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Jun 23

Thanks for that, I would be surprised to see what’s not Ai now, it’s not fun anymore

I’m not some kind of expert on movie licensing, don’t want to come off as knowing more than I do. But having worked on Alien and Predator (both with the same studio and people to be fair) my experience is that you can have a lot of different rights when it comes to actor likenesses depending on how they’re used. For instance, these can be all different scenarios with different approvals:

  • using a clip of the actor from the film
  • using the actor’s likeness in print media
  • using an existing pre-approved promotional image
  • an actor likeness that is an interpretation of them (hand drawn or otherwise)

I remember years ago at Expo talking with the Big Lebowski team about the backglass art. They were only allowed to use pre-approved actor images, but they were allowed to use Photoshop filters on them to get a more hand drawn feel.

But they had to basically document all the steps for the studio, to prove it was a Photoshop process, and not being hand touched up or altered. “First we used a mild blur, then this oil paint filter set to this, then we sharpened it, then we …”

I would not be surprised if the contracts for the Harry Potter actors were very different from the Predator actors. Studios are much more savvy about how they might want to use likeness rights for things now.

Basically all I’m trying to say is I don’t know anything about how this specific situation went down, just that it can be more messy and complicated than people often realize.

I have no doubt that the trajectory of IP licensing bends towards greater complexity over time (for better and for worse). But I doubt stuff like the derpy dragon or nonsensical hallucinatory architectural, mechanical, and decorative artifacts have anything to do with studio interference.

We know what technology results in exactly those kinds of errors.

Yeah, I heard Tom Cruise has a contract that says you can’t use a camera shot of him that isn’t angled upwards!

But JKR like Lucas had a much more control based set of rights across their IPs.

Is he 5’0" or something?

I’m actually surprised at the opposite of “studio interference” and genuinely shocked that Warner Bros approved the images cited in this thread at all.

I don’t like AI generated art, just in principle, but I’m not talking about that (no idea if Warner Bros has AI art policies or not), just the overall actual quality.

This should have gone through multiple layers of approval. At the very least a brand manager of some kind, and some kind of legal review.

Nobody noticed the utter derp factor?

I’d also be curious if the AI thing is an issue. Replacing actors with AI is a genuinely contentious thing, that’s a big part of the labor contract negotiations. Maybe it just slipped past Warner Bros the same way way the quality issues did?

Clearly JJP is claiming there is no AI, as far fetched as that feels, so I’m guessing nothing was disclosed to the studio.

I had a friend who worked on a film Tom Cruise was in. He told me it’s actually shocking how much older he looks in person, because he controls his public image so carefully that people just don’t see it.

To be fair, that is true of like … ALL actors. If you watch the Always Sunny in Philadelphia podcast, for example, they all look like 15 years older when they woke up and dressed themselves versus being pressionally made up and hair dyed for tv.

So I know there was some late demands from WB/JKR on artwork that many thought would delay the launch.

I was wondering if that’s when AI was used to make these changes happen quickly hence some of the side effects.

There is absolutely no question that AI has been used here, I’d be happy about that other than they clearly had limited processing time so these artifacts are very poor. Surprised the manufacturer hasn’t come clean.

As for approvals - ITV Studios approved the art for Thunderbirds!

Neil.

Ai sucks and artists who use it are trash. It should be disclosed so that people who have actual taste and scruples can pull out and let tasteless, brainless suckers buy it instead.

So Adobe Illustrator has been using AI since 2016
Photoshop has been using AI since 2010. Awful lot of art thru those doors.

I love AI art - it’s amazing - look at the wonderful posters it did for our tournament, although it’s back in learning mode on “dice”

It has a sweet spot but no talented artist won’t be able to outperform AI art significantly. And nobody lost any thing from these two creations, our budget is zero. Looking at the resources AI art uses it will get more expensive.

Yes and it is all garbage. Theft and garbage. It’s easy to spot and its proponents have zero respect from me. You fall lower and lower in my eyes with every poorly reasoned response you make here.

Those posters look like trash.

I told you before I’m not interested in debate (and also asked you to stop replying to me) so do not expect politeness or argument. I’ll merely be restating my opinion.

Hi everyone,

As one of the artists behind the new Harry Potter pinball machine from Jersey Jack Pinball, I’d like to take a moment to openly address the recent conversations surrounding the artwork particularly around the use of AI and to share some insight into the process, the intentions, and the creative decisions that were made along the way.

AI tools were never used to generate full illustrations or replace the hand-crafted work, but rather as part of a much larger creative process that also included hand-drawing, painting, digital composition, and licensed assets.

I made the creative decision to pursue complexity over simplicity in the visual design. That was my call, and I stand by it. The reason is simple we wanted to deliver something that hadn’t been done before. Something that brought unique, dynamic poses and compositions to life scenes that represent not only moments from the films, but the emotional and narrative core of the entire Harry Potter story.

Our goal wasn’t to replicate what’s already out there. We wanted to give fans something completely new, something immersive and visually rich, where the art serves the gameplay and storytelling at every level. We believed that taking this risk would result in a more rewarding experience for the player.

To be transparent, we did use AI tools sparingly and intentionally, as a way to support the visual blending of certain elements and create harmony between complex assets. Every instance of AI use was guided by my own artistic vision and layered onto hand-crafted designs. It was never about replacing the human element it was about enhancing it.

That said, not everyone involved in the project had direct knowledge or understanding of these technologies. The leadership team at Jersey Jack Pinball was not involved in the technical art pipeline, and understandably, they were not in a position to explain or defend those tools, as they were unfamiliar with the specifics of how they were applied. The creative team took on that responsibility, always with the intent of delivering the best product possible.

What the audience sees is the final product. But what you don’t see is the countless revisions, challenges, feedback loops, technical restrictions, and approvals that went into making it all come together. It’s honestly a wonder that we were able to create something this complex and detailed, and I’m incredibly proud of what we achieved as a team.

The people at Jersey Jack Pinball gave everything to this project. This wasn’t just a job it was a passion project fueled by a deep respect for both the Harry Potter universe and the game of pinball itself. We did everything we could to bring something magical and memorable into the world.

At the end of the day, this machine was made for you the players, the collectors, the fans. We know there will be feedback, and we welcome it, because it means you care. We’ll keep learning, keep pushing, and keep creating.

Thank you for your passion for pinball.

Jesper

Thank you for admitting to it. At least that line of conversation can end.

I don’t honestly care about the details with the AI stuff on this game, what Warner Bros knew or didn’t, what JJP didn’t notice, what “sparingly” means compared to the evidence in this thread. We have enough facts to paint the picture. People can do with it what they will.

What I do know is I would like to see future games from any company not use AI generated slop, or support bigots.

Co-signing this concise thesis.

A lesson for professionals everywhere: communication is key, especially when going over how projects are being done. That’s how trust is built.

If Jack himself didn’t know about the situation, he gave a very confident but misinformed statement to Colin. I have gone on the record and called Jack a liar, which given the information and evidence at the time was pretty on point. Given this update, it’s still not a great situation, and I hope that Jersey Jack is willing to have a more open discussion about this going forward.


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