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all 11 comments

[–]TheOnlySimenArmy Reformer 8 points9 points  (2 children)

Because approximately 2,000 development is going into a single province, even a small 5% modifier will make a difference of 100 monarch points.

That is not how Development cost modifiers work. The base cost of developing is 50 MP and you save 5% of that 50, not the actual cost you end up paying. So you save 2.5 MP per development. You typically end up developing about 20-25 times for a total savings of 50-60 MP (per 5% dev cost reduction).

[–]SpaceEthiopia[S] 5 points6 points  (1 child)

Ooh, good catch. I rewrote that section. Thank you for the contribution!

[–]TheOnlySimenArmy Reformer 2 points3 points  (0 children)

Another thing to note is how much dev you actually gain. Developing a 5 dev province to 35 will get you the institution and 30 more dev, while developing a 30 dev province to 45 gets you the institution and only 15 more dev. You spend the same ~2000 MP, but get half the dev. The main point of developing is obviously the institution, but given equal point cost it's better to develop a low dev province.

[–]al_caPWN_01 2 points3 points  (0 children)

Are you able to spawn institutions as a tribal nation? (note: not primitive obviously, but like the Siberian tribal councils eg) Because I was savescumming a bit in ironman and the damn game wouldn't give me colonialism. I could just be unlucky but if anyone here knows that would be great.

[–]MarenzioInquisitor 1 point2 points  (1 child)

As a nation like Castile, do you think it's better to develop to get the reinassance or just tech up with the malus while waiting for it to spread naturally?

[–]SpaceEthiopia[S] 1 point2 points  (0 children)

Castile is close enough to let it spread, I believe you should be able to get it naturally before tech 6.

[–]tdud123 0 points1 point  (2 children)

Norways secondn national idea allows for the hiring of conquistadors and explorers, would they still need to take quest for the new world to spawn colonialism

[–]SpaceEthiopia[S] 0 points1 point  (0 children)

Yes, having that specific idea is a prerequisite.

[–]SicIuvatIreSubUmbras 0 points1 point  (0 children)

Yes. Also, even if you didn't spawn the institution but have QftNW idea, you can get an event which gives 100 support for colonialism in one of your provinces in exchange for ducats.

[–]chgrogers 0 points1 point  (0 children)

There are also missions. Build a marketplace and trade depot missions boost insitutions in the province thwy are built.

[–]llburkeColonial Governor 0 points1 point  (0 children)

Worth noting: when Printing Press spawns, in addition to the location it appears, four other provinces also automatically get 100% presence of Printing Press -- Rome, Paris, Augsberg and Venice. This will make Printing Press spread quite quickly across Western Europe regardless of religion, while still taking a while (because of its low natural spread) to get anywhere else unless they are Protestant/Reformed.