Post

Conversation

【お詫び】 いつも「アズールレーン」をプレイしていただき、誠にありがとうございます。 9月29日の「離島経営」の実装以降、ゲーム体験には問題点が多く、ご不便とご迷惑をおかけして誠に申し訳ございません。また、多くの指揮官の皆様からゲームに関して様々なご意見・ご要望をいただいております。 現在、開発チームと協力して、ご意見・ご要望をいただいた部分を含めた様々な問題点の改善と、その改善を指揮官の皆様に早めにお届けできるよう努めております。 また、現段階の「離島経営」の準備不足により、指揮官の皆様にご満足いただけるコンテンツを提供できていない点を踏まえて、次のメンテナンス時に「離島開発シーズンのリセット」(詳細内容は続けて紹介する画像及びメンテナンス通知にてお知らせします)を実施させていただきます。 離島経営以外のコンテンツについても、今までいただいたご意見・ご要望に基づき、ゲーム仕様の改修を実施させていただく予定です。 離島経営のシーズンリセットに合わせて、「離島経営」をプレイしている指揮官の皆様に、離島経営関連のお詫び・補填配布を実施させていただきます。 また、コンテンツ実装に際し「離島経営」以外のコンテンツにも影響が出ていたことから、全指揮官に【ダイヤ×200 燃料×500 キューブ×20 資金×15000】を配布させていただきます。 この度は「離島経営」コンテンツ実装に関して、多くのご不便とご迷惑をおかけしましたことを心よりお詫び申し上げます。 ※画像は高画質モードで拡大してご確認ください。 #アズールレーン
First image shows blue-themed game interface with sections labeled 01 to 03 detailing Remote Island Management explanations including screenshots of island maps ship deployments resource management UI elements and anime-style female characters in naval uniforms discussing strategies. Second image continues with sections 04 and 05 featuring equipment selection screens character portraits and battle preparations on water-based maps with submarine icons and resource icons. Third image displays overall event title Remote Island Development with subsections 01 to 03 including gameplay screenshots of island views ship fleets and management interfaces. Fourth image extends to sections 04 to 07 showing UI panels with character avatars equipment lists battle scenes on grassy areas and detailed text descriptions of features.
First image shows blue-themed game interface with sections labeled 01 to 03 detailing Remote Island Management explanations including screenshots of island maps ship deployments resource management UI elements and anime-style female characters in naval uniforms discussing strategies. Second image continues with sections 04 and 05 featuring equipment selection screens character portraits and battle preparations on water-based maps with submarine icons and resource icons. Third image displays overall event title Remote Island Development with subsections 01 to 03 including gameplay screenshots of island views ship fleets and management interfaces. Fourth image extends to sections 04 to 07 showing UI panels with character avatars equipment lists battle scenes on grassy areas and detailed text descriptions of features.
First image shows blue-themed game interface with sections labeled 01 to 03 detailing Remote Island Management explanations including screenshots of island maps ship deployments resource management UI elements and anime-style female characters in naval uniforms discussing strategies. Second image continues with sections 04 and 05 featuring equipment selection screens character portraits and battle preparations on water-based maps with submarine icons and resource icons. Third image displays overall event title Remote Island Development with subsections 01 to 03 including gameplay screenshots of island views ship fleets and management interfaces. Fourth image extends to sections 04 to 07 showing UI panels with character avatars equipment lists battle scenes on grassy areas and detailed text descriptions of features.
First image shows blue-themed game interface with sections labeled 01 to 03 detailing Remote Island Management explanations including screenshots of island maps ship deployments resource management UI elements and anime-style female characters in naval uniforms discussing strategies. Second image continues with sections 04 and 05 featuring equipment selection screens character portraits and battle preparations on water-based maps with submarine icons and resource icons. Third image displays overall event title Remote Island Development with subsections 01 to 03 including gameplay screenshots of island views ship fleets and management interfaces. Fourth image extends to sections 04 to 07 showing UI panels with character avatars equipment lists battle scenes on grassy areas and detailed text descriptions of features.