(cache)Tower of Trample Walkthrough | PDF
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Tower of Trample Walkthrough

Uploaded by

Kayan Fernando
83% found this document useful (6 votes)
196K views124 pages

Tower of Trample Walkthrough

Uploaded by

Kayan Fernando
You are on page 123/ 124
 
v0.91
 
Contents
1.1 Buy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121.2 Crat . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
2 Fight 12
2.1 Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122.2 Moves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132.3 Grappling Moves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132.4 Turn Counter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132.5 Drops . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
3 Plot 14
3.1 Beat Scarlett Once . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143.2 The Shoe Challenge . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153.3 Scarlett’s Training (Submission 1/4) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153.4 Scarlett’s Training (Submission 2/4) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163.5 Mistress Scarlett’s Training (Submission 3/4) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163.6 Mistress Scarlett’s Training (Submission 4/4) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
2.1 Buy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 182.2 Crat . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
3 Fight 19
3.1 Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193.2 Moves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193.3 Grappling Moves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 203.4 Grappling Moves (no boots) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 203.5 Drops . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
4 Plot 20
4.1 Beat Yvonne Once . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204.2 Yvonne’s Footjobs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204.3 Capping Yvonne’s Fire Tornado Kick . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214.4 Yvonne’s Training (Authority 1/4) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214.5 Yvonne’s Training (Authority 2/4 to 3/4) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214.6 Yvonne’s Minigame (Bootlicking) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 224.7 Rehabilitation (Authority 4/4) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234.8 Increase Yvonne’s Fury . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232
 
1.1 Buy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 241.2 Crat . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
2 Fight 24
2.1 Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242.2 Moves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252.3 Grappling Moves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252.4 Short about moves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252.5 Drops . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
3 Plot 26
3.1 Beat Eliza Once . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 263.2 Imprisonment and Eliza’s Church . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 263.3 Raising Piety and Storytime . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273.4 Ater Completing Eliza’s Training . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
1.1 Buy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 301.2 Crat . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
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2.1 Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 302.2 Moves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 302.3 Grappling Moves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 312.4 Drops . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
3 Plot 32
3.1 Khulan’s Food . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 323.2 Losing to Khulan . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 323.3 Khulan’s Training (Taming 1/2) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 333.4 Khulan’s Training (Taming 2/2) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
1 Tips 342 Fight 34
2.1 Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 342.2 Moves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 342.3 Grapling Moves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 352.4 Drops . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 353
 
3 Plot 35
3.1 Talking to Lily beore Deeating Lady Cobra . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 353.2 Interactions with Lady Cobra . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 363.3 Sning Lady Cobra’s Pantyhose . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 363.4 Losing Stats to Lady Cobra . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 363.5 Redeeming Stats rom Lady Cobra . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 363.6 Declaring Bankruptcy! (Enslavement 2/3) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 373.7 Mistress Cobra’s Lessons (Enslavement 2/3) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 373.8 Mistress Cobra’s Training (Enslavement 3/3) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
1 Notes 392 Shop 39
2.1 Crat (Geralt) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
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3.1 Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 393.2 Moves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 393.3 Seduction Moves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 403.4 Grappling Moves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 403.5 Drops . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
4 Plot 41
4.1 Redeem Lily . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 414.2 Lily’s Afection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 414.3 Losing to Lily . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 414.4 Drop Condence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
5.1 Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 435.2 Strategy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
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6.1 The Ambush . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 446.2 Freeing the Furious Thunder Dojo . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 456.3 The Endings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
7.1 Karen’s Position . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 457.2 Wagering Gold against Karen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 457.3 Karen’s Bedroom . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 467.4 Karen’s Extra Task: "Broken Grate" . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 467.5 Karen’s Extra Task: "Boot Repair" . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 474
 
7.6 Karen’s Extra Task: "Sewage Problem" . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 477.7 Sning Karen’s Boots . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 477.8 The Skull . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
1 Plot 49
1.1 Meeting Miss Claus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 491.2 Taking Miss Claus’s Presents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 491.3 The Mistletoe Trials . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 491.4 Getting Hit by Mistletoes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 501.5 Miss Claus’s Training . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 501.6 Miss Claus’s shoe orest . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 501.7 Miss Claus’s progress advancing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 501.8 Miss Claus’s shoe present . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 511.9 Miss Claus’s maze . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 511.10 Ends . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
5.1 Location: Passage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 575.2 Location: Tea Table . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 575.3 Location: Place or donation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 575.4 Location: Kaori’s room . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 575.5 Location: Your room . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 575.6 Location: Bathroom . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 575.7 Location: Kitchen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 575.8 Location: Upper passageway. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 575.9 Location: Library(1) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 585.10 Location: Dojo(2) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 585.11 Location: Laundry Room(3) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 585.12 Location: Secret passage(4) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 585.13 Location: Big Door(5) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 585.13.1 Pedants . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
5
 
8.1 Stats (example) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 598.2 Equipment and bufs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 608.3 Combat Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 608.4 Combat guide or dummies (like me) step by step . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
9 Plot 61
9.1 Clueless . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 619.2 Good Ending . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 619.3 Best Ending . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 619.4 Ninja Puppy ending . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 619.5 True Ninja Puppy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 629.6 Stroke Slave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 629.7 Scold Slave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 629.8 Bath Slave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 629.9 Ass Slave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 629.10 Dojo Slave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 629.11 Mind Melt . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 629.12 Sensei Slave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 629.13 Sock Slave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 629.14 Loserization Game Over . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 639.15 Convergence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 639.16 Deathloop Urn . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 639.17 Deathloop Brand . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 639.18 Deathloop Puppy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 639.19 Deathloop Fear . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
12.1 Kaori/Loop Endings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10012.2 Lady Buttery . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102
1.1 Battles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1031.2 Grab Orders . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1031.3 Hold Struggling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1041.4 Losses . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1041.5 Endings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1051.6 General Fight Strategies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106
2.1 On you . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1062.1.1 Abilities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1072.1.2 Equipment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1072.2 From Quartermistress . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1076
 
3.1 General . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1073.1.1 Provisions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1073.1.2 Talk options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1083.2 Scrolls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1083.2.1 General Ino . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1083.2.2 Unlocking Scrolls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1083.2.3 Scroll Efects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108
4.0.1 Bath [1st Main] Fight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1094.0.2 Standing Bath [1st Alternative Main] Fight . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1094.0.3 Toilet [Side] Fight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1094.0.4 Piss pool [Side] Fight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1094.0.5 Sacorphagus [Side] Fight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1094.0.6 Bedroom [2nd Main] Fight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1094.0.7 Throne [3rd Main, Final] Fight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109
5.1 General Ino . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1095.2 Moveset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1095.3 Grabs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1095.3.1 Grab Ino . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1105.3.2 Grab Attacks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1105.4 Strategies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110
6.1 General Ino . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1106.2 Moveset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1116.2.1 Grabs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1116.2.2 Counter Grabs (don’t Atk to stop them) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1116.2.3 Grab Attacks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1116.3 Strategies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111
7.1 General Ino . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1117.1.1 Grabs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1117.1.2 Grab Order . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1127.1.3 Counter Grabs (don’t Atk to stop them) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1127.1.4 Grab Attacks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1127.1.5 Straight Surrender / Loss without being in a Hold (Unique Loss Scene) . . . . . . . . . . . . 1127.2 Strategies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112
8.0.1 Grab Order . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1138.0.2 Counter Grabs (don’t Atk to stop them) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1138.0.3 Grab Attacks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1138.1 Strategies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113
9.1 Moveset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1139.1.1 Grab Order . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1139.1.2 Counter Grabs (don’t Atk to stop them) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1139.1.3 Grab Attacks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1149.2 Strategies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1147
 
10.1 General Ino . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11410.2 Moveset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11410.2.1 Grab Order . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11410.2.2 Counter Grabs (don’t Atk to stop them) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11510.2.3 Grab Attacks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11510.2.4 Straight Surrender / Loss without being in a Hold (Unique Loss Scene) . . . . . . . . . . . . 11510.3 Strategies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115
11.1 General Ino . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11511.2 Moveset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11511.2.1 Grab Order . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11611.2.2 Grab Attacks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11611.3 Strategies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11611.4 Minor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11711.5 Major . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117
2.1 Scarlet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1202.2 Yvonne . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1202.3 Eliza . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1202.4 Khulan . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1212.5 Cobra and Lily . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121
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Part I
About game and about this
Tower o Trample is an ongoing game about saving your riends rom a bunch o vicious villainesses. They will stop you with their wicked emdom-oriented wrestling moves. You will stand against their despicable humiliation and fght your way to the top o the tower From the Patreon page 
Important links we will need as we enter this world:Ocial F95 threadBo Wei PatreonKoda PatreonDiscordHi, useless vlaenix here!The author o the current PDF is vlaenix. I was bored waiting or a new oor and decidedthat I could try to make a new look at the walkthrough o this game. However, I didn’t do it romscratch. I used the knowledge o bahamut2195, who wrote an excellent text le that many peoplehave used.The source already mentioned hasn’t been updated in a while and it’s about time it was! Ireally hope this le will help you get through some tough spots. O course, i you want to enjoythe content, you don’t have to ollow it blindly. It is or complicated cases, or or cases where you just want to get scenes, that this le is intended. I you happen to nd any bugs, you can ndme on F95, or on Discord (I will probably be on a TOT server, or on a secret server whose namestarts with Empo). It’s better i you write in private messages. I it’s clear that I haven’t beenonline in a while, I’ll probably never be online again. O course, you can make a copy o tex andcontinue my work
Foreword by bahamut2195
As a porn game, Tower o Trample is always going to be viewed as ap material rst, and an actualgame second. It’s unortunate, but true. This guide was created to help support those ans whowish to take the time to actually explore the game, and not just advance as quickly as possibletoward the next scene. With that in mind, the main design o the guide is to ensure that playerswill be able to experience each scene each boss has on ofer, as well as explore the subplots o eachvillainess.Both Zazzaro and I have spent a lot o time on the 95 thread reading the same questionsrepeatedly over the last ew months rom new players asking how to obtain certain scenes. Ratherthan type the same answers, we decided to create this guide in an attempt to help players experienceToT in a manner that doesn’t require waiting or responses, or wading through 2500 posts. Morerecently, we have added a second writer and playtester, Darth Wredd, whose contributions havehelped break up the monotony o correcting Zazzaro’s sub-par work.We can all still be reached on the 95 orum, usually in the ToT thread or via PM. Pleaseeel ree to contact us there, or you can email me at bahamut2195@gmail.com. You can send mesuggestions, comments, questions, scathing criticisms, whatever you like really. Also eel ree topost this walkthrough elsewhere, though I would like a heads up either via my 95 account or emailbeore you do. Have un and enjoy the game, and don’t orget to support the game developers i you can on Patreon!
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Part II
Walkthrough. Basics
1.
 CTRL
 to skip text2.
 ALT + ENTER
 to trigger ullscreen on and of 3.
 ALT + F4
 i your parents are entering the room4.
 Q
 or hiding text5.
 Shift
 or sprint (you can also change the settings so that you will always dash)6. Beating a ght with an S rank will unlock that villainess’ level EX ght. These ghts use thesame mechanics as the level 3 ghts, but the opponent will never be at a stat disadvantage.They also become more dicult or each time you beat them. These ghts are completelyoptional and not needed to urther the story.7. Battle EXP is modied based on ght results. Deeat grants only the base EXP.Victory: +40% o Base EXPA-Rank Victory: +70% o Base EXPS-Rank Victory: +100% o Base EXPEX-Mode Victory: +200% o Base EXP8. Stat Boost Items, such as lava potions, increase stats at a 1 point per level basis.I.E.: Lava Potion grants 1 ATK at level 1, 3 ATK at level 3, 5 ATK at level 5, and 5 ATK atlevels 6+9. Boost rom external sources (except Equipment) capped at 3x current level per statAt level 5 with 14 bonus ATK, Lava Potion will only provide 1 more ATKAt level 10 with 30 bonus DEF, Frozen Potions can no longer be consumed10. Stat-boost consumables will not be consumed i they will have no efect
1 Discord basics
1. Q: What’s the newest version o X?A: All the most recent releases are pinned in #releases2. Q: I can’t run the game, what’s wrong?A: Remember to install the RPG Maker RTP, which includes the basic les you need to runthe game.You can nd it here: https://www.rpgmakerweb.com/run-time-package (Download VX Ace)I you still can’t run the game, please provide a denition o what’s wrong and i possible,include a screenshot o the error.3. Q: Can I have a save?A: There’s plenty o people willing to share a save with you. Please speciy what kind o saveyou are looking or (ie. whose content you’d like to have completed, what scenes you’d liketo be able to see, etc.)
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4. Q: How can I get *this* scene?A: Have you tried progressing the story, using diferent key items, exhausted all dialogueoptions?Also, try interacting with diferent objects, talk to diferent people, complete quests.I you still can’t get it, check the walkthrough. I it doesn’t contain the necessary ino, eelree to ask in the discord.5. Q: How can I raise my stats?A: In ToT you can raise your ATK by getting an S-Rank in Scarlett’s ght (1F) and yourDEF by getting an S-Rank against Eliza (3F)You can also raise them or ree by adding special Potions to hero’s ood bowl when playingas Crow on 6.5F.6. Q: How many oors are gonna be in ToT?A: As o right now, at least 12 oors are planned with the possibility o more.7. Q: Will we see *insert etish* here?A: There’ll be no Maledom, Futa, Giantess in Boda games.8. Q: Where can I download the newest version o *game*?A: #releases. Alternatively, there’s the archive link.9. Q: Can I play Boda games on mobile?A: Yes, it’s possible with Joiplay. Keep in mind you have to extract Boda games twice beorerunning them. On Android, you can use ZArchiver to decompress rst zip/7z and then exe.Getting the game10. Q: Can I skip the grind o levelling up somehow?A: You can edit your save to make the game easier. Search or the RPG Maker Save editor onF95, download and run it. You’ll be able to give yoursel the items you need, raise your statshowever you want or anything else. Be careul though, this might lead to some unwantedresults in some rare cases.11. Q: I need combat advice, can you please help?A: Most battles in Boda games are heavily pattern based. Learn those and you’ll have iteasier. Check out the detailed Combat guide or more ino. (WIP)
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Part III
Floor 1. Scarlett
Villainess: ScarlettPrisoner: Keith
1 Shop (Keith)
1.1 BuyName Cost
HP Potion 50MP Potion 50Red Potion 200Vial o Water 20"Grab Block" 100"Fire Punch" 100
1.2 CratName Ingredient(s) Cost
Blue Potion Herb A (1), Vial oWater (1) 20Lava Potion Herb A (1), Herb B (1) Volcano Ash (1) 20Potion A Herb A (1), Vial oWater (1) 10Potion B Herb B (1), Vial oWater (1) 10Short Sword Bronze (1) 50Bronze Sword Bronze (2) 100Iron Sword Iron (2) 100Fire Sword Volcano Ash (1) 100Bronze Armor Bronze (2) 100Iron Armor Iron (2) 100Fire Cape Volcano Ash (1) 400
2 Fight
2.1 Tips
- Scarlett will ollow a very strict attack order, use this to decide how to react.- Don’t use re moves against Scarlett, they are useless.- Scarlett can neither miss her attacks nor evade yours, but the other villainesses have a chanceto.- To get a Grade S ater a ght you need to beat the villainess on level 3 in 10 turns using theitems no more than once.- Twin Punch is a very quick move, and generally has priority over most moves. It’s very useulto nish a match.
12
 
2.2 Moves
-
 Loser Face Crusher
: Deals mediocre damage, no need to block.-
 Crimson Hell Mayhem
: Deals mediocre damage, no need to block.-
 Triple The Pain
: Deals massive damage, blocking is necessary. Scarlett will use this moveon the 3rd and 6th turn o her loop.-
 Attack Boost
: Boosts Scarlett’s attack or 5 turns, she will use it on the 5th turn o her loop.-
 Grappling Move
: Can be grab blocked, she will use one on the 8th and 10th turn. I she hitsone o these, it will pause her turn counter.-
 Armpit Seducing Trap Pose
: She might use it instead o a Grappling Move on the 8th turno her loop. This move will pause her turn counter. Blocking and grab blocking will lead toArmpit Submission.-
 Butt Seducing Trap Pose
: She might use it instead o a Grappling Move on the 8th turno her loop. This move will pause her turn counter. Dealing damage won’t be possible andinstead will lead to Butt Crush.-
 Potion
: It heals Scarlett or 150 to 200HPs. She will use it when her lie gets lower than200HP, but only once per ght. This move will pause her turn counter.
2.3 Grappling Moves
-
 Facesit Scissor
: Beat by QTE. Each ailed QTE will deal damage and ailing the 1st and3rd QTE will also poison you or 5 turns. Ater 5 ailed QTEs you loses.-
 Force Foot Sniffing
: Beat by struggling. Each ailed struggle will deal damage and debuf one o your stats or 5 turns, ater 5 ailed struggles your loses. IMPORTANT: This movewill have diferent dialogue depending on your training. With maxed training, you’ll get tochoose which dialogue to trigger.-
 Head Scissor
: Beat by QTE. Each ailed QTE will deal damage and ailing the 2nd and 4thQTE will also poison you or 5 turns. Ater 5 ailed QTEs you loses.-
 Armpit Smother
: It deals low damage and gives an attack debuf to you or 5 turns.-
 Butt Crush
: It deals good damage and poison you or 5 turns.
2.4 Turn Counter
1. Loser Face Crusher/Crimson Hell Mayhem2. Loser Face Crusher/Crimson Hell Mayhem3. Triple The Pain4. Loser Face Crusher/Crimson Hell Mayhem5. Attack Boost6. Triple The Pain7. Loser Face Crusher/Crimson Hell Mayhem
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8. Grappling Move/Seducing Trap Pose9. Loser Face Crusher/Crimson Hell Mayhem10. Grappling Move11. (repeat)
2.5 Drops
-
 Grade C
: 60 Gold, Herb A, HP Potion, MP Potion, Vial o Water.-
 Grade B
: 100 Gold, Herb B, Red Potion, Bronze.-
 Grade A
: 150 Gold, Potion A, Herb B, Iron.-
 Grade S
: 300 Gold, Volcano Ash, Skill Book: "Fire Punch" (50% chance).
3 Plot
Tip: Talking with Scarlett about Keith will unlock the "About you..." dialogue option with him
3.1 Beat Scarlett Once
- Speaking to Scarlett ater beating her once will give you the Skill Book: "Surrender".- Beating Scarlett the rst time will change the "Chat..." dialogue option with her.
14
 
3.2 The Shoe Challenge
- To start the Shoe Challenge take Scarlett’s shoes rom Keith’s cage and click on the shoes iconwhen talking to her.- Scarlett’s shoes can be in 6 diferent spots: on the immediate let, on the let in ront o Keith’scage, on the top let close to the column, on the top right close to the column, on the bottom rightcorner or on the right beore the stars to the 2nd oor.- Playing the Shoe Challenge the rst time will change the "Ask about Keith..." dialogue optionand unlock a new "Chat..." dialogue with Scarlett. More playthroughs will also change Scarlett’s"Chat..." dialogue regarding it.- The shoe challenge will have diferent dialogues depending on your training level.
3.3 Scarlett’s Training (Submission 1/4)
- To start Scarlett’s training use the skill Surrender when ghting her, then talk to her.- Having Submission 1/4 will trigger a dialogue the next time you talks to Keith.- Having Submission 1/4 will unlock the "Chat..." and "About Scarlett..." dialogue options andchange the "About the ght..." dialogue option with Keith. It will also remove the "About you..."and "About the others..." dialogue options with him.- Having Submission 1/4 will unlock the chance to play scenes instead o receiving items as rewardsor the shoe challenge. You will start with shoes and outt related scenes.
15
 
3.4 Scarlett’s Training (Submission 2/4)
- To advance in Scarlett’s training wait or her to tell you to ght her, then surrender and talk toher again. To trigger Scarlett’s dialogue you need to play the shoe challenge, watch shoe challengereward scenes and lose to her; this will increment a Scarlett Addiction.- Having Submission 2/4 will unlock a new "Chat..." dialogue with Scarlett.- Having Submission 2/4 will trigger a dialogue the next time you talks to Keith. This dialoguewill also take place as Keith’s "About Scarlett..." dialogue option rom now on.- Having Submission 2/4 will unlock stockings and panties related scenes as rewards or the shoechallenge.- Incrementing the Scarlett Addiction with Submission 2/4 will trigger a scene when talking toScarlett.
3.5 Mistress Scarlett’s Training (Submission 3/4)
- To advance in Scarlett’s training wait or her to mock you into ghting her, then surrender andtalk to her yet again. To trigger Scarlett’s dialogue you need to increment the Scarlett Addictionagain.- Having Submission 3/4 will change the "Chat..." dialogue option with Scarlett with 3 newinteractions. It will also change the "About your crew..." dialogue option with 2 new interactions.- Having Submission 3/4 will unlock the "Chat or advice..." dialogue option with Scarlett, whereyou can ask her advice on how to deeat her and, i met, Yvonne and Eliza too.- Having Submission 3/4 will also unlock the Serve option ater clicking on the shoes icon whentalking to Scarlett. This can lead to 3 diferent scenes: ootrest, cushion and towel. The order israndom, but without back to back repetition, and the rst one is always ootrest.- Having Submission 3/4 will trigger a dialogue the next time you talks to Keith. This dialogue willalso take place as Keith’s "About Mistress..." dialogue option, that replaces "About Scarlett...".- Having Submission 3/4 will also change the "Chat...", "About the ght..." and "About thetower..." dialogue options with Keith.- Having Submission 3/4 will change the dialogue on the Shoe Challenge reward scenes. Thepanties challenge is also slightly changed in art.- Having Submission 3/4 will change battle dialogues with Scarlett.- Losing the Shoe Challenge with Submission 3/4 will also automatically start a retry.
3.6 Mistress Scarlett’s Training (Submission 4/4)
- To advance in Scarlett’s training you need to trigger a dialogue by incrementing the ScarlettAddiction yet again. This time you can use Serve to increment the variable as well.- During Scarlett’s dialogue you can decide to resist her, doing so will trigger a small scene andlower the Scarlett Addiction variable and stop Scarlett’s subplot until you raise it again, but itwill also avoid watersport scenes. You lose a little more content though, it’s up to you.- Having completed Scarlett’s training will add a new toilet scene to her Serve option. Ater thatscene i you choose to ask or more, Scarlett might spit on you. The dialogue or the other Servescenes are changed as well.- Having completed Scarlett’s training will unlock a couple o new interactions in the cage as wellas removing some: you can now interact with the bed, water bowl and ood bowl, but you won’tbe able to interact with the window, Keith’s sperm and the bones.- Sleeping will sometimes change the content o the water bowl as well, rom water to Scarlet’spiss and viceversa. The interaction changes depending on its content.
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- The interaction with the tower’s entrance also changed.- Having completed Scarlett’s training will trigger a dialogue the next time you talks to Keith.This dialogue will also take place as Keith’s "About Mistress..." dialogue option.- Having completed Scarlett’s training will trigger a dialogue each time you talks with her, it’schosen at random between 4 options.- Having completed Scarlett’s training will change the "Chat..." dialogue option with Keith with3 new interactions. The "About the ght..." and "About the tower..." dialogue options with himchange too.- Having completed Scarlett’s training will change the "Chat..." dialogue option with Scarlett with4 new interactions. It will also replace the "About your crew..." dialogue option with "Abouttricks...".- Having completed Scarlett’s training will replace the ootrest Serve scene with a toilet one. Aterthat scene i you choose to ask or more, Scarlett might spit on you. The dialogue or the otherServe scenes are changed as well.- Having completed Scarlett’s training will change the dialogue on the Shoe Challenge rewardscenes.- Having completed Scarlett’s training will change battle dialogues with her.- Completing the Shoe Challenge without asking or a treat many times in a row might makeScarlett give you a Volcano Ash the next time he asks or a treat. This is only possible atercompleting Scarlett’s training.
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Part IV
Floor 2. Yvonne
Villainess: YvonnePrisoner: Howard
1 Tips
- Fighting with Yvonne once will trigger a new dialogue the next time you choose the "Aboutthose scars..." dialogue option with Howard.- Surrendering to Yvonne once will trigger a new dialogue the next time you talk with Howard.
2 Shop (Howard)
2.1 BuyName Cost
HP Potion 50MP Potion 50Red Potion 200Vial o Water 20"Insulation" 200"Surrender" 50
2.2 CratName Ingredients Cost
Herb B Herb A (2) 10Iron Bronze (3) 20Blue Potion Herb A (1), Vial oWater (1) 20Lava Potion Herb A (1), Herb B (1), Volcano Ash (1) 20Potion A Herb A (1), Vial oWater (1) 10Potion B Herb B (1), Vial oWater (1) 10Potion (A) HP Potion (1), MP Potion (1) 10Potion (B) HP Potion (2), MP Potion (1) 10Bronze Sword Bronze (2) 100Iron Sword Iron (2) 100Blade oWind Tornado Dust (1) 100Bronze Armor Bronze (2) 100Iron Armor Iron (2) 100Iron Armor (+2) Iron Armor (1), Iron (2) 100Iron Armor (+4) Iron Armor (+2) (1), Iron (3) 100Wind Tunic Tornado Dust (1) 400
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3 Fight
3.1 Tips
- Use the color o Yvonne’s boots glow to decide how to react.- Abuse re moves, Yvonne is weak to them.- Buy the Skill Book: "Insulation" rom Howard, it will help against one o her best moves.- Ater triggering the special "About those scars..." dialogue with Howard, he will tell you thatYvonne gets weaker i you remove her boots. Howard is stupid, Yvonne will get a huge powerboost i you do so and you won’t be able to see the attacks coming to react accordingly. Thatsaid, this is a game or masochists, so by all means do your thing.- Ater surrendering to Yvonne 3 times, she will have access to a new powerul move onlyavoidable with a very hard QTE.- Yvonne will attempt a grapple every third time she uses a specically colored attack. Forexample: Ater using her "green" attack twice, the next time her boot light turns green, shewill use her scissor handjob. The exception is her "orange" attack, which is her Fire TornadoKick. There is no grapple associated with that. This pattern persists even when her bootsare of, there is just no light associated with her patter, so you must pay close attention tothe attachs and animations being used to continue to predict her grapple occurrence. Thanksto robtbo or this breakdown.
3.2 Moves
-
 Disfiguring Roundhouse
: Deals mediocre damage, no need to block. Beore using this move,Yvonne’s boots will glow green.-
 Blade Roundhouse
: Deals mediocre damage, but also does bleed damage aterwards. It’sworth blocking depending on how the ght is going. Beore using this move, Yvonne’s bootswill glow purple.-
 Taser Roundhouse
: Deals mediocre damage, but also stuns you both on block and hit. Usethe skill Insulation to get stun immunity. Beore using this move, Yvonne’s boots will glowyellow.-
 Grappling Move
: Can be grab blocked. Beore using one o these moves, Yvonne’s boots willglow.
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-
 Fire Tornado Kick
: Deals decent to massive damage, depending on how many times youcame during Yvonne’s ootjobs. On higher power levels, blocking is necessary. Beore usingthis move, Yvonne’s boots will glow red.-
 Potion
: It heals Yvonne or around 200HPs. She will use it when her lie gets lower than200HP, but only once per ght.
3.3 Grappling Moves
-
 Scissor Handjob
: Beat by struggling. Each ailed struggle will deal damage, ater 4 ailedstruggles you loses.-
 Rapid Kick
: Beat by QTE. Each ailed QTE will deal damage. Ater 3 ailed QTEs youloses.-
 Lifting Handjob
: Beat by QTE. Each ailed QTE will deal damage. Ater 3 ailed QTEsyou loses.
3.4 Grappling Moves (no boots)
-
 Waist Squeeze
: Beat by QTE. Each ailed QTE will deal damage. Ater 4 ailed QTEs youloses.-
 Boot Trap
: Beat by QTE. Each ailed QTE will deal damage. Ater 3 ailed QTEs you loses.-
 Trample
: Beat by QTE. Each ailed QTE will deal damage. Ater 3 ailed QTEs you loses.
3.5 Drops
-
 Grade C
: 60 Gold, Herb A, HP Potion, Bronze, Vial o Water.-
 Grade B
: 100 Gold, Herb B, Red Potion, Iron, Bronze.-
 Grade A
: 150 Gold, Potion A, Herb B, Iron.-
 Grade S
: 400 Gold, Tornado Dust.
4 Plot
4.1 Beat Yvonne Once
- Beating Yvonne the rst time will change the "Chat..." dialogue option with her.- Beating Yvonne the rst time will allow you to ask her or ootjobs by clicking on the eet icontwice when talking to her.
4.2 Yvonne’s Footjobs
- Asking Yvonne ootjobs will give her the Fire Tornado Kick, a new powerul move that becomeseven more powerul or each time you comes during her ootjobs.- Dialogue beore the ootjob scene will change the rst 3 times you select the option.- You can ask Yvonne to stop using the Fire Tornado Kick while ghting by selecting the eet iconthen the re icon when talking to her. The rst time you ask her you get to choose between a"Beg" option and an "Argue" one, they only difer in slight dialogue changes. Regardless Yvonne
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will propose you a deal: i you don’t want her to use the move, you’ll have to not use Grab Blockand lose the chance to escape her boot sning move with the QTE. You can cancel and retakethe deal anytime.
4.3 Capping Yvonne’s Fire Tornado Kick
- The Fire Tornado will cap at level 20, and ater you reach it, you get a small dialogue ater theootjob scene.- Ater reaching level 20 in Yvonne’s Fire Tornado move, a small dialogue will trigger ater theootjob scene.- The rst time you ask or a ootjob ater Yvonne’s Fire Tornado Kick reaches level 20, you’lltrigger a diferent dialogue. During this dialogue you’ll get to choose between 2 options twice,choosing "Reuse" either time will stop the interaction, but you can trigger it again anytime.- The dialogues beore and ater the ootjob scene will change ater Yvonne reaches level 20 in herFire Tornado Kick.- During the ootjob scene there will be new dialogue as well, 3 out o 4 times with options tochoose rom. Choosing diferent options will however have no impact on the scene.
4.4 Yvonne’s Training (Authority 1/4)
- To start Yvonne’s training simply talk to her ater beating her once.- Ater losing with Authority 1/4 to Yvonne, a dialogue will trigger and she will put you in theoor 2 cell.- While imprisoned you have 3 options to get out: pay in Gold, call or another villainess or cleanYvonne’s boots.- Paying her to get out costs 500 Gold the rst time, and will double each time you do it.- Calling other villainesses will work only once and as ollows:Asking or Scarlett will trigger a scene, but it only works with Submission 4/4.Asking or Eliza will trigger a scene and, i you decide not to interere, Aarav will die at the endo it. I you decide to let Aarav die, you’ll still be able to access to his shop and crat options bytalking to Howard. Asking or Eliza only works with Piety 5/5.Asking or Khulan or Lady Cobra will only trigger a small dialogue and you won’t be bailed out.- Cleaning Yvonne’s boots will start a minigame and it will be necessary to advance in her training.
4.5 Yvonne’s Training (Authority 2/4 to 3/4)
- To advance in Yvonne’s training accept to clean her boots. At rst it will be impossible tocomplete and Yvonne will ofer to train you. Submitting will trigger a scene and increase yourboot licking skills, reusing will increase her Fury (see below).- To get Yvonne’s Authority to increase lose to her again, accept to clean her boots and beat themini-game.- Having Authority 2/4 will change the "Talk" options with her, giving you the possibility to askher not to imprison you or losses with grade A, other than a normal chat option.- To urther advance in Yvonne’s training do the same you did last time: lose to her, ail themini-game and accept her ofer. Then lose to her again, this time beating the mini-game.- Having Authority 3/4 will add a new interactable in the oor 2 cell: Yvonne’s old boots.
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4.6 Yvonne’s Minigame (Bootlicking)
- Goal is to reduce the top green "Boot Dirtiness" bar to empty beore time (bottom bar) runsout.- Accomplished by managing the "disgust" bar and the "Lust" bar.- First Attempt will always end in your ailure. Ater cumming, eel ree to surrender or see it outto its inevitable conclusion.- Accept her ofer o training (submit), which earns a scene and Bootlicker I (increased sningspeed, Kiss boot- skill) Kiss slowly reduces both Lust and Disgust and can be used any time exceptat max lust. You’ll also earn an ATK and DEF boost o +2.- Second Attempt: Selecting clean now gives you the option o either Licking, or Kissing Yvonne’sboots. In order to succeed, select: Lick, Lick, Snif, Kiss, Lick, Snif, Lick. Congrats, you are nowonto stage 2 o your training.- Stage 2, attempt 1: Will end in ailure again. Once again, ater cumming, eel ree to surrender.- Accept additional training (submit), which earns another scene and Bootlicker II (max Disgustincreased, cum cleaning speed increased, learn worship boot-skill) Worship licks multiple times insuccession, but cna only be used at 0 disgust. You’ll also earn another ATK and De +2 boost.- Second Attempt: Clean now has worship option. Select Worship, Snif, Kiss, Lick, Snif, Lick.Nicely done! You have now reached stage 3!- Stage 3 attempt 1: You’re gonna lose.- Accept her last round o training (submit) which earns another scene and Bootlicker III (Snif speed, Kiss power, and max Lust increased, licking cum no longer increases disgust, polish boot-skill). Polish licks multiple times in succession, but only ater cleaning cum rom boots. You alsoget another ATK and DEF +2 boost.- Second Attempt: Worship, Snif, Cum, Lick, Polish to nish the minigame and your training.
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4.7 Rehabilitation (Authority 4/4)
- To max out Yvonne’s Authority do the usual routine one last time and accept her ofer. Thiswill lead to your imprisonment. There are no consequences or reusing though.- While in the cell you’ll be able to interact with Yvonne’s boots, her "lemon soda", the cell’s doorand usually another plot-related item.- Day 1: Immediately ater getting Authority 4/4, a scene will trigger during which you’ll have therst choice between submitting or resisting Yvonne. Aterwards you’ll be given a chance to saveas it won’t be possible during the prison time.- Day 2: Upon starting day 2, you’ll be immediately given the choice to submit or resist. To nishday 2 interact or the second time with Yvonne’s re rune, and again you’ll be given the choice tosubmit or resist, with the latter costing you 3 DEF, or 5 i you resisted at the start o the day too.- Day 3: To nish day 3 interact with the ood bowl, and yet again you’ll be given the choice tosubmit or resist, with the latter costing you 5 ATK.- Day 4?: Day 4? will only eature a scene, but again you’ll be given the choice to submit or resist.- Day 5?: Day 5? is very short and will only eature yet another choice to submit or resist.- Day ???: Day ??? is the last one and will start with a scene, then a choice. This last choice isone o three diferent scenarios, but only the one you get i you submit to her no more than twicewill give you the chance to resist. Submitting will lead to the Yvonne’s Toy ending, while resistingwill get you out o prison. Ater resisting Yvonne, you will also learn a new ability: "Resolve", buthe’ll only have 1 hp.
4.8 Increase Yvonne’s Fury
- Each time you ail Yvonne’s boot cleaning mini/game and reuse her ofer, her Fury will increase.- Reaching Fury 1/2 will trigger a dialogue.- Reaching Fury 2/2 will trigger another dialogue.- Reaching Fury 3/2 will trigger one last dialogue beore your supermax imprisonment, and it willbe impossible to get back to the game. THIS IS A POINT OF NO RETURN! Once you enterssupermax improsonment, he will eventually succumb to a GAME OVER.- Submitting ully during your supermax will lead to Yvonne’s Slave ending, while rebelling willlead to Yvonne’s Hole ending.- At the end o Day 2 o your supermax a dialogue will trigger and you’ll be given a chance tosave.
5 Puppy Gear
- Interacting with Howard with the puppy gear on will be diferent.- Interacting with Yvonne with the puppy gear on will be diferent.- Interacting with Yvonne’s piss bowl with the puppy gear on will be diferent.
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Part V
Floor 3. Eliza
Villainess: ElizaPrisoner: Aarav
1 Shop (Aarav)
1.1 BuyName Cost
HP Potion 50MP Potion 50Red Potion 200Vial o Water 20
1.2 CratName Ingredients Cost
Herb B Herb A (2) 10Iron Bronze (3) 20Ice Block Ice Debris (3) 20Blue Potion Herb A (1), Vial oWater (1) 20Potion A Herb A (1), Vial oWater (1) 10Potion B Herb B (1), Vial oWater (1) 10Potion (A) HP Potion (1), MP Potion (1) 10Potion (B) HP Potion (2), MP Potion (1) 10Frozen Potion Crystal Ice (1), Herb A (1), Herb B (1) 20Bronze Sword Bronze (2) 100Iron Sword Iron (2) 100Sea Splitter Crystal Ice (1) 100Pristine Sword Ice Block (1) 100Bronze Armor Bronze (2) 100Iron Armor Iron (2) 100Iron Armor (+2) Iron Armor (1), Iron (2) 100Iron Armor (+4) Iron Armor (+2) (1), Iron (3) 100Iron Armor (+6) Iron Armor (+4) (1), Iron (4) 100Water Cape Ice Block (1) 400Water Platebody Iron Armor (+6) (1), Crystal Ice (1), Ice Block (1), Iron (3) 600
2 Fight
2.1 Tips
- Eliza will give away which attack she’s going to use by the number o pages she turns, use it todecide how to react. Generally i the second time she turn 1 page, it means a strong direct attack,otherwise either a grab or a buf. More details in the Moves section.
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- Don’t use re moves against Eliza, they are useless.- I you use re moves against Eliza, she will mock you.- On diculty Lv2, Eliza will turn pages twice during a single turn.- On diculty Lv3, Eliza will attack and then turn pages twice during a single turn.
2.2 Moves
-
 Water Burst
: This move will deal very good damage. Blocking is necessary unless you havethe skill Hydroscreen rom oor 5. Beore using this move, Eliza will turn 1 page, then 1again.-
 Genesis Flood
: This move will deal massive damage. Blocking is necessary unless you havethe skill Hydroscreen rom oor 5. Beore using this move, Eliza will turn 2 pages, then 1again.-
 Thunder Bolt
: This move will deal good damage and stun you both on hit and on block.Use the skill Insulation to get stun immunity. Beore using this move, Eliza will turn 3 pages,then 1.-
 Holy Light
: Eliza will heal hersel or around 200HPs. Beore using this move, Eliza willturn 1 page, then 2.-
 Defense Boost
: Boosts Eliza’s deense or 5 turns. Beore using this move, Eliza will turn 3pages, then 3 again.-
 Grappling Move
: Can be grab blocked. Any other page turning combination will lead to oneo these moves. More details in the Grappling Moves section.
2.3 Grappling Moves
-
 Facesit Footjob
: Beat by QTE. Each ailed QTE will deal damage. Ater 4 ailed QTEsyou loses. Beore using this move, Eliza will turn 1 page, then 3.-
 Spanking
: Beat by QTE. Each ailed QTE will deal damage. Ater 4 ailed QTEs you loses.Beore using this move, Eliza will turn 2 pages, then 3.-
 Armpit Abyss
: Beat by QTE. Each ailed QTE will deal damage and debuf your attack.Ater 3 ailed QTEs you loses. Beore using this move, Eliza will turn 3 pages, then 2.-
 Breast Jail
: Beat by struggling. Each ailed struggle will deal damage. Ater 4 ailedstruggles you loses. Beore using this move, Eliza will turn 2 pages, then 2 again.
2.4 Short about moves
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2.5 Drops
-
 Grade C
: 60 Gold, Herb A, HP Potion, Bronze, Vial o Water.-
 Grade B
: 100 Gold, Herb B, Red Potion, Iron, Bronze.-
 Grade A
: 200 Gold, Potion A, Herb B, Iron, Ice Debris.-
 Grade S
: 500 Gold, Crystal Ice, Ice Block.
3 Plot
3.1 Beat Eliza Once
- Ater beating Eliza once, any time you lose to her, she will imprison you in the let cage.- Speaking to Aarav ater beating Eliza once will trigger a dialogue. In this dialogue Aarav willgive you a "Magnetic Stone".- Ater beating Eliza once, the dialogue triggered by clicking on the book icon while talking to herwill change.
3.2 Imprisonment and Eliza’s Church
- To advance in Eliza’s training lose (or surrender) to her in a ght, so that she will imprison you.- In prison you can interact with 4 extra objects. The main ones are the bed, to end your impris-onment, and the hole up north, to enter the church and urther advance in Eliza’s training.- The red circles indicate places where you can be guaranteed to hide in 20 seconds.
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- The yellow oval marks the place where you can survive Eliza’s attack i you do not have timeto hide. You need to maneuver careully to the back o the table, so that she always tries to getaround the table rom the ar side- Once you got into Eliza’s church, you have little time to explore beore Eliza enters the place aswell. Then you have 5 options: 4 o them lead into scenes that you’ll need to watch to raise Piety,the other one is hiding in one o 4 spots.- Ater hiding or 20 seconds Eliza will leave, then you will have access to a chest by the exitcontaining various items.- Ater entering the church once, it will be possible to enter again simply by interacting with thedoor on the top let, skipping ght and imprisonment. This won’t be possible however ater yourPiety rises to 3.
3.3 Raising Piety and Storytime
- To advance in Eliza’s training you’ll need to raise your Piety, to do so watch the 4 church scenesmultiple times. More details urther down.- For each Piety point risen, you won’t have access to Eliza’s church until you let her read a chaptero her story, to make her do so click on the book icon while talking to her. (bugged, come backpost update)- During the 2nd story time scene you’ll have an option to choose between 3 emale body parts,each will trigger a diferent scene. Aterwards you’ll have another choice: Lick and Snif will bothadvance the scene although slightly diferently, while Struggling will undo it, orcing you to replayit. At the end o the scene Eliza will give you an Ice Block.- Ater the 2nd story time it will still be impossible to enter the church, instead to advance you’llhave to ght Eliza again. She will deeat you instantly, but then a scene is triggered and she’llteach him a new skill: Prayer.- Having Piety 3/4 will trigger a scene the next time you talks to Eliza.- Having Piety 3/4 will make it impossible to access the church by door, instead you can nowtrigger church scene directly by talking to Eliza, clicking on the book icon and then conession.- During the 3rd story time a scene will trigger and you’ll be given the option to choose betweenSubmit, Endure or Mercy. The scene progress ater clicking 3 times on either option. At the endo the scene Eliza will give you a Crystal Ice.- Having Piety 4/4 will trigger a dialogue the next time you talks to Eliza.- During the 4th and last story time, you will be given diferent choices at multiple times. The rst2 times the picked choice won’t matter much, just a slight change dialog. The 3rd time howeverchoosing Submit will trigger a scene and complete Eliza’s training, while Reuse! will stop thedialogue, orcing you to trigger it once more. The dialogue will be slightly diferent i you has beencompletely trained by Scarlett as well.
Crucix Scenes
- To start the crucix scenes, while in the church make so you gets caught in the same room theexit and, well, the crucix are in. Alternatively, i you has 3 piety or more, click on the book icon,then conession and select crucix while talking to Eliza.- Ater crucix scenes you will have a dream scene. The 1st and 4th time the scene will be Elizarelated, other times it will be select randomly but without repetition; it will also be impossible tosee scenes related to villainess you is yet to encounter. Ater watching every currently availabledream, you’ll have the chance to pick which one to play.- From the 2nd crucix scene on you’ll have 2 options. Each will trigger a diferent scene, but
27
 
won’t alter the advancement progress.- Ater the 4th crucix scene your Piety is risen by one, and Eliza’s training advances.
Supper Scenes
- To start the supper scenes, while in the church make so you gets caught in the same room thedining table is in. Alternatively, i you has 3 piety or more, click on the book icon, then conessionand select supper while talking to Eliza.- From the 3rd supper scene on you’ll have 2 options. Ater choosing Wait... your Piety is risenby one, and Eliza’s training advances.- Ater getting the Piety point rom the supper scenes, Eliza will dispose and o the burnt corpsein the prison cell and replace it with a bible. To advance interact with it once.- Further reads o the bible beyond the rst one will allow you to both change the name you usesto reer to Eliza and check on the training progress. The ormer is accessed by clicking on "HerName", while the latter by clicking on "Lessons Log".- You will always be able to reer to Eliza as her name or Sister, however calling her Mistressrequires at least 3 Piety points and calling her Mommy requires 4.- Ater getting the Piety point rom the supper scenes and escaping prison, the dialogue triggeredby interacting with the prison cell will change.
Baptism Scenes
- To start the baptism scenes, while in the church make so you gets caught in the same room thebath is in. Alternatively, i you has 3 piety or more, click on the book icon, then conession andselect baptism while talking to Eliza.- Ater the 2nd baptism scene your Piety is risen by one, and Eliza’s training advances.- Ater getting the Piety point rom the baptism scenes, a new baptism scene will be unlocked.This scene will repeat.
Candle Scenes
- To start the candle scenes, while in the church make so you gets caught in the same room thealtar is in. Alternatively, i you has 3 piety or more, click on the book icon, then conession andselect candle while talking to Eliza.- Ater the 2nd candle scene your Piety is risen by one, and Eliza’s training advances.- Candle scenes don’t end with the Piety point, more are present.- During the 3rd candle scene you’ll be given a choice. Lick will advance the scene, while Reuse!will undo it, orcing you to replay it.- During the 4th candle scene you’ll be given a choice, both will advance the scene although slightlydiferently.- Ater watching all the candle scenes, you’ll have the chance to pick which one to trigger the nexttime you nd yoursel in position to start a candle scene.
3.4 Ater Completing Eliza’s Training
- Ater completing Eliza’s training, you will wake up in the now open prison cell.- Ater completing Eliza’s training, Eliza leaves a Water Cape or you on your bed.- Eliza’s heels can also be ound in the cell ater completing Eliza’s training. You can interact withthem, however not much will happen without the puppy gear on.- Ater completing Eliza’s training, Aarav will be gone, leaving a letter in his place. Reading it
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will trigger a dialogue with Eliza.- It’s still possible to speak with Aarav ater completing Eliza’s training, you’ll nd him on the2nd oor. Facing him will trigger a new dialogue, but Buy and Crat will be his only availableoption. His puppy gear interaction will be unavailable as well.- Ater completing Eliza’s training, a new dialogue will trigger the next time you talks to Elizawith hisnormal gear.- Ater completing Eliza’s training, her story time dialogue will change.- Ater completing Eliza’s training, you can ask hear to change him in his puppy gear.- Having completed Eliza’s training will change battle dialogues with her.- Ater completing Eliza’s training, interacting with her with puppy gear on will be completelydiferent. Clicking the heart icon will trigger a random dialogue or, in uture updates, serve scenes.- Ater completing Eliza’s training, you can ask Eliza to loosen or tighten your puppy gear. Doingso will display (in the latter’s case) or skip (in the ormer’s case) the puppy gear equip and unequipdialogues.
4 Puppy Gear
- Interacting with Aarav with the puppy gear on will be diferent unless you completed Eliza’straining.- Interacting with Eliza with the puppy gear on will be diferent, and dependent on your training.Interacting this way ater completing your training will trigger a completely new set o dialogueoptions.- Interacting with Eliza’s heels with the puppy gear on will be diferent.
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Part VI
Floor 4. Khulan
Villainess: KhulanPrisoner: Jef 
1 Shop (Jef)
1.1 BuyName Cost
HP Potion 50MP Potion 50Red Potion 200Vial o Water 20Herb A 20Herb B 200
1.2 CratName Ingredients Cost
Castor Oil Vial oWater (1), Herb C (1) 30Hot Water Vial oWater (1), Volcano Ash (1) 30Bubble Ale Vial oWater (1), Tornado Dust (1) 30Gold Iron (10) 100Gold Sword Gold (2) 300Conductor Gold Sword (1), Static Orb (1) 100Gold Armor Gold (2) 600Gold Armor (+2) Gold Armor (1), Gold (1) 300Gold Armor (+4) Gold Armor (+2) (1), Gold (1) 500Gold Armor (+6) Gold Armor (+4) (1), Gold (1) 700Gold Armor (+8) Gold Armor (+6) (1), Gold (1) 900Gold Armor (+10) Gold Armor (+8) (1), Gold (1) 1100Insulator Gold Armor (+10) (1), Static Orb (1) 1200
2 Fight
2.1 Tips
- Moves unlocked by tinkering with Khulan’s ood don’t deal a lot o damage, so activating a pairgives a small advantage.- Grab Blocking against diculty Lv3 Khulan isn’t possible.
2.2 Moves
-
 Sucker Punch
: Deals mediocre damage, no need to block.
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-
 Bare Stinky Feet Kick
: Deals mediocre damage, no need to block.-
 Gigantic Bottom Crush
: Deals good damage, blocking is advised.-
 Electric Power
: Boosts Khulan’s attack or deense or 5 turns. You can read which stat gotthe boost on the top let corner.-
 Grappling Move
: Can be grab blocked. Khulan’s grappling moves are more interactive thanusual as you are able to choose a reaction to Khulan’s moves beore doing a QTE to determinethat reaction’s success. I you don’t choose any reaction, you will simply do nothing, takedamage and have a second change to decide. More details in the Grappling Moves section.-
 Ale
: It heals Khulan or between 100HP and 300HPs.-
 Waves of Lightning
: Try to grab block against diculty Lv3 Khulan and she will use thismove. Ater she does so it will be impossible to grab block or the rest o the ght. This movedoes no damage.-
 Food Tinkering Move
: These moves are all unlocked by tinkering with Khulan’s good. Theydeal %based damage depending on dignity level: %HP, %MaxHP, and Max HP damage allpossible.
2.3 Grappling Moves
- Choices>
 Block (Guard, Hold Breath, Endure)
: requiring an easy QTE, these moves will blocksome o the damage and evade a debuf, on miss however they will lead to a small sceneand have the opposite efect.>
 Evade (Dodge, Wriggle, Rollover, Bite, Push, Bridge, Take off shoe
,
 Head shake,Slap her thigh)
: requiring a medium QTE in most cases or an easy one in the laststages o Khulan’s holds, these moves will break the grappling move resetting turn basedcombat on success.>
 Counterattack (Intercept, Leg Lock, Triangle Lock)
: requiring an hard QTE withthe exception o Triangle Lock which is average, these moves will not only break Khulan’shold but also deal damage to her beore resetting turn based combat on success.>
 Talk
: Mercy lowers your dignity, while Insult increases your dignity but also deals addi-tional damage to him. Aterwards it proceeds to the next phase o the lock.-
 Deadly Booty Trap
The rst reaction choice is between Guard and Dodge.The second reaction choice is between Wriggle, Hold Breath and Talk. Fail this and you willalso receive a debuf or 5 turns.The third reaction choice is between Wriggle and Bite.The ourth and nal reaction choice is between Push, Bite and Talk. Fail this and you’ll losethe ght.-
 Rape Abyss
The rst reaction choice is between Intercept, Guard and Dodge.The second reaction choice is between Endure, Rollover and Talk. Fail this and you will alsoreceive a debuf or 5 turns.
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The third reaction choice is between Leg Lock, Triangle Lock and Talk.The ourth and nal reaction choice is between Bridge and Take of shoe. Fail this and you’lllose the ght.-
 Foot Punishment
The rst reaction choice is between Intercept, Guard and Dodge.The second reaction choice is between Hold Breath, Rollover and Talk. Fail this and you willalso receive a debuf or 5 turns.The third reaction choice is between Endure and Push. Fail this and you will also receive adebuf or 5 turns.The ourth and nal reaction choice is between Head shake and Slap her thigh. Fail this andyou’ll lose the ght.
2.4 Drops
-
 Grade C
: 100 Gold, Herb A, Herb B, HP Potion, Iron.-
 Grade B
: 150 Gold, Herb B, Red Potion, Blue Potion, Iron.-
 Grade A
: 300 Gold, Potion A, Herb B, Herb C, Gold.-
 Grade S
: 600 Gold, Herb C, Gold, Static Orb.
3 Plot
3.1 Khulan’s Food
- Add Castor Oil to Khulan’s ood and she’ll get a scat and a art related moves during her nextght.- Add Hot Water to Khulan’s ood and she’ll get a watersport and a art related moves during hernext ght.- Add Bubble Ale to Khulan’s ood and she’ll get a spit and a burp related moves during her nextght.- Sabotaging Khulan’s meal provides extra loot, and persists axross multiple battles- Multiple ingredients can be added at one time to increase meal based attack requency- Cauldron can be cleansed with a Herb A, eliminating the extra attacks
3.2 Losing to Khulan
- Each time you lose to Khulan, her ury increses.- Hitting Fury 5/2 will trigger a dialogue during which you have the chance to save beore makinga choice. "Fight!" will trigger Khulan’s Dinner ending, "Beg or mercy..." will trigger a small sceneand you loses some dignity and "Accept your ate..." will trigger a dialogue. I you did not get agame over, Khulan’s ury will return to 0.
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3.3 Khulan’s Training (Taming 1/2)
- Challenging Khulan with your dignity down to 0 (starts at 9) will trigger a scene (must challengeher to a ght to trigger). This is necessary to get Taming 1/2 and start Khulan’s training. Youcan lower your dignity by asking or mercy during Khulan’s grappling moves and interacting withher with the puppy gear on.- Choose to obey when prompted- Having Taming 1/2 will change the dialogue when clicking on the shoes icon when talking toKhulan.- Having Taming 1/2 will trigger a dialogue the next time you talks to Khulan with the puppygear on and in the end you will receive a Stillwater Cookie.- Having Taming 1/2 will change the dialogue when playing the shoe scene when talking to Khulanwith the puppy gear on.- Having Taming 1/2 will change battle dialogues with Khulan.- Ater starting Khulan’s training, she will lose an interest in eating you. Losing now triggers anew scene that greatly lowers your dignity.- Beat Khulan ater starting her training and she will reward you with a sex scene. You’ll beable to choose between Ass, Feet, Mouth (S-Rank win only), Pussy (S-Rank win only), Trainingor Decline. During these scene you are given a choice, choosing the most humiliating option willlower your dignity. Training will trigger the losing scene.
3.4 Khulan’s Training (Taming 2/2)
- Continuing to challenge Khulan will result in "training" that will lower your dignity into thenegatives. Reaching a score o -12 will result in a scene the next time you challenge Khulan to aght.- Ater the chance to save, another scene will immediately trigger. During this scene you’ll be giventhe choice to either "Beg" or "Reuse". Reusing 4 times will lead to Khulan’s Trophy Ending,which contains Guro so be warned. Begging on the other hand leads to a urther dialogue whereyou need to convince Khulan not to kill you, you can do so by choosing 3 times between any o the options, but you can decide to continue.- Having Taming 2/2 will change the dialogue when trying to talk to Khulan.- Having Taming 2/2 will change the dialogue when clicking on the shoes icon when talking toKhulan, this time leading to a choice between one o 3 previously seen scenes.- Having Taming 2/2 will trigger a dialogue the next time you talks to Khulan with the puppygear on.- Having Taming 2/2 will change battle dialogues with Khulan.- Having Taming 2/2 will also change dialogues or post win and lose scenes with khulan.
4 Puppy Gear
- Interacting with Jef with the puppy gear on the rst time will trigger a dialogue and in the endyou will receive a Stillwater Cookie. This dialogue will trigger again i you don’t interact with Jef with the puppy gear on or some time.- Interacting with Khulan with the puppy gear on the rst time will trigger a scene and you willlose some dignity. Further interactions with her with the puppy gear on will lead to a new dialogueoption and the possibility to repeat the scene with diferent dialogue.
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Part VII
Floor 5. Lady Cobra
Villainess: CobraPrisoner: Lily, Gerald, Balwin and the rest o the Moaning Bay bandits
1 Tips
- Entering oor 5 will immediately trigger a scene, by the end o it Gerald will give you theSkillbook: "Hydroscreen".- Dialogue during Lady Cobra’s ghts and her rst meeting with you will difer depending on hislevel.
2 Fight
2.1 Tips
- Unlike against other villainesses, Lady Cobra isn’t the best to arm as both during the ght andater you lose she will drain your stats. Besides she has no losing screen meaning no ree itemsater a loss.- Watch Lady Cobra’s charms while ghting her: let side red means water attacks, right side redmeans re attacks, both sides red means mega attack and blue charms means drain attack. Moredetails below.- Unlike other bosses, deeating Lady Cobra won’t unlock higher diculty levels, instead her Lvrank will be given depending on how many o your stats she stole. With levels counting 4, MHPcounting 0.1 and ATK, DEF and any re skill couting 1: i she stole 8 or less her Lv rank will beC, i she stole between 9 and 16 her Lv rank will be B, and i she stole 17 or more her Lv rankwill be A.- When Lady Cobra’s lie goes below a third she will start taking poses that hide either the charmson her let or her right, making it harder to react the best way possible. On diculty Lv3 shewill even do normal moves into grappling moves ater one o those poses, making her extremelydangerous. To counter that keep some SP or that section o the ght.
2.2 Moves
- Fire Scratch: Deals mediocre damage, no need to block. Beore using this move some o LadyCobra’s charms on her right will glow red.- Cold Water: Deals good damage, blocking or hydroscreen necessary. This move breaks guardblock. Beore using this move some o Lady Cobra’s charms on her let will glow red.- Grappling Move: Can be grab blocked. Lady Cobra’s grappling moves can be evaded andcountered, to do so don’t grab block and beat a hard QTE.- Fire Punch: Deals mediocre to good damage, depending on how many times Lady Cobra landeda Serpent’s Puppet on you and capping at level 3. On higher power levels blocking is advised.Beore using this move some o Lady Cobra’s charms on her right will glow red.
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- Hydro Kick: Deals very good damage, blocking or hydroscreen necessary. Lady Cobra can onlyuse this move ater you beat her once and exit her room. Beore using this move some o LadyCobra’s charms on her let will glow red.- Blood Curse: Multiplies Lady Cobra’s damage on her re and water moves. This buf lasts theentire ght and will stack. Lady Cobra will use this move in response to a successul Grab Block,but only on Lv rank B or higher.
2.3 Grapling Moves
-
 Ying Yang Foot Domination
: Deals good damage and heals Lady Cobra o the damagedealt. It also steals 10 MHP rom you and gives it to her. Beore using this move LadyCobra’s charm on her immediate let will glow blue and rise.-
 Blind Night Sorrow
: Deals good damage and heals Lady Cobra o the damage dealt. Italso steals 1 ATK rom you and gives it to her. Beore using this move Lady Cobra’s charmon her immediate right will glow blue and rise.-
 Mistress’s Shoe Burial
: Deals good damage and heals Lady Cobra o the damage dealt.It also steals 1 DEF rom you and gives it to her. Beore using this move Lady Cobra’s charmon her ar right will glow blue and rise.-
 Serpent’s Puppet
: Deals good damage and heals Lady Cobra o the damage dealt. It alsoempowers her Fire Punch move. Beore using this move Lady Cobra’s charm on her ar letwill glow blue and rise.-
 Shadow Play
: Lady Cobra’s best move, it deals extreme damage (it’s meant to 1 shot you,but he might resist it i over-levelled) and even heals her o the damage dealt. Beore usingthis move, either some o Lady Cobra’s charms on both sides will glow red, or no charm willglow at all.-
 Face Kick into Head Squeeze into Footjob into Armpit Smother
: Deals massive dam-age. Mistress Cobra has access to this move only i you has become her slave. Beore usingthis move either some o Mistress Cobra’s charms on both sides will glow red, or no charmwill glow at all.
2.4 Drops
-
 Grade C
: ???-
 Grade B
: 300 Gold, HP Potion, MP Potion, Blue Potion.-
 Grade A
: 400 Gold, Potion A, Red Potion, Blue Potion, Ancient Coin (50% chance)-
 Grade S
: 400 Gold, Ancient Coin.
3 Plot
3.1 Talking to Lily beore Deeating Lady Cobra
- It doesn’t matter much, but you can start shaping your relationship with Lily and win her trustbeore deeating Lady Cobra.- In the "What happened?" dialogue option side with Lily to win her trust.
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- In the "What about Gerald?" dialogue option be sincere to win Lily’s trust. You can do so evenater lying once. Saying "It’s complicated..." or lying twice will make Lily mad at you.- Ater clicking on both previous dialogue options with Lily a new dialogue will trigger the nexttime you interact with her. During this dialogue she’ll either trust you (i she liked both youranswers), mock you (i she liked neither o your answers) or something in the middle (i she likedonly 1 o your answers).- The dialogue when talking to Lily at the end o oor 5’s main plot will also change dependingon your relationship with her.
3.2 Interactions with Lady Cobra
- Ater losing to Lady Cobra one o 3 scenes will trigger. During these scenes Lady Cobra willdrain some o you stats: either 3 attack, 3 deense, 30 lie points or a level. You can skip thesescenes using the candle on the let o Lady Cobra’s room, but the stats will still be drained.- Interactions with Lady Cobra’s shoes rom the let will be noticed by Lady Cobra hersel andtrigger one o 3 very small dialogues. It’s also possible to interact with Lady Cobra’s latex suitand pantyhose in her room.- Interacting with Lady Cobra with her panties in your inventory will trigger a scene. You cannd Lady Cobra’s panties in the let cage o oor 5 ater you beat her.
3.3 Sning Lady Cobra’s Pantyhose
- Between battles with Lady Cobra you can interact with her pantyhouse in her room and getdiferent scenes.- The rst time you get to choose between sning Lady Cobra’s pantyhose or not. Not doingso won’t advance this plot, but you’ll get to choose again the next time you interact with thepantyhose ater a ght with her.- The second time on you get the same choice as the rst one, but now not sning won’t orce youto ght her again beore advancing and you can just interact with the pantyhose again.- The third time a scene will trigger.- The sixth time another scene will trigger.- The ninth time yet another scene will trigger and aterwards your mind will be altered by theViper-Fan Powder into Enslavement 1/3.- Having reached Enslavement 1/3 will trigger a dialogue the next time you talks to her.- Having reached Enslavement 1/3 will also slightly change the interaction with Lady Cobra’sshoes.
3.4 Losing Stats to Lady Cobra
- Lady Cobra’s juice variable is incresed by 1 each time she steals 1 ATK, 1 DEF, 10 MHP or alevel or her re skill and by 4 each time she steals a level. This variable is also decreased i youbuy back your stats.- Reaching 16 on Cobra’s juice variable will trigger a scene.- Reaching 41 on Cobra’s juice variable will trigger another scene.- Reaching 81 on Cobra’s juice variable will trigger yet another scene.
3.5 Redeeming Stats rom Lady Cobra
- Redeeming 1000 Gold worth o stats will trigger a dialogue and Lady Cobra will raise the priceo your stats (excluding levels), then a repeatable mini-game will ollow.
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- During the mini-game you’ll have to beat 3 QTEs and each ail will raise the price o your stats.The ending dialogue will change depending on how well you did. The rst QTE is (R = right andso on) RRLLU, the second is LRLRLRUU and the third is RRRLLLUUUDD.- Each time Lady Cobra raises the price or stats redemption, she raises the price or ATK, DEFand MHP by 100 Gold and the price or levels by 500 Gold.- Redeeming 3000 Gold worth o stats will trigger another dialogue and repeatable mini-game.- The second mini-game works like the rst one, just with a diferent scene. The rst QTE isLLRRL, the second is ULULRLRL and the third is UULLDDRRUUU.- Redeeming 5000 Gold worth o stats will trigger yet another dialogue and repeatable mini-game.- The third and last mini-game works diferently: ailing a QTE will stop the mini-game entirelyand double the price o your stats. Beat the 3 QTEs however and Lady Cobra will give youback all o your stats. The rst QTE is UUDDU, the second is UDUDRRLL and the third isLLDDRRLLDDD.
3.6 Declaring Bankruptcy! (Enslavement 2/3)
- To declare bankruptcy and advance in Lady Cobra’s training you rst need Enslavement 1/3 andhaving completed Mistress Cobra’s stats redemption subplot.- Once the requirements are met, a new option appears when talking to Mistress Cobra called"Bankruptcy!". Clicking on it will trigger a scene and by the end o it Mistress Cobra will returnall o your stolen stats.- Having Enslavement 2/3 will replace the "Redeem" option when talking to her with multiplenew options. To access them click on the olding an icon.- Selecting "Serve" ater clicking on the olding an icon will allow you to choose between 3 diferentscenes: a towel one i you click on the orb icon, a eet worship one by clicking on the shoes and achair one by clicking on the panties.- Selecting "Tribute" ater clicking on the olding an icon will allow you to give Mistress Cobrasome (or all) o your gold or stats, the option to tribute Ancient Coins however will only triggera dialogue or now. Ater paying tribute to Mistress Cobra any amount o stats or gold, you canchoose to play any o Mistress Cobra’s stats redemption mini-games.- Selecting "Recover" ater clicking on the olding an icon will allow you to ask Mistress Cobra togive your stats back to him. "Core" means she will only give you enough stats to get him to level5 (with respective ATK, DEF and MHP), and i you already is level 5 or more, a small dialoguewill trigger. Select "All" to get all o your stolen stats back.- Tributing Mistress Cobra all o your stats will completely change the interactions with her andgive you a chance to play any o the stats losing scenes. The rst time you interact with her withno stats a new dialogue will trigger, any other time ater that you’ll be given the possibility tochoose between playing a stats losing scene by selecting "Artiacts" or the "Recover" option.
3.7 Mistress Cobra’s Lessons (Enslavement 2/3)
- Ater declaring bankruptcy, to advance in Mistress Cobra’s actual training serve her twice.Aterwards a dialogue with choices will trigger the next time you interact with her. The rstchoice won’t matter, but in the second one accepting Mistress Cobra’s ofer will trigger a scene. I you reuse you can trigger the dialogue again by clicking on "Earn" in her Tribute > Coin options.- Regardless o your choice, once the dialogue is triggered you’ll have the possibility to tributeMistress Cobra Ancient Coins. Tributing Mistress Cobra an ancient coin will allow you to choosebetween 3 diferent scenes: a pussy smothering one i you click on the panties icon, a ootjob one
37
 
i you click on the shoes icon and a petting one (no pictures) i you click on the gloves icon. I youhave no ancient coin, however, a small dialogue will start.- To urther advance in Mistress Cobra’s training trigger another 2 scenes with her (both Serveand Ancient Coin Tribute options are ne) and interact with her once more. This will trigger adialogue with choice and aterwards, regardless o your choice o reply, a scene.- To nish Mistress Cobra’s training trigger yet another 2 scenes with her and interact with her.Again, this will trigger a dialogue with choice and aterwards, i you decide to trust her, a scene. I you reuse you can trigger the dialogue again by clicking on "Earn" in her Tribute > Coin options.
3.8 Mistress Cobra’s Training (Enslavement 3/3)
- Ater the third and last o Mistress Cobra’s lesson scenes is triggered, you will wake up in his newMistress’s bed, and ater a small dialogue triggers automatically. By the end o it your Enslavementwill have reached 3/3.- Ater reaching Enslavement 3/3 an interactable is placed on the let side o Mistress Cobra’sbed. Interact with it to trigger a small dialogue and get 10 Ancient Coins. The interactable willdisappear aterwards.- Having Enslavement 3/3 will trigger a dialogue each time you talks with her, it’s chosen atrandom between 7 options.- Having Enslavement 3/3 will change the "Talk" dialogue option with her. Instead o choosingan argument, a dialogue will trigger at random between 5 options.- Having Enslavement 3/3 will change battle dialogues with Mistress Cobra.- Having Enslavement 3/3 will also slightly change the Serve option with her: the old scenes willstill be available by selecting "Others", but now you’ll also be able to replay Mistress Cobra’slesson scenes by choosing "Latex". Unlike usual, pressing ESC ater choosing "Latex" won’t dropthe conversation, instead she’ll choose or you.
4 Puppy Gear
- Interacting with Lady Cobra with the puppy gear on the rst time will trigger a dialogue. Doingthe same a second time will trigger another small dialogue, and rom then on another very smalldialogue will repeat.- Interacting with Gerald with the puppy gear on will be diferent.
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Part VIII
Floor 5. Lily
Villainess: Lily
1 Notes
- To begin oor 5 part 2 you have to, ater beating Lady Cobra, interact with Lily twice and select"Enough!".- The shop or this oor (Gerald) is in the main room o oor 5 and is unlocked by redeemingLily and/or losing to her 4 times.- Lily’s afection towards you starts at 0, but can oat between -2 and 2 based on your interac-tions with her beore Lady Cobra’s rst deeat.- Deeating Lily once allows you unlocks an ’Odd Shard’ item next to the portal in the mainroom. Bringing the shard to Lady Cobra triggers a dialogue and unlocks the Naga Shard, whichcan be used to ’ast-travel’ between oors.- Deeating Lilyallows access to Halloween Content (details in Bonus Content section)
2 Shop
2.1 Crat (Geralt)Name Ingredients Cost
Lily’s Outt Iron (10), Ice Block (2), Silver Shark Hide (1) 0Silvern Mesh Iron (6), Ice Block (4), Silver Shark Hide (3) 0Blade o Silver Iron (7), Ice Blobk (3), Silver Shark Hide (2) 0
3 Fight
3.1 Tips
- Challenging Lily or the rst time will trigger a dialogue and raise your lust bar by 2 segments.- Lily’s choice o moves will vary based on her relationship with you: a better relationship willcauses her use more seduction moves, while a worse one will cause her use more physical ones.- Lily’s seduction moves increase your lust bar, which is divided into 10 segments. I the bar is ullyou lose the ght.- Deeating Lily is easier when she likes you, but health-replenishing items will be less useul.- Lily won’t use physical moves until she takes a battle pose, which won’t happen until you damageher. You can use this time to use buf items, but keep in mind she will use seduction and grapplingmoves in a certain pattern to raise your lust bar.- Lily will occasionally perorm 2 moves per turn.
3.2 Moves
-
 Water Punch
: Deals mediocre to very good damage depending on Lily’s ootwork, blockingadvised on higher power levels. Beore using this move Lily will take a battle pose acingorward.
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-
 Multiple Kicks
: Deals good damage. Beore using this move Lily will take a battle poseacing backwards and raising a leg.-
 Charge Up
: Charges her Super Kick move. Ater this move Lily will either do it again or doa Heavy Punch or Heavy Kick.-
 Heavy Punch/Heavy Kick
: Deals good to massive damage based on how many times ChargeUp was used beorehand, but no block damage at all. Blocking is necessary, even i a turn iswasted.-
 Seduction Move
: Can be blocked but not grab blocked.-
 Grappling Move
: Can be grab-blocked. Lily’s grappling moves can be evaded or counteredwhen not grab blocked, by beating a QTE.-
 Taunt
: Triggers one o various dialogues and essentially wastes a turn. She only does thiswhen not into a battle pose.
3.3 Seduction Moves
-
 Shoe Smalling
: Raises your lust bar by 1 or more segments.-
 Sock Pulling
: Raises your lust bar by 1 or more segments.-
 Sock Seduction
: Raises your lust bar by 1 or more segments.
3.4 Grappling Moves
-
 Scissors
: Deals mediocre damage and raises your lust bar by 2 or more segments. Can beevaded by not grab blocking and beating a hard QTE.-
 Facesitting
: Deals mediocre damage and raises your lust bar by 2 or more segments. Canbe evaded by not grab blocking and beating a hard QTE.-
 Sit and Trample
: Deals mediocre damage and raises your lust bar by 2 or more segments.Can be evaded by not grab blocking and beating a hard QTE.-
 Face Trample
: Deals good damage. Can be countered by not grab blocking and beating avery hard QTE.-
 Footjob
: Deals decent damage. Can be countered by not grab blocking and beating a veryhard QTE.
3.5 Drops
-
 Grade C
: 90 EXP, 200 Gold, HP Potion, MP Potion.-
 Grade B
: 90 EXP, 300 Gold, HP Potion, MP Potion, 2x Iron.-
 Grade A
: 90 EXP, 400 Gold, Potion B, Blue Potion, Ice Block.-
 Grade S
: 130 EXP, 500 Gold, 2x Iron, 2x Ice Block, Silver Shark Hide.
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4 Plot
4.1 Redeem Lily
- Lily starts with Condence level 6, which can be reduced by deeating her.- Dropping Lily’s condence down to 0 will allow you to redeem her, by talking to her and deeather in a higher diculty match.- Losing the redeeming match will trigger a scene.- Redeeming Lily will trigger a dialogue the next time you talk to Gerald and partially unlock theshop.- Redeeming Lily unlocks her EX mode
4.2 Lily’s Afection
- Between ghts, you can talk to Lily. Choosing "Acknowledge" will raise her afection towardsyou, while choosing "Lecture" will lower it.- Similar to Lady Cobra, losing to Lily will trigger one o 3 scenes. During each o those scenesyou’ll be given a choice: giving up to Lily’s demands will raise her afection, while resisting willlower it. Remaining neutral is possible with one o the scenes and won’t afect the variable, similarto skipping the scene.- Lily’s ght will change a lot depending on her afection towards you. (More details in ghtingtips)
4.3 Losing to Lily
- Losing twice to Lily will trigger a scene.- Losing 4 times to Lily will trigger another scene and unlock the shop.- Losing 4 times allows you to ofer Lily items. Those items being: Lava Potion, Skillbook: "GrabBlock", Skillbook: "Fire Punch" and Latex Outt. Each item ofered will trigger a diferent,repeatable scene.
4.4 Drop Condence
- You starts with Condence level 6.- Siding with Lily in post losing scene will reduce your condence.- Dropping your condence down to 0 will trigger a scene.- Another scene is available ater dropping your condence down to 0, but you’ll have to haveofered Lily the latex suit, "Grab Block" skillbook, "Fire Punch" skillbook, and Lava Potion tounlock it. To trigger the scene talk to Lily and select "Apprentice to her"
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Part IX
Floor 6. Karen
Villainess: Karen, The ReaperPrisoner: Blake, Zach, Alijah, John and Tyler
1 Shop (Zach)
Name Ingredients Cost
Electricity Trap Magnetic Stone, Iron 0Herb C Herb A (2), Herb B (2), Gold 500Blade oWind Tornado Dust 300Conductor Gold Sword, Static Orb 100Pristine Sword Ice Block 100
2 Shop (Alijah)
Name Ingredients Cost
Static Gloves Static Orb, Iron 0gHerb C Herb A (2), Herb B (2), Gold 500gInsulator Gold Armor (+10), Static Orb 1200g
3 Shop (John)
Name Ingredients Cost
Castor Oil Vial oWater, Herb C 30Hot Water Vial oWater, Volcano Ash 30Bubble Ale Vial oWater, Tornado Dust 30Herb C Herb A (2), Herb B (2), Gold 500Gold Iron (10) 100Static Orb Ice Block (2), Gold (4) 1000Potion A Herb A, Vial oWater 10Potion B Herb B, Vial oWater 10Potion K Herb A (3), Herb B (3), Herb C (3) 2000
4 Tips
- Unlike other oors, to advance in oor 6 you won’t just need to beat the villainess once. Insteadthere will be an actual story, watch the MAIN PLOT section or details.- The save warnings during this oor aren’t or show, use them! It’s very easy to miss scenes,items and even lore during this oor, luckily this walkthing is written by a very cool guy andbahamut2190, so you are in good hands.- Karen won’t always be on her throne, meaning you can’t always interact with her. When she’s inother places however it means you can oten trigger diferent content, more details under "Karen’sPosition" in the subplot section.
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- Entering Karen’s Playground will immediately trigger a small dialogue.- I Karen is in the room the Furious Thunder Dojo members will be too scared to talk to you anda diferent small dialogues will trigger.- Interacting with Karen ater losing to her 3 times will trigger a dialogue.- Interacting with the throne will give hints on Karen’s current whereabouts.
5 Fight
5.1 Tips
- Karen will mock you during the ght i you have bad equipment, wasting 3 turns. This will onlyhappen once.- Karen will also mock you ater you lost 3 times to her, against wasting 3 turns. This also willonly happen once.- Ater surviving Karen enough turns, the option "Enough..." will appear in your attack menu.That will only work i you wagered a Furious Thunder Dojo member though, otherwise a smalldialogue will trigger. There are diferent dialogues or diferent wagers.- The key to Karen is to recognize her A, B attack pattern.- Weapons and equipment aren’t important as her damage is % based.- Have the insulator skill
5.2 Strategy
- Karen presents the most complex strategy thus ar in the Tower. Her attacks are telegraphed,but it’s not immediately obvious. She cannot be deeated, only survived, and your gear that youslaved and grinded to upgrade is a bunch o useless junk or this ght.- You can prepare or this ght by "donating" some MHP to Cobra, which will make healing mucheasier, but its really not necessary unless you have an ungodly amount o HP. I you do, just usethe save editor you are already amiliar with to change your HP back to more reasonable levels- She attacks you will a regular, physical attack every odd numbered turn, and ollows up with aspecial attack every even numbered turn.- You will always get to go rst.- Watch the type o animation she does or a physical attack, then use the appropriate deensivemove immediately ater.- I you already have the right deense up rom a previous turn, use an attack o your own, or drinka potion i your health is below hal.- Generally, healing takes priority, but don’t neglect your own attacks as this orces Karen to loseher attack buf and rebuild her stack rom the beginning.- The rst time she uses her "oot in ace" chain starter, you will have a choice to either "plead"or "reuse". Pleading inicts a negative status that reduces your MP and TP to Zero every turn,which will eventually be your downall. Reusing allows you to continue the ght as normal, thoughpinned (guard next turn to prevent chain).- The list o attack animations and their appropriate responses are as ollows:
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- Ater a successul deense, use an attack to reset her buf, or drink a potion/heal i HP is low- Achieving 20+ turns should be a breeze as long as you have the potions to keep up. Try to keepa good stock o restoratives, and make a saety save beore each attempt at saving a monk.- First monk takes 10 turns survived, next takes 12, then 14, then 16.- This is all geared toward hostage ghts. I don’t care about your stupid gold wagering.
6 Plot
6.1 The Ambush
- Ater taking a ew steps into Karen’s Playground a dialogue will trigger with Blake.- Blake’s "About Magnetic Stone..." dialogue will difer depending on i you’ve triggered the "AboutAarav..." dialogue, and which choice you’ve picked during it.- Interacting with any o the Furious Thunder Dojo members the rst time will trigger a smalldialogue.- To advance crat the Electricity Trap rom Zach and the Static Gloves rom Alijah, the talk toBlake and select "Prepare the Ambush!".- Ater the ambush ails (big surprise there), a new dialogue will trigger the next time you interactwith Blake, who now is in a cell. Ambush related dialogues with Zach and Alijah will change too.
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6.2 Freeing the Furious Thunder Dojo
- To try and ree the Furious Thunder Dojo members, choose "Hostage" ater challenging Karen.Each time you survive with a hostage’s lie at stake, the amount o turns you’ll have to survivenext time rises by 2.- Each time you wager a hostage a small dialogue will trigger. Blake’s lie must be wagered last.- Each time you manage to ree a hostage a small dialogue will trigger and the next time youinteract with Karen an extra option will appear. Those are extra tasks Karen gives you and aretalked in detail in the subplot section.- Each time you ail to ree a hostage a scene will trigger, ollowed by a dialogue with Karen diferentdepending on how many Furious Thunder Dojo members you ailed to save already. Aterwardsinteractions with that member will change and it will be impossible to access his crat.- Trying to wager a hostage you already wagered will result in a diferent dialogue, diferentdepending whether you managed to ree him or not.
6.3 The Endings
- Regardless o outcome challenging Karen with Blake’s lie as wager will end the story o oor 6.Aterwards Karen won’t be present anymore.- Challenging Karen with Blake’s lie as wager will trigger a diferent dialogue depending on howmany monks you managed to ree.- There are 3 diferent endings to oor 6’s story, 2 o which require special conditions.- I you manage to save every member o the Furious Thunder Dojo (Tyler too), you’ll get theextended ending. This is the only ending where Blake survives.- Ater getting the extended ending, i you interact with Blake you’ll get the Skillbook: "ThunderFist".- I you ail to save every single Furious Thunder Dojo member, you’ll get the Karen’s Menagerieending. This is not just a oor 6 ending, but also a game over.- Regardless o which ending you get, aterwards interaction with Karen’s throne, bedroom, tortureroom and boots will change.
7 Subplot
7.1 Karen’s Position
- Karen can be located in various positions: on her throne (where you can have the more standardinteractions with her), somewhere in her bedroom (this allows you to trigger various scenes, moreunder "Karen’s Bedroom" in the subplot section), playing with one o the Furious Thunder Dojomembers, or nowhere at all.- To make so that Karen changes location travel to another oor and back. This might be requiredmore than once. I unlocked, entering and exiting Karen’s bedroom or the sewage will also work.- I Karen is playing with a Furious Thunder Dojo member, you can interact with them to triggera small dialogue. The rst time you do so Karen will tell you to kneel in ront o her throne, doingso will trigger a dialogue and change Karen’s location to her throne, allowing you to interact withher.
7.2 Wagering Gold against Karen
- When challenging Karen you may decide to wager Gold instead o the Furious Thunder Dojomembers. Doing so and winning will give you as much Gold as you wagered, but lose and that
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Gold is gone. Additionally, you are only able to wager 20% or more o your total gold.- A diferent dialogue will play depending whether you wager more or less than 50% o your Gold.- Just like when trying to ree the Furious Thunder Dojo members, each time you are able tosurvive Karen’s ght will make the turn requirements or the next ght tougher. Unlike with thehostages however, the amount o extra turns added depends on the Gold won.- Losing Gold against Karen once will trigger a scene and by the end o it you’ll get back hal theGold you lost.- Losing Gold against Karen a second time will trigger another scene.- Losing Gold against Karen a third time will trigger yet another scene.- Diferent scenes occur depending on amount o gold wagered
7.3 Karen’s Bedroom
- Karen’s bedroom is located behind the door at the top right o Karen’s Playground.- Interactions with Karen’s bedroom are limited by one per time she sits on her throne.- Interacting with Karen’s bedroom door a rst time will give you the change to peek inside. I you decide not to, you’ll be given another chance to do so the next time you interact with it.- Interacting with Karen’s bedroom door once while she’s inside will trigger a scene. To advance inKaren’s Bedroom subplot, click on "Peek", then "Stroke" and "Continue...". Again i you decidenot to, you’ll be given another chance to do so the next time you interact with it. Also i youdecided to "Stroke", then leave and comeback, only 1 additional "Stroke" will be necessary.- Once Karen "invited" you in her bedroom, you’ll be able to enter the room anytime. There you’llbe able to interact with Karen’s wardrobe and toilet, and i she’s present, Karen hersel.- Interacting with Karen’s wardrobe while she’s not in her bedroom will trigger a scene. I she’spresent, just a small dialogue.- Getting out o Karen’s bedroom while she’s not inside will also trigger a scene.- Interacting with Karen while she’s on her bed will trigger a scene.- Getting inside Karen’s bedroom while she’s on the soa on the top let will trigger a scene.- Getting inside Karen’s bedroom while she’s on the soa at her bed’s eet will trigger a scene.- You can trigger any bedroom scene besides the one triggered by getting out o the room anytime.To do so just interact with Karen while she’s in the right position or her wardrobe while she’s notinside.
7.4 Karen’s Extra Task: "Broken Grate"
- This is the task Karen will give you ater reeing Zach.- Ater receiving this task you’ll receive the 6/F Storage Key, which you can use to open the oor6 cell the bottom right.- Ater receiving this task also a new related task dialogue option will appear when talking to Zachor Karen.- To advance in this task open the storage room and pick up the "Mithril Ingot". The go talk toZach and select the task related dialogue.- To nish this task, once you’ve talked with Zach, interact with the broken sewer gate at the righto the place with the 2 cross torture-things. This will trigger a scene.- Ater nishing this task, talk to Zach and select the task related dialogue once more. This willallow you to crat the weapon "Tempest" rom him rom now on.
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7.5 Karen’s Extra Task: "Boot Repair"
- This is the task Karen will give you ater reeing Alijah.- Ater receiving this task you’ll receive the item "Boot Sole (Broken)".- Ater receiving this task also a new related task dialogue option will appear when talking toAlijah or Karen.- To advance in this task just go talk to Alijah and select the task related dialogue. This will giveyou the item "Boot Sole (Repaired)" and change the task related dialogue with Alijah.- To nish this task just go talk to Karen and select the task related dialogue. This will trigger ascene.- Ater nishing this task, talk to Alijah and select the task related dialogue once more. This willallow you to crat the armor accessory "Static Gauntlets" rom him rom now on.
7.6 Karen’s Extra Task: "Sewage Problem"
- This is the task Karen will give you ater reeing John.- Ater receiving this task you’ll have access to the Sewage, and area accessible at the ar let o Karen’s throne.- Ater receiving this task also a new related task dialogue option will appear when talking to Johnor Karen.- To advance in this task just go talk to John and select the task related dialogue. This will giveyou the item "Oil o Vitriol" and change the task related dialogue with John. Aterwards justinteract with the blockage at the ar south o the sewage.- To nish this task just go talk to Karen and select the task related dialogue. This will trigger ascene.- Ater nishing this task, talk to John and select the task related dialogue once more. This willallow you to crat the potion "Potion K" rom him rom now on.- Ater nishing this task, a new CG might show ater losing to Karen.- At the let o the sewage blockage there’s a corpse you can interact with. Doing so will give youthe item "Mysterious Paper".- As long as you have the "Mysterious Paper" in your inventory, a new task dialogue option isavailable when talking to Karen. Selecting it will trigger a scene.- Having the "Mysterious Paper" in your inventory also unlocks a new task dialogue option withJohn. Selecting it will remove the item rom your inventory and save Tyler.
7.7 Sning Karen’s Boots
- Karen’s old boots can be ound in the storage room o oor 6, you’ll receive the key to access itat the start o the "Broken Gate" task.- Interactions with Karen’s boots are limited by one per time she sits on her throne.- The rst time you interact with her boots you are given the change to snif them, do so to triggera small scene and start this plot. I you decide not to, you’ll be given another chance to do so thenext time you interact with it.- Sning Karen’s boots a second time will trigger a scene.- Sning Karen’s boots a third time will trigger a small scene.- Sning Karen’s boots a ourth time will trigger another small scene.- Sning Karen’s boots a th time will trigger a scene.- Sning Karen’s boots a sixth time will trigger a small scene.- Sning Karen’s boots a seventh time will trigger another small scene.
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- Sning Karen’s boots an eighth time will trigger a scene.- Sning Karen’s boots a ninth time will trigger a small scene.- Sning Karen’s boots a tenth time will trigger a scene.- Interacting with them anymore times will trigger a small scene.
7.8 The Skull
- The skull is a bonus item you can create by nding its 2 halves and putting them together.- One hal o the skull is ound in the storage room o oor 6. You’ll receive the key to access itby starting the "Broken Gate" task.- The other hal o the skull is ound in the sewage. You’ll get access to that area by starting the"Sewage Problem" task.- Once you have both halves you can click on them in your inventory and get the "Skull Helmet"armor accessory.- Interacting with Karen with the "Skull Helmet" equipped will trigger a scene.- Ater nishing this task, a new CG might show ater losing to Karen.
8 Puppy Gear
- Trying to equip the puppy gear while in Karen’s playground will trigger a small dialogue andunlock a new wager option ater challenging Karen. You won’t equip the puppy gear though andtrying to do so any more will result in a small dialogue.- Selecting the new wager option the rst time will trigger a dialogue.- Fighting Karen with the puppy challenge will give you 2000 gold in case o survival without theneed to wager any o your own. Diferent battle dialogues will play during these ghts, and theywill end with a diferent CG. Unlike other wagers, Karen’s challenge will always require surviving10 turns to beat, regardless o how many times you’ve beaten it.- Accepting Karen’s puppy challenge the rst time will trigger a dialogue beore the ght.- Accepting Karen’s puppy challenge the second time will trigger another dialogue beore the ght.
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Part X
Floor 6. Santa
1 Plot
Villainess: SantaPrisoner: Christmas
1.1 Meeting Miss Claus
- Christmas related content can be accessed in the Cozy Cabin, ound at the bottom o oor 6’smain hall.- Entering the Cozy Cabin will trigger a dialogue and by the end o it Miss Claus will invite youto take one o her presents, do so to advance in her content. Regardless o which git you open,you will always nd a Wind Tunic, but a slightly diferent dialogue will trigger depending whetheryou already have one or not.- Ater getting your present you’ll be able to interact with Miss Claus more signicantly, her hearthicon interactions will only trigger a small dialogue though.- The "About the wardens..." talk option or Scarlett will trigger a diferent dialogue dependingon your relationship with her. Some o the other villainesses will also show diferent honoricsdepending on how you reers to them.
1.2 Taking Miss Claus’s Presents
- Despicable as it may be, to advance this plot you’ll have to take the other 2 presents.- Interacting with the rst one will give you 5 Static Orbs and trigger a dialogue.- Interacting with the second one will trigger a scene. You can then replay the scene with a slightlychanged intro dialogue by interacting with Miss Claus, clicking on the hearth icon and selecting"Massage".
1.3 The Mistletoe Trials
- To urther advance in the Christmas content interact with the decorated tree. This will triggera dialogue.- Aterwards you’ll have to complete the rst o 3 trials. Each o these trials will have you tryingto avoid Miss Claus’s mistletoes trying to reach a destination. Don’t orget to sprint using SHIFT!- At the end o the rst 2 mistletoe trials you’ll nd a treasure and a campre. Interact with thecampre to trigger a small dialogue and ree the path to the next trial.- The rst treasure contains 5 Ancient Coins and 5 Static Orbs. Beore jumping down to the letmake sure you lighted the campre!- Ater completing the rst trial you’ll be able to interact with the snowmen. Doing so will teleportyou to a location o your choice between each o the trials you unlocked and the Cozy Cabin.- The second treasure contains a Lava Potion, a Frozen Potion and a Tornado Dust. Again: don’torget the campre!- In the last 2 obstacles o the last trial there are indications on where to evade the mistletoes,rst on the ground, then on the right wall.
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- Beating the last mistletoe trial will trigger a small dialogue and teleport you on the lower sideo the Cozy Cabin. You can go the back to the main space o the Cozy Cabin by interacting withthe crack on the let. Be careul though as you won’t be able to come back without completingthe third trial again.- The 2 presents on the lower side o the Cozy Cabin will contain a Stillwater Cookie each. Atertaking them both a new interactable will appear. Follows under "Miss Claus’s Training".
1.4 Getting Hit by Mistletoes
- Failing the mistletoe trials will trigger additional content. Each time you get hit by a mistletoeyou also get your vision slightly obuscated, but this will reset each 3 times it happens. You canalso reset your vision by returning to the Cozy Cabin and back.- Getting hit by a mistletoe the rst time will trigger a dialogue.- Getting hit by a mistletoe a second time will trigger another dialogue.- Getting hit by a mistletoe a third time will trigger a scene.- Getting hit by a mistletoe anymore times will trigger a small dialogue.- Once you’ve seen the rst scene and completed the rst trial, a new counter will start, and justlike beore getting hit by a mistletoe the rst and second times will trigger a dialogue, then a scenethe third time.- Once you’ve seen the second scene and completed the second trial, yet another counter will startand again getting hit by mistletoes will trigger a dialogue the rst 2 times and then a scene.- Aterwards you’ll be able to replay any o these scenes by interacting with Miss Claus, clickingon the hearth icon, selecting "Kisses" and choosing your attitude.
1.5 Miss Claus’s Training
- Interacting with the last present in the lower side o the Cozy Cabin will trigger a dialogue witha choice. Wearing it will trigger a scene, while resisting will end the interaction, but you’ll be ableto interact with it again.- To advance in Miss Claus’s training interact with her, then click on the hearth icon and select"Bell Collar". This will trigger a scene.- To urther advance in Miss Claus’s training select the "Bell Collar" option again to trigger anotherscene.- Aterwards you’ll be able to replay any o these scenes by interacting with Mistress Claus, clickingon the hearth icon, selecting "Bell Collar" and choosing your attitude.- Ater play the "bell" scense 3 times, part 2 will start ater you leave and go back the cobin. Toenter part2, you need to interact with the replace in her cobin. Then you will goto "shoe orest".
1.6 Miss Claus’s shoe orest
- The distance rom wall (rom shoe side) is same as the oor o shoe owner. The shoe o Jessicameans back 1 step.
1.7 Miss Claus’s progress advancing
- You can use "Nap" to change her position between main room and side room.- In main room, you can interact with her and there are totally 3 kinds. (Ass, Stocking and Bareoot)- The bare oot part will trigger when you interact with her ater you have stocking part. First 2kinds has 3 levels, please reach all o them. I you do something "wrong", she will "charm" you
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or wear you the collar. In this situation, you can use above interactions to pass time, or you canplay shoe present game to nish it.- The "wrong" thing contains searching her wardrobe beore she allows and going to the maze andail in it. In other hand, i you make her happy she will rewards you will points. The points canbe used to buy materials or her heel. (50 points)- Ater buy her heel, you can interact with her wardrobe and get the heel. I you want to playgames without doing wrong things, you can also wear the collar by yoursel at the bottom o theroom.
1.8 Miss Claus’s shoe present
Scarlett Yvonne Eliza Khulan Cobra Lily Karen Santa Swan Crow Jessica Rosebold O O X O X X O X X O X Xcorrupting X X X X O* X X X X X X Xdeep O X O O X X X X X X X Xdense X X X X X O O X X X O Odivine X X O* X X X X X X X X Xdisorienting X X X X X X X X X X O* Xgentle O X O O X X X O O O X Ohumbling X X X X X X X X X O* X Xhypnotic X O X X O X X O O X X Xinnocent X X X X X X X X O* X X Xintense O O X O X X O X X O X Xillusive X X O X O O X O O X O O jolly X X X X X X X O* X X X Xlethal X X X X X X O* X X X X Xmature O* X X X X X X X X X X Xmysterious X X O X O O X O O X O Opaciying O X O O X X X O O O X Oprimal X X X O* X X X X X X X Xrich O X O X O X X O X O X Xsadistic X O X X O O O X X X O Xsalty X X X X X O* X X X X X Xsteamy X O X X X O O X X O X Xsticky X O* X X X X X X X X X Xthick X X X O X X X O O X O Xvicious X O X X O O O X X X O Xwarm X X X X X X X X X X X O*
1.9 Miss Claus’s maze
- There is star map at the let side o wall behind Claus, it can be memoried and is same as themaze path.- At 1st and 2nd time, you can get some gits. And the "big gits" which is trap can trigger ascense.- At the 3rd time, it will cause bad end. (Claus’s toy) In this end, it will replay other mistress’spictures i you have been their slave. So please submit to all o them and then reach this end.
1.10 Ends
1. Helper ENDFail in the shoe present 3 times and win once.
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In the reward time, select the 2nd one "Freedom". (Maybe mistress in some cases?)2. Reindeep ENDYou need to be "helpless" and wear the collar. Then interact with Claus. Helpless is thestatus that LVL1, ATK1, DEF1.3. Toy ENDExplained in the part o Miss Claus’s maze.
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Part XI
Floor 6. Swan
Villainess: SwanPrisoner:
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Part XII
Floor 6. Crow
Villainess: CrowPrisoner:
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Part XIII
Floor ???. Jessica
Villainess: JessicaPrisoner:
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Part XIV
Floor 7. Kaori
Villainess: KaoriPrisoner: 7F
1 TEMPORARY WALKTHROUGH
So ar, this is a drat o my walkthrough. The advantage o overlea is that you see everything Ido and can ofer your own xes or even write your own.
2 Intro
So, let’s begin this long-awaited journey! In order to get to oor seven, you only need to get thekey o oor six! You will have it ater you pass Karen (it doesn’t matter i it’s the best ending orthe normal ending, as long as it’s not a bad one).Ater you get the key and go through the door, you can see the lamps. Remember them. Theyplay a key role in our walkthrough. Right now they are not active, but...This oor also has various activators. For example, over time you can open the library, thedojo, and various doors. Remember that there are ve o them. The diferent blocked areas arealso ve. Your task is to extinguish the lamps. With each extinguished lamp one o the additionalareas will be opened. In order to get out you need to extinguish all ve. Can you do this?
3 Vigor, Lust
Let us tell you about two important indicators: vigor, lust.A lust score greater than 80 prevents you rom engaging in academic activities and breakinglamps. It accumulates with the passing o various erotic scenes. You can ush this score down thetoilet. Yes, into the toilet bowl. It is in the middle part o the oor, in the bathroom. Careul,sometimes there are Kaori in there, and it will lead to some kind o erotic scene... Ater resetting,you get a little tired (you lose your vigor).Your vigor index decreases when you study barriers in the library. However, learning barriersis necessary in order to break barriers (yes, the plural is not wrong here). I you want to breakbarriers, study books i it is available to you. Likewise, you cannot study i you have eaten. Youcan only eat in the kitchen, eating endless cookies that you got cheat codes doesn’t count.
4 Breaking lamps?
It all depends on your luck, your knowledge o the barriers, your lust score. Sometimes you can ail,sometimes you can do damage, and sometimes you can do double damage. <unveried ino: Kaorican sometimes help you i you spend enough training with her>. The most inuential indicator isknowledge o barriers, so learn every day. <unveried ino: i you don’t break barriers or a longtime, you’ll go back>.
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5 Locations
5.1 Location: Passage
This is the most key place o the passage, almost the entire plot is tied to this place. Here thereare 5 lamps that imprison us and also a platorm with a mysterious spider woman. O course youwon’t be able to see this woman, but someday...Estimated number o attempts to turn of the lamps: 2, 2, 3, 6, 8.TODO Arachne.
5.2 Location: Tea Table
The place opposite the entrance in the rst hallway (let me call it that). There is a cushion therethat Kaori sits on (sometimes not). There’s interaction with Kaori, and there’s interaction withthe cushion.
5.3 Location: Place or donation
Located to the right o the tea table. It consists o a donation box and a bell. This place comesin handy or the story.
5.4 Location: Kaori’s room
The entrance is in the rst hallway just to the let o the tea table. It’s not normally accessible.In order to get there, you have to get a key (it will be in your room). Inside there is a chest, whichopens with the key rom the 7th oor.There are a lot o triggers in this place, they will be described in the story part
5.5 Location: Your room
This is where you can rest. The time will change in order: morning-aternoon-evening-night. Itwould be logical to assume that lust and vigor would be reset, but... they aren’t.
5.6 Location: Bathroom
There are several things here. Besides the act that this place is sometimes visited by Kaori, andyou can get diferent scenes here (i you get the key rom the bathroom), there are two o yourriends here: the toilet and the bath. In the toilet, with the proper amount o Vigor, you canremove some Lust. In the bath, the Vigor is reduced. However, be careul! In the bath you canreduce vigor standardly, doubly, as well as not remove it at all because the bath is too hot. I youlike speedruns, I suggest you save every time beore you get in the bathroom.
5.7 Location: Kitchen
TODO Ater Respite
5.8 Location: Upper passageway.
You can get into it rom the upper passageway o the second corridor. The upper passageway isto the let o the bathroom
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This place exists or only one thing - there is a large door shrouded in mystery. For theinormation about this place you can see section «Big Door»
5.9 Location: Library(1)
Ater you break the rst lantern, the door to the library will open in the third passageway (theentrance to the third passageway is just to the let o the entrance to the rst passageway). Thisis quite an important place, and I advise you to visit it. This is where you can read books (wow).You’ll be most interested in learning barriers, you’ll nd it VERY useul. Read books, increaseyour knowledge o barriers, i you want to achieve all the endings, it’s a must.You can also learn about the elements here. Knowledge o the elements is also unlocked withthe skill o studying barriers. Overall, I didn’t nd them very inormative. Most o the books onthe shelves explain the barrier knowledge, and give some inormation about the plot. For example,there is inormation about barriers not only being used or deense (and we will see the blacktornado barrier, which is an attacking skill)Also, there is a bestiary - the red book. It describes how to use men. For example, the thirdpart talks about a puppy, the th part about a snake. It seemed to me to be a reerence to theguardians o the oors. Probably rom here we can gure out what awaits us.There is also a book containing inormation about the pendant, which is incredibly importantto the story. This book also lists various animals: poisonous earth snake (probably a reerence tothe boss o some upper oors), alse widow (probably a reerence to the spider that we will seeon this oor), swan lake (is an opera production in theaters, as well as a little known name orpoison that was used in 20th century Russia, also a not so well known phraseology), moon eater(no doubt a reerence to Bakunawa, a Filipino god, to be honest, I did not understand why it ishere, but probably something dedicated to dragons), also a common wasp, and nally the nameo a Chinese emperor (although I think rather a reerence to his amous type o sword, whichwas named ater him. There is probably a reerence to Karen, who uses either a katana or justthis long, straight blade). There are several coincidences with the types o swords that should behanded to the head o the Dojo - the rst snake’s habitat halo is prairies scorched by requentres, the water themes o Swan Song and Sea Splitter, Bakunawa and Conductor lightning andearthquakes, and the healing properties o the common wasp.
5.10 Location: Dojo(2)5.11 Location: Laundry Room(3)5.12 Location: Secret passage(4)5.13 Location: Big Door(5)
The passageway is closed by the th, nal seal, and so is the lock where three pedants must beinserted.
5.13.1 Pedants
One o the most common problems people have when they play this game. In order to open thedoor that beckons us, we need to nd three pendants. In a sense, the location o each is symbolic:a place to pray, the secret room o the ninja, and... Kaori’s socks.The rst pendant is near the place o prayer. There are several hints o what is going on here.First, things will not be let without meaning (let’s omit the Respite button). The answer is toput 818 coins in the ofering box. This is probably hard to get to, and will prove to be the hardest
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point, especially i you are not adept at cryptographic problems. The rst clue is the name o thedojo. It is the Glasswing Dojo. Glasswing is a subspecies o buttery, and i you’re excellent atsolving such problems, you can guess right at this point, because 818 sometimes appears there.That’s how the buttery is drawn, they’re pictured on Kaori’s clothes, they y everywhere (andright next to the donation box). The second clue you can get in the library by going through thebooks there. In the book above, in addition to a bunch o diferent numbers and reerences, youcan nd our buttery. First, it is marked, second, it has additional text, and third, it says thatbutteries were the bearers o the will o the Gods. Ater this you should have no doubt that it isnecessary to enter the number 818The second pendant can be ound in the lake at the laundry drying place. This place is behindthe door in the kitchen, which means you need to destroy at least 3 lanterns to get itFinally, the third pendant is in Kaori’s secret room. To get into it, you have to move the closetin Kaori’s room and break the ourth lantern. Behind the closet will be a secret passage, there youwill nd the last pendant
6 Kaori’s positions
Kitchen, tea table, laundry room, bathroom, her room, her bed, dojo, second oor dojo
7 Lady Butter8 Note: Thanks Herec1234567. Help or battle. Need to edit byvlaenix
how to beat Miss Buttery, tornado (3rd stage).
8.1 Stats (example)
 Level: "Only" 21 (but can potentially be done with lower, my hypothesis is 19)
 Max HP: 1266
 Max Mana: 105
 ATK: 218
 DEF: 128
 MAT: 15
 MDF: 15
 AGI: 66
 LUK: 25
 Fire RES: -100
 Water RES: 50
 Electro RES: 60
 Wind RES: -80
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8.2 Equipment and bufs
 Weapon: Hidden Blade
 Shield: *F12 and repeat, biatch*
 Headgear: Skull Helmet
 Bodygear: Insulator
 Accessory: Wind Tunic
 All bufs: Swan’s Kibble, Lava Kibble, Frozen Kibble, Fully stacked Lava Potions, Fullystacked Frost Potions
8.3 Combat Tips
– Miss Buttery can only be hit by "Ember" skill, everything else seems to be evaded, no matterhow ocused you are or how lucky you eel.– The max damage it seems to be doing is maxed on 400 exactly, with 800 in it’s ocused variant(never tried double ocused ember, can theoretically be 1200, but it’s not really worth the extraloop)– You want to do the ocused variant as much as possible. Thus, my recommendation is using"Ninjutsu" skill every time you are able. The QTE is relatively simple, and gives you guard aswell, which is explained in next point.– Every second attack is her stripping you with her blade while damaging you harshly. You cannegate this in 2 ways: Grab Block or Guard, with Guard being prioritized. BUT Grab block ofersonly arrow QTE which can be insanely hard and barely reliably short enough ot you to make it.For that is advised use Guard (ideally Ninjutsu) every other round, so you get only QTE with 4circles to be clicked in right moment (which is even in constant rythm so once you gure it out,it never changes), ollowed by shuriken circle ater her complimenting on your "skill". Ater thatyou successuly negated any damage, + gained ocus i you used "Ninjutsu" skill instead o guard.– Every rst round (beore every second) she kicks you, possibly damaging you (i you ail circleQTE) and giving you some stacking debuf no matter what you do (You helpless ootaddict ),which, interestingly enough, seems to do barely anything i at all. Above mentioned bufs seemsucient to regenerate HP ast enough to outheal this damage, thus it’s recommended to get hit,possibly getting TP or "Ninjutsu" skill, which makes your combat doable in pretty much all 5round you are bufed or.– As her rst attack is always the same and guard seems to have barely any meaning, it isrecommended to cast "Ember" skill during this round, efectively taking down 1/5 or 2/5 o herMax HP, shredding her HP in pretty much 3 casts.
8.4 Combat guide or dummies (like me) step by step
0. Pls get all the bufed shit and save or you will hate yoursel or lie i you uck this up, havingto grind and set up everything again. Also every round has limit o 8 seconds reaction time, so beprepared to be ucked by both M.B. eet and timer as well.1. Cast "Ember" skill, evade her kick aterwards (or anticipate it with love and submission,whichever you like)2. Use "Guard" skill, or preferably "Ninjutsu" skill to gain ocus as well (but o course yourisk not making the QTE and go F12)
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3. Repeat this till she goes 0 HP, ater that she goes basically into her cocoon state (buttery,get it? haha, I’m so unny...), and you must use "Strike" skill every round to get your TP as highas possible.4. Ater that, she reveals her dark wind orm, and you have about 5 rounds till you get abitchslap o your lie. In rst 4 rounds, try to get ocus on level 3, with each ocus being orced tohave QTE cuz she invokes power o lea blower right into your eyes.5. On the 5th round, click the "???" skill with a blue icon on the very top let. No, seriously, Iailed to realize it and had to beat that bitch all over again...Congratulations! You’ve just beaten a woman because she cares about her house more thanyou being stubborn or chasing a girl that literally dumped you and trampled your ace... (whichis why the IRL heroes chase her, hehe)Anyway, spoilers or those who want to know what the uck are we trying to beat her or:– You get some ink item... Idk...You get praised that you are not so bad ater all! Like, damn... We don’t hear that oten,right?– Ater you go in an out, 20 minute adventure, she changes or her clone which is her Ex versionand also constantly in her latex orm so enjoy being helpless and humiliated by her very clonewhile her real sel decides to... Idk, just ap on being dominated by her.
9 Plot
So ar all the endings are described here, but they will be described in more detail later
9.1 Clueless
Lose to Kaori’s rst phase in the nal battle without nding any o her secrets. Short and has noH scenes. There’s a pseudo ending i you cum on Kaori’s sandals 3 nights without cleaning themwhere the rst phase o the nal battle is diferent. You can do that with this ending to spruce itup should you so choose.
9.2 Good Ending
Beat Kaori without the extra steps or the best ending.
9.3 Best Ending
Find all 3 buttery pendants. (One in the donation box (number to donate is in a book in thelibrary), one or putting the pollen rom the kitchen in the water above it ater breaking the 3rdseal, and one behind Kaori’s bed in a secret room that opens with the 4th seal). Take the butterypendants to the uppermost seal. The boss there is dicult. Seal break gets stronger the more sealknowledge you have. Once you win break the 5th seal and beat Kaori.
9.4 Ninja Puppy ending
Lose to Kaori’s ninja orm in the nal battle. I you select submit in the H scene you get a shorterscene.
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9.5 True Ninja Puppy
In the scene or ninja puppy choose to resist. You get a longer scene and Lady Arachne has aunique dialogue or it. (Getting this scene is the closest thing Kaori has to a proper submissionroute right now.)
9.6 Stroke Slave
Keep going into Kaori’s room and getting caught.
9.7 Scold Slave
Keep sning Kaori’s panties in the bathroom and getting caught (there’s also an optional toiletscene ater you snif twice I believe). Keep sning panties and getting caught and get the ending
9.8 Bath Slave
Keep peeping in the bathroom behind the olding screen then around the back in the laundry roomwhen the olding screen is blocked.
9.9 Ass Slave
Interact with the cushion until you exhaust the text. Next day do it again when Kaori isn’t there.Next day when Kaori is sitting on the cushion ring the bell to lure her away and interact with thecushion, then interact with it again. Exhaust the text with the cushion and then go steal Kaori’spanties in the laundry room.
9.10 Dojo Slave
Keep sparring with Kaori in the dojo and when she goes into the back room ollow her or “cooldownexercises”. Sometimes you have to alternate wins and losses to unlock new grapples to lose to inthe spar. Keep losing to her grapples (there are three o them and activate when she’s low onhealth). Eventually she’ll gank you in your room. Sometimes you need to get a ew extra lossesater the third grapple scene. Doing the “cooldown exercises” speeds up the process.
9.11 Mind Melt
Ater discovering Kaori’s back room she’ll have the scene where she interrogates you about it. I you tell her the truth you get this ending.
9.12 Sensei Slave
Find out Kaori is a ninja rom the scroll in her back room and lose to her rst phase in the nalbattle.
9.13 Sock Slave
Take Kaori’s socks rom the laundry room, then snif the new socks that appear in laundry roomthe next day. Snif the socks in her room (there’s two diferent scenes there depending on i you getcaught or not initially), and then get ganked in your room the next day. Ater that ollow Kaori
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into the back room o the dojo and interact with the bucket (need to win/lose some matches orthis to happen).
9.14 Loserization Game Over
This ending is incredibly hard to get by design. You need to get a ton o bad ends in the loopon one save le. It triggered or me ater I got every other loop bad end and I got some extraother bad ends when I was searching or endings. It’s a game over and triggers immediately aterstarting to talk to Kaori.
9.15 Convergence
Is this considered an ending? Idk but I’m including it. Ater getting the loop’s best ending, youcan visit Lady Buttery in her chamber. You can battle her and ask her or ninjutsu training. I you ask or training, she will ask or 6 swords. The swords that are required are the elementalswords rom oors 1-4, Blade o Silver rom F5, and the Healing Sword rom Swan’s crating tablein F6. She will give you two new skills or doing it and you can replay the H scenes. I you deeather tornado mode, you get a new skill. I you leave and come back ater deeating her tornadomode, she will be replaced by a clone o herseland have EX battles. Losing to the clone givesyou scenes. You can replay these scenes ater you see them all.
9.16 Deathloop Urn
I you lose to shuriken moves 2 times rom LB on level 2 or tornado mode, she will kill you asa warning or disappointing her again. Doing it again ater that has her kill you and she sendsyou to the aterlie. In the aterlie there are 4 endings. This one is unlocked by ollowing LB’sinstructions until she locks you in her treasure room. Next morning, wake up and ask her aboutthe treasures. The morning ater ask about the treasure again, but this time ask about the urn.Ater this, you need to lower your loyalty by reusing LB’s commands until you are able to use theurn.
9.17 Deathloop Brand
Same as the urn, except ask about the iron brand and give it to her ater.
9.18 Deathloop Puppy
Same as the previous two, except you need to choose puppy options whenever you get the chance.Ask about the chests in the treasure room. When you have gotten enough puppy points you caninteract with the chest, get a contract scroll, and bring it to LB.
9.19 Deathloop Fear
Die to LB in the loop until you get ear options. Keep choosing ear options until she has enougho it and kills you. Wait until the treasure room to die a lot as you’ll respawn there.
10 Warning
vlaenix: Note, this text is MTL text rom another manual and has not been checked.It almost certainly contains unattering remarks about other people
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Part XVII
Saves
1 bahamut2195
- Here I have a Mega link to my savegames archive. Each save is recorded at a specic point toallow quick access to content that a player may want to view, or view again.- I have included a table explaining where each save is recorded, and why I recorded it then, soyou know what to expect.- By "clean" I mean a save in which you has not submitted to any bosses, nor experienced bonuscontent. Strictly main story.- I tried to keep you slightly underpowered or these les, so players could get a grasp o the actualgameplay, not savele edited God Mode.- Yvonne is an exception, as her content does not allow you to continue i ully trained. It’s up toyou to go through her training on your own.- Karen is also special, as she has multiple branches in which characters die. I only made saves inwhich the monks survived. It’s up to you again to create your own more macabre saves. In act,Karen’s oor is the only oor where you can’t see everything on one le, so I didn’t even botherviewing the ancillary scenes.- Unpack the archive into your main ToT older (the one with the .exe), or cut n paste them there.- Feel ree to delete any saves you do not need/want ater unpacking.- Link
Number Description
1 Main "clean" le, most current while maintaining access to bonus content2 "Clean" oor 2, ready or Yvonne content3 "Clean" oor 3, ready or Eliza content4 "Clean" oor 4, ready or Khulan content5 "Clean" oor 5, ready or Cobra. Lily is as o yet untalked6 "Clean" oor 5 part 2, ready to begin Lily Content7 "Clean" oor 6, ready to begin Karen content38 Ready or Lily bonus content39 Ater submitting to Lily40 Ready or Cobra bonus content41 Ater submitting to Cobra42 Ready or Khulan bonus content43 Ater submitting to Khulan44 Ready or Eliza bonus content45 Ater submitting to Eliza46 Ready or Yvonne content47 Ater setting up Yvonne, but beore Yvonne’s training (ends poorly or you)48 Ready or Scarlett content49 Ater submitting to Scarlett "Good Boy!"50 Main "dirty" le, submitted to everyone possible, gained all skills, all content experienced
2 vlaenix
- Similar to the previous point, all saes are marked and described. However, now I made them oreach oor separately, because there are too many. Link
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2.1 ScarletNumber Description
01 Beore all. Lets goooo02 Ater some loses03 Ater rst win04 Free Keith05 Took Scarlet shoes06 Ater losing by surrender07 Another surrender08 Ater shoe games09 Some deeat, some win10 Another surrender11 Submission 3/412 On cage13 Final
2.2 YvonneNumber Description
01 Start02 Beore meeting03 First win04 Ater two cleaning boots05 Ater third cleaning boots06 Beat her third time07 Authority 3/408 Cleaning boots09 In jail10 Ending choise
2.3 ElizaNumber Description
01 Start02 Beore meeting03 Ater one deeat04 Ater rst cross scene05 Ater third cross scene06 Ater rth cross scene07 Ater storytell 108 Ater rst table scene09 Ater second table scene10 Ater third table scene11 Ater rst candle scene12 Ater second candle scene13 Ater rst bath scene14 Ater second bath scene15 Ater nal puppy scene
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2.4 KhulanNumber Description
01 Start02 First win03 Some surrender04 Khulan getting hungry scene05 Get negative dignity06 Save person07 Taming 1/208 Dignity -409 Taming 2/2 choise10 Ater nal scene11 Some buy
2.5 Cobra and LilyNumber Description
01 Start02 Beore meeting03 Some looses Cobra04 Win Cobra05 Ater win Cobra06 Win Lily
3 Sun1244
Link1. Current.*(ully clear 1.17.3 (except or arming Jessica’s cratable gear, needs ’Invisible Thread’ gottenrom S-ranking her ght))2. Ignore*Use or temporary saves when needed or unsure.3. Yvonne Fury Endings/Game Overs. Talk to Yvonne, ght, lose, choose boot cleaning, ail bysning, and then choose ’Insult’.Hole ending: Keep rebelling
vacbed or lie, smelling her boots through a tube. (betterone imo)Slave ending: Be obedient
same as Hole ending w/ more submissive/mind-broken dialogue.4. Yvonne Rehab Endings/Game OversSubmit All: Toy Ending (Save 5)Resist All: Nothing really, just resist on re rune choice and kibble choice, otherwise you’lllose stats. Resist at nal choice (at throne) to proceed.5. Yvonne’s Toy Ending: gimp-suit / chastity belt
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6. Khulan’s Fury (Lose multiple times)Fight: Boring ’death’ ending/game overBeg or Mercy: Crying scene, dignity drops, ury returns to 0.Accept your Fate: Stalwart scene, dignity rises(?), ury returns to 0.7. Khulan Endings/Game OversBeg 4 times:Resist 4 times: Trophy Ending (amputee, strapped to Khulan) Game Over8. Lily’s Redemption Battle (Failure Scene)Talk with Lily, ’Redeem’, and then lose on purpose to get latex bra HJ losing scene aterwards.9. Karen’s Game Over i Player Lost 3 HostagesVictory:Deeat: Karen’s Menagerie ending (everyone goes insane)10. Miss Claus’s Room BEFORE She Disappears (check replace i she does disappear to reacha new area) <this one doesn’t really matter I realize>She’ll disappear i you select ’Bell Collar’ icon in her dialogues. Don’t.11. Karen’s Playground beore completion:Since she disappears upon ull clear, use this save to view her content. View ’Karen’s Room’or scenes.Try to gure out her boots, or puppy gear stuf, check guide, couldn’t be bothered, uck thisoor.12. Right beore nal ght with Karen:Victory: True Ending o Karen’s Playground, Blake lives, discover Rose’s (Roxy’s) betrayal.Unlock blue ame. All thunder dojo members saved. Continue game.Deeat: Blake dies, discover Rose’s (Roxy’s) betrayal. Continue game, though.13. Beore investigating Swan’s secret storeroom’s newly unlocked door (beore Crow encounter).Use this save i you want to decide whether to beat her 3 times or be broken by her (time-consuming process).14. Claus: Happy End: Claus’ HelperTalk to Claus, play present game, win (use the guide in the guide in this older), then choosemiddle (second) option. Game over.15. Claus: Bad End: Claus’ ToyOpen the box. Ribbon bondage, toy ending. Game over.16. Claus: Happy End: Claus’ ReindeerTalk to Claus. Game Over. And game crashes, but whatever. (kinda boring one really)17. Jessica: Clown Slave (Game over?)Chose rubber suit mirror.
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4 JakeMSG
LinkNo Losses (Flawless, no Addictions)1 Bath [1st Main] Fight2 Standing Bath [1st Alternative Main] Fight3 Toilet [Side] Fight4 Piss pool [Side] Fight5 Sacorphagus [Side] Fight6 Bedroom [2nd Main] Fight8 Throne [3rd Main, Final] FightWith Losses7 Bedroom [2nd Main] Fight (1 total Loss, all Scrolls unlocked + a lot o Consumables)9 Final Fight (1 total Loss, all Scrolls unlocked + a lot o Consumables)10 Final Fight (12 total Losses, all Endings unlocked, all Scrolls + even more Consumables)
5 Ziuto
Number Description
18 Third day, only ass scene triggered19 4th day, only ass scene triggered, Your room20 4th day, only ass scene triggered, Main Manor21 5th day, only ass scene triggered, Dojo22 6th day, only ass scene triggered, Kitchen23 6th day, 3 lamps breaked24 9th day, close to Loser ending25 9th day, beore Dojo 2F ootjob26 -=-27 -=-28 12th day, -=-29 13th day, beore handjob losing scene, Dojo30 13th day, beore Stroke Ending31 =-=32 19th day, beore Absorb Footjob32 23th day, -=-33 -=-34 30th day, you can Conront35 30th day, you can Conront36 38th day, while Kaori caught you in bathroom37 -=-38 LB Manor with healing Sword39 44th day, beore Scold Slave Ending40 44th day, beore rst meet LB41 44th day, ater rst meet LB42 -=-43 Final Save Beore Respite, deeated LB60 Final Save Beore Respite, Mistress Yurei
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Part XVIII
Special thanks
 Bo Wei and Koda or creating the game.
 Bobman22 or his assistance with Cobra’s mechanics.
 Anonymous100 or suggestions to clariy Lily’s apprentice trigger.
 robtbo or his excellent Cobra exploit, as well as Yvonne pattern analysis.
 Zazzaro or the incredible work that went into F1, F2, F3, F4, F5, F6. The enormous tons o text that are described here are derived precisely rom it. This doc probably wouldn’t havebeen written without him
 bahamut2195 or the base le that ormed the basis o this document
 SZ or the tremendous work he has done in reviewing the entire walkthrough and excellentFAQ
 MetaMorForz or review and bug xes
 moetanhua or detailed (with table!) walkthrough or Santa p.2
 JakeMSG or a wonderul walkthrough o 8F with all its accompanying saves
 Sun1244 or his beautiul universal saves
 SuperSceptile or Kaori endings
 Ziuto or saves or 7F
Part XIX
TODO
 Lily Part 2
 Swan
 Crow
 7F
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