Heaven for a Hellish Universe - Environment Concept art for Urdak in the video game DOOM Eternal ---- Environment design work for the level of Urdak that I created during the production  of DOOM Eternal. While it was quite the challenge to come up with the look and design of DOOM's version of Heaven, it ultimately became one of my proudest contributions to the game. I was also fortunate enough to have the chance to contribute by writing the lore for the world of Urdak and the Maykr race as well. The architecture of Urdak was inspired by the works of artists such as Zdzislaw Beksinski, H.R Giger, Makoto Kobayashi, marble statues of the Renaissance era and gothic cathedrals.

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