Ender Pearl
| Rarity tier |
Common |
|---|---|
| Renewable |
Yes |
| Stackable |
Yes (16) |
| Size |
Height: 0.25 blocks |
{
"title": "Ender Pearl",
"rows": [
{
"field": "Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (16)",
"label": "Stackable"
},
{
"field": "Height: 0.25 blocks<br>Width: 0.25 blocks",
"label": "Size"
}
],
"invimages": [
"Ender Pearl"
],
"images": [
"Ender Pearl.png"
]
}
An ender pearl is an item that can be thrown to teleport to where it lands, or used to craft eyes of ender, which are required to access the End.
Obtaining[edit | edit source]
Mob loot[edit | edit source]
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Enderman | 0–1 | 50.00% | 0.50 | 0–2 | 75.00% | 1.00 | 0–3 | 87.50% | 1.50 | 0–4 | 91.67% | 2.00 | |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Enderman | 0–1 | 50.00% | 0.50 | 0–2 | 50.00% | 0.75 | 0–3 | 50.00% | 1.00 | 0–4 | 50.00% | 1.25 | |
Generated loot[edit | edit source]
| Item | Structure | Container | Quantity | [hide]Chance |
|---|---|---|---|---|
| Java Edition | ||||
| Altar chest | 1 | 22.8%{ "item": "Ender Pearl", "stacksize": 1, "chance": 0.228404126561073, "structure": "Stronghold", "container": "Altar chest" }
| ||
| Corridor chest | 1–2 | 19.6%{ "item": "Ender Pearl", "stacksize": "1–2", "chance": 0.19614132283617636, "structure": "Trial Chambers", "container": "Corridor chest" }
| ||
| Bedrock Edition | ||||
| Altar chest | 1 | 22.4%{ "item": "Ender Pearl", "stacksize": 1, "chance": 0.2235254340752868, "structure": "Stronghold", "container": "Altar chest" }
| ||
| Corridor chest | 1–2 | 19.6%{ "item": "Ender Pearl", "stacksize": "1–2", "chance": 0.19614132283617636, "structure": "Trial Chambers", "container": "Corridor chest" }
| ||
A trapped chest always containing 2 ender pearls can be found in the "fake end portal" room of woodland mansions.
Trading[edit | edit source]
| Villager | Probability | Villager wants | Player receives | |
|---|---|---|---|---|
| JE | BE | |||
| 67% | 100% | 5 × | ||
Bartering[edit | edit source]
Piglins have a 10⁄459 (~2.18%) chance to barter 2–4 ender pearls when given a gold ingot.
Usage[edit | edit source]
Ender pearls can be thrown by pressing use. After it is thrown, the ender pearl is consumed, and the player teleports to where it lands, taking 5HP fall damage. This will work even if the ender pearl lands in another dimension[verify]. Wearing armor enchanted with Protection and/or Feather Falling reduces the damage taken from the ender pearl. If a player dies from fall damage due to throwing an ender pearl, the death message says "<player> hit the ground too hard".
Ender pearls have a cooldown of one second before they can be used again. The cooldown is shown in the hotbar by a white overlay on the ender pearl that shrinks and must disappear before the player can use it again. If there are other inventory or hotbar slots containing ender pearls, they are covered with the white overlay as well.[1]
If the player throws an ender pearl and then dies while the pearl is in a loaded chunk before impact, the pearl disappears and the player is not teleported; in Java Edition, the pearl does not vanish upon the player's death if the game rule enderPearlsVanishOnDeath is set to false.
Ender pearls that fall into the void disappear, and do not trigger the player to teleport. Ender pearl entities are invincible and therefore are not destroyed by lava, and can teleport the player to the bottom of lava pools/lava oceans.
Motion[edit | edit source]
| Ticking order |
Acceleration, Drag, Position |
|---|---|
| Gravity |
0.03 (double) |
| Drag |
0.99 (float) |
| Terminal velocity |
2.97 b/t (59.4 m/s) |
| Maximum travel |
99 blocks per b/t of initial velocity |
{
"title": "Ender Pearl Motion <div role=\"note\" class=\"hatnote searchaux \">Main article: [[Entity#Motion|Entity § Motion]]</div>",
"rows": [
{
"field": "Acceleration, Drag, Position",
"label": "Ticking order"
},
{
"field": "0.03 ([https://en.wikipedia.org/wiki/Double-precision_floating-point_format double])",
"label": "Gravity"
},
{
"field": "0.99 ([https://en.wikipedia.org/wiki/Single-precision_floating-point_format float])",
"label": "Drag"
},
{
"field": "2.97 b/t (59.4 m/s)",
"label": "Terminal velocity"
},
{
"field": "99 blocks per b/t of initial velocity",
"label": "Maximum travel"
}
],
"invimages": [],
"images": []
}
Initial conditions[edit | edit source]
The direction and velocity of throwable projectiles is slightly randomized and affected by the player's movement. More specifically, the game does these calculations in order:
- Get the facing vector of the player, with length 1. For the pitch, this uses the player's pitch plus
PITCH(where positivePITCHmakes the vector point lower). - For each axis, add a random (64 bit) number between -0.0172275 and -0.0172275, using a triangular distribution.
- Scale the velocity by
POWER. - Add the player's velocity. If the player is on the ground, the Y component is unaffected.
The result is a shooting speed of around POWER towards where the player is facing, depending on randomness and the player's velocity.
| Projectile | Power (float) | Pitch (float) |
|---|---|---|
| Snowball, ender pearl, egg | 1.5 | 0 |
| Potions | 0.5 | -20° |
| Experience bottle | 0.7 | -20° |
When thrown straight up, ender pearls travel 27.68993 blocks[Java Edition only] / about 45 blocks[Bedrock Edition only] (plus randomness). They travel up to ~51.5 blocks forward when thrown at an optimum launch angle of ~40° (on even ground).
Since the thrower's velocity influences the throw, timing a throw with a jump towards the target can increase the throwing range. It increases to about 42 blocks when thrown straight up and 64 blocks forward at a 35° angle[verify]. For the same reason, throwing while falling significantly decreases the range.
- ↑ Yaw and pitch follow the Minecraft's convention, thus zero yaw is directed at +Z (south) and looking upwards corresponds to negative values of pitch.
Collision[edit | edit source]
Entity collision[edit | edit source]
Throwable projectiles (Ender pearl, snowball, egg, potion, experience bottle, eye of ender) treat entities as being 0.6 blocks larger than they actually are in every axis (0.3 in every direction). They collide with all living entities, all minecart types, boats, end crystals, falling blocks, and tnt.
To calculate the collision, the game uses the following process:
- Make a box from the current tick's position to next tick's position
- Inflate it by 1 in every direction
- Get every entity in the box
- For each entity:
- Inflate it by 0.3 in every direction
- Check if it intersects the line connecting the current position and the next position
- Keep the intersection if it's the closest to the projectile so far, otherwise throw it out
Block collisions[edit | edit source]
All blocks collisions are checked using a raycast from the projectile's current position to its next position, which hits the block's collision box, with a few special cases:
- The top of Scaffolding is only hit if the projectile begins its movement below it, because that collision box only exists for entities that are above it.
- Walls, fences, moving pistons, the back of piston arms, and other blocks whose collision box extends beyond a full cube are only seen by the projectile if the raycast intersects the full cube space where the block is actually located.
- End portal blocks and exit portal blocks have no hard hitbox, so projectiles will only enter if they tick inside the portal blocks.
- If a pearl hits a Nether portal, it is sent to the nether. If the pearl would have hit other blocks after the portal, that collision position is used as the position where the pearl entered the portal. Otherwise, the final position it would've ended at is used. See Nether portal for more details on how entities get placed after going through portals.
- If a pearl hits an End gateway, it teleports the player as if the player had gone into the gateway. The pearl itself is deleted.
Stasis chamber[edit | edit source]
Ender pearls are affected by bubble columns. An ender pearl can remain afloat on top of an upward bubble column, allowing it to be stored indefinitely[Java Edition only]. A mechanism can then be triggered to make the ender pearl hit a solid surface (e.g. by closing a trapdoor), teleporting the thrower back to the setup wherever they are.
Chunk loading[edit | edit source]
An ender pearl creates a ticket for chunk loading every time it moves (due to its own tick) into a new chunk, and also periodically almost every 2 seconds (39 ticks). It loads and ticks the chunk it is in with a ticket level of 31 as entity processing. It also loads a two-chunk wide ring (a 5×5 chunk area centered on the pearl's chunk) around it as lazy chunks, the first ring being block ticking and the second ring being border chunks. The ender pearl continues to load chunks as long as the player who threw it is online, even when that player is in a different dimension. The pearl stops loading chunks when the player logs off, and starts loading chunks again when the player logs in.
Spawning endermites[edit | edit source]
An ender pearl has a 5% chance to spawn an endermite when it lands. This is the only way through which endermites can spawn, without using cheats. The endermite spawns at the player's position when the pearl lands[Java Edition only], or at the pearl's landing site[Bedrock Edition only].
Crafting ingredient[edit | edit source]
| Name | Ingredients | [hide]Crafting recipe |
|---|---|---|
| Eye of Ender | Blaze Powder + Ender Pearl |
Sounds[edit | edit source]
Java Edition:
Thrown ender pearls use the Friendly Creatures sound category for entity-dependent sound events.
| [hide]Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Ender Pearl flies | Friendly Mobs | When an ender pearl is thrown | entity | subtitles | 0.5 | 1⁄3-0.5 | 16 | |
| Player teleports | Players | When an ender pearl teleports a player | entity | subtitles | 1.0 | 1.0 | 16 | |
| [hide]Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Players | When an ender pearl is thrown | random | 0.5 | 0.33-0.5 | |
| Players | When an ender pearl teleports a player | entity | 1.0 | 1.0 | |
Data values[edit | edit source]
ID[edit | edit source]
| Item | Identifier | Form | [hide]Translation key |
|---|---|---|---|
ender_pearl | Item | item |
| Entity | Identifier | [hide]Translation key |
|---|---|---|
ender_pearl | entity |
| Item | Identifier | Numeric ID | Form | [hide]Translation key |
|---|---|---|---|---|
ender_pearl | 422 | Item | item |
| Entity | Identifier | Numeric ID | [hide]Translation key |
|---|---|---|---|
ender_pearl | 87 | entity |
Entity data[edit | edit source]
Thrown ender pearls have entity data that define various properties of the entity.
- [NBT Compound / JSON Object] Entity data
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all projectiles see Template:Nbt inherit/projectile/template
- [NBT Compound / JSON Object] Item: The item to render as, may be absent.
- A single item stack see Template:Nbt inherit/itemnoslot/template
Achievements[edit | edit source]
| [hide] | |||||||
|---|---|---|---|---|---|---|---|
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
| PS4 | Other | ||||||
| Beam Me Up | Teleport over 100 meters from a single throw of an Ender Pearl. | Throw an ender pearl 100 blocks in any direction | 20 | Silver | |||
Advancements[edit | edit source]
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
| Bullseye | Hit the bullseye of a Target block from at least 30 meters away | Be at least 30 blocks away horizontally when the center of a target is shot with a projectile by the player. | |
| Remote Getaway | Escape the island | Enter an end gateway |
History[edit | edit source]
| [hide]Java Edition Beta | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | Pre-release | ||||||
| Ender pearls have no use, but can stack up to 64. | |||||||
| [hide]Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease | Ender pearls are now less commonly found near bodies of water since endermen now teleport away when in contact with water. Before this version, endermen didn't attempt to teleport and were damaged/killed from water much more frequently, causing numerous ender pearls to occur around bodies of water. | |||||
| Later, on a suggestion from Reddit user isJesus, Notch implemented the teleporting feature for ender pearls.[2][3][4] | |||||||
| Beta 1.9 Prerelease 2 | Added teleporting feature to ender pearls. | ||||||
| Using an ender pearl to teleport resulted in being kicked from servers for "hacking". This is due to a check triggering that was supposed to prevent modified clients from moving too quickly. | |||||||
| Ender pearls now stack up to 16. | |||||||
| Beta 1.9 Prerelease 3 | Ender pearls are now used to craft eyes of ender. | ||||||
| Ender pearls can now be found in the new stronghold altar chests. | |||||||
| 1.3.1 | 12w24a | ||||||
| 1.8 | 14w02a | As part of the revamp of the trading system, cleric villagers now buy ender pearls. | |||||
| 14w03a | Villager clerics no longer buy ender pearls. | ||||||
| 14w11b | Ender pearls have a 5% chance to spawn endermites when used. | ||||||
| 14w32a | Thrown ender pearls now vanish when their owner dies. | ||||||
| 1.9 | 15w31a | Ender pearls can now be thrown in Creative mode. | |||||
| 15w34c | Ender pearls now have a cooldown after using them. | ||||||
| 15w41a | Villager clerics now sell ender pearls for 4–7 emeralds, as one of their tier III trades. | ||||||
| 15w49a | Thrown ender pearls now take the user's motion into account. For example, an ender pearl thrown forward lands closer if the player is falling, and lands farther if the player is ascending. | ||||||
| 1.10 | 16w21a | Ender pearls can now teleport riders off their mounts. | |||||
| 1.11 | 16w39a | Ender pearls can now be found in woodland mansions' fake portal room chests. | |||||
| 1.14 | 18w43a | ||||||
| 18w50a | Thrown ender pearls now have an optional Item tag that can specify a different item stack to render. | ||||||
| 19w11a | Cleric villagers now sell ender pearls for 5 emeralds. | ||||||
| 1.16 | 20w07a | Ender pearls have a 2⁄109 (~1.83%) chance of being offered by piglins when bartering, in a stack size of 2–4. | |||||
| 20w09a | Ender pearls now have a 10⁄226 (~4.42%) chance of being offered by piglins when bartering, in a stack size of 1–5. | ||||||
| 20w10a | Ender pearls now have a 20⁄411 (~4.87%) chance of being offered by piglins when bartering, in a stack size of 4–8. | ||||||
| 20w20a | Ender pearls now have a 20⁄423 (~4.73%) chance of being offered by piglins when bartering, in a stack size of 4–8. | ||||||
| 1.16.2 | 20w28a | Ender pearls now have a 10⁄459 (~2.18%) chance of being offered by piglins when bartering, in a stack size of 2–4. | |||||
| Pre-release 1 | Ender pearls are now affected by bubble columns.[5] | ||||||
| Ender pearls no longer get destroyed at contact with non-solid blocks.[6] | |||||||
| 1.20.2 | Pre-release 1 | Added the game rule enderPearlsVanishOnDeath. | |||||
| 1.20.3 | 23w43a | Thrown ender pearls produce a teleportation sound on impact. | |||||
| 1.20.3 Experiment | 23w45a | Ender pearls can now be found in corridor barrels in trial chambers. | |||||
| 1.21 | 24w19a | Ender pearls are no longer able to teleport the player in spectator mode.[7] | |||||
| 24w21a | Ender pearls are once again able to teleport the player in spectator mode.[8] | ||||||
| Pre-Release 1 | Ender pearls that are thrown through portals can now teleport players to a different dimension than the one they are currently in. | ||||||
| 1.21.2 | 24w34a | Thrown ender pearls no longer go through the world border if hit. | |||||
| 24w36a | Ender pearls now teleport the player following this formula: Teleport destination equals the current player coordinates plus the Ender pearl destination block coordinates. | ||||||
| 24w37a | Ender pearls now teleport the player where they land again, reverting previous snapshot changes. | ||||||
| Ender pearls now load the chunk around it when thrown and when landing. | |||||||
| [hide]Pocket Edition Alpha | |||||||
| v0.14.0 | build 1 | ||||||
| While fully implemented, ender pearls currently have no assigned ID and are currently unobtainable in-game. | |||||||
| [hide]Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Ender pearls are now obtainable in-game. | |||||
| Ender pearls can now be used to craft eyes of ender. | |||||||
| alpha 1.0.0.0 | Ender pearls now require a 1-second cooldown. | ||||||
| alpha 1.0.0.1 | Ender pearl cooldown now has an animation. | ||||||
| 1.0.4 | alpha 1.0.4.0 | Ender pearls can now be bought from cleric villagers for 4-7 emeralds. | |||||
| 1.1.0 | alpha 1.1.0.0 | Ender pearls can now be found in woodland mansions' chests. | |||||
| [hide]Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| 1.11.0 | beta 1.11.0.4 | Trading has been changed, expert-level cleric villagers now sell an ender pearl for 5 emeralds as part of their trade. | |||||
| 1.16.0 | beta 1.16.0.57 | Ender pearls can now be obtained from bartering with piglins. | |||||
| 1.16.100 | beta 1.16.100.54 | Ender pearls now have a 10⁄459 (~2.18%) chance of being offered by piglins when bartering, in a stack size of 2–4. | |||||
| 1.20.60 Experiment | Preview 1.20.60.20 | Ender pearls can now be found in corridor barrels in trial chambers. | |||||
| 1.21.100 | Preview 1.21.100.20 | The sprite of ender pearls, when rendered in the world, now have the correct scaling and positional offset. | |||||
| They now match Java Edition, and also match better with their collider. | |||||||
| [hide]Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU5 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU7 | Ender pearls can now be thrown in survival and creative mode, which teleports the player. | ||||||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Ender pearls now have a chance to spawn endermites. | |
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Villager clerics now sell ender pearls for 4–7 emeralds, as one of their tier III trades. | |
| Thrown ender pearls now take the user's motion into account. For example, an ender pearl thrown forward lands closer if the player is falling, and lands farther if the player is ascending. | |||||||
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Ender pearls can now be found in woodland mansions' fake portal room chests. |
| TU57 | CU49 | 1.57 | 1.56 | 1.56 | Patch 27 | 1.0.7 | Ender pearls now have a cooldown after using them. |
| TU63 | CU53 | 1.67 | 1.67 | 1.67 | Patch 32 | 1.0.13 | Ender pearls that land above the nether ceiling no longer teleport the player. |
| TU72 | 1.81 | 1.81 | 1.81 | Patch 41 | Thrown ender pearls produce a teleportation sound on impact. | ||
| 1.90 | |||||||
| 1.91 | Trading has been changed, expert-level cleric villagers now sell an ender pearl for 5 emeralds as part of their trade. | ||||||
| [hide]New Nintendo 3DS Edition | |||||||
| 1.7.10 | |||||||
-
Ender pearls were formerly found in water, however endermen now teleport out to prevent damage.
Data history[edit | edit source]
| [hide]Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.11 | 16w32a | The entity ID of ender pearls has been changed from ThrownEnderpearl to ender_pearl. | |||||
| 1.13 | 17w47a | Prior to The Flattening, this item's numeral ID was 368.[more information needed] | |||||
Issues[edit | edit source]
Issues relating to "Ender Pearl" are maintained on the bug tracker. Issues should be reported and viewed there.
Bedrock Edition
- MCPE-186540 – Thrown Ender Pearls Don't Load and Tick Chunks Like Java Edition
- MCPE-55823 – Ender pearls forget owner upon relog
- MCPE-113445 – Ender Pearl does not experience drag when thrown in water
- MCPE-79452 – Ender pearls can pass through border blocks
- MCPE-100180 – Ender pearls teleport player into walls/solid blocks and cause suffocation damage
- MCPE-55699 – Ender Pearls aim is off
- MCPE-93563 – Thrown Eggs, Ender Pearls, Snowballs, Splash potions, Experience Bottles Render Right In Front Of The Player
- MCPE-145173 – Spamming ender pearls cause you to glitch through/into blocks
- MCPE-47352 – Using ender pearls on end rods allow you to walk through walls
- MCPE-178140 – Ender pearl cooldown doesn't work with one item in stack
Trivia[edit | edit source]
- Ender pearls can be used to teleport/move through non-solid blocks without suffocation and solid blocks by pressing against the blocks and using the ender pearl at the player's feet until the player goes through.[9][10]
- In Java Edition, it is possible to spawn a thrown ender pearl using commands, but it does not teleport, unless it is assigned an owner.
- If the player throws an ender pearl in Survival mode and changes to Creative mode before the pearl lands, the player is still teleported.
- The player is still teleported by throwing an ender pearl and entering the Nether before it lands. The pearl is not lost if an ender pearl is thrown into a nether portal and the player travels through the portal; the pearl lands and teleports the player as usual.
- If multiple ender pearls are thrown in succession, the player can be hurt only once from fall damage within about a one-second span.
Gallery[edit | edit source]
Mojang screenshots[edit | edit source]
-
A recipe using an Ender pearl.
In other media[edit | edit source]
-
The original suggestion image for teleporting with ender pearls.
-
Ender pearl in A Minecraft Movie.
References[edit | edit source]
- ↑ MC-88236 — resolved as "Works As Intended".
- ↑ http://www.reddit.com/r/Minecraft/comments/kpsay/eggsnowballender_pearl_suggestiongif/c2mabfj
- ↑ "Ender Pearls have a unique ability now. They're fun." – @notch (Markus Persson) on X (formerly Twitter), September 27, 2011
- ↑ http://www.reddit.com/r/Minecraft/comments/kss7n/twitter_ender_pearls_have_a_unique_ability_now/c2mwldd
- ↑ MC-125758 — resolved as "Fixed".
- ↑ MC-73884 — resolved as "Fixed".
- ↑ MC-267947
- ↑ MC-277750
- ↑ MC-2164
- ↑ https://youtube.com/watch?v=KA1UmxraeUg
See also[edit | edit source]
External links[edit | edit source]
- "Ender Pearl" by Duncan Geere – Minecraft.net, February 18, 2025.
[edit | edit source]
| [hide] | |||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||