 20 points of mind you loss, you gain +1 Agility. (passive)
FORTITUDE: BRING IT ON!!!, per ever limb you have lost you take 20% less damage. (passive)
[GLADIATORIAL SOUL]
(You are a born warrior, a born killer, you've always had a talent for violence and have never truly feared death, you where born to fight, born to kill, be it in wars or in alleyways, you will never stop until your last breath.)
SADIST: Draw first blood, if your the first one to do damage in battle, you will gain +1 Attack for three turns, but if an enemy or party member's attack lands first, it won't come into effect. (passive)
MASOCHIST: There is no pain, only pleasure, everytime you take damage, you gain 1 point of Mind. (passive)
DEATH'S CHOSEN: Your an avatar of destruction, you start with full affinity with gro-goroth. (passive)
VAE VICTIS: Woe to the Conquered, you push your body to it's limit, your attacks deal five times more damage, but you lose 20 Body on every turn until the battle ends or you die. (action)
[HALVED SOUL]
(You are one soul, shared between two people,, whatever dangers you may face, be it plagues, wars, madmen or even the gods themselves, you know, you are never alone.)
TWINS: We do this together, everything you do. you do twice,, you attack twice and your healing items heal you twice meaning you get two heals for the price of one. (passive)
PROTECTIVE: Siblings look out for each other, there is a 20% chance that one twin will shield the other, meaning you only take half the damage. (passive)
SWORD AND SHEILD: Unstoppable and Unmovable, you attack and guard at the same time, making it so that after you attack you will be guarded until you next turn. (action)
WHOLE: But at what cost, if you reach 0 Body instead of dying the twins will merge together becoming a marriage gaining +1 to all stats but permanently reduse Body and Mind to 40. (passive)
[INNOCENT SOUL]
(You are a pure hearted saint, but your also very naive, this dark world needs more people like you, but it can easily destroy you.)
BLESS: My gift to you, you give one party member on random Buff. (action)
GUARDIAN: YOU SHALL NOT PASS!!!, choose one party member to guard, every attack meant for them will be transferred to you making them unable to be damaged until you stop guarding them or until you die. (action)
MARTYR: The needs of the many, upon your death all of your party members BODY and MIND will be restored. (passive)
HOLY: God smiles upon thee, you start with full affinity with ALL-MER. (passive)
[LOVING SOUL]
(You were born to parents that never loved or respected you, for most of you young life you barly felt the slightest bit of affection from anyone, but you know you are not alone, there are countless lonely souls that deserve just as much love as you, and you shall warm them all in your loving embrace, for no one deserves the hill that is loneliness.)
HEARTFELT: Warm your soul next to mine, as long as you are a member of the party all party members Maximum amount of BODY is increased by 20%. (passive)
PEACE: You are safe with me, as long as you are a member of the party all party members Maximum amount of MIND is increased by 20%. (passive)
MOTHER: You are one with life itself, you start with full affinity with SYLVIAN. (passive)
POLYAMORY: Embrace Eternity, you can use the marriage ritual three times without any negitive effects. instead of become an abominable marriage you become a stable marriage. (passive)
[MOURNING SOUL]
(You are a gentle soul but you are also passive by nature prefering not to start conflict, you are not social but the connections you do make last forever, you are so close to those select few that lossing anyone can deeply damages your mind, you grew up inherently knowing that Darkness exists in the world, thus you lived most of your life fearing the outside world only trusting a select few, mostly family, but as you grew older you learned that not all that lives in Darkness is evil, eventually learning how to use the darkness too you advantage.)
CLOAK: You are safe in the Darkness, in the overworld you will cloak yourself in darkness by standing still as long as you do not move enemies will not detect you even if you are right in front of them, they also wont be able to touch you, they will passing through you like a ghost. (passive)
DARKLING: You are a friend of the Darkness, you summon a shadow creature as a temporary party member in battle, they have low Attack and Body but very high Evasion and they are more likely to be attack by enemies. (action)
SHADE: You are one with the Darkness you can no longer set off traps. (passive)
DEVOUR: Emmbrraaccee the Darkness, two demonic tentacle-like demon heads sprout from your back and bite into your enemy dealing a large amount of damage and healing 50 points of Body and if it kills the enemy 100 points but this skill costs 90 points of Mind. (action)
[ORDER SOUL]
(You are controling and neurotic having a very strict view of the world and how things should be making it very easy to rattle you when your confronted by something you dont understand or something you are familiar with but is not working the way it's supposed too, you have a deep sence of justice believing all crimes must be punished, you do not believe in mercy for if even the worst of crimes can be forgiven how can justice truly exist?, that said you are not cruel, you believe the punishment must fit the crime, because cruel punishments do not breed justice, but tyranny.)
FREEZE!!!: DON'T MOVE!!!, once per battle you can make all enemies skip they're turn. (action)
FIRE!!!: TAKE HIM OUT!!!, you and all party members attack one enemy at once but all the members lose their next turn as a cost. (action)
RETREAT!!!: GET THE HELL OUT!!!, you have a 100% chance of escaping if you use the Run skill. (passive)
MEDIC!!!: LET'S PATCH YOU UP!!!, use one consumable item on all on all party members. (action)
[SHEPHERDING SOUL]
(You are a born cartaker, parential by nature you have an innate desire to care for those that are younger, weaker, poorer, injured or worse off then you, you believe everyone has an innate talent that just needs to be discovered, thus you are likely going to pursue a career dedicated to unlocking one's potential such as a teacher or trainer, your protective nature can be a weakness if focus too much on others instead of yourself making it likely you will never unlock your own potential.)
HARDER: +1 Defence to all party members as long as you are in the party. (passive)
BETTER: +1 Attack to all party members as long as you are in the party. (passive)
FASTER: +1 Agility to all party members as long as you are in the party. (passive)
STRONGER: +1 M.Attack and +1 M.Defence to all party members as long as you are in the party. (passive)
[STAGNANT SOUL]
(This is not your first you, have lived many loves before this one, some souls go to one of many afterlives after death but other souls reincarnate after death returning to live a new life thus starting an endless cycle of death and rebirth, you do not remember all of your lives but the ones you can remember give you the talents and abilities you gained living them making you a true jack of all trades.)
RENEWAL: Relearn a skill from your previous lives, get a random skill from one of the other soul types.
RENEWAL: Relearn a skill from your previous lives, get a random skill from one of the other soul types.
RENEWAL: Relearn a skill from your previous lives, get a random skill from one of the other soul types.
RENEWAL: Relearn a skill from your previous lives, get a random skill from one of the other soul types.
[SUBMISSIVE SOUL]
( You are a follower, a servant, a sidekick, a soldier, you are anything that those you admire need you to be, you are furiously loyal to your leaders and commrades you'd sooner die then do anything that would hurt them, you are a fundamentalist, religious or otherwise, this can lead you to a brighter future or a path caked in blood and zealous madness "beware cults".)
PRAYER: Deliver us from evil, go into a state of deep prayer giving the other party members a constant BODY REGEN buff giving 10 points of BODY per turn, but it makes you vulnerable you can not attack or defend and enemies do twice as much damage to you and are more likely to attack you, every turn you can choose to stop the prayer or keep going. (action)
MANTRA: Heal the mind and you Heal the soul, chant a mantra over and over again giving the other party members a constant MIND REGEN buff giving 10 points of MIND per turn, but you loss 10 points of MIND per turn and you are vulnerable to enemy attacks, every turn you can choose to stop the mantra or keep going. (action)
CHANT: We are the power, you join together with the other party members to chant a powerful spell, this leaves you all unable to attack or defend for three turns and enemies do twice as much damage, once the spell is complete it will deal massive damage to all enemies. (action)
RITUAL: Piety is it's own strength, you gain twice as much affinty with you offerings. (passive)
[DEMONIC SOUL]
(You are paradox, born of love but made to kill, a human parant but an inhuman body, an innocent newborn yet a violent monster, you contridicing nature makes you capable of acts of kindness and great acts of cruelty which defines you is your choice.)
HATRED: Cloak yourself in the blood of your enemies, you heal slightly everytime you do damage to an enemy. (passive)
FURY: Your rage bleeds from you, any weapon you wield becomes cursed as long as you have it equiped. (passive)
NURSE: Drink deeply my dear, you can ask drink the blood of your parent taking 10 points of Body from them and giving you a small temporary boost to your stats. (action)
CRY: Let it out, let out a wailing cry for your parent giving them a small boost to they're stats. (action)
what do you think would be the perfect skills for these new souls?
It was a mod where the little girl from F&H1 gave you items and unlocked skills, I can’t find it anywhere anymore and comment that say they can send it are inactive. It was a rar file with the password: pipebomb!
i wrote on the empty scroll
"O LORD
GIVE
QUILL"
What is happening with Fear and Hunger Termina updates and additional content Miro is working on? I don't think i have seen any recent updates on X and BlueSky.