New Patch notes for Five Nights at Freddy’s: Into the Pit are now live on Xbox, PlayStation 4, and Nintendo Switch!
Here's what’s been fixed:
Xbox:
- Localization fixes
PlayStation 4:
- Localization fixes
- The basement minimized screen
Nintendo Switch:
- Critical blockers on Day 2 and Day 4 that occurred when Oswald’s objective was "Go to school" in the physical cartridge version.
- Oswald’s name not appearing next to his dialogue when interacting with the party hat table.
- Issue where following the on-screen instructions when first acquiring the flashlight could consume two batteries instead of one.
- Inconsistent behavior of the icon size slider in the Settings menu.
- Toy robot issue, which couldn't be interacted with after the "Call Mom" objective, even if the player had a battery.
- Adjusted lighting in Storage (Future) and removed visible black fog outlines at the top of the room.
- Footstep animation so that feet alternate correctly when moving with the analog stick.
- School Exit Hallway issue where endoskeleton animatronics had unintended brown visual effect lines.
- Fixed a bug where the "B" button could not be used to close the item interaction menu; players had to walk away instead.
If you encounter any further issues, you can also send your reports through these methods:
Bug Report Google Form: http://bit.ly/MCSITPBR Send us a DM here or email us at support@megacatstudios.com
Chat with us on our Discord at http://discord.gg/megacat
Answer the Pit's call.
Check it out here: https://bit.ly/MCSFNAFITP#FNaF