Professor Oakshell's Ranch Calculator


Mode


Mode Description

Specify a number of critters to calculate the resources needed to ranch them and what products they will produce.

Critter

%

Desired Output

Critters

Critter Stats

Cycles
Tiles
Cycles
Eggs

Ranch Stats

Critters
Eggs/Cycle
Tiles
Critters
Ranches
Groomings
Eggs

Inputs

  • Polluted Dirt: 560.00 kg/cycle [933.33 g/s]

Outputs

  • Lime: 1.26 kg/cycle [2.11 g/s]
  • Sand: 140.00 kg/cycle [233.33 g/s]
  • Wood: 1494.74 kg/cycle [2.49 kg/s]

Assumptions and Hints

  • Be sure to build extra capacity to allow for inefficiencies.
  • "Critter Count" and "Ranches" mode can be used to calculate based on a specified number of critters.
  • "Products" mode can be used to calculate the required number of ranched creatures to produce a specified non-food product.
  • "Meat", "Tough Meat", "Seafood", and "Raw Egg" can be used to calculated the required number of ranched critters to produce the relevant food product.
  • A Grooming Uptime of over 97% is very unlikely even when the dupes have nothing else to do.
  • Scale and molt growth is assumed to have 100% uptime. This will never happen in reality so build extra capacity.